https://en.wikipedia.org/w/api.php?action=feedcontributions&feedformat=atom&user=31.217.9.187 Wikipedia - User contributions [en] 2025-01-10T05:43:01Z User contributions MediaWiki 1.44.0-wmf.11 https://en.wikipedia.org/w/index.php?title=Dragon_Slayer_(series)&diff=1256425694 Dragon Slayer (series) 2024-11-09T22:08:35Z <p>31.217.9.187: </p> <hr /> <div>{{About|the series|the first game|Dragon Slayer (video game){{!}}''Dragon Slayer'' (video game)}}<br /> {{Use mdy dates|date=August 2013}}<br /> {{Infobox VG series<br /> | title = Dragon Slayer<br /> | creator = Yoshio Kiya<br /> | image = Dragon Slayer logo.png<br /> | developer = [[Nihon Falcom]] &lt;br&gt; [[Hudson Soft]] (''Faxanadu'')<br /> | publisher = Nihon Falcom &lt;br&gt; [[Square (video game company)|Square]] (MSX) &lt;br&gt; Hudson Soft (Famicom) &lt;br&gt; [[Nintendo]] (NES) &lt;br&gt; [[Sierra Entertainment|Sierra On-Line]] (MS-DOS)<br /> | composer = [[:ja:Falcom Sound Team jdk|Falcom Sound Team JDK]] &lt;br&gt; [[Yuzo Koshiro]] &lt;br&gt; Toshiya Takahashi &lt;br&gt; Mieko Ishikawa &lt;br&gt; [[Jun Chikuma]]<br /> | genre = [[Role-playing video game|Role-playing]] &lt;br&gt; [[Action role-playing game|Action role-playing]] &lt;br&gt; [[Action-adventure game|Action-adventure]] &lt;br&gt; [[Metroidvania]] &lt;br&gt; [[Open world]] &lt;br&gt; [[Real-time strategy]]<br /> | platforms = [[NEC PC-8801|NEC PC-88]], [[NEC PC-9801|NEC PC-98]], [[MSX]], [[MSX2]], [[FM-7]], [[Sharp X1]], [[Sharp X68000]], [[Nintendo Entertainment System]], [[TurboGrafx-16]], [[MS-DOS]], [[Super Cassette Vision]], [[Game Boy]], [[Mega Drive]], [[Satellaview]], [[PlayStation (console)|PlayStation]], [[Sega Saturn]], [[Microsoft Windows]], [[Dreamcast]], [[Nokia N-Gage]], [[Virtual Console]]<br /> | spinoffs = [[Xanadu (video game)#Legacy|''Xanadu'' series]] &lt;br&gt; [[The Legend of Heroes|''The Legend of Heroes'' series]]<br /> | first release version = ''[[Dragon Slayer (video game)|Dragon Slayer]]''<br /> | first release date = 1984<br /> | latest release version = ''The Legend of Heroes: Kuro no Kiseki II — Crimson Sin''<br /> | latest release date = September 29, 2022<br /> }}<br /> <br /> {{nihongo|'''''Dragon Slayer'''''|ドラゴンスレイヤー|Doragon Sureiyā}} is a series of [[role-playing video game]]s by [[Nihon Falcom]]. The first ''[[Dragon Slayer (video game)|Dragon Slayer]]'' game is an early [[action role-playing game]], released in 1984 for the [[NEC PC-8801]] and ported by [[Square (video game company)|Square]] for the [[MSX]].&lt;ref name=Dragon-Slayer/&gt; Designed by Yoshio Kiya,&lt;ref name=&quot;retro_3&quot;&gt;{{cite web|url=http://www.hardcoregaming101.net/JPNcomputers/Japanesecomputers3.htm|title=Retro Japanese Computers: Gaming's Final Frontier Retro Japanese Computers|page=3|author=John Szczepaniak|publisher=Hardcore Gaming 101|access-date=2011-03-29}} Reprinted from {{citation|title=''[[Retro Gamer]]''|issue=67|year=2009}}&lt;/ref&gt; the game gave rise to a series of sequels, most of them created by Falcom, with the exception of ''[[Faxanadu]]'' by [[Hudson Soft]]. The ''Dragon Slayer'' series is historically significant, both as a founder of the [[History of Eastern role-playing video games|Japanese role-playing game]] industry,&lt;ref name=&quot;gtm_falcom&quot;&gt;{{cite journal|last=Szczepaniak|first=John|title=Falcom: Legacy of Ys|journal=[[GamesTM|Games&lt;sup&gt;TM&lt;/sup&gt;]]|date=July 7, 2011|issue=111|pages=152–159 [153]|url=http://imageshack.us/f/32/yshistory02.jpg/|archive-url=https://archive.today/20121209065625/http://imageshack.us/f/32/yshistory02.jpg/|url-status=dead|archive-date=December 9, 2012|access-date=2011-09-07}} ([[cf.]] {{cite web|last=Szczepaniak|first=John|title=History of Ys interviews|url=http://blog.hardcoregaming101.net/2011/07/history-of-ys-interviews-by-john.html|work=Hardcore Gaming 101|access-date=September 6, 2011|date=July 8, 2011}})&lt;/ref&gt; and as the progenitor of the action role-playing game genre.&lt;ref name=4Gamer-Retro/&gt;&lt;ref name=GameSetWatch/&gt;<br /> <br /> The series encompasses several different genres, which include action role-playing, [[Action-adventure game|action-adventure]], [[Metroidvania|platform-adventure]], [[open world]], [[Turn-based game|turn-based]] [[Role-playing video game|role-playing]], and [[real-time strategy]]. Many of the early titles in this series were [[PC game]]s released for the PC-88, [[NEC PC-9801|PC-98]], MSX, [[MSX2]], and other early Japanese [[Personal computer|PC]] platforms, while some were later ported to [[video game console]]s. The series also features [[video game music]] soundtracks composed by [[chiptune]] musician [[Yuzo Koshiro]] and the [[:ja:Falcom Sound Team jdk|Falcom Sound Team JDK]].<br /> <br /> ==History==<br /> Although commonly referred to as a series, the ''Dragon Slayer'' name is used to designate the body of work from producer Yoshio Kiya. There is no continuity in plot or even genre, but most of the games use [[Role-playing video game|role-playing game]] (RPG) elements and experiment with [[Real-time game|real-time]] [[action game]]play.&lt;ref name=Gamasutra/&gt;<br /> <br /> ===''Dragon Slayer'' and ''Xanadu'' (1984–1985)===<br /> The original ''Dragon Slayer'' and its sequel ''Dragon Slayer II: Xanadu'' are credited for being the progenitors of the action RPG genre,&lt;ref name=4Gamer-Retro&gt;Kamada Shigeaki, [http://www.4gamer.net/specials/retro/retro01.html レトロゲーム配信サイトと配信タイトルのピックアップ紹介記事「懐かし (Retro)] ([https://translate.google.com/translate?hl=en&amp;sl=ja&amp;u=http://www.4gamer.net/specials/retro/retro01.html Translation]), 4Gamer.net&lt;/ref&gt; abandoning the command-oriented [[turn-based]] battles of previous RPGs in favour of real-time [[hack and slash]] combat that requires direct input from the player, alongside [[Puzzle game|puzzle-solving]] elements.&lt;ref name=1UP-Kat&gt;{{cite web|title=Hack and Slash: What Makes a Good Action RPG?|publisher=[[1UP.com]]|date=May 18, 2010|url=http://www.1up.com/do/blogEntry?bId=9030743|access-date=2011-03-02}}&lt;/ref&gt; These games went on to influence later series such as ''[[The Legend of Zelda]]'',&lt;ref name=Dragon-Slayer/&gt;&lt;ref name=4Gamer-Retro/&gt; ''[[Hydlide]]'', and Falcom's own ''[[Ys (series)|Ys]]''.&lt;ref name=Dragon-Slayer&gt;{{cite web|author=Kurt Kalata|url=http://www.hardcoregaming101.net/dragonslayer/dragonslayer.htm|title=Dragon Slayer|publisher=Hardcore Gaming 101|access-date=2011-03-02}}&lt;/ref&gt; The way the ''Dragon Slayer'' series reworked the entire game system of each installment is also considered an influence on Square's ''[[Final Fantasy]]'', which would do the same for each of its installments.&lt;ref name=Gamasutra&gt;{{cite web|url=http://www.gamasutra.com/view/feature/4066/game_design_essentials_20_rpgs.php?page=13|author=John Harris|title=Game Design Essentials: 20 RPGs – Dragon Slayer|publisher=[[Gamasutra]]|page=13|date=July 2, 2009|access-date=2011-03-02}}&lt;/ref&gt; According to ''[[GamesTM|Games&lt;sup&gt;TM&lt;/sup&gt;]]'' and John Szczepaniak (of ''[[Retro Gamer]]'' and ''[[The Escapist (magazine)|The Escapist]]''), [[Enix]]'s ''[[Dragon Quest]]'' was also influenced by ''Dragon Slayer'' and in turn defined many other RPGs.&lt;ref name=&quot;gtm_falcom&quot;/&gt;<br /> <br /> The original ''[[Dragon Slayer (video game)|Dragon Slayer]]'', released for the PC-88 in 1984,&lt;ref name=Dragon-Slayer/&gt; is considered to be the first action-RPG. In contrast to earlier turn-based [[roguelike]]s, ''Dragon Slayer'' was a [[dungeon crawl]] RPG that was entirely real-time with action-oriented combat.&lt;ref name=GameSetWatch&gt;{{cite web|url=http://www.gamesetwatch.com/2006/07/column_compilation_catalog_fal_1.php|title=Falcom Classics|publisher=GameSetWatch|date=July 12, 2006|access-date=2011-03-18}}&lt;/ref&gt; ''Dragon Slayer'' also featured an [[Mini-map|in-game map]] to help with the dungeon-crawling, required [[Item (gaming)|item]] management due to the inventory being limited to one item at a time,&lt;ref name=Dragon-Slayer/&gt; and introduced the use of item-based puzzles which later influenced ''The Legend of Zelda''.&lt;ref name=4Gamer-Retro/&gt; ''Dragon Slayer'' was a major success in Japan, where its [[Overhead perspective|overhead]] action-RPG formula was used in many later games.&lt;ref name=Xanadu/&gt; The game's MSX port was also one of the first titles to be published by [[Square (video game company)|Square]].&lt;ref name=Dragon-Slayer/&gt;<br /> <br /> The sequel ''[[Dragon Slayer II: Xanadu]]'', released in 1985, was a full-fledged action RPG with many [[Statistic (role-playing games)|character statistics]] and a large quest.&lt;ref name=GameSetWatch/&gt;&lt;ref name=Falcom-Xanadu/&gt; ''Xanadu'' incorporated a [[Side-scrolling video game|side-scrolling]] view during exploration and an overhead view during battle,&lt;ref name=Xanadu&gt;{{cite web|first=Kurt|last=Kalata|url=http://www.hardcoregaming101.net/xanadu/xanadu.htm|title=Xanadu|work=Hardcore Gaming 101|access-date=2011-09-07}}&lt;/ref&gt; though some rooms were also explored using an overhead view. The game also allowed the player to visit towns with training facilities that can improve statistics and shops that sell items, equipment that change the [[player character]]'s visible appearance, and food that is consumed slowly over time and is essential for keeping the player character alive. It also introduced gameplay mechanics such as [[Platform game|platform]] jumping, magic that can be used to attack enemies from a distance,&lt;ref name=GameSetWatch/&gt; an early [[Karma]] morality system where the character's Karma meter will rise if he commits sin which in turn affects his ability to level up,&lt;ref name=GameSetWatch/&gt;&lt;ref name=Falcom-Xanadu/&gt; a heavier emphasis on puzzle-solving,&lt;ref name=1UP-Kat/&gt; and individual experience for equipped items.&lt;ref name=Falcom-Xanadu/&gt; It is also considered a &quot;proto-[[Metroidvania]]&quot; game,&lt;ref name=&quot;1up_metroidvania&quot;&gt;{{cite web|author=Jeremy Parish|title=Metroidvania|work=GameSpite.net|url=http://www.gamespite.net/toastywiki/index.php/Games/Metroidvania|access-date=2011-03-25|archive-date=June 27, 2016|archive-url=https://web.archive.org/web/20160627235428/http://www.gamespite.net/toastywiki/index.php/Games/Metroidvania|url-status=dead}}&lt;/ref&gt; due to being an &quot;RPG turned on its side&quot; that allowed players to run, jump, collect, and explore.&lt;ref&gt;{{cite web|title=8-Bit Cafe: The Shadow Complex Origin Story|author=Jeremy Parish|date=August 18, 2009|publisher=[[1UP.com]]|url=http://www.1up.com/do/blogEntry?bId=9001783|archive-url=https://web.archive.org/web/20120620044739/http://www.1up.com/do/blogEntry?bId=9001783|url-status=dead|archive-date=June 20, 2012|access-date=2011-03-25}}&lt;/ref&gt; The game gained immense popularity in Japan; it set sales records for PC games in the country, where it sold more than 400,000 copies.&lt;ref name=Falcom-Xanadu&gt;{{cite web |url=http://www.falcom.co.jp/xanadu_next/xanadu/xanadu.html|title=Xanadu Next home page|access-date=2008-09-08}} ([https://translate.google.com/translate?hl=en&amp;sl=ja&amp;tl=en&amp;u=http%3A%2F%2Fwww.falcom.co.jp%2Fxanadu_next%2Fxanadu%2Fxanadu.html Translation])&lt;/ref&gt; ''[[Xanadu Scenario II]]'', released the following year, was also an early example of an [[expansion pack]].&lt;ref name=Xanadu/&gt; The game was [[Nonlinear gameplay|non-linear]], allowing the eleven levels to be explored in any order. It was also composer [[Yuzo Koshiro]]'s first [[video game music]] soundtrack.&lt;ref name=Gifford&gt;{{cite web|author=Kevin Gifford|title=Xanadu Scenario II|work=MagWeasel.com|date=June 3, 2010|url=http://magweasel.com/2010/06/03/xanadu-scenario-ii-nihon-falcom-10186/|access-date=2011-03-25|archive-date=October 16, 2020|archive-url=https://web.archive.org/web/20201016215445/http://magweasel.com/2010/06/03/xanadu-scenario-ii-nihon-falcom-10186/|url-status=dead}}&lt;/ref&gt;<br /> <br /> According to creator Yoshio Kiya in 1987, when he developed ''Dragon Slayer'', &quot;''[[Wizardry]]'' and ''[[Ultima (series)|Ultima]]'' were the only two kinds of RPGs&quot;, and so he &quot;wanted to make something new&quot; with ''Dragon Slayer'' which &quot;was like a bridge&quot; to the 'action RPG' genre and ''Xanadu'' took &quot;those ideas to the next level&quot;, after which &quot;more and more action RPGs were released&quot; to the point that action RPGs became &quot;one of the main genres of computer games&quot;. He also avoided [[random encounter]]s, stating he &quot;always thought there was something weird about randomized battles, fighting enemies you can't see, whether you want to or not&quot;.&lt;ref&gt;[http://shmuplations.com/yoshiokiya/ Yoshio Kiya – 1987 Developer Interview]&lt;/ref&gt;<br /> <br /> ===''Romancia'' to ''Sorcerian'' (1986–1987)===<br /> In 1986, ''[[Dragon Slayer Jr: Romancia]]'' simplified the RPG mechanics of ''Xanadu'', such as removing the character customization and simplifying the numerical statistics into icons, and emphasized faster-paced platform action, with a strict 30-minute time limit. The action took place entirely in a side-scrolling view rather than switching to a separate overhead combat screen like its predecessor. These changes made ''Romancia'' more like a side-scrolling [[action-adventure game]].&lt;ref name=Gamasutra/&gt;&lt;ref name=Romancia/&gt;<br /> <br /> In 1987, ''[[Legacy of the Wizard|Dragon Slayer IV: Drasle Family]]'' returned to the deeper action-RPG mechanics of ''Xanadu'' while maintaining the fully side-scrolling view of ''Romancia''.&lt;ref name=Romancia&gt;Kurt Kalata, [http://www.hardcoregaming101.net/romancia/romancia.htm Romancia], Hardcore Gaming 101&lt;/ref&gt; The game also featured an [[open world]] and [[nonlinear gameplay]] similar to &quot;[[Metroidvania]]&quot; platform-adventures, making ''Drasle Family'' an early example of a non-linear, open-world action RPG.&lt;ref name=gsutra_20games&gt;{{cite web | last = Harris | first = John | title = Game Design Essentials: 20 Open World Games – Dragon Slayer | publisher = [[Gamasutra]] | date = September 26, 2007 | url = http://www.gamasutra.com/view/feature/1902/game_design_essentials_20_open_.php?page=11 | access-date = 2008-07-25}}&lt;/ref&gt; That same year also saw the release of ''Xanadu's'' spin-off ''[[Faxanadu]]'', a side-scrolling platform-action RPG.&lt;ref name=Xanadu/&gt; Later that year, the fifth entry ''[[Sorcerian]]'' was released. It was a party-based action RPG, with the player controlling a party of four characters at the same time in a side-scrolling view. The game also featured character creation, highly customizable characters, class-based puzzles, and a new scenario system, allowing players to choose which of 15 scenarios, or [[Quest (video gaming)|quests]], to play through in the order of their choice. It was also an [[episodic video game]], with expansion disks released soon after offering more scenarios.&lt;ref name=Dragon-Slayer/&gt;&lt;ref name=GameCola&gt;[http://gamecola.net/2010/10/sorcerian-pc/ Sorcerian (PC)], ''GameCola.net'', October 30, 2010&lt;/ref&gt;<br /> <br /> Two of the games released for the [[Nintendo Entertainment System|Nintendo Famicom]], ''Dragon Slayer IV: Drasle Family'' and the spin-off of ''Xanadu'' known as ''Faxanadu'', were released on the Nintendo Entertainment System in North America. The former was renamed ''[[Legacy of the Wizard]]''. The second of the three games released for the Nintendo Famicom, ''Romancia'', has never been released in North America for any platform. An English fan translation of the Famicom version of ''Romancia'' was released in April 2008, by DvD Translations. An English version of ''Sorcerian'' was released in North America for [[MS-DOS]] in 1990, published by [[Sierra Entertainment|Sierra On-Line]].<br /> <br /> ===''The Legend of Heroes'' to ''Tokyo Xanadu'' (1989–2015)===<br /> An English version of the 1989 title ''[[Dragon Slayer: The Legend of Heroes]]'' was released for the [[TurboGrafx-CD]] in 1991, and is usually known as simply ''Dragon Slayer''. A sequel, ''[[Dragon Slayer: The Legend of Heroes II]]'', was released in 1992, but never saw an official English release. Subsequent ''[[The Legend of Heroes]]'' games dropped their association with the ''Dragon Slayer'' series. In contrast to the action-oriented gameplay of most other ''Dragon Slayer'' titles, both ''The Legend of Heroes'' titles use [[turn-based]] combat. The 1991 title ''[[Lord Monarch]]'', on the other hand, was an early [[real-time strategy]] game.&lt;ref&gt;{{cite web|last=Kalata|first=Kurt|title=Vantage Master|url=http://www.hardcoregaming101.net/vantagemaster/vantagemaster.htm|work=Hardcore Gaming 101|access-date=September 6, 2011|archive-date=September 2, 2011|archive-url=https://web.archive.org/web/20110902123511/http://hardcoregaming101.net/vantagemaster/vantagemaster.htm|url-status=dead}}&lt;/ref&gt; Several more games were released in the following years as part of the ''Xanadu'' subseries: the action role-playing games ''[[Dragon Slayer II: Xanadu#Legacy|The Legend of Xanadu]]'' and ''[[Dragon Slayer II: Xanadu#Legacy|The Legend of Xanadu II]]'', released in 1994 and 1995 respectively, as well as ''[[Xanadu Next]]'' in 2005 and ''[[Tokyo Xanadu]]'' in 2015.<br /> <br /> ==List of games==<br /> {{see also|Xanadu (video game)#Legacy|l1=Xanadu: Legacy|The Legend of Heroes}}<br /> {{Timeline of release years<br /> |title= Main titles<br /> |1984= ''[[Dragon Slayer (video game)|Dragon Slayer]]''<br /> |1985= ''[[Xanadu (video game)|Xanadu: Dragon Slayer II]]''<br /> |1986= ''[[Romancia|Dragon Slayer Jr: Romancia]]''<br /> |1987a= ''[[Legacy of the Wizard]]''<br /> |1987b= ''[[Sorcerian]]''<br /> |1989= ''[[Dragon Slayer: The Legend of Heroes]]''<br /> |1991= ''[[Lord Monarch]]''<br /> |1992= <br /> |1994= ''The Legend of Xanadu''<br /> |1995= <br /> }}<br /> <br /> The games in the series include:<br /> # ''[[Dragon Slayer (video game)|Dragon Slayer]]'' (1984)<br /> #* ''Dragon Slayer Gaiden'' (1992)<br /> #* ''Dragon Slayer: Michi Kareshi Houkan no Senshi-tachi'' (2012)<br /> # ''[[Xanadu (video game)|Dragon Slayer II: Xanadu]]'' (1985)<br /> #* ''[[Xanadu (video game)#Release|Xanadu Scenario II]]'' (1986)<br /> #* ''[[Faxanadu]]'' (November 16, 1987)<br /> #* ''Revival Xanadu'' (1995)<br /> #* ''Revival Xanadu 2: Remix'' (1995)<br /> #* ''[[Xanadu Next]]'' (2005)<br /> #* ''[[Tokyo Xanadu]]'' (2015)<br /> #* ''Tokyo Xanadu eX+'' (2016)<br /> # ''[[Romancia|Dragon Slayer Jr: Romancia]]'' (1986)<br /> #* ''Dragon Slayer Jr: Romancia ~Another Legend~'' (1999)<br /> # ''[[Legacy of the Wizard]]'' (''Dragon Slayer IV: Drasle Family'') (July 17, 1987)<br /> # ''[[Sorcerian]]'' (December 20, 1987)<br /> #* ''[[Sorcerian#Add-ons|Sorcerian Additional Scenario Vol. 1]]'' (1988)<br /> #* ''Sorcerian System Utility Vol.1'' (1988)<br /> #* ''[[Sorcerian#Add-ons|Sorcerian Additional Scenario Vol. 2: Sengoku Sorcerian]]'' (1988)<br /> #* ''[[Sorcerian#Add-ons|Sorcerian Additional Scenario Vol. 3: Pyramid Sorcerian]]'' (1988)<br /> #* ''Sorcerian System New Scenario Vol.1: Uchuu kara no Houmonsa'' (1989)<br /> #* ''Selected Sorcerian 1'' (1989)<br /> #* ''Selected Sorcerian 2'' (1990)<br /> #* ''Selected Sorcerian 3'' (1990)<br /> #* ''Selected Sorcerian 4'' (1990)<br /> #* ''Selected Sorcerian 5'' (1990)<br /> #* ''Gilgamesh Sorcerian'' (1990) <br /> #* ''Sorcerian'' Sega Mega Drive (1990)<br /> #* ''Sorcerian'' PC-Engine (1990)<br /> #* ''Sorcerian Forever'' (1997)<br /> #* ''Sorcerian: Shichisei no Mahou no Shito'' (2000)<br /> #* ''Sorcerian Original'' (2000)<br /> #* ''Sorcerian'' Mobile (2003)<br /> #* ''Sorcerian Online'' (2006)<br /> #* ''Advanced Sorcerian'' (2007)<br /> #* ''Sorcerian Complete'' (2010)<br /> # ''[[Dragon Slayer: The Legend of Heroes]]'' (1989)<br /> #* ''[[Dragon Slayer: The Legend of Heroes II]]'' (1992)<br /> # ''[[Lord Monarch]]'' (1991)<br /> #* ''Lord Monarch Advanced'' (1991)<br /> #* ''Lord Monarch'' Super Famicom (1992)<br /> #* ''Lord Monarch: Tokoton Sentou Densetsu'' (1994)<br /> #* ''Lord Monarch Original'' (1996)<br /> #* ''Lord Monarch The First'' (1997)<br /> #* ''Lord Monarch Online'' (1997)<br /> #* ''Lord Monarch Pro'' (1997)<br /> #* ''Monarch Monarch'' (1998)<br /> #* ''Minna no Mona Mona'' (1999)<br /> #* ''Minna no Mona Mona 2'' (1999)<br /> #* ''Minna no Mona Mona 3'' (1999)<br /> #* ''Minna no Lord Monarch'' (1999)<br /> #* ''Minna no Lord Monarch 2'' (1999)<br /> #* ''Minna no Lord Monarch 3'' (1999)<br /> #* ''Mobile Edition Lord Monarch'' (2004)<br /> # ''The Legend of Xanadu'' (1994)<br /> #* ''The Legend of Xanadu II'' (1995)<br /> <br /> ==References==<br /> {{reflist}}<br /> <br /> ==External links==<br /> * {{moby game|id=-group/dragon-slayer-universe|name=''Dragon Slayer'' universe}}<br /> * [http://hg101.kontek.net/dragonslayer/dragonslayer.htm Hardcore Gaming 101: ''Dragon Slayer'']<br /> <br /> {{Dragon Slayer series}}<br /> {{The Legend of Heroes series}}<br /> <br /> [[Category:Dragon Slayer (series)]]<br /> [[Category:Video game franchises]]<br /> [[Category:Video game franchises introduced in 1984]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Zool_2&diff=1256424918 Zool 2 2024-11-09T22:04:44Z <p>31.217.9.187: </p> <hr /> <div>{{Short description|1993 video game}}<br /> {{Infobox video game<br /> |title = Zool 2<br /> |image = Amiga Zool 2 cover art.jpg<br /> |developer = The Warp Factory &lt;br /&gt; [[Gremlin Interactive|Gremlin Graphics]] &lt;small&gt;(MS-DOS)&lt;/small&gt; &lt;br /&gt; [[Imagitec Design]] &lt;small&gt;(Jaguar)&lt;/small&gt;<br /> |publisher = {{collapsible list|title={{nobold|Gremlin Graphics}}|'''Jaguar'''{{vgrelease|[[North America|NA]]/[[Europe|EU]]|[[Atari Corporation]]|JP|Mumin Corporation}} '''BlackBerry'''{{vgrelease|WW|[[Amiga, Inc.]]}}}}<br /> |producer = Peter J. Cook<br /> |designer = Ed Campbell<br /> |programmer = Andy Findlay<br /> |writer = Steven McKevitt<br /> |composer = Neil Biggin &lt;br /&gt; [[Patrick Phelan (composer)|Patrick Phelan]]<br /> |series = ''[[Zool]]''<br /> |platforms = [[Amiga]], [[Amiga CD32]], [[Atari Jaguar]], [[BlackBerry]], [[MS-DOS]]<br /> |released = {{collapsible list|title={{nobold|1993}}|'''Amiga'''{{vgrelease|EU|November 1993}} '''Amiga CD32'''{{vgrelease|EU|1994}} '''MS-DOS'''{{vgrelease|EU|1994}} '''Jaguar'''{{vgrelease|NA|9 December 1994|EU|9 December 1994|JP|21 April 1995}} '''BlackBerry'''{{vgrelease|WW|30 April 2013}}}}<br /> |genre = [[Platform game|Platform]]<br /> |modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] (up to two players)<br /> }}<br /> <br /> '''''Zool 2''''' is a [[Side-scrolling video game|side-scrolling]] [[Platform game|platform]] [[video game]] originally developed by The Warp Factory and published by [[Gremlin Interactive|Gremlin Graphics]] for the [[Amiga]] in November 1993.&lt;ref name=&quot;AA51&quot;&gt;{{cite magazine|last=McNally|first=Steve|url=http://amr.abime.net/review_49583|title=Blue Print: Zool 2 - The hype is now coming to an end. Will the final product live up to out expectations?|magazine=[[Amiga Action]]|issue=51|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=December 1993|pages=70–71|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528022518/http://amr.abime.net/review_49583|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AForce12&quot;&gt;{{cite magazine|url=https://archive.org/stream/Amiga_Force_Issue_12_1993-12_Impact_Magazines_GB#page/n9/mode/1up|title=Previews! Just around the Corner! - Zool 2|magazine=[[Amiga Force]]|issue=12|publisher=[[Europress Impact]]|date=December 1993|page=10}}&lt;/ref&gt; It is the sequel to the original ''[[Zool]]'', which was released earlier in 1992 on various platforms.<br /> <br /> When the forces of Krool are wreaking havoc upon the Nth Dimension with the help from his henchman Mental Block, the intergalactic [[gremlin]] [[ninja]] Zool alongside his female companion Zooz and their two-headed dog Zoon, are entrusted with the task of stopping Mental Block and restore order to the dimension. Originally released for the Amiga [[microcomputer]]s, ''Zool 2'' was later ported to the [[Amiga CD32]], [[MS-DOS]], and [[Atari Jaguar]] [[Video game#Platforms|platforms]], with the latter being published by [[Atari Corporation]] in North America and Europe,&lt;ref name=&quot;Zool2a&quot;&gt;{{cite web|url=http://host.fptoday.com:80/melek/Jaguar/jag-94.htm|title=ATARI RELEASES MORE JAGUAR GAME TITLES; FIVE NEW GAMES AVAILABLE FOR HOLIDAY GIVING|website=Nine Lives|date=December 9, 1994|access-date=2018-10-27|archive-url=https://web.archive.org/web/20011121152543/http://host.fptoday.com/melek/Jaguar/jag-94.htm|archive-date=November 21, 2001|url-status=dead}}&lt;/ref&gt;&lt;ref name=&quot;Zool2b&quot;&gt;{{cite web|last=Castle|first=Justin|url=https://issuu.com/amigajay/docs/jaguar_uk_pdf|title=Historical Atari Jaguar UK Magazine Advert/Reviews Collection|publisher=[[Issuu]]|format=PDF|date=July 21, 2018|page=340|access-date=2018-10-27|archive-url=https://web.archive.org/web/20190104221625/https://issuu.com/amigajay/docs/jaguar_uk_pdf|archive-date=January 4, 2019|url-status=live}}&lt;/ref&gt; in addition to being published in Japan by Mumin Corporation on April 21, 1995.&lt;ref name=&quot;AVPjp&quot;&gt;{{cite web|url=http://tk-nz.game.coocan.jp/gamedatabase/software/DB_ATC_JG1994-1995.html|title=JAGUAR Soft &gt; 1994-1995|website=GAME Data Room|access-date=2018-10-27|language=ja|archive-url=https://web.archive.org/web/20180825175723/http://tk-nz.game.coocan.jp/gamedatabase/software/DB_ATC_JG1994-1995.html|archive-date=2018-08-25|url-status=live}}&lt;/ref&gt;<br /> <br /> When it was originally released for the Amiga, ''Zool 2'' received positive reception from critics who praised the graphics, sound department and gameplay, with some considering it as an improvement over the first game. Other ports of the game received similarly positive reception from reviewers, while the Jaguar version received mixed reviews from critics since its release and has sold nearly 11,000 copies as of April 1, 1995, though it is unknown how many were sold in total during its lifetime.&lt;ref&gt;{{cite web|url=http://betaphasegames.com/Feature_Jaguar_Lifetime_Sales.html|title=Atari Jaguar Lifetime Sales|website=betaphasegames.com|access-date=2018-10-27|archive-url=https://web.archive.org/web/20170824014231/http://betaphasegames.com/Feature_Jaguar_Lifetime_Sales.html|archive-date=24 August 2017|url-status=dead}}&lt;/ref&gt;<br /> <br /> == Gameplay ==<br /> [[File:Amiga Zool 2 (AGA).png|thumb|left|Screenshot from the Amiga version]]<br /> ''Zool 2'' is a [[Side-scrolling video game|side-scrolling]] platform game that plays similarly to its predecessor, ''Zool''.&lt;ref name=&quot;Z2manual&quot;&gt;''Zool 2'' game manual (Atari Jaguar, US)&lt;/ref&gt; Both Zool and his female counterpart, Zooz, almost share the same move set between each other but there are some subtle differences with the two characters in terms of their abilities and means of defense. Whereas Zool attacks with projectiles, Zooz is armed with an [[energy]] [[whip]] for [[close quarters combat]], along with the ability of shooting projectiles as well. In addition, each character is capable of destroying certain parts of the scenery that the other one could not, and vice versa, resulting in a slightly different route through the levels. As with the original game, the sequel features several [[minigame]]s, such as a version of ''[[Breakout clone|Breakout]]'' which involves using Zoon, the two-headed morphing pet [[dog]] of Zool and Zooz, as a paddle in order to keep the ball in play by bouncing it upwards. The progression system acts similarly to the original game, which involves the player in collecting a set number of items in order to advance into the next level. The game also features a two-player mode.<br /> <br /> == Plot ==<br /> ''Zool 2'' takes place several months after the events occurred in ''Zool''.&lt;ref name=&quot;Z2manual&quot;/&gt; Krool, the main antagonist of the original game has sent his forces and Mental Block, his shapeshifting henchman to invade the Nth [[dimension]] and seize power in order to stifle the imagination of the world, causing rampant boredom in the process. Zool, the main protagonist of the first game, alongside his companion Zooz and their two-headed mascot Zoon, are entrusted with the mission of restoring order to the dimension and defeat Mental Block.&lt;ref name=&quot;Z2manual&quot;/&gt; After traversing through multiple locations, the trio reaches the main area where Mental Block resides and they defeat him, saving the dimension as a result, with a hint at a possible further sequel.&lt;ref&gt;{{cite web|url=http://www.vgmuseum.com/end/jaguar/a/zool2.htm|title=Ending for Zool 2 (Atari Jaguar)|website=vgmuseum.com|access-date=2018-10-27|archive-url=https://web.archive.org/web/20160610165327/http://www.vgmuseum.com/end/jaguar/a/zool2.htm|archive-date=2016-06-10|url-status=live}}&lt;/ref&gt;<br /> <br /> == Development and release ==<br /> [[File:Amiga500 system.jpg|thumb|right|''Zool 2'' on the Amiga was conceived by a new team that previously worked on ''Harlequin'' for Gremlin Graphics.]]<br /> ''Zool 2'' was created by a new development team at The Warp Factory, whose programming staff involved personnel that previously worked on ''[[Harlequin (video game)|Harlequin]]'' for Gremlin Graphics, with only [[Video game composer|composer]] [[Patrick Phelan (composer)|Patrick Phelan]] returning from the original ''Zool'' crew as George Allan, Adrian Carless and Tony Dawson did not return to work on the sequel.&lt;ref name=&quot;AA45&quot;&gt;{{cite magazine|last=Roundell|first=Paul|url=http://amr.abime.net/review_32446|title=Work in Progress - Zool 2|magazine=[[Amiga Action]]|issue=45|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=June 1993|pages=47–49|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021217/http://amr.abime.net/review_32446|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AA47&quot;&gt;{{cite magazine|last=Roundell|first=Paul|url=http://amr.abime.net/review_25569|title=Work in Progress - Zool 2 (Part 3)|magazine=[[Amiga Action]]|issue=47|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=August 1993|pages=16–18|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021023/http://amr.abime.net/review_25569|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AP31&quot;&gt;{{cite magazine|last=Winstanley|first=Mark|url=http://amr.abime.net/review_20380|title=Things to come - Zool 2|magazine=[[Amiga Power]]|issue=31|publisher=[[Future plc|Future Publishing]]|date=November 1993|page=31|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021312/http://amr.abime.net/review_20380|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AC68&quot;&gt;{{cite magazine|last=Maddock|first=Jonathan|url=https://archive.org/stream/amiga-computing-magazine-068#page/n145/mode/2up|title=On the Drawingboard - Zool 2|magazine=[[Amiga Computing]]|issue=68|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=Christmas 1993|pages=146–147}}&lt;/ref&gt; Gremlin [[marketing manager]] Nick Clarkson stated that they wanted to expand upon ''Zool''{{'}}s character and gameplay for the sequel, while [[Video game producer|producer]] Peter J. Cook claimed that the team at The Warp Factory wanted to stay with a basic theme following the same gameplay style but move towards a new direction via new ideas with larger levels to explore.&lt;ref name=&quot;AA45&quot;/&gt;&lt;ref name=&quot;AA47&quot;/&gt;&lt;ref name=&quot;AP31&quot;/&gt; The team also reworked Zool's look for the sequel, while his female companion Zooz went through various changes before release.&lt;ref name=&quot;AA45&quot;/&gt;&lt;ref name=&quot;AC68&quot;/&gt;<br /> <br /> The [[Amiga]] remained the lead format for the second ''Zool'' game,&lt;ref name=&quot;AJ40&quot;&gt;{{cite magazine|last=Borgmeier|first=Carsten|url=http://amr.abime.net/review_19225|title=Newsflash: European Computer Trade Show London '93 - Gremlin|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=40|publisher=Joker-Verlag|date=October 1993|page=11|lang=de|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528022719/http://amr.abime.net/review_19225|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt; but unlike the first it was not widely ported to the other platforms, only the [[Atari Jaguar]] and [[DOS]]. The game had originally been planned to be bundled with the [[Amiga CD32]] at the request of [[Commodore International|Commodore]], but when Gremlin Graphics failed to reach the deadline, ''Zool 2'' was bundled with the [[Amiga 1200]]'s Computer Combat pack in 1994.&lt;ref&gt;{{cite web |url=http://www.amigahistory.co.uk/a1200combat.html |title=A1200 Computer Combat |access-date=2012-01-25 |archive-url=https://web.archive.org/web/20110710035028/http://www.amigahistory.co.uk/a1200combat.html |archive-date=2011-07-10 |url-status=live}}&lt;/ref&gt; The PC version of the game was also re-released as part of the [[Windows]]-based compilation CD ''Best of Gremlin'' in 2000. The Jaguar version of ''Zool 2'' was developed by [[Imagitec Design]] and was first showcased to the public at [[Consumer Electronics Show|SCES '94]] in a playable state.&lt;ref name=&quot;Z2JAGdev&quot;&gt;{{cite web|author=Trev|url=http://freejag.atari.org/forum/index.php?PHPSESSID=0oijgoj7nbsu0mqg8vgbqi2tg5&amp;topic=51.msg437#msg437|title=Trevor Raynsford: Programmer and the porter of Zool 2|website=freejag.atari.org|date=August 10, 2009|access-date=2018-10-27|archive-url=https://web.archive.org/web/20181028174636/http://freejag.atari.org/forum/index.php?topic=51.0|archive-date=28 October 2018|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite video|url=https://www.youtube.com/watch?v=M-qJYJnhbYw&amp;t|work=[[YouTube]]|date=November 8, 2011|author=BiffsGamingVideos|title=1994 SCES: Parts 01-12 (Atari, Llamasoft, 4Play) (58min 12sec)|access-date=October 28, 2018|archive-url=https://web.archive.org/web/20190104221624/https://www.youtube.com/watch?v=M-qJYJnhbYw&amp;t|archive-date=January 4, 2019|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite web|url=https://atarijaguargamebygame.libsyn.com/16-zool-2|title=The Atari Jaguar Game by Game Podcast: 16 - Zool2|website=atarijaguargamebygame.libsyn.com|date=December 13, 2016|access-date=2019-10-05|archive-url=https://web.archive.org/web/20171030063709/http://atarijaguargamebygame.libsyn.com/16-zool-2|archive-date=October 30, 2017|url-status=live}}&lt;/ref&gt;<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> |AMI=true<br /> |CD32=true<br /> |DOS=true<br /> |JAG=true<br /> |na=true<br /> |GR_JAG=65%&lt;ref&gt;{{cite web|url=https://www.gamerankings.com/jaguar/586919-zool-2/index.html|title=Zool 2 for Jaguar|publisher=[[GameRankings]]|access-date=2018-10-21|archive-url=https://web.archive.org/web/20181024112853/https://www.gamerankings.com/jaguar/586919-zool-2/index.html|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |Allgame_DOS={{Rating|2.5|5}}&lt;ref name=&quot;AGDOSz2&quot;&gt;{{cite web|url=http://www.allgame.com/game.php?id=958|title=Zool 2 (MS-DOS) - Overview|website=[[AllGame]]|access-date=2018-10-24|archive-url=https://web.archive.org/web/20141114130411/http://www.allgame.com/game.php?id=958|archive-date=14 November 2014|url-status=live}}&lt;/ref&gt;<br /> |Allgame_JAG={{Rating|2|5}}&lt;ref name=&quot;AGJAGz2&quot;&gt;{{cite web|last=Scoleri III|first=Joseph|url=http://www.allgame.com/game.php?id=371|title=Zool 2 (Jaguar) - Overview|website=[[AllGame]]|access-date=2018-10-24|archive-url=https://web.archive.org/web/20141114095510/http://www.allgame.com/game.php?id=371|archive-date=14 November 2014|url-status=live}}&lt;/ref&gt;<br /> |EGM_JAG=33 / 50&lt;ref name=&quot;EGMz2&quot;&gt;{{cite magazine|url=https://retrocdn.net/index.php?title=File%3AEGM_US_067.pdf&amp;page=36|title=Review Crew - Major Mike's Game Roundup - Zool 2|magazine=[[Electronic Gaming Monthly]]|issue=67|publisher=EGM Media, LLC|date=February 1995|page=36|access-date=2018-10-24|archive-url=https://web.archive.org/web/20180612142119/https://retrocdn.net/index.php?title=File%3AEGM_US_067.pdf&amp;page=36|archive-date=2018-06-12|url-status=live}}&lt;/ref&gt;<br /> |GameFan_JAG=243 / 300&lt;ref name=&quot;DHGFz2&quot;&gt;{{cite magazine|url=https://archive.org/stream/Gamefan_Vol_3_Issue_01#page/n24/mode/1up|title=Viewpoint - Zool - Jaguar|magazine=[[GameFan]]|issue=1|publisher=Shinno Media|date=January 1995|volume=3|page=25|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104223412/https://archive.org/stream/Gamefan_Vol_3_Issue_01#page/n24/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |GamePro_JAG=17.5 / 20&lt;ref name=&quot;GProz2&quot;&gt;{{cite magazine|last=Squideo|first=Captain|url=https://retrocdn.net/index.php?title=File%3AGamePro_US_067.pdf&amp;page=102|title=ProReview: Zool 2|magazine=[[GamePro]]|issue=67|publisher=[[International Data Group|IDG]]|date=February 1995|page=100|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024073712/https://retrocdn.net/index.php?title=File%3AGamePro_US_067.pdf&amp;page=102|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |NGen_JAG={{Rating|3|5}}&lt;ref name=&quot;NGz2&quot;&gt;{{cite magazine|url=https://archive.org/stream/nextgen-issue-003/Next_Generation_Issue_003_March_1995#page/n94/mode/1up|title=Finals - Jaguar - Zool 2|magazine=[[Next Generation (magazine)|Next Generation]]|issue=3|publisher=[[Future US|Imagine Media]]|date=March 1995|page=91|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232442/https://archive.org/stream/nextgen-issue-003/Next_Generation_Issue_003_March_1995#page/n94/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |rev1=''[[Aktueller Software Markt]]''<br /> |rev1_AMI=10 / 12&lt;ref name=&quot;ASMAmigaz2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.02/page/n23|title=Review - Zool 2 - Die Rückkehr des ninja|magazine=[[Aktueller Software Markt]]|issue=84|publisher=Tronic Verlag|date=February 1994|page=24|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.02/page/n23|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 10 / 12&lt;ref name=&quot;ASMA1200z2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n119|title=Replay - Amiga 1200 - Zool 2|magazine=[[Aktueller Software Markt]]|issue=89|publisher=Tronic Verlag|date=July 1994|page=120|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n119|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev1_CD32=11 / 12&lt;ref name=&quot;ASMCD32z2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.08/page/n86|title=Neue Amiga-CD32-Software - ...Und Es Dreht Sich Doch! - Zool 2|magazine=[[Aktueller Software Markt]]|issue=90|publisher=Tronic Verlag|date=August 1994|page=91|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.08/page/n86|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev2=''[[Amiga Action]]''<br /> |rev2_AMI=79%&lt;ref name=&quot;AAAmigaz2&quot;&gt;{{cite magazine|last1=Ashworth|first1=Rachel|last2=McNally|first2=Steve|url=http://amr.abime.net/review_13855|title=Action Reviews: Zool has left his cosmic chaos to resume his fight for justice... with the help of his dog and girlfriend - Zool 2|magazine=[[Amiga Action]]|issue=53|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=January 1994|pages=46–47|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085159/http://amr.abime.net/review_13855|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev2_CD32=82%&lt;ref name=&quot;AACD32z2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_13948|title=Review - Zool 2 (CD32)|magazine=[[Amiga Action]]|issue=59|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=July 1994|page=40|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085149/http://amr.abime.net/review_13948|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev3=''[[Amiga Computing]]''<br /> |rev3_AMI=90%&lt;ref name=&quot;ACAmigaz2&quot;&gt;{{cite magazine|last=Hackett|first=Tina|url=https://archive.org/details/amiga-computing-magazine-070/page/n134|title=Zool 2 - Is it a bird? Is it a plane? No, it's the return of the ninja from the nth dimension and this time he's got company|magazine=[[Amiga Computing]]|issue=70|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=February 1994|page=135|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/amiga-computing-magazine-070/page/n134|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt; <br /> |rev4=''Amiga Concept''<br /> |rev4_CD32=73%&lt;ref name=&quot;AConceptCD32z2&quot;&gt;{{cite magazine|last1=Bergeron|first1=Leyla|last2=Picart|first2=Laurent|last3=Duely|first3=Severine|url=http://download.abandonware.org/magazines/Amiga%20Concept/amigaconcept_numero05/Amiga_Concept_05-page_44%281994-06%29.jpg|title=Test - CD32 - Zool 2|magazine=Amiga Concept|issue=5|publisher=Delta Publishing Group|date=June 1994|page=44|lang=fr}}&lt;/ref&gt;<br /> |rev5=''Amiga Down Under''<br /> |rev5_AMI=85%&lt;ref name=&quot;ADUAmigaz2&quot;&gt;{{cite magazine|last=Gibson|first=Jason|url=http://amr.abime.net/review_10311|title=Games - Zool 2|magazine=Amiga Down Under|issue=9|publisher=Fromont Holdings Ltd.|date=May 1994|page=76|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085159/http://amr.abime.net/review_10311|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev6=''[[:fr:Amiga Dream|Amiga Dream]]''<br /> |rev6_AMI=90%&lt;ref name=&quot;ADAmigaz2&quot;&gt;{{cite magazine|last=Marie|first=Christophe|url=https://archive.org/stream/amigadream-french-03#page/n37/mode/1up|title=Jeux tests: Zool II - Gremlin|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=3|publisher=[[:fr:Posse Press|Posse Press]]|date=January 1994|page=38|lang=fr}}&lt;/ref&gt;&lt;br /&gt;(A1200) 85%&lt;ref name=&quot;ADA1200z2&quot;&gt;{{cite magazine|last=Houng|first=Michel|url=https://archive.org/stream/amigadream-french-06#page/n43/mode/1up|title=Jeux tests - Zool II (AGA)|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=6|publisher=[[:fr:Posse Press|Posse Press]]|date=April 1994|page=43|lang=fr}}&lt;/ref&gt;<br /> |rev7=''[[Amiga Force]]''<br /> |rev7_AMI=86 / 100&lt;ref name=&quot;AForceAmigaz2&quot;&gt;{{cite magazine|last1=Marke|first1=Chris|last2=Smith|first2=Mark|url=https://archive.org/stream/Amiga_Force_Issue_15_1994-02_Impact_Magazines_GB#page/n25/mode/2up|title=Reviews! Rich Pickings! CD! - Zool 2|magazine=[[Amiga Force]]|issue=15|publisher=[[Europress Impact]]|date=February 1994|pages=26–27}}&lt;/ref&gt;<br /> |rev8=''[[Amiga Format]]''<br /> |rev8_AMI=93%&lt;ref name=&quot;AFAmigaz2&quot;&gt;{{cite magazine|last=Dyson|first=Marcus|url=https://archive.org/stream/Amiga_Format_Issue_055_1994-01_Future_Publishing_GB#page/n75/mode/2up|title=Game Review - Zool 2|magazine=[[Amiga Format]]|issue=55|publisher=[[Future plc|Future Publishing]]|date=January 1994|pages=76–77|access-date=2018-10-25|archive-url=https://web.archive.org/web/20160401204640/https://archive.org/stream/Amiga_Format_Issue_055_1994-01_Future_Publishing_GB#page/n75/mode/2up#page/n75/mode/2up|archive-date=2016-04-01|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 9 / 10&lt;ref name=&quot;AFA1200z2&quot;&gt;{{cite magazine|last=Bradley|first=Stephen|url=https://archive.org/stream/amigaformatmagazine-059#page/n90/mode/1up|title=Re-Releases - Zool 2 AGA|magazine=[[Amiga Format]]|issue=59|publisher=[[Future plc|Future Publishing]]|date=May 1994|page=91}}&lt;/ref&gt;<br /> |rev8_CD32=87%&lt;ref name=&quot;AFCD32z2&quot;&gt;{{cite magazine|last=Bradley|first=Stephen|url=https://archive.org/stream/amigaformatmagazine-060#page/n88/mode/1up|title=CD32 Games - Zool 2|magazine=[[Amiga Format]]|issue=60|publisher=[[Future plc|Future Publishing]]|date=June 1994|page=89}}&lt;/ref&gt;<br /> |rev9=''[[:de:Amiga Games|Amiga Games]]''<br /> |rev9_AMI=76%&lt;ref name=&quot;AGamesAmigaz2&quot;&gt;{{cite magazine|last=Fleischmann|first=Gerhard|title=Amiga Games Review: Grenlins Megaheld legt wieder los! - Zool 2|magazine=[[:de:Amiga Games|Amiga Games]]|issue=17|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1994|pages=20–22|lang=de}}&lt;/ref&gt;&lt;br /&gt;(A1200) 80%&lt;ref name=&quot;AGamesA1200CD32z2&quot;&gt;{{cite magazine|last=Ippisch|first=Hans|title=Jump &amp; Run Review (A1200 Speziell/CD32 Speziell): Ninja auf AGA-Tour - Zool 2|magazine=[[:de:Amiga Games|Amiga Games]]|issue=22|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=July 1994|page=17|lang=de}}&lt;/ref&gt;<br /> |rev9_CD32=80%&lt;ref name=&quot;AGamesA1200CD32z2&quot;/&gt;<br /> |rev10=''[[:de:Amiga Joker|Amiga Joker]]''<br /> |rev10_AMI=80%&lt;ref name=&quot;AJAmigaz2&quot;&gt;{{cite magazine|last=Löwenstein|first=Richard|url=http://www.kultboy.com/index.php?site=t&amp;id=18001|title=Zool 2|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=43|publisher=Joker-Verlag|date=January 1994|page=18|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071016/http://www.kultboy.com/index.php?site=t&amp;id=18001|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 77%&lt;ref name=&quot;AJA1200z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=12248|title=Zool 2 - Das Dimensionsloch - A 1200 Speziell|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=47|publisher=Joker-Verlag|date=May 1994|page=92|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070946/http://www.kultboy.com/index.php?site=t&amp;id=12248|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev10_CD32=85%&lt;ref name=&quot;AJCD32z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=16836|title=Amiga CD-Joker - Zool 2 - Zool ist cool!|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=48|publisher=Joker-Verlag|date=July 1994|page=73|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071014/http://www.kultboy.com/index.php?site=t&amp;id=16836|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev11=''[[Amiga Power]]''<br /> |rev11_AMI=86%&lt;ref name=&quot;APAmigaz2&quot;&gt;{{cite magazine|last=McGill|first=Steve|url=https://archive.org/stream/Amiga_Power_Issue_33_1994-01_Future_Publishing_GB#page/n34/mode/1up|title=Game Reviews - Zool 2|magazine=[[Amiga Power]]|issue=33|publisher=[[Future plc|Future Publishing]]|date=January 1994|pages=35–37|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/stream/Amiga_Power_Issue_33_1994-01_Future_Publishing_GB#page/n34/mode/1up|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 87%&lt;ref name=&quot;APA1200z2&quot;&gt;{{cite magazine|last=Campbell|first=Stuart|url=http://amr.abime.net/review_1558|title=Game Reviews - Zool 2 A1200|magazine=[[Amiga Power]]|issue=37|publisher=[[Future plc|Future Publishing]]|date=May 1994|page=80|access-date=2020-02-27|archive-url=https://web.archive.org/web/20191011122304/http://amr.abime.net/review_1558|archive-date=2019-10-11|url-status=live}}&lt;/ref&gt;<br /> |rev11_CD32=87%&lt;ref name=&quot;APCD32z2&quot;&gt;{{cite magazine|last=Campbell|first=Stuart|url=http://amr.abime.net/review_1589|title=Game Reviews: Hi-Ho Silver Lining - Zool 2 (CD32)|magazine=[[Amiga Power]]|issue=39|publisher=[[Future plc|Future Publishing]]|date=July 1994|page=80|access-date=2020-02-27|archive-url=https://web.archive.org/web/20191011122228/http://amr.abime.net/review_1589|archive-date=2019-10-11|url-status=live}}&lt;/ref&gt;<br /> |rev12=''[[Amiga User International|AUI]]''<br /> |rev12_AMI=90%&lt;ref name=&quot;AUIAmigaz2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_7637|title=Zool 2|magazine=[[Amiga User International]]|volume=8|issue=2|publisher=AUI Limited|date=February 1994|page=81|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085200/http://amr.abime.net/review_7637|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev12_CD32=92 / 100&lt;ref name=&quot;AUICD32z2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_7684|title=Amiga CD! Review - Zool 2|magazine=[[Amiga User International]]|volume=8|issue=6|publisher=AUI Limited|date=July 1994|pages=58–59|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085149/http://amr.abime.net/review_7684|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev13=''ACAR''<br /> |rev13_AMI=75%&lt;ref name=&quot;ACARAmigaz2&quot;&gt;{{cite magazine|last=Powell|first=Gareth|url=https://archive.org/stream/Australian_Commodore_and_Amiga_Review_The_Volume_11_Issue_3_1994-03_Gareth_Powell_Publishing_AU#page/n68/mode/1up|title=Entertainment - Game Reviews: Zool 2|magazine=Australian Commodore &amp; Amiga Review|volume=11|issue=3|publisher=Saturday Magazine Pty.|date=March 1994|page=57}}&lt;/ref&gt;<br /> |rev14=''Atari Gaming Headquarters''<br /> |rev14_JAG=7 / 10&lt;ref name=&quot;AGHz2&quot;&gt;{{cite web|last=Iida|first=Keith|url=http://www.atarihq.com/reviews/jaguar/zool_2.html|title=AGH Jaguar Review: ZOOL 2|website=atarihq.com|access-date=2018-12-20|archive-url=https://web.archive.org/web/20180315161612/http://www.atarihq.com/reviews/jaguar/zool_2.html|archive-date=2018-03-15|url-status=live}}&lt;/ref&gt;<br /> |rev15=''[[Commodore User#CU Amiga|CU Amiga]]''<br /> |rev15_AMI=76%&lt;ref name=&quot;CUAmigaz2&quot;&gt;{{cite magazine|last=Sloan|first=Jon|url=https://archive.org/stream/cuamiga-magazine-047/CUAmiga_047_Jan_1994#page/n87/mode/1up|title=Game Review - Zool 2|magazine=[[Commodore User#CU Amiga|CU Amiga]]|issue=47|publisher=[[EMAP]]|date=January 1994|page=89|access-date=2018-10-25|archive-url=https://web.archive.org/web/20160610195047/https://archive.org/stream/cuamiga-magazine-047/CUAmiga_047_Jan_1994#page/n87/mode/1up#page/n87/mode/1up|archive-date=2016-06-10|url-status=live}}&lt;/ref&gt;<br /> |rev16=''[[:fr:Consoles +|Consoles +]]''<br /> |rev16_JAG=84%&lt;ref name=&quot;C+z2&quot;&gt;{{cite magazine|last=Boissarie|first=Véronique|url=http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero039/Consoles%20%2B%20039%20-%20Page%20099%20%28janvier%201995%29.jpg|title=Jaguar Review - Zool 2|magazine=[[:fr:Consoles +|Consoles +]]|issue=39|publisher=[[:fr:M.E.R.7|M.E.R.7]]|date=January 1995|page=99|lang=fr|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024073803/http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero039/Consoles%20%2B%20039%20-%20Page%20099%20%28janvier%201995%29.jpg|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev17=''[[Game Players]]''<br /> |rev17_JAG=78%&lt;ref name=&quot;GPz2&quot;&gt;{{cite magazine|title=News - 3DO/Jaguar - Zool 2|magazine=[[Game Players]]|issue=69|publisher=Signal Research|date=March 1995|page=20}}&lt;/ref&gt;<br /> |rev18=''Game Zero Magazine''<br /> |rev18_JAG=73.0 / 100&lt;ref name=&quot;GZMz2&quot;&gt;{{cite web|last1=Man|first1=Ferrari|last2=Phoenix|first2=E.|author3=R.I.P.|author4=Salamander|url=http://www.gamezero.com/team-0/final_word/jaguar/zool_2.html|title=The Final Word game review - Zool 2 -- Gremlin Interactive Ltd.|work=Game Zero Magazine|publisher=Game Zero|date=March 1995|access-date=2019-10-02|archive-url=https://web.archive.org/web/20180808024439/http://www.gamezero.com/team-0/final_word/jaguar/zool_2.html|archive-date=2018-08-08|url-status=live}}&lt;/ref&gt;<br /> |rev19=''[[:fr:Gen4|Génération 4]]''<br /> |rev19_AMI=85%&lt;ref name=&quot;G4Amigaz2&quot;&gt;{{cite magazine|last=Houng|first=Michel|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=27&amp;num=449&amp;album=oui|title=Test Amiga: Zool 2 - Un Zool pour Zooz!|magazine=[[:fr:Gen4|Génération 4]]|issue=62|publisher=Computec Media France|date=January 1994|pages=88–90|lang=fr|access-date=2020-02-27|archive-url=https://web.archive.org/web/20170916201208/http://abandonware-magazines.org/affiche_mag.php?mag=27&amp;num=449&amp;album=oui|archive-date=2017-09-16|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 84%&lt;ref name=&quot;G4A1200z2&quot;&gt;{{cite magazine|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero065/G%e9n%e9ration4%20065%20-%20Page%20056%20%28avril%201994%29.jpg|title=Tests Express... - Zool 2 (Amiga 1200)|magazine=[[:fr:Gen4|Génération 4]]|issue=65|publisher=Computec Media France|date=April 1994|page=56|lang=fr}}&lt;/ref&gt;<br /> |rev20=''Jaguar''<br /> |rev20_JAG=55%&lt;ref name=&quot;Jagz2&quot;&gt;{{cite magazine|last=Felske|first=Niclas|url=https://archive.org/stream/Jaguar2/Jaguar%202#page/n14/mode/1up|title=Jaguar - Ärger in der n-ten Dimension - Zool 2|magazine=Jaguar|issue=2|publisher=[[:de:falkemedia|Falke Verlag]]|date=March 1995|page=15|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232452/https://archive.org/stream/Jaguar2/Jaguar%202#page/n14/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |rev21=''[[:fr:Joystick (magazine)|Joystick]]''<br /> |rev21_AMI=89%&lt;ref name=&quot;JstickAmigaz2&quot;&gt;{{cite magazine|author=Pinky|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=30&amp;num=594&amp;album=oui|title=Test Amiga: Zool 2 - &quot;La nouvelle référence?&quot;|magazine=[[:fr:Joystick (magazine)|Joystick]]|issue=44|publisher=[[:fr:Anuman Interactive|Anuman Interactive]]|date=December 1993|pages=74–76|lang=fr|access-date=2020-02-27|archive-url=https://web.archive.org/web/20170916194056/http://abandonware-magazines.org/affiche_mag.php?mag=30&amp;num=594&amp;album=oui|archive-date=2017-09-16|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 60%&lt;ref name=&quot;JstickA1200z2&quot;&gt;{{cite magazine|author=Pinky|url=http://download.abandonware.org/magazines/Joystick/joystick_numero048/Joystick%20048%20-%20Page%20098%20%281994-04%29.jpg|title=En Bref: Zool 2 (sur Amiga 1200)|magazine=[[:fr:Joystick (magazine)|Joystick]]|issue=48|publisher=[[:fr:Anuman Interactive|Anuman Interactive]]|date=April 1994|page=98|lang=fr}}&lt;/ref&gt;<br /> |rev22=''[[:de:M! Games|MAN!AC]]''<br /> |rev22_JAG=55%&lt;ref name=&quot;M!z2&quot;&gt;{{cite magazine|last=Bannert|first=Robert|url=https://archive.org/stream/MANIAC.N017.1995.03/MANIAC.N017.1995.03-DURiAN_Searchable#page/n71/mode/1up|title=Spiele-Tests - Jaguar - Zool 2|magazine=[[:de:M! Games|MAN!AC]]|issue=17|publisher=Cybermedia|date=March 1995|page=72|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232446/https://archive.org/stream/MANIAC.N017.1995.03/MANIAC.N017.1995.03-DURiAN_Searchable#page/n71/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |rev23=''Megablast''<br /> |rev23_CD32=85%&lt;ref name=&quot;MBCD32z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=https://retrocdn.net/index.php?title=File%3AMegablast_DE_1994-03.pdf&amp;page=69|title=Commodore Amiga CD32 - Zool 2|magazine=Megablast|issue=5|publisher=Joker-Verlag|date=March 1994|page=69|lang=de}}&lt;/ref&gt;<br /> |rev24=''[[:de:Mega Fun|Mega Fun]]''<br /> |rev24_JAG=65%&lt;ref name=&quot;MFz2&quot;&gt;{{cite magazine|last=Appel|first=Markus|url=http://www.kultboy.com/index.php?site=t&amp;id=13563|title=Test Jaguar – Zool 2|magazine=[[:de:Mega Fun|Mega Fun]]|issue=29|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1995|page=109|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113229/http://www.kultboy.com/index.php?site=t&amp;id=13563|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev25=''[[Micromanía]]''<br /> |rev25_DOS=88%&lt;ref name=&quot;MMDOSz2a&quot;&gt;{{cite magazine|author=O.S.G.|url=https://archive.org/stream/micromania-segunda-epoca-76#page/n30/mode/1up|title=Punto de mira - El buen arcade llega a PC: Zool 2 (PC)|magazine=[[Micromanía]]|volume=2|issue=76|publisher=HobbyPress|date=September 1994|page=31|lang=es}}&lt;/ref&gt;&lt;br&gt;85%&lt;ref name=&quot;MMDOSz2b&quot;&gt;{{cite magazine|url=https://archive.org/stream/micromania-segunda-epoca-78#page/n30/mode/1up|title=...Y además - Zool 2 CD (PC CD-ROM)|magazine=[[Micromanía]]|volume=2|issue=78|publisher=HobbyPress|date=November 1994|page=31|lang=es}}&lt;/ref&gt;<br /> |rev25_JAG=76%&lt;ref name=&quot;MMJAGz2&quot;&gt;{{cite magazine|author=C.S.G.|url=https://archive.org/stream/MicromaniaTerceraEpocaSpanishIssue8#page/n85/mode/2up|title=Punto De Mira: Siente el poder ninja - Zool 2 (Jaguar)|magazine=[[Micromanía]]|volume=3|issue=8|publisher=HobbyPress|date=September 1995|pages=86–87|lang=es}}&lt;/ref&gt;<br /> |rev26=''[[The One (magazine)#History|The One for Amiga Games]]''<br /> |rev26_AMI=90%&lt;ref name=&quot;TOfAGAmigaz2&quot;&gt;{{cite magazine|last=Broughton|first=Matt|url=https://archive.org/stream/theone-magazine-63#page/n61/mode/2up|title=Review - Zool 2 (A500/600)|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=63|publisher=[[Ascential|EMAP]]|date=January 1994|pages=62–63}}&lt;/ref&gt;&lt;br /&gt;(A1200) 63%&lt;ref name=&quot;TOfAGA1200z2&quot;&gt;{{cite magazine|last=Byron|first=Simon|url=https://archive.org/stream/theone-magazine-67#page/n78/mode/1up|title=Updates... - Zool 2 A1200|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=67|publisher=[[Ascential|EMAP]]|date=May 1994|page=79}}&lt;/ref&gt;<br /> |rev26_CD32=90%&lt;ref name=&quot;TOfAGCD32z2&quot;&gt;{{cite magazine|last=Broughton|first=Matt|url=https://archive.org/stream/theone-magazine-68#page/n77/mode/1up|title=Updates... - Zool 2 CD32|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=68|publisher=[[Ascential|EMAP]]|date=June 1994|page=78}}&lt;/ref&gt;<br /> |rev27=''[[:de:PC Joker|PC Joker]]''<br /> |rev27_DOS=85%&lt;ref name=&quot;PCJokerz2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=18416|title=Action Section - Games Für Flinhe Finger - Zool 2 - Zool ist cool!|magazine=[[:de:PC Joker|PC Joker]]|issue=25|publisher=Joker-Verlag|date=October 1994|page=82|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071018/http://www.kultboy.com/index.php?site=t&amp;id=18416|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev28=''[[:de:PC Player|PC Player]]''<br /> |rev28_DOS=69 / 100&lt;ref name=&quot;PCPlayerz2&quot;&gt;{{cite magazine|last=Lenhardt|first=Heinrich|url=http://www.kultboy.com/index.php?site=t&amp;id=16099|title=Spiele-Test - Zool 2 - Noch einmal ins Gewühl: Eines der schnellsten Plattformspiele erlebt seine technisch beeindruckende Neuauflage|magazine=[[:de:PC Player|PC Player]]|issue=22|publisher=[[:de:Future plc|Future Verlag]]|date=October 1994|page=98|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070945/http://www.kultboy.com/index.php?site=t&amp;id=16099|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev29=''[[:fr:Player One (magazine)|Player One]]''<br /> |rev29_JAG=60%&lt;ref name=&quot;POz2&quot;&gt;{{cite magazine|last=Buret|first=Stéphane|url=http://download.abandonware.org/magazines/Player%20One/playerone_numero049/Player%20One%20n%B049%20%28Janvier%201995%29%20-%20Page%20114.jpg|title=Vite Vu - Jaguar - Zool 2|magazine=[[:fr:Player One (magazine)|Player One]]|issue=49|publisher=[[:fr:Média Système Édition|Média Système Édition]]|date=January 1995|page=114|lang=fr}}&lt;/ref&gt;<br /> |rev30=''[[:de:Play Time|Play Time]]''<br /> |rev30_AMI=79 / 100&lt;ref name=&quot;PTAmigaz2&quot;&gt;{{cite magazine|last=Gerhardt|first=Roland|url=https://retrocdn.net/index.php?title=File%3APlayTime_DE_1994-02.pdf&amp;page=50|title=Amiga Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=32|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1994|page=50|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20181025190152/https://retrocdn.net/index.php?title=File%3APlayTime_DE_1994-02.pdf&amp;page=50|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 80%&lt;ref name=&quot;PTA1200CD32z2&quot;&gt;{{cite magazine|last=Ippisch|first=Hans|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-08.pdf&amp;page=89|title=Amiga Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=38|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=August 1994|page=129|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070943/https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-08.pdf&amp;page=89|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev30_CD32=83%&lt;ref name=&quot;PTA1200CD32z2&quot;/&gt;<br /> |rev30_DOS=67 / 100&lt;ref name=&quot;PTDOSz2&quot;&gt;{{cite magazine|last=Maueröder|first=Petra|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-10.pdf&amp;page=45|title=PC Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=40|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=October 1994|page=45|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070916/https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-10.pdf&amp;page=45|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev30_JAG=65%&lt;ref name=&quot;PTJAGz2&quot;&gt;{{cite magazine|last=Girlich|first=Stephan|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1995-03.pdf&amp;page=119|title=Jaguar Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=45|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=March 1995|page=119|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113124/https://retrocdn.net/index.php?title=File:PlayTime_DE_1995-03.pdf&amp;page=119|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev31=''[[:de:Power Play (Zeitschrift)|Power Play]]''<br /> |rev31_AMI=70%&lt;ref name=&quot;PPAmigaz2&quot;&gt;{{cite magazine|last=von Duisburg|first=Christian|url=https://www.kultboy.com/index.php?site=t&amp;id=488|title=Dynamisches Duo - Zool 2 (Amiga)|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=71|publisher=Future Verlag|date=February 1994|lang=de}}&lt;/ref&gt;&lt;br /&gt;(A1200) 70%&lt;ref name=&quot;PPA1200z2&quot;&gt;{{cite magazine|last=Gollert|first=Knut|url=https://www.kultboy.com/index.php?site=t&amp;id=6047|title=Test: Zoologie - Zool 2 (A1200)|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=76|publisher=Future Verlag|date=July 1994|page=94|lang=de}}&lt;/ref&gt;<br /> |rev32=''[[:cs:Score (časopis)|Score]]''<br /> |rev32_DOS=79%&lt;ref name=&quot;Scoz2&quot;&gt;{{cite magazine|last=Formánková|first=Irena|url=https://archive.org/stream/ScoreCZ1994/Score%20010%20%2810-1994%29#page/n20/mode/1up|title=Recenze - Zool 2 - Hopsá, hopsá, šmik sem - housenka mrtvá, šmirk tam, sardinka to má za sebou|magazine=[[:cs:Score (časopis)|Score]]|issue=10|publisher=Omega Publishing Group|date=October 1994|page=21|lang=cs|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/stream/ScoreCZ1994/Score%20010%20%2810-1994%29#page/n20/mode/1up|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev33=''[[:de:ST-Computer|ST-Computer]]''<br /> |rev33_JAG=60%&lt;ref name=&quot;ST-Cz2&quot;&gt;{{cite magazine|last=F|first=R|url=http://www.stcarchiv.de/stc1995/03/jaguar-zool-2|title=Jaguar: Zool 2|magazine=[[:de:ST-Computer|ST-Computer]]|issue=107|publisher=[[:de:falkemedia|falkemedia]]|date=March 1995|page=95|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113004/http://www.stcarchiv.de/stc1995/03/jaguar-zool-2|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev34=''[[Tilt (French magazine)|Tilt]]''<br /> |rev34_AMI=82%&lt;ref name=&quot;TiltAGz2&quot;&gt;{{cite magazine|last1=Béronie|first1=Noelle|last2=Feroyd|first2=Morgan|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=28&amp;num=326&amp;album=oui|title=Tests &gt;&gt; Zool 2 &gt;&gt; Gremlin Graphics &gt;&gt; Amiga|magazine=[[Tilt (French magazine)|Tilt]]|issue=122|publisher=[[:fr:Mondadori France|Editions Mondiales S.A.]]|date=January 1994|pages=52–53|lang=fr|access-date=2019-06-26|archive-url=https://web.archive.org/web/20170918213831/http://abandonware-magazines.org/affiche_mag.php?mag=28&amp;num=326&amp;album=oui|archive-date=2017-09-18|url-status=live}}&lt;/ref&gt;<br /> |rev35=''[[:de:Video Games|Video Games]]''<br /> |rev35_CD32=71%&lt;ref name=&quot;VGCD32z2&quot;&gt;{{cite magazine|last=Schaedle|first=Wolfgang|url=https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-08.pdf&amp;page=78|title=Rom Check - CD32 - Zool 2|magazine=[[:de:Video Games|Video Games]]|issue=33|publisher=Future-Verlag|date=August 1994|page=82|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070945/https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-08.pdf&amp;page=78|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev35_JAG=71%&lt;ref name=&quot;VGJAGz2&quot;&gt;{{cite magazine|last=Zengerle|first=Robert|url=http://www.kultboy.com/index.php?site=t&amp;id=13135|title=Atari Jaguar - Reviews - Zool 2|magazine=[[:de:Video Games|Video Games]]|issue=39|publisher=Future-Verlag|date=February 1995|page=90|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20180707005906/http://www.kultboy.com/index.php?site=t&amp;id=13135|archive-date=2018-07-07|url-status=live}}&lt;/ref&gt;<br /> |rev36=''[[VideoGames &amp; Computer Entertainment#VideoGames - The Ultimate Gaming Magazine|VideoGames]]''<br /> |rev36_JAG=6 / 10&lt;ref name=&quot;VGTUGMz2&quot;&gt;{{cite magazine|last=Hallock|first=Betty|url=https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_74_March_1995#page/n77/mode/1up|title=Zool 2 - Watch Out For Those Eggs On Legs|magazine=[[VideoGames &amp; Computer Entertainment#VideoGames - The Ultimate Gaming Magazine|VideoGames - The Ultimate Gaming Magazine]]|issue=74|publisher=[[Larry Flynt Publications|L.F.P., Inc.]]|date=March 1995|page=76|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104223412/https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_74_March_1995#page/n77/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> }}<br /> <br /> The Amiga versions of ''Zool 2'' received generally high review scores,&lt;ref name=&quot;AmazingCAmigaz2&quot;&gt;{{cite magazine|last=James|first=Jeff|url=https://archive.org/stream/amazing-computing-magazine-1994-09#page/n78/mode/1up|title=Zool 2|magazine=[[Amazing Computing]]|volume=9|issue=9|publisher=PiM Publications|date=September 1994|page=77}}&lt;/ref&gt; including 93% in ''[[Amiga Format]]'', 90% in ''[[Amiga Computing]]'', 86% in ''[[Amiga Power]]'' and 76% in ''[[CU Amiga]]''.<br /> <br /> ''[[GamePro]]'' gave the Jaguar version a positive review, saying that the varied abilities of the playable characters &quot;push this game to the top of the Jaguar hop-n-bop ranks&quot;. ''GamePro'' also praised the graphics, stating that &quot;''Zool''{{'}}s Nth Dimension is a shiny, inventive world that's equal parts [[candy shop]] and [[toy store]]&quot;, and that the Jaguar version is sharper and brighter than previous versions of the game.&lt;ref name=&quot;GProz2&quot;/&gt; ''[[Next Generation (magazine)|Next Generation]]'' called it &quot;still a basic platform game, but one of the best we've seen a while&quot;. Like ''GamePro'', they praised the quality of the graphics, and additionally the large number of interesting power-ups and stages.&lt;ref name=&quot;NGz2&quot;/&gt; Mike Weigand of ''[[Electronic Gaming Monthly]]'' assessed it as &quot;a pretty good version of the pint-sized ninja character&quot;, particularly noting the large levels, though he felt the graphics were sometimes &quot;visual overkill&quot;.&lt;ref name=&quot;EGMz2&quot;/&gt;<br /> <br /> ==References==<br /> {{reflist}}<br /> <br /> == External links ==<br /> * [https://atariage.com/software_page.php?SoftwareID=2510 ''Zool 2''] at [[AtariAge]]<br /> * [https://gamefaqs.gamespot.com/amiga/576345-zool-2 ''Zool 2''] at [[GameFAQs]]<br /> * [https://www.giantbomb.com/zool-2/3030-2350/ ''Zool 2''] at [[Giant Bomb]]<br /> * [https://www.mobygames.com/game/zool-2 ''Zool 2''] at [[MobyGames]]<br /> <br /> {{Portal bar|1990s|Amiga|United Kingdom|Video games}}<br /> <br /> {{DEFAULTSORT:Zool 2}}<br /> [[Category:1993 video games]]<br /> [[Category:Amiga 1200 games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:Atari games]]<br /> [[Category:Atari Jaguar games]]<br /> [[Category:BlackBerry games]]<br /> [[Category:DOS games]]<br /> [[Category:Gremlin Interactive games]]<br /> [[Category:Imagitec Design games]]<br /> [[Category:Multiplayer and single-player video games]]<br /> [[Category:Side-scrolling platformers]]<br /> [[Category:Video game sequels]]<br /> [[Category:Video games about ninja]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games featuring female protagonists]]<br /> [[Category:Video games scored by Patrick Phelan]]<br /> [[Category:The Warp Factory games]]<br /> [[Category:Windows games]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Zool_2&diff=1256424460 Zool 2 2024-11-09T22:02:17Z <p>31.217.9.187: </p> <hr /> <div>{{Short description|1993 video game}}<br /> {{Infobox video game<br /> |title = Zool 2<br /> |image = Amiga Zool 2 cover art.jpg<br /> |developer = The Warp Factory &lt;br /&gt; [[Gremlin Interactive|Gremlin Graphics]] &lt;small&gt;(MS-DOS)&lt;/small&gt; &lt;br /&gt; [[Imagitec Design]] &lt;small&gt;(Jaguar)&lt;/small&gt;<br /> |publisher = {{collapsible list|title={{nobold|Gremlin Graphics}}|'''Jaguar'''{{vgrelease|[[North America|NA]]/[[Europe|EU]]|[[Atari Corporation]]|JP|Mumin Corporation}} '''BlackBerry'''{{vgrelease|WW|[[Amiga, Inc.]]}}}}<br /> |producer = Peter J. Cook<br /> |designer = Ed Campbell<br /> |programmer = Andy Findlay<br /> |writer = Steven McKevitt<br /> |composer = Neil Biggin &lt;br /&gt; [[Patrick Phelan (composer)|Patrick Phelan]]<br /> |series = ''[[Zool]]''<br /> |platforms = [[Amiga]], [[Amiga CD32]], [[Atari Jaguar]], [[BlackBerry]], [[MS-DOS]]<br /> |released = {{collapsible list|title={{nobold|1993}}|'''Amiga'''{{vgrelease|EU|November 1993}} '''Amiga CD32'''{{vgrelease|EU|1994}} '''MS-DOS'''{{vgrelease|EU|1994}} '''Jaguar'''{{vgrelease|NA|9 December 1994|EU|9 December 1994|JP|21 April 1995}} '''BlackBerry'''{{vgrelease|WW|30 April 2013}}}}<br /> |genre = [[Platform game|Platform]]<br /> |modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] (up to two players)<br /> }}<br /> <br /> '''''Zool 2''''' is a [[Side-scrolling video game|side-scrolling]] [[Platform game|platform]] [[video game]] originally developed by The Warp Factory and published by [[Gremlin Interactive|Gremlin Graphics]] for the [[Amiga]] in November 1993.&lt;ref name=&quot;AA51&quot;&gt;{{cite magazine|last=McNally|first=Steve|url=http://amr.abime.net/review_49583|title=Blue Print: Zool 2 - The hype is now coming to an end. Will the final product live up to out expectations?|magazine=[[Amiga Action]]|issue=51|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=December 1993|pages=70–71|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528022518/http://amr.abime.net/review_49583|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AForce12&quot;&gt;{{cite magazine|url=https://archive.org/stream/Amiga_Force_Issue_12_1993-12_Impact_Magazines_GB#page/n9/mode/1up|title=Previews! Just around the Corner! - Zool 2|magazine=[[Amiga Force]]|issue=12|publisher=[[Europress Impact]]|date=December 1993|page=10}}&lt;/ref&gt; It is the sequel to the original ''[[Zool]]'', which was released earlier in 1992 on various platforms.<br /> <br /> When the forces of Krool are wreaking havoc upon the Nth Dimension with the help from his henchman Mental Block, the intergalactic [[gremlin]] [[ninja]] Zool alongside his female companion Zooz and their two-headed dog Zoon, are entrusted with the task of stopping Mental Block and restore order to the dimension. Originally released for the Amiga [[microcomputer]]s, ''Zool 2'' was later ported to the [[Amiga CD32]], [[MS-DOS]], and [[Atari Jaguar]] [[Video game#Platforms|platforms]], with the latter being published by [[Atari Corporation]] in North America and Europe,&lt;ref name=&quot;Zool2a&quot;&gt;{{cite web|url=http://host.fptoday.com:80/melek/Jaguar/jag-94.htm|title=ATARI RELEASES MORE JAGUAR GAME TITLES; FIVE NEW GAMES AVAILABLE FOR HOLIDAY GIVING|website=Nine Lives|date=December 9, 1994|access-date=2018-10-27|archive-url=https://web.archive.org/web/20011121152543/http://host.fptoday.com/melek/Jaguar/jag-94.htm|archive-date=November 21, 2001|url-status=dead}}&lt;/ref&gt;&lt;ref name=&quot;Zool2b&quot;&gt;{{cite web|last=Castle|first=Justin|url=https://issuu.com/amigajay/docs/jaguar_uk_pdf|title=Historical Atari Jaguar UK Magazine Advert/Reviews Collection|publisher=[[Issuu]]|format=PDF|date=July 21, 2018|page=340|access-date=2018-10-27|archive-url=https://web.archive.org/web/20190104221625/https://issuu.com/amigajay/docs/jaguar_uk_pdf|archive-date=January 4, 2019|url-status=live}}&lt;/ref&gt; in addition to being published in Japan by Mumin Corporation on April 21, 1995.&lt;ref name=&quot;AVPjp&quot;&gt;{{cite web|url=http://tk-nz.game.coocan.jp/gamedatabase/software/DB_ATC_JG1994-1995.html|title=JAGUAR Soft &gt; 1994-1995|website=GAME Data Room|access-date=2018-10-27|language=ja|archive-url=https://web.archive.org/web/20180825175723/http://tk-nz.game.coocan.jp/gamedatabase/software/DB_ATC_JG1994-1995.html|archive-date=2018-08-25|url-status=live}}&lt;/ref&gt;<br /> <br /> When it was originally released for the Amiga, ''Zool 2'' received positive reception from critics who praised the graphics, sound department and gameplay, with some considering it as an improvement over the first game. Other ports of the game received similarly positive reception from reviewers, while the Jaguar version received mixed reviews from critics since its release and has sold nearly 11,000 copies as of April 1, 1995, though it is unknown how many were sold in total during its lifetime.&lt;ref&gt;{{cite web|url=http://betaphasegames.com/Feature_Jaguar_Lifetime_Sales.html|title=Atari Jaguar Lifetime Sales|website=betaphasegames.com|access-date=2018-10-27|archive-url=https://web.archive.org/web/20170824014231/http://betaphasegames.com/Feature_Jaguar_Lifetime_Sales.html|archive-date=24 August 2017|url-status=dead}}&lt;/ref&gt;<br /> <br /> == Gameplay ==<br /> [[File:Amiga Zool 2 (AGA).png|thumb|left|Screenshot from the Amiga version]]<br /> ''Zool 2'' is a [[Side-scrolling video game|side-scrolling]] platform game that plays similarly to its predecessor, ''Zool''.&lt;ref name=&quot;Z2manual&quot;&gt;''Zool 2'' game manual (Atari Jaguar, US)&lt;/ref&gt; Both Zool and his female counterpart, Zooz, almost share the same move set between each other but there are some subtle differences with the two characters in terms of their abilities and means of defense. Whereas Zool attacks with projectiles, Zooz is armed with an [[energy]] [[whip]] for [[close quarters combat]], along with the ability of shooting projectiles as well. In addition, each character is capable of destroying certain parts of the scenery that the other one could not, and vice versa, resulting in a slightly different route through the levels. As with the original game, the sequel features several [[minigame]]s, such as a version of ''[[Breakout clone|Breakout]]'' which involves using Zoon, the two-headed morphing pet [[dog]] of Zool and Zooz, as a paddle in order to keep the ball in play by bouncing it upwards. The progression system acts similarly to the original game, which involves the player in collecting a set number of items in order to advance into the next level. The game also features a two-player mode.<br /> <br /> == Plot ==<br /> ''Zool 2'' takes place several months after the events occurred in ''Zool''.&lt;ref name=&quot;Z2manual&quot;/&gt; Krool, the main antagonist of the original game has sent his forces and Mental Block, his shapeshifting henchman to invade the Nth [[dimension]] and seize power in order to stifle the imagination of the world, causing rampant boredom in the process. Zool, the main protagonist of the first game, alongside his companion Zooz and their two-headed mascot Zoon, are entrusted with the mission of restoring order to the dimension and defeat Mental Block.&lt;ref name=&quot;Z2manual&quot;/&gt; After traversing through multiple locations, the trio reaches the main area where Mental Block resides and they defeat him, saving the dimension as a result, with a hint at a possible further sequel.&lt;ref&gt;{{cite web|url=http://www.vgmuseum.com/end/jaguar/a/zool2.htm|title=Ending for Zool 2 (Atari Jaguar)|website=vgmuseum.com|access-date=2018-10-27|archive-url=https://web.archive.org/web/20160610165327/http://www.vgmuseum.com/end/jaguar/a/zool2.htm|archive-date=2016-06-10|url-status=live}}&lt;/ref&gt;<br /> <br /> == Development and release ==<br /> [[File:Amiga500 system.jpg|thumb|right|''Zool 2'' on the Amiga was conceived by a new team that previously worked on ''Harlequin'' for Gremlin Graphics.]]<br /> ''Zool 2'' was created by a new development team at The Warp Factory, whose programming staff involved personnel that previously worked on ''[[Harlequin (video game)|Harlequin]]'' for Gremlin Graphics, with only [[Video game composer|composer]] [[Patrick Phelan (composer)|Patrick Phelan]] returning from the original ''Zool'' crew as George Allan, Adrian Carless and Tony Dawson did not return to work on the sequel.&lt;ref name=&quot;AA45&quot;&gt;{{cite magazine|last=Roundell|first=Paul|url=http://amr.abime.net/review_32446|title=Work in Progress - Zool 2|magazine=[[Amiga Action]]|issue=45|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=June 1993|pages=47–49|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021217/http://amr.abime.net/review_32446|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AA47&quot;&gt;{{cite magazine|last=Roundell|first=Paul|url=http://amr.abime.net/review_25569|title=Work in Progress - Zool 2 (Part 3)|magazine=[[Amiga Action]]|issue=47|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=August 1993|pages=16–18|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021023/http://amr.abime.net/review_25569|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AP31&quot;&gt;{{cite magazine|last=Winstanley|first=Mark|url=http://amr.abime.net/review_20380|title=Things to come - Zool 2|magazine=[[Amiga Power]]|issue=31|publisher=[[Future plc|Future Publishing]]|date=November 1993|page=31|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021312/http://amr.abime.net/review_20380|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AC68&quot;&gt;{{cite magazine|last=Maddock|first=Jonathan|url=https://archive.org/stream/amiga-computing-magazine-068#page/n145/mode/2up|title=On the Drawingboard - Zool 2|magazine=[[Amiga Computing]]|issue=68|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=Christmas 1993|pages=146–147}}&lt;/ref&gt; Gremlin [[marketing manager]] Nick Clarkson stated that they wanted to expand upon ''Zool''{{'}}s character and gameplay for the sequel, while [[Video game producer|producer]] Peter J. Cook claimed that the team at The Warp Factory wanted to stay with a basic theme following the same gameplay style but move towards a new direction via new ideas with larger levels to explore.&lt;ref name=&quot;AA45&quot;/&gt;&lt;ref name=&quot;AA47&quot;/&gt;&lt;ref name=&quot;AP31&quot;/&gt; The team also reworked Zool's look for the sequel, while his female companion Zooz went through various changes before release.&lt;ref name=&quot;AA45&quot;/&gt;&lt;ref name=&quot;AC68&quot;/&gt;<br /> <br /> The [[Amiga]] remained the lead format for the second ''Zool'' game,&lt;ref name=&quot;AJ40&quot;&gt;{{cite magazine|last=Borgmeier|first=Carsten|url=http://amr.abime.net/review_19225|title=Newsflash: European Computer Trade Show London '93 - Gremlin|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=40|publisher=Joker-Verlag|date=October 1993|page=11|lang=de|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528022719/http://amr.abime.net/review_19225|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt; but unlike the first it was not widely ported to the other platforms, only the [[Atari Jaguar]] and [[DOS]]. The game had originally been planned to be bundled with the [[Amiga CD32]] at the request of [[Commodore International|Commodore]], but when Gremlin Graphics failed to reach the deadline, ''Zool 2'' was bundled with the [[Amiga 1200]]'s Computer Combat pack in 1994.&lt;ref&gt;{{cite web |url=http://www.amigahistory.co.uk/a1200combat.html |title=A1200 Computer Combat |access-date=2012-01-25 |archive-url=https://web.archive.org/web/20110710035028/http://www.amigahistory.co.uk/a1200combat.html |archive-date=2011-07-10 |url-status=live}}&lt;/ref&gt; The PC version of the game was also re-released as part of the [[Windows]]-based compilation CD ''Best of Gremlin'' in 2000. The Jaguar version of ''Zool 2'' was developed by [[Imagitec Design]] and was first showcased to the public at [[Consumer Electronics Show|SCES '94]] in a playable state.&lt;ref name=&quot;Z2JAGdev&quot;&gt;{{cite web|author=Trev|url=http://freejag.atari.org/forum/index.php?PHPSESSID=0oijgoj7nbsu0mqg8vgbqi2tg5&amp;topic=51.msg437#msg437|title=Trevor Raynsford: Programmer and the porter of Zool 2|website=freejag.atari.org|date=August 10, 2009|access-date=2018-10-27|archive-url=https://web.archive.org/web/20181028174636/http://freejag.atari.org/forum/index.php?topic=51.0|archive-date=28 October 2018|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite video|url=https://www.youtube.com/watch?v=M-qJYJnhbYw&amp;t|work=[[YouTube]]|date=November 8, 2011|author=BiffsGamingVideos|title=1994 SCES: Parts 01-12 (Atari, Llamasoft, 4Play) (58min 12sec)|access-date=October 28, 2018|archive-url=https://web.archive.org/web/20190104221624/https://www.youtube.com/watch?v=M-qJYJnhbYw&amp;t|archive-date=January 4, 2019|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite web|url=https://atarijaguargamebygame.libsyn.com/16-zool-2|title=The Atari Jaguar Game by Game Podcast: 16 - Zool2|website=atarijaguargamebygame.libsyn.com|date=December 13, 2016|access-date=2019-10-05|archive-url=https://web.archive.org/web/20171030063709/http://atarijaguargamebygame.libsyn.com/16-zool-2|archive-date=October 30, 2017|url-status=live}}&lt;/ref&gt;<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> |AMI=true<br /> |CD32=true<br /> |DOS=true<br /> |JAG=true<br /> |na=true<br /> <br /> |GR_JAG=65%&lt;ref&gt;{{cite web|url=https://www.gamerankings.com/jaguar/586919-zool-2/index.html|title=Zool 2 for Jaguar|publisher=[[GameRankings]]|access-date=2018-10-21|archive-url=https://web.archive.org/web/20181024112853/https://www.gamerankings.com/jaguar/586919-zool-2/index.html|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> <br /> |Allgame_DOS={{Rating|2.5|5}}&lt;ref name=&quot;AGDOSz2&quot;&gt;{{cite web|url=http://www.allgame.com/game.php?id=958|title=Zool 2 (MS-DOS) - Overview|website=[[AllGame]]|access-date=2018-10-24|archive-url=https://web.archive.org/web/20141114130411/http://www.allgame.com/game.php?id=958|archive-date=14 November 2014|url-status=live}}&lt;/ref&gt;<br /> |Allgame_JAG={{Rating|2|5}}&lt;ref name=&quot;AGJAGz2&quot;&gt;{{cite web|last=Scoleri III|first=Joseph|url=http://www.allgame.com/game.php?id=371|title=Zool 2 (Jaguar) - Overview|website=[[AllGame]]|access-date=2018-10-24|archive-url=https://web.archive.org/web/20141114095510/http://www.allgame.com/game.php?id=371|archive-date=14 November 2014|url-status=live}}&lt;/ref&gt;<br /> |EGM_JAG=33 / 50&lt;ref name=&quot;EGMz2&quot;&gt;{{cite magazine|url=https://retrocdn.net/index.php?title=File%3AEGM_US_067.pdf&amp;page=36|title=Review Crew - Major Mike's Game Roundup - Zool 2|magazine=[[Electronic Gaming Monthly]]|issue=67|publisher=EGM Media, LLC|date=February 1995|page=36|access-date=2018-10-24|archive-url=https://web.archive.org/web/20180612142119/https://retrocdn.net/index.php?title=File%3AEGM_US_067.pdf&amp;page=36|archive-date=2018-06-12|url-status=live}}&lt;/ref&gt;<br /> |GameFan_JAG=243 / 300&lt;ref name=&quot;DHGFz2&quot;&gt;{{cite magazine|url=https://archive.org/stream/Gamefan_Vol_3_Issue_01#page/n24/mode/1up|title=Viewpoint - Zool - Jaguar|magazine=[[GameFan]]|issue=1|publisher=Shinno Media|date=January 1995|volume=3|page=25|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104223412/https://archive.org/stream/Gamefan_Vol_3_Issue_01#page/n24/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |GamePro_JAG=17.5 / 20&lt;ref name=&quot;GProz2&quot;&gt;{{cite magazine|last=Squideo|first=Captain|url=https://retrocdn.net/index.php?title=File%3AGamePro_US_067.pdf&amp;page=102|title=ProReview: Zool 2|magazine=[[GamePro]]|issue=67|publisher=[[International Data Group|IDG]]|date=February 1995|page=100|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024073712/https://retrocdn.net/index.php?title=File%3AGamePro_US_067.pdf&amp;page=102|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |NGen_JAG={{Rating|3|5}}&lt;ref name=&quot;NGz2&quot;&gt;{{cite magazine|url=https://archive.org/stream/nextgen-issue-003/Next_Generation_Issue_003_March_1995#page/n94/mode/1up|title=Finals - Jaguar - Zool 2|magazine=[[Next Generation (magazine)|Next Generation]]|issue=3|publisher=[[Future US|Imagine Media]]|date=March 1995|page=91|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232442/https://archive.org/stream/nextgen-issue-003/Next_Generation_Issue_003_March_1995#page/n94/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> <br /> |rev1=''[[Aktueller Software Markt]]''<br /> |rev1_AMI=10 / 12&lt;ref name=&quot;ASMAmigaz2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.02/page/n23|title=Review - Zool 2 - Die Rückkehr des ninja|magazine=[[Aktueller Software Markt]]|issue=84|publisher=Tronic Verlag|date=February 1994|page=24|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.02/page/n23|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 10 / 12&lt;ref name=&quot;ASMA1200z2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n119|title=Replay - Amiga 1200 - Zool 2|magazine=[[Aktueller Software Markt]]|issue=89|publisher=Tronic Verlag|date=July 1994|page=120|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n119|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev1_CD32=11 / 12&lt;ref name=&quot;ASMCD32z2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.08/page/n86|title=Neue Amiga-CD32-Software - ...Und Es Dreht Sich Doch! - Zool 2|magazine=[[Aktueller Software Markt]]|issue=90|publisher=Tronic Verlag|date=August 1994|page=91|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.08/page/n86|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev2=''[[Amiga Action]]''<br /> |rev2_AMI=79%&lt;ref name=&quot;AAAmigaz2&quot;&gt;{{cite magazine|last1=Ashworth|first1=Rachel|last2=McNally|first2=Steve|url=http://amr.abime.net/review_13855|title=Action Reviews: Zool has left his cosmic chaos to resume his fight for justice... with the help of his dog and girlfriend - Zool 2|magazine=[[Amiga Action]]|issue=53|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=January 1994|pages=46–47|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085159/http://amr.abime.net/review_13855|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev2_CD32=82%&lt;ref name=&quot;AACD32z2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_13948|title=Review - Zool 2 (CD32)|magazine=[[Amiga Action]]|issue=59|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=July 1994|page=40|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085149/http://amr.abime.net/review_13948|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev3=''[[Amiga Computing]]''<br /> |rev3_AMI=90%&lt;ref name=&quot;ACAmigaz2&quot;&gt;{{cite magazine|last=Hackett|first=Tina|url=https://archive.org/details/amiga-computing-magazine-070/page/n134|title=Zool 2 - Is it a bird? Is it a plane? No, it's the return of the ninja from the nth dimension and this time he's got company|magazine=[[Amiga Computing]]|issue=70|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=February 1994|page=135|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/amiga-computing-magazine-070/page/n134|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt; <br /> |rev4=''Amiga Concept''<br /> |rev4_CD32=73%&lt;ref name=&quot;AConceptCD32z2&quot;&gt;{{cite magazine|last1=Bergeron|first1=Leyla|last2=Picart|first2=Laurent|last3=Duely|first3=Severine|url=http://download.abandonware.org/magazines/Amiga%20Concept/amigaconcept_numero05/Amiga_Concept_05-page_44%281994-06%29.jpg|title=Test - CD32 - Zool 2|magazine=Amiga Concept|issue=5|publisher=Delta Publishing Group|date=June 1994|page=44|lang=fr}}&lt;/ref&gt;<br /> |rev5=''Amiga Down Under''<br /> |rev5_AMI=85%&lt;ref name=&quot;ADUAmigaz2&quot;&gt;{{cite magazine|last=Gibson|first=Jason|url=http://amr.abime.net/review_10311|title=Games - Zool 2|magazine=Amiga Down Under|issue=9|publisher=Fromont Holdings Ltd.|date=May 1994|page=76|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085159/http://amr.abime.net/review_10311|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev6=''[[:fr:Amiga Dream|Amiga Dream]]''<br /> |rev6_AMI=90%&lt;ref name=&quot;ADAmigaz2&quot;&gt;{{cite magazine|last=Marie|first=Christophe|url=https://archive.org/stream/amigadream-french-03#page/n37/mode/1up|title=Jeux tests: Zool II - Gremlin|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=3|publisher=[[:fr:Posse Press|Posse Press]]|date=January 1994|page=38|lang=fr}}&lt;/ref&gt;&lt;br /&gt;(A1200) 85%&lt;ref name=&quot;ADA1200z2&quot;&gt;{{cite magazine|last=Houng|first=Michel|url=https://archive.org/stream/amigadream-french-06#page/n43/mode/1up|title=Jeux tests - Zool II (AGA)|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=6|publisher=[[:fr:Posse Press|Posse Press]]|date=April 1994|page=43|lang=fr}}&lt;/ref&gt;<br /> |rev7=''[[Amiga Force]]''<br /> |rev7_AMI=86 / 100&lt;ref name=&quot;AForceAmigaz2&quot;&gt;{{cite magazine|last1=Marke|first1=Chris|last2=Smith|first2=Mark|url=https://archive.org/stream/Amiga_Force_Issue_15_1994-02_Impact_Magazines_GB#page/n25/mode/2up|title=Reviews! Rich Pickings! CD! - Zool 2|magazine=[[Amiga Force]]|issue=15|publisher=[[Europress Impact]]|date=February 1994|pages=26–27}}&lt;/ref&gt;<br /> |rev8=''[[Amiga Format]]''<br /> |rev8_AMI=93%&lt;ref name=&quot;AFAmigaz2&quot;&gt;{{cite magazine|last=Dyson|first=Marcus|url=https://archive.org/stream/Amiga_Format_Issue_055_1994-01_Future_Publishing_GB#page/n75/mode/2up|title=Game Review - Zool 2|magazine=[[Amiga Format]]|issue=55|publisher=[[Future plc|Future Publishing]]|date=January 1994|pages=76–77|access-date=2018-10-25|archive-url=https://web.archive.org/web/20160401204640/https://archive.org/stream/Amiga_Format_Issue_055_1994-01_Future_Publishing_GB#page/n75/mode/2up#page/n75/mode/2up|archive-date=2016-04-01|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 9 / 10&lt;ref name=&quot;AFA1200z2&quot;&gt;{{cite magazine|last=Bradley|first=Stephen|url=https://archive.org/stream/amigaformatmagazine-059#page/n90/mode/1up|title=Re-Releases - Zool 2 AGA|magazine=[[Amiga Format]]|issue=59|publisher=[[Future plc|Future Publishing]]|date=May 1994|page=91}}&lt;/ref&gt;<br /> |rev8_CD32=87%&lt;ref name=&quot;AFCD32z2&quot;&gt;{{cite magazine|last=Bradley|first=Stephen|url=https://archive.org/stream/amigaformatmagazine-060#page/n88/mode/1up|title=CD32 Games - Zool 2|magazine=[[Amiga Format]]|issue=60|publisher=[[Future plc|Future Publishing]]|date=June 1994|page=89}}&lt;/ref&gt;<br /> |rev9=''[[:de:Amiga Games|Amiga Games]]''<br /> |rev9_AMI=76%&lt;ref name=&quot;AGamesAmigaz2&quot;&gt;{{cite magazine|last=Fleischmann|first=Gerhard|title=Amiga Games Review: Grenlins Megaheld legt wieder los! - Zool 2|magazine=[[:de:Amiga Games|Amiga Games]]|issue=17|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1994|pages=20–22|lang=de}}&lt;/ref&gt;&lt;br /&gt;(A1200) 80%&lt;ref name=&quot;AGamesA1200CD32z2&quot;&gt;{{cite magazine|last=Ippisch|first=Hans|title=Jump &amp; Run Review (A1200 Speziell/CD32 Speziell): Ninja auf AGA-Tour - Zool 2|magazine=[[:de:Amiga Games|Amiga Games]]|issue=22|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=July 1994|page=17|lang=de}}&lt;/ref&gt;<br /> |rev9_CD32=80%&lt;ref name=&quot;AGamesA1200CD32z2&quot;/&gt;<br /> |rev10=''[[:de:Amiga Joker|Amiga Joker]]''<br /> |rev10_AMI=80%&lt;ref name=&quot;AJAmigaz2&quot;&gt;{{cite magazine|last=Löwenstein|first=Richard|url=http://www.kultboy.com/index.php?site=t&amp;id=18001|title=Zool 2|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=43|publisher=Joker-Verlag|date=January 1994|page=18|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071016/http://www.kultboy.com/index.php?site=t&amp;id=18001|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 77%&lt;ref name=&quot;AJA1200z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=12248|title=Zool 2 - Das Dimensionsloch - A 1200 Speziell|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=47|publisher=Joker-Verlag|date=May 1994|page=92|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070946/http://www.kultboy.com/index.php?site=t&amp;id=12248|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev10_CD32=85%&lt;ref name=&quot;AJCD32z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=16836|title=Amiga CD-Joker - Zool 2 - Zool ist cool!|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=48|publisher=Joker-Verlag|date=July 1994|page=73|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071014/http://www.kultboy.com/index.php?site=t&amp;id=16836|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev11=''[[Amiga Power]]''<br /> |rev11_AMI=86%&lt;ref name=&quot;APAmigaz2&quot;&gt;{{cite magazine|last=McGill|first=Steve|url=https://archive.org/stream/Amiga_Power_Issue_33_1994-01_Future_Publishing_GB#page/n34/mode/1up|title=Game Reviews - Zool 2|magazine=[[Amiga Power]]|issue=33|publisher=[[Future plc|Future Publishing]]|date=January 1994|pages=35–37|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/stream/Amiga_Power_Issue_33_1994-01_Future_Publishing_GB#page/n34/mode/1up|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 87%&lt;ref name=&quot;APA1200z2&quot;&gt;{{cite magazine|last=Campbell|first=Stuart|url=http://amr.abime.net/review_1558|title=Game Reviews - Zool 2 A1200|magazine=[[Amiga Power]]|issue=37|publisher=[[Future plc|Future Publishing]]|date=May 1994|page=80|access-date=2020-02-27|archive-url=https://web.archive.org/web/20191011122304/http://amr.abime.net/review_1558|archive-date=2019-10-11|url-status=live}}&lt;/ref&gt;<br /> |rev11_CD32=87%&lt;ref name=&quot;APCD32z2&quot;&gt;{{cite magazine|last=Campbell|first=Stuart|url=http://amr.abime.net/review_1589|title=Game Reviews: Hi-Ho Silver Lining - Zool 2 (CD32)|magazine=[[Amiga Power]]|issue=39|publisher=[[Future plc|Future Publishing]]|date=July 1994|page=80|access-date=2020-02-27|archive-url=https://web.archive.org/web/20191011122228/http://amr.abime.net/review_1589|archive-date=2019-10-11|url-status=live}}&lt;/ref&gt;<br /> |rev12=''[[Amiga User International|AUI]]''<br /> |rev12_AMI=90%&lt;ref name=&quot;AUIAmigaz2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_7637|title=Zool 2|magazine=[[Amiga User International]]|volume=8|issue=2|publisher=AUI Limited|date=February 1994|page=81|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085200/http://amr.abime.net/review_7637|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev12_CD32=92 / 100&lt;ref name=&quot;AUICD32z2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_7684|title=Amiga CD! Review - Zool 2|magazine=[[Amiga User International]]|volume=8|issue=6|publisher=AUI Limited|date=July 1994|pages=58–59|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085149/http://amr.abime.net/review_7684|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev13=''ACAR''<br /> |rev13_AMI=75%&lt;ref name=&quot;ACARAmigaz2&quot;&gt;{{cite magazine|last=Powell|first=Gareth|url=https://archive.org/stream/Australian_Commodore_and_Amiga_Review_The_Volume_11_Issue_3_1994-03_Gareth_Powell_Publishing_AU#page/n68/mode/1up|title=Entertainment - Game Reviews: Zool 2|magazine=Australian Commodore &amp; Amiga Review|volume=11|issue=3|publisher=Saturday Magazine Pty.|date=March 1994|page=57}}&lt;/ref&gt;<br /> |rev14=''Atari Gaming Headquarters''<br /> |rev14_JAG=7 / 10&lt;ref name=&quot;AGHz2&quot;&gt;{{cite web|last=Iida|first=Keith|url=http://www.atarihq.com/reviews/jaguar/zool_2.html|title=AGH Jaguar Review: ZOOL 2|website=atarihq.com|access-date=2018-12-20|archive-url=https://web.archive.org/web/20180315161612/http://www.atarihq.com/reviews/jaguar/zool_2.html|archive-date=2018-03-15|url-status=live}}&lt;/ref&gt;<br /> |rev15=''[[Commodore User#CU Amiga|CU Amiga]]''<br /> |rev15_AMI=76%&lt;ref name=&quot;CUAmigaz2&quot;&gt;{{cite magazine|last=Sloan|first=Jon|url=https://archive.org/stream/cuamiga-magazine-047/CUAmiga_047_Jan_1994#page/n87/mode/1up|title=Game Review - Zool 2|magazine=[[Commodore User#CU Amiga|CU Amiga]]|issue=47|publisher=[[EMAP]]|date=January 1994|page=89|access-date=2018-10-25|archive-url=https://web.archive.org/web/20160610195047/https://archive.org/stream/cuamiga-magazine-047/CUAmiga_047_Jan_1994#page/n87/mode/1up#page/n87/mode/1up|archive-date=2016-06-10|url-status=live}}&lt;/ref&gt;<br /> |rev16=''[[:fr:Consoles +|Consoles +]]''<br /> |rev16_JAG=84%&lt;ref name=&quot;C+z2&quot;&gt;{{cite magazine|last=Boissarie|first=Véronique|url=http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero039/Consoles%20%2B%20039%20-%20Page%20099%20%28janvier%201995%29.jpg|title=Jaguar Review - Zool 2|magazine=[[:fr:Consoles +|Consoles +]]|issue=39|publisher=[[:fr:M.E.R.7|M.E.R.7]]|date=January 1995|page=99|lang=fr|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024073803/http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero039/Consoles%20%2B%20039%20-%20Page%20099%20%28janvier%201995%29.jpg|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev17=''[[Game Players]]''<br /> |rev17_JAG=78%&lt;ref name=&quot;GPz2&quot;&gt;{{cite magazine|title=News - 3DO/Jaguar - Zool 2|magazine=[[Game Players]]|issue=69|publisher=Signal Research|date=March 1995|page=20}}&lt;/ref&gt;<br /> |rev18=''Game Zero Magazine''<br /> |rev18_JAG=73.0 / 100&lt;ref name=&quot;GZMz2&quot;&gt;{{cite web|last1=Man|first1=Ferrari|last2=Phoenix|first2=E.|author3=R.I.P.|author4=Salamander|url=http://www.gamezero.com/team-0/final_word/jaguar/zool_2.html|title=The Final Word game review - Zool 2 -- Gremlin Interactive Ltd.|work=Game Zero Magazine|publisher=Game Zero|date=March 1995|access-date=2019-10-02|archive-url=https://web.archive.org/web/20180808024439/http://www.gamezero.com/team-0/final_word/jaguar/zool_2.html|archive-date=2018-08-08|url-status=live}}&lt;/ref&gt;<br /> |rev19=''[[:fr:Gen4|Génération 4]]''<br /> |rev19_AMI=85%&lt;ref name=&quot;G4Amigaz2&quot;&gt;{{cite magazine|last=Houng|first=Michel|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=27&amp;num=449&amp;album=oui|title=Test Amiga: Zool 2 - Un Zool pour Zooz!|magazine=[[:fr:Gen4|Génération 4]]|issue=62|publisher=Computec Media France|date=January 1994|pages=88–90|lang=fr|access-date=2020-02-27|archive-url=https://web.archive.org/web/20170916201208/http://abandonware-magazines.org/affiche_mag.php?mag=27&amp;num=449&amp;album=oui|archive-date=2017-09-16|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 84%&lt;ref name=&quot;G4A1200z2&quot;&gt;{{cite magazine|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero065/G%e9n%e9ration4%20065%20-%20Page%20056%20%28avril%201994%29.jpg|title=Tests Express... - Zool 2 (Amiga 1200)|magazine=[[:fr:Gen4|Génération 4]]|issue=65|publisher=Computec Media France|date=April 1994|page=56|lang=fr}}&lt;/ref&gt;<br /> |rev20=''Jaguar''<br /> |rev20_JAG=55%&lt;ref name=&quot;Jagz2&quot;&gt;{{cite magazine|last=Felske|first=Niclas|url=https://archive.org/stream/Jaguar2/Jaguar%202#page/n14/mode/1up|title=Jaguar - Ärger in der n-ten Dimension - Zool 2|magazine=Jaguar|issue=2|publisher=[[:de:falkemedia|Falke Verlag]]|date=March 1995|page=15|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232452/https://archive.org/stream/Jaguar2/Jaguar%202#page/n14/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |rev21=''[[:fr:Joystick (magazine)|Joystick]]''<br /> |rev21_AMI=89%&lt;ref name=&quot;JstickAmigaz2&quot;&gt;{{cite magazine|author=Pinky|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=30&amp;num=594&amp;album=oui|title=Test Amiga: Zool 2 - &quot;La nouvelle référence?&quot;|magazine=[[:fr:Joystick (magazine)|Joystick]]|issue=44|publisher=[[:fr:Anuman Interactive|Anuman Interactive]]|date=December 1993|pages=74–76|lang=fr|access-date=2020-02-27|archive-url=https://web.archive.org/web/20170916194056/http://abandonware-magazines.org/affiche_mag.php?mag=30&amp;num=594&amp;album=oui|archive-date=2017-09-16|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 60%&lt;ref name=&quot;JstickA1200z2&quot;&gt;{{cite magazine|author=Pinky|url=http://download.abandonware.org/magazines/Joystick/joystick_numero048/Joystick%20048%20-%20Page%20098%20%281994-04%29.jpg|title=En Bref: Zool 2 (sur Amiga 1200)|magazine=[[:fr:Joystick (magazine)|Joystick]]|issue=48|publisher=[[:fr:Anuman Interactive|Anuman Interactive]]|date=April 1994|page=98|lang=fr}}&lt;/ref&gt;<br /> |rev22=''[[:de:M! Games|MAN!AC]]''<br /> |rev22_JAG=55%&lt;ref name=&quot;M!z2&quot;&gt;{{cite magazine|last=Bannert|first=Robert|url=https://archive.org/stream/MANIAC.N017.1995.03/MANIAC.N017.1995.03-DURiAN_Searchable#page/n71/mode/1up|title=Spiele-Tests - Jaguar - Zool 2|magazine=[[:de:M! Games|MAN!AC]]|issue=17|publisher=Cybermedia|date=March 1995|page=72|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232446/https://archive.org/stream/MANIAC.N017.1995.03/MANIAC.N017.1995.03-DURiAN_Searchable#page/n71/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |rev23=''Megablast''<br /> |rev23_CD32=85%&lt;ref name=&quot;MBCD32z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=https://retrocdn.net/index.php?title=File%3AMegablast_DE_1994-03.pdf&amp;page=69|title=Commodore Amiga CD32 - Zool 2|magazine=Megablast|issue=5|publisher=Joker-Verlag|date=March 1994|page=69|lang=de}}&lt;/ref&gt;<br /> |rev24=''[[:de:Mega Fun|Mega Fun]]''<br /> |rev24_JAG=65%&lt;ref name=&quot;MFz2&quot;&gt;{{cite magazine|last=Appel|first=Markus|url=http://www.kultboy.com/index.php?site=t&amp;id=13563|title=Test Jaguar – Zool 2|magazine=[[:de:Mega Fun|Mega Fun]]|issue=29|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1995|page=109|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113229/http://www.kultboy.com/index.php?site=t&amp;id=13563|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev25=''[[Micromanía]]''<br /> |rev25_DOS=88%&lt;ref name=&quot;MMDOSz2a&quot;&gt;{{cite magazine|author=O.S.G.|url=https://archive.org/stream/micromania-segunda-epoca-76#page/n30/mode/1up|title=Punto de mira - El buen arcade llega a PC: Zool 2 (PC)|magazine=[[Micromanía]]|volume=2|issue=76|publisher=HobbyPress|date=September 1994|page=31|lang=es}}&lt;/ref&gt;&lt;br&gt;85%&lt;ref name=&quot;MMDOSz2b&quot;&gt;{{cite magazine|url=https://archive.org/stream/micromania-segunda-epoca-78#page/n30/mode/1up|title=...Y además - Zool 2 CD (PC CD-ROM)|magazine=[[Micromanía]]|volume=2|issue=78|publisher=HobbyPress|date=November 1994|page=31|lang=es}}&lt;/ref&gt;<br /> |rev25_JAG=76%&lt;ref name=&quot;MMJAGz2&quot;&gt;{{cite magazine|author=C.S.G.|url=https://archive.org/stream/MicromaniaTerceraEpocaSpanishIssue8#page/n85/mode/2up|title=Punto De Mira: Siente el poder ninja - Zool 2 (Jaguar)|magazine=[[Micromanía]]|volume=3|issue=8|publisher=HobbyPress|date=September 1995|pages=86–87|lang=es}}&lt;/ref&gt;<br /> |rev26=''[[The One (magazine)#History|The One for Amiga Games]]''<br /> |rev26_AMI=90%&lt;ref name=&quot;TOfAGAmigaz2&quot;&gt;{{cite magazine|last=Broughton|first=Matt|url=https://archive.org/stream/theone-magazine-63#page/n61/mode/2up|title=Review - Zool 2 (A500/600)|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=63|publisher=[[Ascential|EMAP]]|date=January 1994|pages=62–63}}&lt;/ref&gt;&lt;br /&gt;(A1200) 63%&lt;ref name=&quot;TOfAGA1200z2&quot;&gt;{{cite magazine|last=Byron|first=Simon|url=https://archive.org/stream/theone-magazine-67#page/n78/mode/1up|title=Updates... - Zool 2 A1200|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=67|publisher=[[Ascential|EMAP]]|date=May 1994|page=79}}&lt;/ref&gt;<br /> |rev26_CD32=90%&lt;ref name=&quot;TOfAGCD32z2&quot;&gt;{{cite magazine|last=Broughton|first=Matt|url=https://archive.org/stream/theone-magazine-68#page/n77/mode/1up|title=Updates... - Zool 2 CD32|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=68|publisher=[[Ascential|EMAP]]|date=June 1994|page=78}}&lt;/ref&gt;<br /> |rev27=''[[:de:PC Joker|PC Joker]]''<br /> |rev27_DOS=85%&lt;ref name=&quot;PCJokerz2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=18416|title=Action Section - Games Für Flinhe Finger - Zool 2 - Zool ist cool!|magazine=[[:de:PC Joker|PC Joker]]|issue=25|publisher=Joker-Verlag|date=October 1994|page=82|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071018/http://www.kultboy.com/index.php?site=t&amp;id=18416|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev28=''[[:de:PC Player|PC Player]]''<br /> |rev28_DOS=69 / 100&lt;ref name=&quot;PCPlayerz2&quot;&gt;{{cite magazine|last=Lenhardt|first=Heinrich|url=http://www.kultboy.com/index.php?site=t&amp;id=16099|title=Spiele-Test - Zool 2 - Noch einmal ins Gewühl: Eines der schnellsten Plattformspiele erlebt seine technisch beeindruckende Neuauflage|magazine=[[:de:PC Player|PC Player]]|issue=22|publisher=[[:de:Future plc|Future Verlag]]|date=October 1994|page=98|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070945/http://www.kultboy.com/index.php?site=t&amp;id=16099|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev29=''[[:fr:Player One (magazine)|Player One]]''<br /> |rev29_JAG=60%&lt;ref name=&quot;POz2&quot;&gt;{{cite magazine|last=Buret|first=Stéphane|url=http://download.abandonware.org/magazines/Player%20One/playerone_numero049/Player%20One%20n%B049%20%28Janvier%201995%29%20-%20Page%20114.jpg|title=Vite Vu - Jaguar - Zool 2|magazine=[[:fr:Player One (magazine)|Player One]]|issue=49|publisher=[[:fr:Média Système Édition|Média Système Édition]]|date=January 1995|page=114|lang=fr}}&lt;/ref&gt;<br /> |rev30=''[[:de:Play Time|Play Time]]''<br /> |rev30_AMI=79 / 100&lt;ref name=&quot;PTAmigaz2&quot;&gt;{{cite magazine|last=Gerhardt|first=Roland|url=https://retrocdn.net/index.php?title=File%3APlayTime_DE_1994-02.pdf&amp;page=50|title=Amiga Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=32|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1994|page=50|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20181025190152/https://retrocdn.net/index.php?title=File%3APlayTime_DE_1994-02.pdf&amp;page=50|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 80%&lt;ref name=&quot;PTA1200CD32z2&quot;&gt;{{cite magazine|last=Ippisch|first=Hans|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-08.pdf&amp;page=89|title=Amiga Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=38|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=August 1994|page=129|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070943/https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-08.pdf&amp;page=89|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev30_CD32=83%&lt;ref name=&quot;PTA1200CD32z2&quot;/&gt;<br /> |rev30_DOS=67 / 100&lt;ref name=&quot;PTDOSz2&quot;&gt;{{cite magazine|last=Maueröder|first=Petra|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-10.pdf&amp;page=45|title=PC Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=40|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=October 1994|page=45|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070916/https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-10.pdf&amp;page=45|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev30_JAG=65%&lt;ref name=&quot;PTJAGz2&quot;&gt;{{cite magazine|last=Girlich|first=Stephan|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1995-03.pdf&amp;page=119|title=Jaguar Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=45|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=March 1995|page=119|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113124/https://retrocdn.net/index.php?title=File:PlayTime_DE_1995-03.pdf&amp;page=119|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev31=''[[:de:Power Play (Zeitschrift)|Power Play]]''<br /> |rev31_AMI=70%&lt;ref name=&quot;PPAmigaz2&quot;&gt;{{cite magazine|last=von Duisburg|first=Christian|url=https://www.kultboy.com/index.php?site=t&amp;id=488|title=Dynamisches Duo - Zool 2 (Amiga)|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=71|publisher=Future Verlag|date=February 1994|lang=de}}&lt;/ref&gt;&lt;br /&gt;(A1200) 70%&lt;ref name=&quot;PPA1200z2&quot;&gt;{{cite magazine|last=Gollert|first=Knut|url=https://www.kultboy.com/index.php?site=t&amp;id=6047|title=Test: Zoologie - Zool 2 (A1200)|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=76|publisher=Future Verlag|date=July 1994|page=94|lang=de}}&lt;/ref&gt;<br /> |rev32=''[[:cs:Score (časopis)|Score]]''<br /> |rev32_DOS=79%&lt;ref name=&quot;Scoz2&quot;&gt;{{cite magazine|last=Formánková|first=Irena|url=https://archive.org/stream/ScoreCZ1994/Score%20010%20%2810-1994%29#page/n20/mode/1up|title=Recenze - Zool 2 - Hopsá, hopsá, šmik sem - housenka mrtvá, šmirk tam, sardinka to má za sebou|magazine=[[:cs:Score (časopis)|Score]]|issue=10|publisher=Omega Publishing Group|date=October 1994|page=21|lang=cs|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/stream/ScoreCZ1994/Score%20010%20%2810-1994%29#page/n20/mode/1up|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev33=''[[:de:ST-Computer|ST-Computer]]''<br /> |rev33_JAG=60%&lt;ref name=&quot;ST-Cz2&quot;&gt;{{cite magazine|last=F|first=R|url=http://www.stcarchiv.de/stc1995/03/jaguar-zool-2|title=Jaguar: Zool 2|magazine=[[:de:ST-Computer|ST-Computer]]|issue=107|publisher=[[:de:falkemedia|falkemedia]]|date=March 1995|page=95|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113004/http://www.stcarchiv.de/stc1995/03/jaguar-zool-2|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev34=''[[Tilt (French magazine)|Tilt]]''<br /> |rev34_AMI=82%&lt;ref name=&quot;TiltAGz2&quot;&gt;{{cite magazine|last1=Béronie|first1=Noelle|last2=Feroyd|first2=Morgan|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=28&amp;num=326&amp;album=oui|title=Tests &gt;&gt; Zool 2 &gt;&gt; Gremlin Graphics &gt;&gt; Amiga|magazine=[[Tilt (French magazine)|Tilt]]|issue=122|publisher=[[:fr:Mondadori France|Editions Mondiales S.A.]]|date=January 1994|pages=52–53|lang=fr|access-date=2019-06-26|archive-url=https://web.archive.org/web/20170918213831/http://abandonware-magazines.org/affiche_mag.php?mag=28&amp;num=326&amp;album=oui|archive-date=2017-09-18|url-status=live}}&lt;/ref&gt;<br /> |rev35=''[[:de:Video Games|Video Games]]''<br /> |rev35_CD32=71%&lt;ref name=&quot;VGCD32z2&quot;&gt;{{cite magazine|last=Schaedle|first=Wolfgang|url=https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-08.pdf&amp;page=78|title=Rom Check - CD32 - Zool 2|magazine=[[:de:Video Games|Video Games]]|issue=33|publisher=Future-Verlag|date=August 1994|page=82|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070945/https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-08.pdf&amp;page=78|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev35_JAG=71%&lt;ref name=&quot;VGJAGz2&quot;&gt;{{cite magazine|last=Zengerle|first=Robert|url=http://www.kultboy.com/index.php?site=t&amp;id=13135|title=Atari Jaguar - Reviews - Zool 2|magazine=[[:de:Video Games|Video Games]]|issue=39|publisher=Future-Verlag|date=February 1995|page=90|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20180707005906/http://www.kultboy.com/index.php?site=t&amp;id=13135|archive-date=2018-07-07|url-status=live}}&lt;/ref&gt;<br /> |rev36=''[[VideoGames &amp; Computer Entertainment#VideoGames - The Ultimate Gaming Magazine|VideoGames]]''<br /> |rev36_JAG=6 / 10&lt;ref name=&quot;VGTUGMz2&quot;&gt;{{cite magazine|last=Hallock|first=Betty|url=https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_74_March_1995#page/n77/mode/1up|title=Zool 2 - Watch Out For Those Eggs On Legs|magazine=[[VideoGames &amp; Computer Entertainment#VideoGames - The Ultimate Gaming Magazine|VideoGames - The Ultimate Gaming Magazine]]|issue=74|publisher=[[Larry Flynt Publications|L.F.P., Inc.]]|date=March 1995|page=76|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104223412/https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_74_March_1995#page/n77/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> }}<br /> <br /> The Amiga versions of ''Zool 2'' received generally high review scores,&lt;ref name=&quot;AmazingCAmigaz2&quot;&gt;{{cite magazine|last=James|first=Jeff|url=https://archive.org/stream/amazing-computing-magazine-1994-09#page/n78/mode/1up|title=Zool 2|magazine=[[Amazing Computing]]|volume=9|issue=9|publisher=PiM Publications|date=September 1994|page=77}}&lt;/ref&gt; including 93% in ''[[Amiga Format]]'', 90% in ''[[Amiga Computing]]'', 86% in ''[[Amiga Power]]'' and 76% in ''[[CU Amiga]]''.<br /> <br /> ''[[GamePro]]'' gave the Jaguar version a positive review, saying that the varied abilities of the playable characters &quot;push this game to the top of the Jaguar hop-n-bop ranks&quot;. ''GamePro'' also praised the graphics, stating that &quot;''Zool'''s Nth Dimension is a shiny, inventive world that's equal parts [[candy shop]] and [[toy store]]&quot;, and that the Jaguar version is sharper and brighter than previous versions of the game.&lt;ref name=&quot;GProz2&quot;/&gt; ''[[Next Generation (magazine)|Next Generation]]'' called it &quot;still a basic platform game, but one of the best we've seen a while&quot;. Like ''GamePro'', they praised the quality of the graphics, and additionally the large number of interesting power-ups and stages.&lt;ref name=&quot;NGz2&quot;/&gt; Mike Weigand of ''[[Electronic Gaming Monthly]]'' assessed it as &quot;a pretty good version of the pint-sized ninja character&quot;, particularly noting the large levels, though he felt the graphics were sometimes &quot;visual overkill&quot;.&lt;ref name=&quot;EGMz2&quot;/&gt;<br /> <br /> ==References==<br /> {{reflist}}<br /> <br /> == External links ==<br /> * [https://atariage.com/software_page.php?SoftwareID=2510 ''Zool 2''] at [[AtariAge]]<br /> * [https://gamefaqs.gamespot.com/amiga/576345-zool-2 ''Zool 2''] at [[GameFAQs]]<br /> * [https://www.giantbomb.com/zool-2/3030-2350/ ''Zool 2''] at [[Giant Bomb]]<br /> * [https://www.mobygames.com/game/zool-2 ''Zool 2''] at [[MobyGames]]<br /> <br /> {{Portal bar|1990s|Amiga|United Kingdom|Video games}}<br /> <br /> {{DEFAULTSORT:Zool 2}}<br /> [[Category:1993 video games]]<br /> [[Category:Amiga 1200 games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:Atari games]]<br /> [[Category:Atari Jaguar games]]<br /> [[Category:BlackBerry games]]<br /> [[Category:DOS games]]<br /> [[Category:Gremlin Interactive games]]<br /> [[Category:Imagitec Design games]]<br /> [[Category:Multiplayer and single-player video games]]<br /> [[Category:Side-scrolling platformers]]<br /> [[Category:Video game sequels]]<br /> [[Category:Video games about ninja]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games featuring female protagonists]]<br /> [[Category:Video games scored by Patrick Phelan]]<br /> [[Category:The Warp Factory games]]<br /> [[Category:Windows games]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Zool_2&diff=1256424250 Zool 2 2024-11-09T22:01:01Z <p>31.217.9.187: </p> <hr /> <div>{{Short description|1993 video game}}<br /> {{Infobox video game<br /> |title = Zool 2<br /> |image = Amiga Zool 2 cover art.jpg<br /> |developer = The Warp Factory &lt;br /&gt; [[Gremlin Interactive|Gremlin Graphics]] &lt;small&gt;(MS-DOS)&lt;/small&gt; &lt;br /&gt; [[Imagitec Design]] &lt;small&gt;(Jaguar)&lt;/small&gt;<br /> |publisher = {{collapsible list|title={{nobold|Gremlin Graphics}}|'''Jaguar'''{{vgrelease|[[North America|NA]]/[[Europe|EU]]|[[Atari Corporation]]|JP|Mumin Corporation}} '''BlackBerry'''{{vgrelease|WW|[[Amiga, Inc.]]}}}}<br /> |producer = Peter J. Cook<br /> |designer = Ed Campbell<br /> |programmer = Andy Findlay<br /> |writer = Steven McKevitt<br /> |composer = Neil Biggin &lt;br /&gt; [[Patrick Phelan (composer)|Patrick Phelan]]<br /> |series = ''[[Zool]]''<br /> |platforms = [[Amiga]], [[Amiga CD32]], [[Atari Jaguar]], [[BlackBerry]], [[MS-DOS]]<br /> |released = {{collapsible list|title={{nobold|1993}}|'''Amiga'''{{vgrelease|EU|November 1993}} '''Amiga CD32'''{{vgrelease|EU|1994}} '''MS-DOS'''{{vgrelease|EU|1994}} '''Jaguar'''{{vgrelease|NA|9 December 1994|EU|9 December 1994|JP|21 April 1995}} '''BlackBerry'''{{vgrelease|WW|30 April 2013}}}}<br /> |genre = [[Platform game|Platform]]<br /> |modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] (up to two players)<br /> }}<br /> <br /> '''''Zool 2''''' is a [[Side-scrolling video game|side-scrolling]] [[Platform game|platform]] [[video game]] originally developed by The Warp Factory and published by [[Gremlin Interactive|Gremlin Graphics]] for the [[Amiga]] in November 1993.&lt;ref name=&quot;AA51&quot;&gt;{{cite magazine|last=McNally|first=Steve|url=http://amr.abime.net/review_49583|title=Blue Print: Zool 2 - The hype is now coming to an end. Will the final product live up to out expectations?|magazine=[[Amiga Action]]|issue=51|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=December 1993|pages=70–71|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528022518/http://amr.abime.net/review_49583|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AForce12&quot;&gt;{{cite magazine|url=https://archive.org/stream/Amiga_Force_Issue_12_1993-12_Impact_Magazines_GB#page/n9/mode/1up|title=Previews! Just around the Corner! - Zool 2|magazine=[[Amiga Force]]|issue=12|publisher=[[Europress Impact]]|date=December 1993|page=10}}&lt;/ref&gt; It is the sequel to the original ''[[Zool]]'', which was released earlier in 1992 on various platforms.<br /> <br /> When the forces of Krool are wreaking havoc upon the Nth Dimension with the help from his henchman Mental Block, the intergalactic [[gremlin]] [[ninja]] Zool alongside his female companion Zooz and their two-headed dog Zoon, are entrusted with the task of stopping Mental Block and restore order to the dimension. Originally released for the Amiga [[microcomputer]]s, ''Zool 2'' was later ported to the [[Amiga CD32]], [[MS-DOS]], and [[Atari Jaguar]] [[Video game#Platforms|platforms]], with the latter being published by [[Atari Corporation]] in North America and Europe,&lt;ref name=&quot;Zool2a&quot;&gt;{{cite web|url=http://host.fptoday.com:80/melek/Jaguar/jag-94.htm|title=ATARI RELEASES MORE JAGUAR GAME TITLES; FIVE NEW GAMES AVAILABLE FOR HOLIDAY GIVING|website=Nine Lives|date=December 9, 1994|access-date=2018-10-27|archive-url=https://web.archive.org/web/20011121152543/http://host.fptoday.com/melek/Jaguar/jag-94.htm|archive-date=November 21, 2001|url-status=dead}}&lt;/ref&gt;&lt;ref name=&quot;Zool2b&quot;&gt;{{cite web|last=Castle|first=Justin|url=https://issuu.com/amigajay/docs/jaguar_uk_pdf|title=Historical Atari Jaguar UK Magazine Advert/Reviews Collection|publisher=[[Issuu]]|format=PDF|date=July 21, 2018|page=340|access-date=2018-10-27|archive-url=https://web.archive.org/web/20190104221625/https://issuu.com/amigajay/docs/jaguar_uk_pdf|archive-date=January 4, 2019|url-status=live}}&lt;/ref&gt; in addition to being published in Japan by Mumin Corporation on April 21, 1995.&lt;ref name=&quot;AVPjp&quot;&gt;{{cite web|url=http://tk-nz.game.coocan.jp/gamedatabase/software/DB_ATC_JG1994-1995.html|title=JAGUAR Soft &gt; 1994-1995|website=GAME Data Room|access-date=2018-10-27|language=ja|archive-url=https://web.archive.org/web/20180825175723/http://tk-nz.game.coocan.jp/gamedatabase/software/DB_ATC_JG1994-1995.html|archive-date=2018-08-25|url-status=live}}&lt;/ref&gt;<br /> <br /> When it was originally released for the Amiga, ''Zool 2'' received positive reception from critics who praised the graphics, sound department and gameplay, with some considering it as an improvement over the first game. Other ports of the game received similarly positive reception from reviewers, while the Jaguar version received mixed reviews from critics since its release and has sold nearly 11,000 copies as of April 1, 1995, though it is unknown how many were sold in total during its lifetime.&lt;ref&gt;{{cite web|url=http://betaphasegames.com/Feature_Jaguar_Lifetime_Sales.html|title=Atari Jaguar Lifetime Sales|website=betaphasegames.com|access-date=2018-10-27|archive-url=https://web.archive.org/web/20170824014231/http://betaphasegames.com/Feature_Jaguar_Lifetime_Sales.html|archive-date=24 August 2017|url-status=dead}}&lt;/ref&gt;<br /> <br /> == Gameplay ==<br /> [[File:Amiga Zool 2 (AGA).png|thumb|left|Screenshot from the Amiga version]]<br /> ''Zool 2'' is a [[Side-scrolling video game|side-scrolling]] platform game that plays similarly to its predecessor, ''Zool''.&lt;ref name=&quot;Z2manual&quot;&gt;''Zool 2'' game manual (Atari Jaguar, US)&lt;/ref&gt; Both Zool and his female counterpart, Zooz, almost share the same move set between each other but there are some subtle differences with the two characters in terms of their abilities and means of defense. Whereas Zool attacks with projectiles, Zooz is armed with an [[energy]] [[whip]] for [[close quarters combat]], along with the ability of shooting projectiles as well. In addition, each character is capable of destroying certain parts of the scenery that the other one could not, and vice versa, resulting in a slightly different route through the levels. As with the original game, the sequel features several [[minigame]]s, such as a version of ''[[Breakout clone|Breakout]]'' which involves using Zoon, the two-headed morphing pet [[dog]] of Zool and Zooz, as a paddle in order to keep the ball in play by bouncing it upwards. The progression system acts similarly to the original game, which involves the player in collecting a set number of items in order to advance into the next level. The game also features a two-player mode.<br /> <br /> == Plot ==<br /> ''Zool 2'' takes place several months after the events occurred in ''Zool''.&lt;ref name=&quot;Z2manual&quot;/&gt; Krool, the main antagonist of the original game has sent his forces and Mental Block, his shapeshifting henchman to invade the Nth [[dimension]] and seize power in order to stifle the imagination of the world, causing rampant boredom in the process. Zool, the main protagonist of the first game, alongside his companion Zooz and their two-headed mascot Zoon, are entrusted with the mission of restoring order to the dimension and defeat Mental Block.&lt;ref name=&quot;Z2manual&quot;/&gt; After traversing through multiple locations, the trio reaches the main area where Mental Block resides and they defeat him, saving the dimension as a result, with a hint at a possible further sequel.&lt;ref&gt;{{cite web|url=http://www.vgmuseum.com/end/jaguar/a/zool2.htm|title=Ending for Zool 2 (Atari Jaguar)|website=vgmuseum.com|access-date=2018-10-27|archive-url=https://web.archive.org/web/20160610165327/http://www.vgmuseum.com/end/jaguar/a/zool2.htm|archive-date=2016-06-10|url-status=live}}&lt;/ref&gt;<br /> <br /> == Development and release ==<br /> [[File:Amiga500 system.jpg|thumb|right|''Zool 2'' on the Amiga was conceived by a new team that previously worked on ''Harlequin'' for Gremlin Graphics.]]<br /> ''Zool 2'' was created by a new development team at The Warp Factory, whose programming staff involved personnel that previously worked on ''[[Harlequin (video game)|Harlequin]]'' for Gremlin Graphics, with only [[Video game composer|composer]] [[Patrick Phelan (composer)|Patrick Phelan]] returning from the original ''Zool'' crew as George Allan, Adrian Carless and Tony Dawson did not return to work on the sequel.&lt;ref name=&quot;AA45&quot;&gt;{{cite magazine|last=Roundell|first=Paul|url=http://amr.abime.net/review_32446|title=Work in Progress - Zool 2|magazine=[[Amiga Action]]|issue=45|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=June 1993|pages=47–49|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021217/http://amr.abime.net/review_32446|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AA47&quot;&gt;{{cite magazine|last=Roundell|first=Paul|url=http://amr.abime.net/review_25569|title=Work in Progress - Zool 2 (Part 3)|magazine=[[Amiga Action]]|issue=47|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=August 1993|pages=16–18|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021023/http://amr.abime.net/review_25569|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AP31&quot;&gt;{{cite magazine|last=Winstanley|first=Mark|url=http://amr.abime.net/review_20380|title=Things to come - Zool 2|magazine=[[Amiga Power]]|issue=31|publisher=[[Future plc|Future Publishing]]|date=November 1993|page=31|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021312/http://amr.abime.net/review_20380|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AC68&quot;&gt;{{cite magazine|last=Maddock|first=Jonathan|url=https://archive.org/stream/amiga-computing-magazine-068#page/n145/mode/2up|title=On the Drawingboard - Zool 2|magazine=[[Amiga Computing]]|issue=68|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=Christmas 1993|pages=146–147}}&lt;/ref&gt; Gremlin [[marketing manager]] Nick Clarkson stated that they wanted to expand upon Zool's character and gameplay for the sequel, while [[Video game producer|producer]] Peter J. Cook claimed that the team at The Warp Factory wanted to stay with a basic theme following the same gameplay style but move towards a new direction via new ideas with larger levels to explore.&lt;ref name=&quot;AA45&quot;/&gt;&lt;ref name=&quot;AA47&quot;/&gt;&lt;ref name=&quot;AP31&quot;/&gt; The team also reworked Zool's look for the sequel, while his female companion Zooz went through various changes before release.&lt;ref name=&quot;AA45&quot;/&gt;&lt;ref name=&quot;AC68&quot;/&gt;<br /> <br /> The [[Amiga]] remained the lead format for the second ''Zool'' game,&lt;ref name=&quot;AJ40&quot;&gt;{{cite magazine|last=Borgmeier|first=Carsten|url=http://amr.abime.net/review_19225|title=Newsflash: European Computer Trade Show London '93 - Gremlin|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=40|publisher=Joker-Verlag|date=October 1993|page=11|lang=de|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528022719/http://amr.abime.net/review_19225|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt; but unlike the first it was not widely ported to the other platforms, only the [[Atari Jaguar]] and [[DOS]]. The game had originally been planned to be bundled with the [[Amiga CD32]] at the request of [[Commodore International|Commodore]], but when Gremlin Graphics failed to reach the deadline, ''Zool 2'' was bundled with the [[Amiga 1200]]'s Computer Combat pack in 1994.&lt;ref&gt;{{cite web |url=http://www.amigahistory.co.uk/a1200combat.html |title=A1200 Computer Combat |access-date=2012-01-25 |archive-url=https://web.archive.org/web/20110710035028/http://www.amigahistory.co.uk/a1200combat.html |archive-date=2011-07-10 |url-status=live}}&lt;/ref&gt; The PC version of the game was also re-released as part of the [[Windows]]-based compilation CD ''Best of Gremlin'' in 2000. The Jaguar version of ''Zool 2'' was developed by [[Imagitec Design]] and was first showcased to the public at [[Consumer Electronics Show|SCES '94]] in a playable state.&lt;ref name=&quot;Z2JAGdev&quot;&gt;{{cite web|author=Trev|url=http://freejag.atari.org/forum/index.php?PHPSESSID=0oijgoj7nbsu0mqg8vgbqi2tg5&amp;topic=51.msg437#msg437|title=Trevor Raynsford: Programmer and the porter of Zool 2|website=freejag.atari.org|date=August 10, 2009|access-date=2018-10-27|archive-url=https://web.archive.org/web/20181028174636/http://freejag.atari.org/forum/index.php?topic=51.0|archive-date=28 October 2018|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite video|url=https://www.youtube.com/watch?v=M-qJYJnhbYw&amp;t|work=[[YouTube]]|date=November 8, 2011|author=BiffsGamingVideos|title=1994 SCES: Parts 01-12 (Atari, Llamasoft, 4Play) (58min 12sec)|access-date=October 28, 2018|archive-url=https://web.archive.org/web/20190104221624/https://www.youtube.com/watch?v=M-qJYJnhbYw&amp;t|archive-date=January 4, 2019|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite web|url=https://atarijaguargamebygame.libsyn.com/16-zool-2|title=The Atari Jaguar Game by Game Podcast: 16 - Zool2|website=atarijaguargamebygame.libsyn.com|date=December 13, 2016|access-date=2019-10-05|archive-url=https://web.archive.org/web/20171030063709/http://atarijaguargamebygame.libsyn.com/16-zool-2|archive-date=October 30, 2017|url-status=live}}&lt;/ref&gt;<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> |AMI=true<br /> |CD32=true<br /> |DOS=true<br /> |JAG=true<br /> |na=true<br /> <br /> |GR_JAG=65%&lt;ref&gt;{{cite web|url=https://www.gamerankings.com/jaguar/586919-zool-2/index.html|title=Zool 2 for Jaguar|publisher=[[GameRankings]]|access-date=2018-10-21|archive-url=https://web.archive.org/web/20181024112853/https://www.gamerankings.com/jaguar/586919-zool-2/index.html|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> <br /> |Allgame_DOS={{Rating|2.5|5}}&lt;ref name=&quot;AGDOSz2&quot;&gt;{{cite web|url=http://www.allgame.com/game.php?id=958|title=Zool 2 (MS-DOS) - Overview|website=[[AllGame]]|access-date=2018-10-24|archive-url=https://web.archive.org/web/20141114130411/http://www.allgame.com/game.php?id=958|archive-date=14 November 2014|url-status=live}}&lt;/ref&gt;<br /> |Allgame_JAG={{Rating|2|5}}&lt;ref name=&quot;AGJAGz2&quot;&gt;{{cite web|last=Scoleri III|first=Joseph|url=http://www.allgame.com/game.php?id=371|title=Zool 2 (Jaguar) - Overview|website=[[AllGame]]|access-date=2018-10-24|archive-url=https://web.archive.org/web/20141114095510/http://www.allgame.com/game.php?id=371|archive-date=14 November 2014|url-status=live}}&lt;/ref&gt;<br /> |EGM_JAG=33 / 50&lt;ref name=&quot;EGMz2&quot;&gt;{{cite magazine|url=https://retrocdn.net/index.php?title=File%3AEGM_US_067.pdf&amp;page=36|title=Review Crew - Major Mike's Game Roundup - Zool 2|magazine=[[Electronic Gaming Monthly]]|issue=67|publisher=EGM Media, LLC|date=February 1995|page=36|access-date=2018-10-24|archive-url=https://web.archive.org/web/20180612142119/https://retrocdn.net/index.php?title=File%3AEGM_US_067.pdf&amp;page=36|archive-date=2018-06-12|url-status=live}}&lt;/ref&gt;<br /> |GameFan_JAG=243 / 300&lt;ref name=&quot;DHGFz2&quot;&gt;{{cite magazine|url=https://archive.org/stream/Gamefan_Vol_3_Issue_01#page/n24/mode/1up|title=Viewpoint - Zool - Jaguar|magazine=[[GameFan]]|issue=1|publisher=Shinno Media|date=January 1995|volume=3|page=25|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104223412/https://archive.org/stream/Gamefan_Vol_3_Issue_01#page/n24/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |GamePro_JAG=17.5 / 20&lt;ref name=&quot;GProz2&quot;&gt;{{cite magazine|last=Squideo|first=Captain|url=https://retrocdn.net/index.php?title=File%3AGamePro_US_067.pdf&amp;page=102|title=ProReview: Zool 2|magazine=[[GamePro]]|issue=67|publisher=[[International Data Group|IDG]]|date=February 1995|page=100|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024073712/https://retrocdn.net/index.php?title=File%3AGamePro_US_067.pdf&amp;page=102|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |NGen_JAG={{Rating|3|5}}&lt;ref name=&quot;NGz2&quot;&gt;{{cite magazine|url=https://archive.org/stream/nextgen-issue-003/Next_Generation_Issue_003_March_1995#page/n94/mode/1up|title=Finals - Jaguar - Zool 2|magazine=[[Next Generation (magazine)|Next Generation]]|issue=3|publisher=[[Future US|Imagine Media]]|date=March 1995|page=91|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232442/https://archive.org/stream/nextgen-issue-003/Next_Generation_Issue_003_March_1995#page/n94/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> <br /> |rev1=''[[Aktueller Software Markt]]''<br /> |rev1_AMI=10 / 12&lt;ref name=&quot;ASMAmigaz2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.02/page/n23|title=Review - Zool 2 - Die Rückkehr des ninja|magazine=[[Aktueller Software Markt]]|issue=84|publisher=Tronic Verlag|date=February 1994|page=24|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.02/page/n23|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 10 / 12&lt;ref name=&quot;ASMA1200z2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n119|title=Replay - Amiga 1200 - Zool 2|magazine=[[Aktueller Software Markt]]|issue=89|publisher=Tronic Verlag|date=July 1994|page=120|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n119|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev1_CD32=11 / 12&lt;ref name=&quot;ASMCD32z2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.08/page/n86|title=Neue Amiga-CD32-Software - ...Und Es Dreht Sich Doch! - Zool 2|magazine=[[Aktueller Software Markt]]|issue=90|publisher=Tronic Verlag|date=August 1994|page=91|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.08/page/n86|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev2=''[[Amiga Action]]''<br /> |rev2_AMI=79%&lt;ref name=&quot;AAAmigaz2&quot;&gt;{{cite magazine|last1=Ashworth|first1=Rachel|last2=McNally|first2=Steve|url=http://amr.abime.net/review_13855|title=Action Reviews: Zool has left his cosmic chaos to resume his fight for justice... with the help of his dog and girlfriend - Zool 2|magazine=[[Amiga Action]]|issue=53|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=January 1994|pages=46–47|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085159/http://amr.abime.net/review_13855|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev2_CD32=82%&lt;ref name=&quot;AACD32z2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_13948|title=Review - Zool 2 (CD32)|magazine=[[Amiga Action]]|issue=59|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=July 1994|page=40|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085149/http://amr.abime.net/review_13948|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev3=''[[Amiga Computing]]''<br /> |rev3_AMI=90%&lt;ref name=&quot;ACAmigaz2&quot;&gt;{{cite magazine|last=Hackett|first=Tina|url=https://archive.org/details/amiga-computing-magazine-070/page/n134|title=Zool 2 - Is it a bird? Is it a plane? No, it's the return of the ninja from the nth dimension and this time he's got company|magazine=[[Amiga Computing]]|issue=70|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=February 1994|page=135|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/amiga-computing-magazine-070/page/n134|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt; <br /> |rev4=''Amiga Concept''<br /> |rev4_CD32=73%&lt;ref name=&quot;AConceptCD32z2&quot;&gt;{{cite magazine|last1=Bergeron|first1=Leyla|last2=Picart|first2=Laurent|last3=Duely|first3=Severine|url=http://download.abandonware.org/magazines/Amiga%20Concept/amigaconcept_numero05/Amiga_Concept_05-page_44%281994-06%29.jpg|title=Test - CD32 - Zool 2|magazine=Amiga Concept|issue=5|publisher=Delta Publishing Group|date=June 1994|page=44|lang=fr}}&lt;/ref&gt;<br /> |rev5=''Amiga Down Under''<br /> |rev5_AMI=85%&lt;ref name=&quot;ADUAmigaz2&quot;&gt;{{cite magazine|last=Gibson|first=Jason|url=http://amr.abime.net/review_10311|title=Games - Zool 2|magazine=Amiga Down Under|issue=9|publisher=Fromont Holdings Ltd.|date=May 1994|page=76|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085159/http://amr.abime.net/review_10311|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev6=''[[:fr:Amiga Dream|Amiga Dream]]''<br /> |rev6_AMI=90%&lt;ref name=&quot;ADAmigaz2&quot;&gt;{{cite magazine|last=Marie|first=Christophe|url=https://archive.org/stream/amigadream-french-03#page/n37/mode/1up|title=Jeux tests: Zool II - Gremlin|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=3|publisher=[[:fr:Posse Press|Posse Press]]|date=January 1994|page=38|lang=fr}}&lt;/ref&gt;&lt;br /&gt;(A1200) 85%&lt;ref name=&quot;ADA1200z2&quot;&gt;{{cite magazine|last=Houng|first=Michel|url=https://archive.org/stream/amigadream-french-06#page/n43/mode/1up|title=Jeux tests - Zool II (AGA)|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=6|publisher=[[:fr:Posse Press|Posse Press]]|date=April 1994|page=43|lang=fr}}&lt;/ref&gt;<br /> |rev7=''[[Amiga Force]]''<br /> |rev7_AMI=86 / 100&lt;ref name=&quot;AForceAmigaz2&quot;&gt;{{cite magazine|last1=Marke|first1=Chris|last2=Smith|first2=Mark|url=https://archive.org/stream/Amiga_Force_Issue_15_1994-02_Impact_Magazines_GB#page/n25/mode/2up|title=Reviews! Rich Pickings! CD! - Zool 2|magazine=[[Amiga Force]]|issue=15|publisher=[[Europress Impact]]|date=February 1994|pages=26–27}}&lt;/ref&gt;<br /> |rev8=''[[Amiga Format]]''<br /> |rev8_AMI=93%&lt;ref name=&quot;AFAmigaz2&quot;&gt;{{cite magazine|last=Dyson|first=Marcus|url=https://archive.org/stream/Amiga_Format_Issue_055_1994-01_Future_Publishing_GB#page/n75/mode/2up|title=Game Review - Zool 2|magazine=[[Amiga Format]]|issue=55|publisher=[[Future plc|Future Publishing]]|date=January 1994|pages=76–77|access-date=2018-10-25|archive-url=https://web.archive.org/web/20160401204640/https://archive.org/stream/Amiga_Format_Issue_055_1994-01_Future_Publishing_GB#page/n75/mode/2up#page/n75/mode/2up|archive-date=2016-04-01|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 9 / 10&lt;ref name=&quot;AFA1200z2&quot;&gt;{{cite magazine|last=Bradley|first=Stephen|url=https://archive.org/stream/amigaformatmagazine-059#page/n90/mode/1up|title=Re-Releases - Zool 2 AGA|magazine=[[Amiga Format]]|issue=59|publisher=[[Future plc|Future Publishing]]|date=May 1994|page=91}}&lt;/ref&gt;<br /> |rev8_CD32=87%&lt;ref name=&quot;AFCD32z2&quot;&gt;{{cite magazine|last=Bradley|first=Stephen|url=https://archive.org/stream/amigaformatmagazine-060#page/n88/mode/1up|title=CD32 Games - Zool 2|magazine=[[Amiga Format]]|issue=60|publisher=[[Future plc|Future Publishing]]|date=June 1994|page=89}}&lt;/ref&gt;<br /> |rev9=''[[:de:Amiga Games|Amiga Games]]''<br /> |rev9_AMI=76%&lt;ref name=&quot;AGamesAmigaz2&quot;&gt;{{cite magazine|last=Fleischmann|first=Gerhard|title=Amiga Games Review: Grenlins Megaheld legt wieder los! - Zool 2|magazine=[[:de:Amiga Games|Amiga Games]]|issue=17|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1994|pages=20–22|lang=de}}&lt;/ref&gt;&lt;br /&gt;(A1200) 80%&lt;ref name=&quot;AGamesA1200CD32z2&quot;&gt;{{cite magazine|last=Ippisch|first=Hans|title=Jump &amp; Run Review (A1200 Speziell/CD32 Speziell): Ninja auf AGA-Tour - Zool 2|magazine=[[:de:Amiga Games|Amiga Games]]|issue=22|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=July 1994|page=17|lang=de}}&lt;/ref&gt;<br /> |rev9_CD32=80%&lt;ref name=&quot;AGamesA1200CD32z2&quot;/&gt;<br /> |rev10=''[[:de:Amiga Joker|Amiga Joker]]''<br /> |rev10_AMI=80%&lt;ref name=&quot;AJAmigaz2&quot;&gt;{{cite magazine|last=Löwenstein|first=Richard|url=http://www.kultboy.com/index.php?site=t&amp;id=18001|title=Zool 2|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=43|publisher=Joker-Verlag|date=January 1994|page=18|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071016/http://www.kultboy.com/index.php?site=t&amp;id=18001|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 77%&lt;ref name=&quot;AJA1200z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=12248|title=Zool 2 - Das Dimensionsloch - A 1200 Speziell|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=47|publisher=Joker-Verlag|date=May 1994|page=92|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070946/http://www.kultboy.com/index.php?site=t&amp;id=12248|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev10_CD32=85%&lt;ref name=&quot;AJCD32z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=16836|title=Amiga CD-Joker - Zool 2 - Zool ist cool!|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=48|publisher=Joker-Verlag|date=July 1994|page=73|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071014/http://www.kultboy.com/index.php?site=t&amp;id=16836|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev11=''[[Amiga Power]]''<br /> |rev11_AMI=86%&lt;ref name=&quot;APAmigaz2&quot;&gt;{{cite magazine|last=McGill|first=Steve|url=https://archive.org/stream/Amiga_Power_Issue_33_1994-01_Future_Publishing_GB#page/n34/mode/1up|title=Game Reviews - Zool 2|magazine=[[Amiga Power]]|issue=33|publisher=[[Future plc|Future Publishing]]|date=January 1994|pages=35–37|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/stream/Amiga_Power_Issue_33_1994-01_Future_Publishing_GB#page/n34/mode/1up|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 87%&lt;ref name=&quot;APA1200z2&quot;&gt;{{cite magazine|last=Campbell|first=Stuart|url=http://amr.abime.net/review_1558|title=Game Reviews - Zool 2 A1200|magazine=[[Amiga Power]]|issue=37|publisher=[[Future plc|Future Publishing]]|date=May 1994|page=80|access-date=2020-02-27|archive-url=https://web.archive.org/web/20191011122304/http://amr.abime.net/review_1558|archive-date=2019-10-11|url-status=live}}&lt;/ref&gt;<br /> |rev11_CD32=87%&lt;ref name=&quot;APCD32z2&quot;&gt;{{cite magazine|last=Campbell|first=Stuart|url=http://amr.abime.net/review_1589|title=Game Reviews: Hi-Ho Silver Lining - Zool 2 (CD32)|magazine=[[Amiga Power]]|issue=39|publisher=[[Future plc|Future Publishing]]|date=July 1994|page=80|access-date=2020-02-27|archive-url=https://web.archive.org/web/20191011122228/http://amr.abime.net/review_1589|archive-date=2019-10-11|url-status=live}}&lt;/ref&gt;<br /> |rev12=''[[Amiga User International|AUI]]''<br /> |rev12_AMI=90%&lt;ref name=&quot;AUIAmigaz2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_7637|title=Zool 2|magazine=[[Amiga User International]]|volume=8|issue=2|publisher=AUI Limited|date=February 1994|page=81|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085200/http://amr.abime.net/review_7637|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev12_CD32=92 / 100&lt;ref name=&quot;AUICD32z2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_7684|title=Amiga CD! Review - Zool 2|magazine=[[Amiga User International]]|volume=8|issue=6|publisher=AUI Limited|date=July 1994|pages=58–59|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085149/http://amr.abime.net/review_7684|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev13=''ACAR''<br /> |rev13_AMI=75%&lt;ref name=&quot;ACARAmigaz2&quot;&gt;{{cite magazine|last=Powell|first=Gareth|url=https://archive.org/stream/Australian_Commodore_and_Amiga_Review_The_Volume_11_Issue_3_1994-03_Gareth_Powell_Publishing_AU#page/n68/mode/1up|title=Entertainment - Game Reviews: Zool 2|magazine=Australian Commodore &amp; Amiga Review|volume=11|issue=3|publisher=Saturday Magazine Pty.|date=March 1994|page=57}}&lt;/ref&gt;<br /> |rev14=''Atari Gaming Headquarters''<br /> |rev14_JAG=7 / 10&lt;ref name=&quot;AGHz2&quot;&gt;{{cite web|last=Iida|first=Keith|url=http://www.atarihq.com/reviews/jaguar/zool_2.html|title=AGH Jaguar Review: ZOOL 2|website=atarihq.com|access-date=2018-12-20|archive-url=https://web.archive.org/web/20180315161612/http://www.atarihq.com/reviews/jaguar/zool_2.html|archive-date=2018-03-15|url-status=live}}&lt;/ref&gt;<br /> |rev15=''[[Commodore User#CU Amiga|CU Amiga]]''<br /> |rev15_AMI=76%&lt;ref name=&quot;CUAmigaz2&quot;&gt;{{cite magazine|last=Sloan|first=Jon|url=https://archive.org/stream/cuamiga-magazine-047/CUAmiga_047_Jan_1994#page/n87/mode/1up|title=Game Review - Zool 2|magazine=[[Commodore User#CU Amiga|CU Amiga]]|issue=47|publisher=[[EMAP]]|date=January 1994|page=89|access-date=2018-10-25|archive-url=https://web.archive.org/web/20160610195047/https://archive.org/stream/cuamiga-magazine-047/CUAmiga_047_Jan_1994#page/n87/mode/1up#page/n87/mode/1up|archive-date=2016-06-10|url-status=live}}&lt;/ref&gt;<br /> |rev16=''[[:fr:Consoles +|Consoles +]]''<br /> |rev16_JAG=84%&lt;ref name=&quot;C+z2&quot;&gt;{{cite magazine|last=Boissarie|first=Véronique|url=http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero039/Consoles%20%2B%20039%20-%20Page%20099%20%28janvier%201995%29.jpg|title=Jaguar Review - Zool 2|magazine=[[:fr:Consoles +|Consoles +]]|issue=39|publisher=[[:fr:M.E.R.7|M.E.R.7]]|date=January 1995|page=99|lang=fr|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024073803/http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero039/Consoles%20%2B%20039%20-%20Page%20099%20%28janvier%201995%29.jpg|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev17=''[[Game Players]]''<br /> |rev17_JAG=78%&lt;ref name=&quot;GPz2&quot;&gt;{{cite magazine|title=News - 3DO/Jaguar - Zool 2|magazine=[[Game Players]]|issue=69|publisher=Signal Research|date=March 1995|page=20}}&lt;/ref&gt;<br /> |rev18=''Game Zero Magazine''<br /> |rev18_JAG=73.0 / 100&lt;ref name=&quot;GZMz2&quot;&gt;{{cite web|last1=Man|first1=Ferrari|last2=Phoenix|first2=E.|author3=R.I.P.|author4=Salamander|url=http://www.gamezero.com/team-0/final_word/jaguar/zool_2.html|title=The Final Word game review - Zool 2 -- Gremlin Interactive Ltd.|work=Game Zero Magazine|publisher=Game Zero|date=March 1995|access-date=2019-10-02|archive-url=https://web.archive.org/web/20180808024439/http://www.gamezero.com/team-0/final_word/jaguar/zool_2.html|archive-date=2018-08-08|url-status=live}}&lt;/ref&gt;<br /> |rev19=''[[:fr:Gen4|Génération 4]]''<br /> |rev19_AMI=85%&lt;ref name=&quot;G4Amigaz2&quot;&gt;{{cite magazine|last=Houng|first=Michel|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=27&amp;num=449&amp;album=oui|title=Test Amiga: Zool 2 - Un Zool pour Zooz!|magazine=[[:fr:Gen4|Génération 4]]|issue=62|publisher=Computec Media France|date=January 1994|pages=88–90|lang=fr|access-date=2020-02-27|archive-url=https://web.archive.org/web/20170916201208/http://abandonware-magazines.org/affiche_mag.php?mag=27&amp;num=449&amp;album=oui|archive-date=2017-09-16|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 84%&lt;ref name=&quot;G4A1200z2&quot;&gt;{{cite magazine|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero065/G%e9n%e9ration4%20065%20-%20Page%20056%20%28avril%201994%29.jpg|title=Tests Express... - Zool 2 (Amiga 1200)|magazine=[[:fr:Gen4|Génération 4]]|issue=65|publisher=Computec Media France|date=April 1994|page=56|lang=fr}}&lt;/ref&gt;<br /> |rev20=''Jaguar''<br /> |rev20_JAG=55%&lt;ref name=&quot;Jagz2&quot;&gt;{{cite magazine|last=Felske|first=Niclas|url=https://archive.org/stream/Jaguar2/Jaguar%202#page/n14/mode/1up|title=Jaguar - Ärger in der n-ten Dimension - Zool 2|magazine=Jaguar|issue=2|publisher=[[:de:falkemedia|Falke Verlag]]|date=March 1995|page=15|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232452/https://archive.org/stream/Jaguar2/Jaguar%202#page/n14/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |rev21=''[[:fr:Joystick (magazine)|Joystick]]''<br /> |rev21_AMI=89%&lt;ref name=&quot;JstickAmigaz2&quot;&gt;{{cite magazine|author=Pinky|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=30&amp;num=594&amp;album=oui|title=Test Amiga: Zool 2 - &quot;La nouvelle référence?&quot;|magazine=[[:fr:Joystick (magazine)|Joystick]]|issue=44|publisher=[[:fr:Anuman Interactive|Anuman Interactive]]|date=December 1993|pages=74–76|lang=fr|access-date=2020-02-27|archive-url=https://web.archive.org/web/20170916194056/http://abandonware-magazines.org/affiche_mag.php?mag=30&amp;num=594&amp;album=oui|archive-date=2017-09-16|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 60%&lt;ref name=&quot;JstickA1200z2&quot;&gt;{{cite magazine|author=Pinky|url=http://download.abandonware.org/magazines/Joystick/joystick_numero048/Joystick%20048%20-%20Page%20098%20%281994-04%29.jpg|title=En Bref: Zool 2 (sur Amiga 1200)|magazine=[[:fr:Joystick (magazine)|Joystick]]|issue=48|publisher=[[:fr:Anuman Interactive|Anuman Interactive]]|date=April 1994|page=98|lang=fr}}&lt;/ref&gt;<br /> |rev22=''[[:de:M! Games|MAN!AC]]''<br /> |rev22_JAG=55%&lt;ref name=&quot;M!z2&quot;&gt;{{cite magazine|last=Bannert|first=Robert|url=https://archive.org/stream/MANIAC.N017.1995.03/MANIAC.N017.1995.03-DURiAN_Searchable#page/n71/mode/1up|title=Spiele-Tests - Jaguar - Zool 2|magazine=[[:de:M! Games|MAN!AC]]|issue=17|publisher=Cybermedia|date=March 1995|page=72|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232446/https://archive.org/stream/MANIAC.N017.1995.03/MANIAC.N017.1995.03-DURiAN_Searchable#page/n71/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |rev23=''Megablast''<br /> |rev23_CD32=85%&lt;ref name=&quot;MBCD32z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=https://retrocdn.net/index.php?title=File%3AMegablast_DE_1994-03.pdf&amp;page=69|title=Commodore Amiga CD32 - Zool 2|magazine=Megablast|issue=5|publisher=Joker-Verlag|date=March 1994|page=69|lang=de}}&lt;/ref&gt;<br /> |rev24=''[[:de:Mega Fun|Mega Fun]]''<br /> |rev24_JAG=65%&lt;ref name=&quot;MFz2&quot;&gt;{{cite magazine|last=Appel|first=Markus|url=http://www.kultboy.com/index.php?site=t&amp;id=13563|title=Test Jaguar – Zool 2|magazine=[[:de:Mega Fun|Mega Fun]]|issue=29|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1995|page=109|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113229/http://www.kultboy.com/index.php?site=t&amp;id=13563|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev25=''[[Micromanía]]''<br /> |rev25_DOS=88%&lt;ref name=&quot;MMDOSz2a&quot;&gt;{{cite magazine|author=O.S.G.|url=https://archive.org/stream/micromania-segunda-epoca-76#page/n30/mode/1up|title=Punto de mira - El buen arcade llega a PC: Zool 2 (PC)|magazine=[[Micromanía]]|volume=2|issue=76|publisher=HobbyPress|date=September 1994|page=31|lang=es}}&lt;/ref&gt;&lt;br&gt;85%&lt;ref name=&quot;MMDOSz2b&quot;&gt;{{cite magazine|url=https://archive.org/stream/micromania-segunda-epoca-78#page/n30/mode/1up|title=...Y además - Zool 2 CD (PC CD-ROM)|magazine=[[Micromanía]]|volume=2|issue=78|publisher=HobbyPress|date=November 1994|page=31|lang=es}}&lt;/ref&gt;<br /> |rev25_JAG=76%&lt;ref name=&quot;MMJAGz2&quot;&gt;{{cite magazine|author=C.S.G.|url=https://archive.org/stream/MicromaniaTerceraEpocaSpanishIssue8#page/n85/mode/2up|title=Punto De Mira: Siente el poder ninja - Zool 2 (Jaguar)|magazine=[[Micromanía]]|volume=3|issue=8|publisher=HobbyPress|date=September 1995|pages=86–87|lang=es}}&lt;/ref&gt;<br /> |rev26=''[[The One (magazine)#History|The One for Amiga Games]]''<br /> |rev26_AMI=90%&lt;ref name=&quot;TOfAGAmigaz2&quot;&gt;{{cite magazine|last=Broughton|first=Matt|url=https://archive.org/stream/theone-magazine-63#page/n61/mode/2up|title=Review - Zool 2 (A500/600)|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=63|publisher=[[Ascential|EMAP]]|date=January 1994|pages=62–63}}&lt;/ref&gt;&lt;br /&gt;(A1200) 63%&lt;ref name=&quot;TOfAGA1200z2&quot;&gt;{{cite magazine|last=Byron|first=Simon|url=https://archive.org/stream/theone-magazine-67#page/n78/mode/1up|title=Updates... - Zool 2 A1200|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=67|publisher=[[Ascential|EMAP]]|date=May 1994|page=79}}&lt;/ref&gt;<br /> |rev26_CD32=90%&lt;ref name=&quot;TOfAGCD32z2&quot;&gt;{{cite magazine|last=Broughton|first=Matt|url=https://archive.org/stream/theone-magazine-68#page/n77/mode/1up|title=Updates... - Zool 2 CD32|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=68|publisher=[[Ascential|EMAP]]|date=June 1994|page=78}}&lt;/ref&gt;<br /> |rev27=''[[:de:PC Joker|PC Joker]]''<br /> |rev27_DOS=85%&lt;ref name=&quot;PCJokerz2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=18416|title=Action Section - Games Für Flinhe Finger - Zool 2 - Zool ist cool!|magazine=[[:de:PC Joker|PC Joker]]|issue=25|publisher=Joker-Verlag|date=October 1994|page=82|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071018/http://www.kultboy.com/index.php?site=t&amp;id=18416|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev28=''[[:de:PC Player|PC Player]]''<br /> |rev28_DOS=69 / 100&lt;ref name=&quot;PCPlayerz2&quot;&gt;{{cite magazine|last=Lenhardt|first=Heinrich|url=http://www.kultboy.com/index.php?site=t&amp;id=16099|title=Spiele-Test - Zool 2 - Noch einmal ins Gewühl: Eines der schnellsten Plattformspiele erlebt seine technisch beeindruckende Neuauflage|magazine=[[:de:PC Player|PC Player]]|issue=22|publisher=[[:de:Future plc|Future Verlag]]|date=October 1994|page=98|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070945/http://www.kultboy.com/index.php?site=t&amp;id=16099|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev29=''[[:fr:Player One (magazine)|Player One]]''<br /> |rev29_JAG=60%&lt;ref name=&quot;POz2&quot;&gt;{{cite magazine|last=Buret|first=Stéphane|url=http://download.abandonware.org/magazines/Player%20One/playerone_numero049/Player%20One%20n%B049%20%28Janvier%201995%29%20-%20Page%20114.jpg|title=Vite Vu - Jaguar - Zool 2|magazine=[[:fr:Player One (magazine)|Player One]]|issue=49|publisher=[[:fr:Média Système Édition|Média Système Édition]]|date=January 1995|page=114|lang=fr}}&lt;/ref&gt;<br /> |rev30=''[[:de:Play Time|Play Time]]''<br /> |rev30_AMI=79 / 100&lt;ref name=&quot;PTAmigaz2&quot;&gt;{{cite magazine|last=Gerhardt|first=Roland|url=https://retrocdn.net/index.php?title=File%3APlayTime_DE_1994-02.pdf&amp;page=50|title=Amiga Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=32|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1994|page=50|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20181025190152/https://retrocdn.net/index.php?title=File%3APlayTime_DE_1994-02.pdf&amp;page=50|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 80%&lt;ref name=&quot;PTA1200CD32z2&quot;&gt;{{cite magazine|last=Ippisch|first=Hans|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-08.pdf&amp;page=89|title=Amiga Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=38|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=August 1994|page=129|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070943/https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-08.pdf&amp;page=89|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev30_CD32=83%&lt;ref name=&quot;PTA1200CD32z2&quot;/&gt;<br /> |rev30_DOS=67 / 100&lt;ref name=&quot;PTDOSz2&quot;&gt;{{cite magazine|last=Maueröder|first=Petra|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-10.pdf&amp;page=45|title=PC Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=40|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=October 1994|page=45|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070916/https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-10.pdf&amp;page=45|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev30_JAG=65%&lt;ref name=&quot;PTJAGz2&quot;&gt;{{cite magazine|last=Girlich|first=Stephan|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1995-03.pdf&amp;page=119|title=Jaguar Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=45|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=March 1995|page=119|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113124/https://retrocdn.net/index.php?title=File:PlayTime_DE_1995-03.pdf&amp;page=119|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev31=''[[:de:Power Play (Zeitschrift)|Power Play]]''<br /> |rev31_AMI=70%&lt;ref name=&quot;PPAmigaz2&quot;&gt;{{cite magazine|last=von Duisburg|first=Christian|url=https://www.kultboy.com/index.php?site=t&amp;id=488|title=Dynamisches Duo - Zool 2 (Amiga)|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=71|publisher=Future Verlag|date=February 1994|lang=de}}&lt;/ref&gt;&lt;br /&gt;(A1200) 70%&lt;ref name=&quot;PPA1200z2&quot;&gt;{{cite magazine|last=Gollert|first=Knut|url=https://www.kultboy.com/index.php?site=t&amp;id=6047|title=Test: Zoologie - Zool 2 (A1200)|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=76|publisher=Future Verlag|date=July 1994|page=94|lang=de}}&lt;/ref&gt;<br /> |rev32=''[[:cs:Score (časopis)|Score]]''<br /> |rev32_DOS=79%&lt;ref name=&quot;Scoz2&quot;&gt;{{cite magazine|last=Formánková|first=Irena|url=https://archive.org/stream/ScoreCZ1994/Score%20010%20%2810-1994%29#page/n20/mode/1up|title=Recenze - Zool 2 - Hopsá, hopsá, šmik sem - housenka mrtvá, šmirk tam, sardinka to má za sebou|magazine=[[:cs:Score (časopis)|Score]]|issue=10|publisher=Omega Publishing Group|date=October 1994|page=21|lang=cs|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/stream/ScoreCZ1994/Score%20010%20%2810-1994%29#page/n20/mode/1up|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev33=''[[:de:ST-Computer|ST-Computer]]''<br /> |rev33_JAG=60%&lt;ref name=&quot;ST-Cz2&quot;&gt;{{cite magazine|last=F|first=R|url=http://www.stcarchiv.de/stc1995/03/jaguar-zool-2|title=Jaguar: Zool 2|magazine=[[:de:ST-Computer|ST-Computer]]|issue=107|publisher=[[:de:falkemedia|falkemedia]]|date=March 1995|page=95|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113004/http://www.stcarchiv.de/stc1995/03/jaguar-zool-2|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev34=''[[Tilt (French magazine)|Tilt]]''<br /> |rev34_AMI=82%&lt;ref name=&quot;TiltAGz2&quot;&gt;{{cite magazine|last1=Béronie|first1=Noelle|last2=Feroyd|first2=Morgan|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=28&amp;num=326&amp;album=oui|title=Tests &gt;&gt; Zool 2 &gt;&gt; Gremlin Graphics &gt;&gt; Amiga|magazine=[[Tilt (French magazine)|Tilt]]|issue=122|publisher=[[:fr:Mondadori France|Editions Mondiales S.A.]]|date=January 1994|pages=52–53|lang=fr|access-date=2019-06-26|archive-url=https://web.archive.org/web/20170918213831/http://abandonware-magazines.org/affiche_mag.php?mag=28&amp;num=326&amp;album=oui|archive-date=2017-09-18|url-status=live}}&lt;/ref&gt;<br /> |rev35=''[[:de:Video Games|Video Games]]''<br /> |rev35_CD32=71%&lt;ref name=&quot;VGCD32z2&quot;&gt;{{cite magazine|last=Schaedle|first=Wolfgang|url=https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-08.pdf&amp;page=78|title=Rom Check - CD32 - Zool 2|magazine=[[:de:Video Games|Video Games]]|issue=33|publisher=Future-Verlag|date=August 1994|page=82|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070945/https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-08.pdf&amp;page=78|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev35_JAG=71%&lt;ref name=&quot;VGJAGz2&quot;&gt;{{cite magazine|last=Zengerle|first=Robert|url=http://www.kultboy.com/index.php?site=t&amp;id=13135|title=Atari Jaguar - Reviews - Zool 2|magazine=[[:de:Video Games|Video Games]]|issue=39|publisher=Future-Verlag|date=February 1995|page=90|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20180707005906/http://www.kultboy.com/index.php?site=t&amp;id=13135|archive-date=2018-07-07|url-status=live}}&lt;/ref&gt;<br /> |rev36=''[[VideoGames &amp; Computer Entertainment#VideoGames - The Ultimate Gaming Magazine|VideoGames]]''<br /> |rev36_JAG=6 / 10&lt;ref name=&quot;VGTUGMz2&quot;&gt;{{cite magazine|last=Hallock|first=Betty|url=https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_74_March_1995#page/n77/mode/1up|title=Zool 2 - Watch Out For Those Eggs On Legs|magazine=[[VideoGames &amp; Computer Entertainment#VideoGames - The Ultimate Gaming Magazine|VideoGames - The Ultimate Gaming Magazine]]|issue=74|publisher=[[Larry Flynt Publications|L.F.P., Inc.]]|date=March 1995|page=76|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104223412/https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_74_March_1995#page/n77/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> }}<br /> <br /> The Amiga versions of ''Zool 2'' received generally high review scores,&lt;ref name=&quot;AmazingCAmigaz2&quot;&gt;{{cite magazine|last=James|first=Jeff|url=https://archive.org/stream/amazing-computing-magazine-1994-09#page/n78/mode/1up|title=Zool 2|magazine=[[Amazing Computing]]|volume=9|issue=9|publisher=PiM Publications|date=September 1994|page=77}}&lt;/ref&gt; including 93% in ''[[Amiga Format]]'', 90% in ''[[Amiga Computing]]'', 86% in ''[[Amiga Power]]'' and 76% in ''[[CU Amiga]]''.<br /> <br /> ''[[GamePro]]'' gave the Jaguar version a positive review, saying that the varied abilities of the playable characters &quot;push this game to the top of the Jaguar hop-n-bop ranks&quot;. ''GamePro'' also praised the graphics, stating that &quot;''Zool'''s Nth Dimension is a shiny, inventive world that's equal parts [[candy shop]] and [[toy store]]&quot;, and that the Jaguar version is sharper and brighter than previous versions of the game.&lt;ref name=&quot;GProz2&quot;/&gt; ''[[Next Generation (magazine)|Next Generation]]'' called it &quot;still a basic platform game, but one of the best we've seen a while&quot;. Like ''GamePro'', they praised the quality of the graphics, and additionally the large number of interesting power-ups and stages.&lt;ref name=&quot;NGz2&quot;/&gt; Mike Weigand of ''[[Electronic Gaming Monthly]]'' assessed it as &quot;a pretty good version of the pint-sized ninja character&quot;, particularly noting the large levels, though he felt the graphics were sometimes &quot;visual overkill&quot;.&lt;ref name=&quot;EGMz2&quot;/&gt;<br /> <br /> ==References==<br /> {{reflist}}<br /> <br /> == External links ==<br /> * [https://atariage.com/software_page.php?SoftwareID=2510 ''Zool 2''] at [[AtariAge]]<br /> * [https://gamefaqs.gamespot.com/amiga/576345-zool-2 ''Zool 2''] at [[GameFAQs]]<br /> * [https://www.giantbomb.com/zool-2/3030-2350/ ''Zool 2''] at [[Giant Bomb]]<br /> * [https://www.mobygames.com/game/zool-2 ''Zool 2''] at [[MobyGames]]<br /> <br /> {{Portal bar|1990s|Amiga|United Kingdom|Video games}}<br /> <br /> {{DEFAULTSORT:Zool 2}}<br /> [[Category:1993 video games]]<br /> [[Category:Amiga 1200 games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:Atari games]]<br /> [[Category:Atari Jaguar games]]<br /> [[Category:BlackBerry games]]<br /> [[Category:DOS games]]<br /> [[Category:Gremlin Interactive games]]<br /> [[Category:Imagitec Design games]]<br /> [[Category:Multiplayer and single-player video games]]<br /> [[Category:Side-scrolling platformers]]<br /> [[Category:Video game sequels]]<br /> [[Category:Video games about ninja]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games featuring female protagonists]]<br /> [[Category:Video games scored by Patrick Phelan]]<br /> [[Category:The Warp Factory games]]<br /> [[Category:Windows games]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Zool_2&diff=1256424178 Zool 2 2024-11-09T22:00:38Z <p>31.217.9.187: </p> <hr /> <div>{{Short description|1993 video game}}<br /> {{Infobox video game<br /> |title = Zool 2<br /> |image = Amiga Zool 2 cover art.jpg<br /> |developer = The Warp Factory &lt;br /&gt; [[Gremlin Interactive|Gremlin Graphics]] &lt;small&gt;(MS-DOS)&lt;/small&gt; &lt;br /&gt; [[Imagitec Design]] &lt;small&gt;(Jaguar)&lt;/small&gt;<br /> |publisher = {{collapsible list|title={{nobold|Gremlin Graphics}}|'''Jaguar'''{{vgrelease|[[North America|NA]]/[[Europe|EU]]|[[Atari Corporation]]|JP|Mumin Corporation}} '''BlackBerry'''{{vgrelease|WW|[[Amiga, Inc.]]}}}}<br /> |producer = Peter J. Cook<br /> |designer = Ed Campbell<br /> |programmer = Andy Findlay<br /> |writer = Steven McKevitt<br /> |composer = Neil Biggin &lt;br /&gt; [[Patrick Phelan (composer)|Patrick Phelan]]<br /> |series = ''[[Zool]]''<br /> |platforms = [[Amiga]], [[Amiga CD32]], [[Atari Jaguar]], [[BlackBerry]], [[MS-DOS]]<br /> |released = {{collapsible list|title={{nobold|1993}}|'''Amiga'''{{vgrelease|EU|November 1993}} '''Amiga CD32'''{{vgrelease|EU|1994}} '''MS-DOS'''{{vgrelease|EU|1994}} '''Jaguar'''{{vgrelease|NA|9 December 1994|EU|9 December 1994|JP|21 April 1995}} '''BlackBerry'''{{vgrelease|WW|30 April 2013}}}}<br /> |genre = [[Platform game|Platform]]<br /> |modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] (up to two players)<br /> }}<br /> <br /> '''''Zool 2''''' is a [[Side-scrolling video game|side-scrolling]] [[Platform game|platform]] [[video game]] originally developed by The Warp Factory and published by [[Gremlin Interactive|Gremlin Graphics]] for the [[Amiga]] in November 1993.&lt;ref name=&quot;AA51&quot;&gt;{{cite magazine|last=McNally|first=Steve|url=http://amr.abime.net/review_49583|title=Blue Print: Zool 2 - The hype is now coming to an end. Will the final product live up to out expectations?|magazine=[[Amiga Action]]|issue=51|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=December 1993|pages=70–71|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528022518/http://amr.abime.net/review_49583|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AForce12&quot;&gt;{{cite magazine|url=https://archive.org/stream/Amiga_Force_Issue_12_1993-12_Impact_Magazines_GB#page/n9/mode/1up|title=Previews! Just around the Corner! - Zool 2|magazine=[[Amiga Force]]|issue=12|publisher=[[Europress Impact]]|date=December 1993|page=10}}&lt;/ref&gt; It is the sequel to the original ''[[Zool]]'', which was released earlier in 1992 on various platforms.<br /> <br /> When the forces of Krool are wreaking havoc upon the Nth Dimension with the help from his henchman Mental Block, the intergalactic [[gremlin]] [[ninja]] Zool alongside his female companion Zooz and their two-headed dog Zoon, are entrusted with the task of stopping Mental Block and restore order to the dimension. Originally released for the Amiga [[microcomputer]]s, ''Zool 2'' was later ported to the [[Amiga CD32]], [[MS-DOS]], and [[Atari Jaguar]] [[Video game#Platforms|platforms]], with the latter being published by [[Atari Corporation]] in North America and Europe,&lt;ref name=&quot;Zool2a&quot;&gt;{{cite web|url=http://host.fptoday.com:80/melek/Jaguar/jag-94.htm|title=ATARI RELEASES MORE JAGUAR GAME TITLES; FIVE NEW GAMES AVAILABLE FOR HOLIDAY GIVING|website=Nine Lives|date=December 9, 1994|access-date=2018-10-27|archive-url=https://web.archive.org/web/20011121152543/http://host.fptoday.com/melek/Jaguar/jag-94.htm|archive-date=November 21, 2001|url-status=dead}}&lt;/ref&gt;&lt;ref name=&quot;Zool2b&quot;&gt;{{cite web|last=Castle|first=Justin|url=https://issuu.com/amigajay/docs/jaguar_uk_pdf|title=Historical Atari Jaguar UK Magazine Advert/Reviews Collection|publisher=[[Issuu]]|format=PDF|date=July 21, 2018|page=340|access-date=2018-10-27|archive-url=https://web.archive.org/web/20190104221625/https://issuu.com/amigajay/docs/jaguar_uk_pdf|archive-date=January 4, 2019|url-status=live}}&lt;/ref&gt; in addition to being published in Japan by Mumin Corporation on April 21, 1995.&lt;ref name=&quot;AVPjp&quot;&gt;{{cite web|url=http://tk-nz.game.coocan.jp/gamedatabase/software/DB_ATC_JG1994-1995.html|title=JAGUAR Soft &gt; 1994-1995|website=GAME Data Room|access-date=2018-10-27|language=ja|archive-url=https://web.archive.org/web/20180825175723/http://tk-nz.game.coocan.jp/gamedatabase/software/DB_ATC_JG1994-1995.html|archive-date=2018-08-25|url-status=live}}&lt;/ref&gt;<br /> <br /> When it was originally released for the Amiga, ''Zool 2'' received positive reception from critics who praised the graphics, sound department and gameplay, with some considering it as an improvement over the first game. Other ports of the game received similarly positive reception from reviewers, while the Jaguar version received mixed reviews from critics since its release and has sold nearly 11,000 copies as of April 1, 1995, though it is unknown how many were sold in total during its lifetime.&lt;ref&gt;{{cite web|url=http://betaphasegames.com/Feature_Jaguar_Lifetime_Sales.html|title=Atari Jaguar Lifetime Sales|website=betaphasegames.com|access-date=2018-10-27|archive-url=https://web.archive.org/web/20170824014231/http://betaphasegames.com/Feature_Jaguar_Lifetime_Sales.html|archive-date=24 August 2017|url-status=dead}}&lt;/ref&gt;<br /> <br /> == Gameplay ==<br /> [[File:Amiga Zool 2 (AGA).png|thumb|left|Screenshot from the Amiga version.]]<br /> ''Zool 2'' is a [[Side-scrolling video game|side-scrolling]] platform game that plays very similarly to its predecessor, ''Zool''.&lt;ref name=&quot;Z2manual&quot;&gt;''Zool 2'' game manual (Atari Jaguar, US)&lt;/ref&gt; Both Zool and his female counterpart, Zooz, almost share the same move set between each other but there are some subtle differences with the two characters in terms of their abilities and means of defense. Whereas Zool attacks with projectiles, Zooz is armed with an [[energy]] [[whip]] for [[close quarters combat]], along with the ability of shooting projectiles as well. In addition, each character is capable of destroying certain parts of the scenery that the other one could not, and vice versa, resulting in a slightly different route through the levels. As with the original game, the sequel features several [[minigame]]s, such as a version of ''[[Breakout clone|Breakout]]'' which involves using Zoon, the two-headed morphing pet [[dog]] of Zool and Zooz, as a paddle in order to keep the ball in play by bouncing it upwards. The progression system acts similarly to the original game, which involves the player in collecting a set number of items in order to advance into the next level. The game also features a two-player mode.<br /> <br /> == Plot ==<br /> ''Zool 2'' takes place several months after the events occurred in ''Zool''.&lt;ref name=&quot;Z2manual&quot;/&gt; Krool, the main antagonist of the original game has sent his forces and Mental Block, his shapeshifting henchman to invade the Nth [[dimension]] and seize power in order to stifle the imagination of the world, causing rampant boredom in the process. Zool, the main protagonist of the first game, alongside his companion Zooz and their two-headed mascot Zoon, are entrusted with the mission of restoring order to the dimension and defeat Mental Block.&lt;ref name=&quot;Z2manual&quot;/&gt; After traversing through multiple locations, the trio reaches the main area where Mental Block resides and they defeat him, saving the dimension as a result, with a hint at a possible further sequel.&lt;ref&gt;{{cite web|url=http://www.vgmuseum.com/end/jaguar/a/zool2.htm|title=Ending for Zool 2 (Atari Jaguar)|website=vgmuseum.com|access-date=2018-10-27|archive-url=https://web.archive.org/web/20160610165327/http://www.vgmuseum.com/end/jaguar/a/zool2.htm|archive-date=2016-06-10|url-status=live}}&lt;/ref&gt;<br /> <br /> == Development and release ==<br /> [[File:Amiga500 system.jpg|thumb|right|''Zool 2'' on the Amiga was conceived by a new team that previously worked on ''Harlequin'' for Gremlin Graphics.]]<br /> ''Zool 2'' was created by a new development team at The Warp Factory, whose programming staff involved personnel that previously worked on ''[[Harlequin (video game)|Harlequin]]'' for Gremlin Graphics, with only [[Video game composer|composer]] [[Patrick Phelan (composer)|Patrick Phelan]] returning from the original ''Zool'' crew as George Allan, Adrian Carless and Tony Dawson did not return to work on the sequel.&lt;ref name=&quot;AA45&quot;&gt;{{cite magazine|last=Roundell|first=Paul|url=http://amr.abime.net/review_32446|title=Work in Progress - Zool 2|magazine=[[Amiga Action]]|issue=45|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=June 1993|pages=47–49|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021217/http://amr.abime.net/review_32446|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AA47&quot;&gt;{{cite magazine|last=Roundell|first=Paul|url=http://amr.abime.net/review_25569|title=Work in Progress - Zool 2 (Part 3)|magazine=[[Amiga Action]]|issue=47|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=August 1993|pages=16–18|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021023/http://amr.abime.net/review_25569|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AP31&quot;&gt;{{cite magazine|last=Winstanley|first=Mark|url=http://amr.abime.net/review_20380|title=Things to come - Zool 2|magazine=[[Amiga Power]]|issue=31|publisher=[[Future plc|Future Publishing]]|date=November 1993|page=31|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528021312/http://amr.abime.net/review_20380|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;AC68&quot;&gt;{{cite magazine|last=Maddock|first=Jonathan|url=https://archive.org/stream/amiga-computing-magazine-068#page/n145/mode/2up|title=On the Drawingboard - Zool 2|magazine=[[Amiga Computing]]|issue=68|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=Christmas 1993|pages=146–147}}&lt;/ref&gt; Gremlin [[marketing manager]] Nick Clarkson stated that they wanted to expand upon Zool's character and gameplay for the sequel, while [[Video game producer|producer]] Peter J. Cook claimed that the team at The Warp Factory wanted to stay with a basic theme following the same gameplay style but move towards a new direction via new ideas with larger levels to explore.&lt;ref name=&quot;AA45&quot;/&gt;&lt;ref name=&quot;AA47&quot;/&gt;&lt;ref name=&quot;AP31&quot;/&gt; The team also reworked Zool's look for the sequel, while his female companion Zooz went through various changes before release.&lt;ref name=&quot;AA45&quot;/&gt;&lt;ref name=&quot;AC68&quot;/&gt;<br /> <br /> The [[Amiga]] remained the lead format for the second ''Zool'' game,&lt;ref name=&quot;AJ40&quot;&gt;{{cite magazine|last=Borgmeier|first=Carsten|url=http://amr.abime.net/review_19225|title=Newsflash: European Computer Trade Show London '93 - Gremlin|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=40|publisher=Joker-Verlag|date=October 1993|page=11|lang=de|access-date=2020-02-27|archive-url=https://web.archive.org/web/20150528022719/http://amr.abime.net/review_19225|archive-date=2015-05-28|url-status=live}}&lt;/ref&gt; but unlike the first it was not widely ported to the other platforms, only the [[Atari Jaguar]] and [[DOS]]. The game had originally been planned to be bundled with the [[Amiga CD32]] at the request of [[Commodore International|Commodore]], but when Gremlin Graphics failed to reach the deadline, ''Zool 2'' was bundled with the [[Amiga 1200]]'s Computer Combat pack in 1994.&lt;ref&gt;{{cite web |url=http://www.amigahistory.co.uk/a1200combat.html |title=A1200 Computer Combat |access-date=2012-01-25 |archive-url=https://web.archive.org/web/20110710035028/http://www.amigahistory.co.uk/a1200combat.html |archive-date=2011-07-10 |url-status=live}}&lt;/ref&gt; The PC version of the game was also re-released as part of the [[Windows]]-based compilation CD ''Best of Gremlin'' in 2000. The Jaguar version of ''Zool 2'' was developed by [[Imagitec Design]] and was first showcased to the public at [[Consumer Electronics Show|SCES '94]] in a playable state.&lt;ref name=&quot;Z2JAGdev&quot;&gt;{{cite web|author=Trev|url=http://freejag.atari.org/forum/index.php?PHPSESSID=0oijgoj7nbsu0mqg8vgbqi2tg5&amp;topic=51.msg437#msg437|title=Trevor Raynsford: Programmer and the porter of Zool 2|website=freejag.atari.org|date=August 10, 2009|access-date=2018-10-27|archive-url=https://web.archive.org/web/20181028174636/http://freejag.atari.org/forum/index.php?topic=51.0|archive-date=28 October 2018|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite video|url=https://www.youtube.com/watch?v=M-qJYJnhbYw&amp;t|work=[[YouTube]]|date=November 8, 2011|author=BiffsGamingVideos|title=1994 SCES: Parts 01-12 (Atari, Llamasoft, 4Play) (58min 12sec)|access-date=October 28, 2018|archive-url=https://web.archive.org/web/20190104221624/https://www.youtube.com/watch?v=M-qJYJnhbYw&amp;t|archive-date=January 4, 2019|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite web|url=https://atarijaguargamebygame.libsyn.com/16-zool-2|title=The Atari Jaguar Game by Game Podcast: 16 - Zool2|website=atarijaguargamebygame.libsyn.com|date=December 13, 2016|access-date=2019-10-05|archive-url=https://web.archive.org/web/20171030063709/http://atarijaguargamebygame.libsyn.com/16-zool-2|archive-date=October 30, 2017|url-status=live}}&lt;/ref&gt;<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> |AMI=true<br /> |CD32=true<br /> |DOS=true<br /> |JAG=true<br /> |na=true<br /> <br /> |GR_JAG=65%&lt;ref&gt;{{cite web|url=https://www.gamerankings.com/jaguar/586919-zool-2/index.html|title=Zool 2 for Jaguar|publisher=[[GameRankings]]|access-date=2018-10-21|archive-url=https://web.archive.org/web/20181024112853/https://www.gamerankings.com/jaguar/586919-zool-2/index.html|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> <br /> |Allgame_DOS={{Rating|2.5|5}}&lt;ref name=&quot;AGDOSz2&quot;&gt;{{cite web|url=http://www.allgame.com/game.php?id=958|title=Zool 2 (MS-DOS) - Overview|website=[[AllGame]]|access-date=2018-10-24|archive-url=https://web.archive.org/web/20141114130411/http://www.allgame.com/game.php?id=958|archive-date=14 November 2014|url-status=live}}&lt;/ref&gt;<br /> |Allgame_JAG={{Rating|2|5}}&lt;ref name=&quot;AGJAGz2&quot;&gt;{{cite web|last=Scoleri III|first=Joseph|url=http://www.allgame.com/game.php?id=371|title=Zool 2 (Jaguar) - Overview|website=[[AllGame]]|access-date=2018-10-24|archive-url=https://web.archive.org/web/20141114095510/http://www.allgame.com/game.php?id=371|archive-date=14 November 2014|url-status=live}}&lt;/ref&gt;<br /> |EGM_JAG=33 / 50&lt;ref name=&quot;EGMz2&quot;&gt;{{cite magazine|url=https://retrocdn.net/index.php?title=File%3AEGM_US_067.pdf&amp;page=36|title=Review Crew - Major Mike's Game Roundup - Zool 2|magazine=[[Electronic Gaming Monthly]]|issue=67|publisher=EGM Media, LLC|date=February 1995|page=36|access-date=2018-10-24|archive-url=https://web.archive.org/web/20180612142119/https://retrocdn.net/index.php?title=File%3AEGM_US_067.pdf&amp;page=36|archive-date=2018-06-12|url-status=live}}&lt;/ref&gt;<br /> |GameFan_JAG=243 / 300&lt;ref name=&quot;DHGFz2&quot;&gt;{{cite magazine|url=https://archive.org/stream/Gamefan_Vol_3_Issue_01#page/n24/mode/1up|title=Viewpoint - Zool - Jaguar|magazine=[[GameFan]]|issue=1|publisher=Shinno Media|date=January 1995|volume=3|page=25|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104223412/https://archive.org/stream/Gamefan_Vol_3_Issue_01#page/n24/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |GamePro_JAG=17.5 / 20&lt;ref name=&quot;GProz2&quot;&gt;{{cite magazine|last=Squideo|first=Captain|url=https://retrocdn.net/index.php?title=File%3AGamePro_US_067.pdf&amp;page=102|title=ProReview: Zool 2|magazine=[[GamePro]]|issue=67|publisher=[[International Data Group|IDG]]|date=February 1995|page=100|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024073712/https://retrocdn.net/index.php?title=File%3AGamePro_US_067.pdf&amp;page=102|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |NGen_JAG={{Rating|3|5}}&lt;ref name=&quot;NGz2&quot;&gt;{{cite magazine|url=https://archive.org/stream/nextgen-issue-003/Next_Generation_Issue_003_March_1995#page/n94/mode/1up|title=Finals - Jaguar - Zool 2|magazine=[[Next Generation (magazine)|Next Generation]]|issue=3|publisher=[[Future US|Imagine Media]]|date=March 1995|page=91|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232442/https://archive.org/stream/nextgen-issue-003/Next_Generation_Issue_003_March_1995#page/n94/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> <br /> |rev1=''[[Aktueller Software Markt]]''<br /> |rev1_AMI=10 / 12&lt;ref name=&quot;ASMAmigaz2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.02/page/n23|title=Review - Zool 2 - Die Rückkehr des ninja|magazine=[[Aktueller Software Markt]]|issue=84|publisher=Tronic Verlag|date=February 1994|page=24|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.02/page/n23|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 10 / 12&lt;ref name=&quot;ASMA1200z2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n119|title=Replay - Amiga 1200 - Zool 2|magazine=[[Aktueller Software Markt]]|issue=89|publisher=Tronic Verlag|date=July 1994|page=120|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n119|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev1_CD32=11 / 12&lt;ref name=&quot;ASMCD32z2&quot;&gt;{{cite magazine|url=https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.08/page/n86|title=Neue Amiga-CD32-Software - ...Und Es Dreht Sich Doch! - Zool 2|magazine=[[Aktueller Software Markt]]|issue=90|publisher=Tronic Verlag|date=August 1994|page=91|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.08/page/n86|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev2=''[[Amiga Action]]''<br /> |rev2_AMI=79%&lt;ref name=&quot;AAAmigaz2&quot;&gt;{{cite magazine|last1=Ashworth|first1=Rachel|last2=McNally|first2=Steve|url=http://amr.abime.net/review_13855|title=Action Reviews: Zool has left his cosmic chaos to resume his fight for justice... with the help of his dog and girlfriend - Zool 2|magazine=[[Amiga Action]]|issue=53|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=January 1994|pages=46–47|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085159/http://amr.abime.net/review_13855|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev2_CD32=82%&lt;ref name=&quot;AACD32z2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_13948|title=Review - Zool 2 (CD32)|magazine=[[Amiga Action]]|issue=59|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=July 1994|page=40|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085149/http://amr.abime.net/review_13948|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev3=''[[Amiga Computing]]''<br /> |rev3_AMI=90%&lt;ref name=&quot;ACAmigaz2&quot;&gt;{{cite magazine|last=Hackett|first=Tina|url=https://archive.org/details/amiga-computing-magazine-070/page/n134|title=Zool 2 - Is it a bird? Is it a plane? No, it's the return of the ninja from the nth dimension and this time he's got company|magazine=[[Amiga Computing]]|issue=70|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=February 1994|page=135|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/details/amiga-computing-magazine-070/page/n134|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt; <br /> |rev4=''Amiga Concept''<br /> |rev4_CD32=73%&lt;ref name=&quot;AConceptCD32z2&quot;&gt;{{cite magazine|last1=Bergeron|first1=Leyla|last2=Picart|first2=Laurent|last3=Duely|first3=Severine|url=http://download.abandonware.org/magazines/Amiga%20Concept/amigaconcept_numero05/Amiga_Concept_05-page_44%281994-06%29.jpg|title=Test - CD32 - Zool 2|magazine=Amiga Concept|issue=5|publisher=Delta Publishing Group|date=June 1994|page=44|lang=fr}}&lt;/ref&gt;<br /> |rev5=''Amiga Down Under''<br /> |rev5_AMI=85%&lt;ref name=&quot;ADUAmigaz2&quot;&gt;{{cite magazine|last=Gibson|first=Jason|url=http://amr.abime.net/review_10311|title=Games - Zool 2|magazine=Amiga Down Under|issue=9|publisher=Fromont Holdings Ltd.|date=May 1994|page=76|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085159/http://amr.abime.net/review_10311|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev6=''[[:fr:Amiga Dream|Amiga Dream]]''<br /> |rev6_AMI=90%&lt;ref name=&quot;ADAmigaz2&quot;&gt;{{cite magazine|last=Marie|first=Christophe|url=https://archive.org/stream/amigadream-french-03#page/n37/mode/1up|title=Jeux tests: Zool II - Gremlin|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=3|publisher=[[:fr:Posse Press|Posse Press]]|date=January 1994|page=38|lang=fr}}&lt;/ref&gt;&lt;br /&gt;(A1200) 85%&lt;ref name=&quot;ADA1200z2&quot;&gt;{{cite magazine|last=Houng|first=Michel|url=https://archive.org/stream/amigadream-french-06#page/n43/mode/1up|title=Jeux tests - Zool II (AGA)|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=6|publisher=[[:fr:Posse Press|Posse Press]]|date=April 1994|page=43|lang=fr}}&lt;/ref&gt;<br /> |rev7=''[[Amiga Force]]''<br /> |rev7_AMI=86 / 100&lt;ref name=&quot;AForceAmigaz2&quot;&gt;{{cite magazine|last1=Marke|first1=Chris|last2=Smith|first2=Mark|url=https://archive.org/stream/Amiga_Force_Issue_15_1994-02_Impact_Magazines_GB#page/n25/mode/2up|title=Reviews! Rich Pickings! CD! - Zool 2|magazine=[[Amiga Force]]|issue=15|publisher=[[Europress Impact]]|date=February 1994|pages=26–27}}&lt;/ref&gt;<br /> |rev8=''[[Amiga Format]]''<br /> |rev8_AMI=93%&lt;ref name=&quot;AFAmigaz2&quot;&gt;{{cite magazine|last=Dyson|first=Marcus|url=https://archive.org/stream/Amiga_Format_Issue_055_1994-01_Future_Publishing_GB#page/n75/mode/2up|title=Game Review - Zool 2|magazine=[[Amiga Format]]|issue=55|publisher=[[Future plc|Future Publishing]]|date=January 1994|pages=76–77|access-date=2018-10-25|archive-url=https://web.archive.org/web/20160401204640/https://archive.org/stream/Amiga_Format_Issue_055_1994-01_Future_Publishing_GB#page/n75/mode/2up#page/n75/mode/2up|archive-date=2016-04-01|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 9 / 10&lt;ref name=&quot;AFA1200z2&quot;&gt;{{cite magazine|last=Bradley|first=Stephen|url=https://archive.org/stream/amigaformatmagazine-059#page/n90/mode/1up|title=Re-Releases - Zool 2 AGA|magazine=[[Amiga Format]]|issue=59|publisher=[[Future plc|Future Publishing]]|date=May 1994|page=91}}&lt;/ref&gt;<br /> |rev8_CD32=87%&lt;ref name=&quot;AFCD32z2&quot;&gt;{{cite magazine|last=Bradley|first=Stephen|url=https://archive.org/stream/amigaformatmagazine-060#page/n88/mode/1up|title=CD32 Games - Zool 2|magazine=[[Amiga Format]]|issue=60|publisher=[[Future plc|Future Publishing]]|date=June 1994|page=89}}&lt;/ref&gt;<br /> |rev9=''[[:de:Amiga Games|Amiga Games]]''<br /> |rev9_AMI=76%&lt;ref name=&quot;AGamesAmigaz2&quot;&gt;{{cite magazine|last=Fleischmann|first=Gerhard|title=Amiga Games Review: Grenlins Megaheld legt wieder los! - Zool 2|magazine=[[:de:Amiga Games|Amiga Games]]|issue=17|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1994|pages=20–22|lang=de}}&lt;/ref&gt;&lt;br /&gt;(A1200) 80%&lt;ref name=&quot;AGamesA1200CD32z2&quot;&gt;{{cite magazine|last=Ippisch|first=Hans|title=Jump &amp; Run Review (A1200 Speziell/CD32 Speziell): Ninja auf AGA-Tour - Zool 2|magazine=[[:de:Amiga Games|Amiga Games]]|issue=22|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=July 1994|page=17|lang=de}}&lt;/ref&gt;<br /> |rev9_CD32=80%&lt;ref name=&quot;AGamesA1200CD32z2&quot;/&gt;<br /> |rev10=''[[:de:Amiga Joker|Amiga Joker]]''<br /> |rev10_AMI=80%&lt;ref name=&quot;AJAmigaz2&quot;&gt;{{cite magazine|last=Löwenstein|first=Richard|url=http://www.kultboy.com/index.php?site=t&amp;id=18001|title=Zool 2|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=43|publisher=Joker-Verlag|date=January 1994|page=18|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071016/http://www.kultboy.com/index.php?site=t&amp;id=18001|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 77%&lt;ref name=&quot;AJA1200z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=12248|title=Zool 2 - Das Dimensionsloch - A 1200 Speziell|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=47|publisher=Joker-Verlag|date=May 1994|page=92|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070946/http://www.kultboy.com/index.php?site=t&amp;id=12248|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev10_CD32=85%&lt;ref name=&quot;AJCD32z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=16836|title=Amiga CD-Joker - Zool 2 - Zool ist cool!|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=48|publisher=Joker-Verlag|date=July 1994|page=73|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071014/http://www.kultboy.com/index.php?site=t&amp;id=16836|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev11=''[[Amiga Power]]''<br /> |rev11_AMI=86%&lt;ref name=&quot;APAmigaz2&quot;&gt;{{cite magazine|last=McGill|first=Steve|url=https://archive.org/stream/Amiga_Power_Issue_33_1994-01_Future_Publishing_GB#page/n34/mode/1up|title=Game Reviews - Zool 2|magazine=[[Amiga Power]]|issue=33|publisher=[[Future plc|Future Publishing]]|date=January 1994|pages=35–37|access-date=2018-10-25|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/stream/Amiga_Power_Issue_33_1994-01_Future_Publishing_GB#page/n34/mode/1up|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 87%&lt;ref name=&quot;APA1200z2&quot;&gt;{{cite magazine|last=Campbell|first=Stuart|url=http://amr.abime.net/review_1558|title=Game Reviews - Zool 2 A1200|magazine=[[Amiga Power]]|issue=37|publisher=[[Future plc|Future Publishing]]|date=May 1994|page=80|access-date=2020-02-27|archive-url=https://web.archive.org/web/20191011122304/http://amr.abime.net/review_1558|archive-date=2019-10-11|url-status=live}}&lt;/ref&gt;<br /> |rev11_CD32=87%&lt;ref name=&quot;APCD32z2&quot;&gt;{{cite magazine|last=Campbell|first=Stuart|url=http://amr.abime.net/review_1589|title=Game Reviews: Hi-Ho Silver Lining - Zool 2 (CD32)|magazine=[[Amiga Power]]|issue=39|publisher=[[Future plc|Future Publishing]]|date=July 1994|page=80|access-date=2020-02-27|archive-url=https://web.archive.org/web/20191011122228/http://amr.abime.net/review_1589|archive-date=2019-10-11|url-status=live}}&lt;/ref&gt;<br /> |rev12=''[[Amiga User International|AUI]]''<br /> |rev12_AMI=90%&lt;ref name=&quot;AUIAmigaz2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_7637|title=Zool 2|magazine=[[Amiga User International]]|volume=8|issue=2|publisher=AUI Limited|date=February 1994|page=81|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085200/http://amr.abime.net/review_7637|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev12_CD32=92 / 100&lt;ref name=&quot;AUICD32z2&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_7684|title=Amiga CD! Review - Zool 2|magazine=[[Amiga User International]]|volume=8|issue=6|publisher=AUI Limited|date=July 1994|pages=58–59|access-date=2020-02-27|archive-url=https://web.archive.org/web/20180923085149/http://amr.abime.net/review_7684|archive-date=2018-09-23|url-status=live}}&lt;/ref&gt;<br /> |rev13=''ACAR''<br /> |rev13_AMI=75%&lt;ref name=&quot;ACARAmigaz2&quot;&gt;{{cite magazine|last=Powell|first=Gareth|url=https://archive.org/stream/Australian_Commodore_and_Amiga_Review_The_Volume_11_Issue_3_1994-03_Gareth_Powell_Publishing_AU#page/n68/mode/1up|title=Entertainment - Game Reviews: Zool 2|magazine=Australian Commodore &amp; Amiga Review|volume=11|issue=3|publisher=Saturday Magazine Pty.|date=March 1994|page=57}}&lt;/ref&gt;<br /> |rev14=''Atari Gaming Headquarters''<br /> |rev14_JAG=7 / 10&lt;ref name=&quot;AGHz2&quot;&gt;{{cite web|last=Iida|first=Keith|url=http://www.atarihq.com/reviews/jaguar/zool_2.html|title=AGH Jaguar Review: ZOOL 2|website=atarihq.com|access-date=2018-12-20|archive-url=https://web.archive.org/web/20180315161612/http://www.atarihq.com/reviews/jaguar/zool_2.html|archive-date=2018-03-15|url-status=live}}&lt;/ref&gt;<br /> |rev15=''[[Commodore User#CU Amiga|CU Amiga]]''<br /> |rev15_AMI=76%&lt;ref name=&quot;CUAmigaz2&quot;&gt;{{cite magazine|last=Sloan|first=Jon|url=https://archive.org/stream/cuamiga-magazine-047/CUAmiga_047_Jan_1994#page/n87/mode/1up|title=Game Review - Zool 2|magazine=[[Commodore User#CU Amiga|CU Amiga]]|issue=47|publisher=[[EMAP]]|date=January 1994|page=89|access-date=2018-10-25|archive-url=https://web.archive.org/web/20160610195047/https://archive.org/stream/cuamiga-magazine-047/CUAmiga_047_Jan_1994#page/n87/mode/1up#page/n87/mode/1up|archive-date=2016-06-10|url-status=live}}&lt;/ref&gt;<br /> |rev16=''[[:fr:Consoles +|Consoles +]]''<br /> |rev16_JAG=84%&lt;ref name=&quot;C+z2&quot;&gt;{{cite magazine|last=Boissarie|first=Véronique|url=http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero039/Consoles%20%2B%20039%20-%20Page%20099%20%28janvier%201995%29.jpg|title=Jaguar Review - Zool 2|magazine=[[:fr:Consoles +|Consoles +]]|issue=39|publisher=[[:fr:M.E.R.7|M.E.R.7]]|date=January 1995|page=99|lang=fr|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024073803/http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero039/Consoles%20%2B%20039%20-%20Page%20099%20%28janvier%201995%29.jpg|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev17=''[[Game Players]]''<br /> |rev17_JAG=78%&lt;ref name=&quot;GPz2&quot;&gt;{{cite magazine|title=News - 3DO/Jaguar - Zool 2|magazine=[[Game Players]]|issue=69|publisher=Signal Research|date=March 1995|page=20}}&lt;/ref&gt;<br /> |rev18=''Game Zero Magazine''<br /> |rev18_JAG=73.0 / 100&lt;ref name=&quot;GZMz2&quot;&gt;{{cite web|last1=Man|first1=Ferrari|last2=Phoenix|first2=E.|author3=R.I.P.|author4=Salamander|url=http://www.gamezero.com/team-0/final_word/jaguar/zool_2.html|title=The Final Word game review - Zool 2 -- Gremlin Interactive Ltd.|work=Game Zero Magazine|publisher=Game Zero|date=March 1995|access-date=2019-10-02|archive-url=https://web.archive.org/web/20180808024439/http://www.gamezero.com/team-0/final_word/jaguar/zool_2.html|archive-date=2018-08-08|url-status=live}}&lt;/ref&gt;<br /> |rev19=''[[:fr:Gen4|Génération 4]]''<br /> |rev19_AMI=85%&lt;ref name=&quot;G4Amigaz2&quot;&gt;{{cite magazine|last=Houng|first=Michel|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=27&amp;num=449&amp;album=oui|title=Test Amiga: Zool 2 - Un Zool pour Zooz!|magazine=[[:fr:Gen4|Génération 4]]|issue=62|publisher=Computec Media France|date=January 1994|pages=88–90|lang=fr|access-date=2020-02-27|archive-url=https://web.archive.org/web/20170916201208/http://abandonware-magazines.org/affiche_mag.php?mag=27&amp;num=449&amp;album=oui|archive-date=2017-09-16|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 84%&lt;ref name=&quot;G4A1200z2&quot;&gt;{{cite magazine|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero065/G%e9n%e9ration4%20065%20-%20Page%20056%20%28avril%201994%29.jpg|title=Tests Express... - Zool 2 (Amiga 1200)|magazine=[[:fr:Gen4|Génération 4]]|issue=65|publisher=Computec Media France|date=April 1994|page=56|lang=fr}}&lt;/ref&gt;<br /> |rev20=''Jaguar''<br /> |rev20_JAG=55%&lt;ref name=&quot;Jagz2&quot;&gt;{{cite magazine|last=Felske|first=Niclas|url=https://archive.org/stream/Jaguar2/Jaguar%202#page/n14/mode/1up|title=Jaguar - Ärger in der n-ten Dimension - Zool 2|magazine=Jaguar|issue=2|publisher=[[:de:falkemedia|Falke Verlag]]|date=March 1995|page=15|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232452/https://archive.org/stream/Jaguar2/Jaguar%202#page/n14/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |rev21=''[[:fr:Joystick (magazine)|Joystick]]''<br /> |rev21_AMI=89%&lt;ref name=&quot;JstickAmigaz2&quot;&gt;{{cite magazine|author=Pinky|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=30&amp;num=594&amp;album=oui|title=Test Amiga: Zool 2 - &quot;La nouvelle référence?&quot;|magazine=[[:fr:Joystick (magazine)|Joystick]]|issue=44|publisher=[[:fr:Anuman Interactive|Anuman Interactive]]|date=December 1993|pages=74–76|lang=fr|access-date=2020-02-27|archive-url=https://web.archive.org/web/20170916194056/http://abandonware-magazines.org/affiche_mag.php?mag=30&amp;num=594&amp;album=oui|archive-date=2017-09-16|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 60%&lt;ref name=&quot;JstickA1200z2&quot;&gt;{{cite magazine|author=Pinky|url=http://download.abandonware.org/magazines/Joystick/joystick_numero048/Joystick%20048%20-%20Page%20098%20%281994-04%29.jpg|title=En Bref: Zool 2 (sur Amiga 1200)|magazine=[[:fr:Joystick (magazine)|Joystick]]|issue=48|publisher=[[:fr:Anuman Interactive|Anuman Interactive]]|date=April 1994|page=98|lang=fr}}&lt;/ref&gt;<br /> |rev22=''[[:de:M! Games|MAN!AC]]''<br /> |rev22_JAG=55%&lt;ref name=&quot;M!z2&quot;&gt;{{cite magazine|last=Bannert|first=Robert|url=https://archive.org/stream/MANIAC.N017.1995.03/MANIAC.N017.1995.03-DURiAN_Searchable#page/n71/mode/1up|title=Spiele-Tests - Jaguar - Zool 2|magazine=[[:de:M! Games|MAN!AC]]|issue=17|publisher=Cybermedia|date=March 1995|page=72|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104232446/https://archive.org/stream/MANIAC.N017.1995.03/MANIAC.N017.1995.03-DURiAN_Searchable#page/n71/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> |rev23=''Megablast''<br /> |rev23_CD32=85%&lt;ref name=&quot;MBCD32z2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=https://retrocdn.net/index.php?title=File%3AMegablast_DE_1994-03.pdf&amp;page=69|title=Commodore Amiga CD32 - Zool 2|magazine=Megablast|issue=5|publisher=Joker-Verlag|date=March 1994|page=69|lang=de}}&lt;/ref&gt;<br /> |rev24=''[[:de:Mega Fun|Mega Fun]]''<br /> |rev24_JAG=65%&lt;ref name=&quot;MFz2&quot;&gt;{{cite magazine|last=Appel|first=Markus|url=http://www.kultboy.com/index.php?site=t&amp;id=13563|title=Test Jaguar – Zool 2|magazine=[[:de:Mega Fun|Mega Fun]]|issue=29|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1995|page=109|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113229/http://www.kultboy.com/index.php?site=t&amp;id=13563|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev25=''[[Micromanía]]''<br /> |rev25_DOS=88%&lt;ref name=&quot;MMDOSz2a&quot;&gt;{{cite magazine|author=O.S.G.|url=https://archive.org/stream/micromania-segunda-epoca-76#page/n30/mode/1up|title=Punto de mira - El buen arcade llega a PC: Zool 2 (PC)|magazine=[[Micromanía]]|volume=2|issue=76|publisher=HobbyPress|date=September 1994|page=31|lang=es}}&lt;/ref&gt;&lt;br&gt;85%&lt;ref name=&quot;MMDOSz2b&quot;&gt;{{cite magazine|url=https://archive.org/stream/micromania-segunda-epoca-78#page/n30/mode/1up|title=...Y además - Zool 2 CD (PC CD-ROM)|magazine=[[Micromanía]]|volume=2|issue=78|publisher=HobbyPress|date=November 1994|page=31|lang=es}}&lt;/ref&gt;<br /> |rev25_JAG=76%&lt;ref name=&quot;MMJAGz2&quot;&gt;{{cite magazine|author=C.S.G.|url=https://archive.org/stream/MicromaniaTerceraEpocaSpanishIssue8#page/n85/mode/2up|title=Punto De Mira: Siente el poder ninja - Zool 2 (Jaguar)|magazine=[[Micromanía]]|volume=3|issue=8|publisher=HobbyPress|date=September 1995|pages=86–87|lang=es}}&lt;/ref&gt;<br /> |rev26=''[[The One (magazine)#History|The One for Amiga Games]]''<br /> |rev26_AMI=90%&lt;ref name=&quot;TOfAGAmigaz2&quot;&gt;{{cite magazine|last=Broughton|first=Matt|url=https://archive.org/stream/theone-magazine-63#page/n61/mode/2up|title=Review - Zool 2 (A500/600)|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=63|publisher=[[Ascential|EMAP]]|date=January 1994|pages=62–63}}&lt;/ref&gt;&lt;br /&gt;(A1200) 63%&lt;ref name=&quot;TOfAGA1200z2&quot;&gt;{{cite magazine|last=Byron|first=Simon|url=https://archive.org/stream/theone-magazine-67#page/n78/mode/1up|title=Updates... - Zool 2 A1200|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=67|publisher=[[Ascential|EMAP]]|date=May 1994|page=79}}&lt;/ref&gt;<br /> |rev26_CD32=90%&lt;ref name=&quot;TOfAGCD32z2&quot;&gt;{{cite magazine|last=Broughton|first=Matt|url=https://archive.org/stream/theone-magazine-68#page/n77/mode/1up|title=Updates... - Zool 2 CD32|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=68|publisher=[[Ascential|EMAP]]|date=June 1994|page=78}}&lt;/ref&gt;<br /> |rev27=''[[:de:PC Joker|PC Joker]]''<br /> |rev27_DOS=85%&lt;ref name=&quot;PCJokerz2&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=http://www.kultboy.com/index.php?site=t&amp;id=18416|title=Action Section - Games Für Flinhe Finger - Zool 2 - Zool ist cool!|magazine=[[:de:PC Joker|PC Joker]]|issue=25|publisher=Joker-Verlag|date=October 1994|page=82|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025071018/http://www.kultboy.com/index.php?site=t&amp;id=18416|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev28=''[[:de:PC Player|PC Player]]''<br /> |rev28_DOS=69 / 100&lt;ref name=&quot;PCPlayerz2&quot;&gt;{{cite magazine|last=Lenhardt|first=Heinrich|url=http://www.kultboy.com/index.php?site=t&amp;id=16099|title=Spiele-Test - Zool 2 - Noch einmal ins Gewühl: Eines der schnellsten Plattformspiele erlebt seine technisch beeindruckende Neuauflage|magazine=[[:de:PC Player|PC Player]]|issue=22|publisher=[[:de:Future plc|Future Verlag]]|date=October 1994|page=98|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070945/http://www.kultboy.com/index.php?site=t&amp;id=16099|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev29=''[[:fr:Player One (magazine)|Player One]]''<br /> |rev29_JAG=60%&lt;ref name=&quot;POz2&quot;&gt;{{cite magazine|last=Buret|first=Stéphane|url=http://download.abandonware.org/magazines/Player%20One/playerone_numero049/Player%20One%20n%B049%20%28Janvier%201995%29%20-%20Page%20114.jpg|title=Vite Vu - Jaguar - Zool 2|magazine=[[:fr:Player One (magazine)|Player One]]|issue=49|publisher=[[:fr:Média Système Édition|Média Système Édition]]|date=January 1995|page=114|lang=fr}}&lt;/ref&gt;<br /> |rev30=''[[:de:Play Time|Play Time]]''<br /> |rev30_AMI=79 / 100&lt;ref name=&quot;PTAmigaz2&quot;&gt;{{cite magazine|last=Gerhardt|first=Roland|url=https://retrocdn.net/index.php?title=File%3APlayTime_DE_1994-02.pdf&amp;page=50|title=Amiga Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=32|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=February 1994|page=50|lang=de|access-date=2018-10-25|archive-url=https://web.archive.org/web/20181025190152/https://retrocdn.net/index.php?title=File%3APlayTime_DE_1994-02.pdf&amp;page=50|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 80%&lt;ref name=&quot;PTA1200CD32z2&quot;&gt;{{cite magazine|last=Ippisch|first=Hans|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-08.pdf&amp;page=89|title=Amiga Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=38|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=August 1994|page=129|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070943/https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-08.pdf&amp;page=89|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev30_CD32=83%&lt;ref name=&quot;PTA1200CD32z2&quot;/&gt;<br /> |rev30_DOS=67 / 100&lt;ref name=&quot;PTDOSz2&quot;&gt;{{cite magazine|last=Maueröder|first=Petra|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-10.pdf&amp;page=45|title=PC Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=40|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=October 1994|page=45|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070916/https://retrocdn.net/index.php?title=File:PlayTime_DE_1994-10.pdf&amp;page=45|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev30_JAG=65%&lt;ref name=&quot;PTJAGz2&quot;&gt;{{cite magazine|last=Girlich|first=Stephan|url=https://retrocdn.net/index.php?title=File:PlayTime_DE_1995-03.pdf&amp;page=119|title=Jaguar Reviews - Zool 2|magazine=[[:de:Play Time|Play Time]]|issue=45|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=March 1995|page=119|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113124/https://retrocdn.net/index.php?title=File:PlayTime_DE_1995-03.pdf&amp;page=119|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev31=''[[:de:Power Play (Zeitschrift)|Power Play]]''<br /> |rev31_AMI=70%&lt;ref name=&quot;PPAmigaz2&quot;&gt;{{cite magazine|last=von Duisburg|first=Christian|url=https://www.kultboy.com/index.php?site=t&amp;id=488|title=Dynamisches Duo - Zool 2 (Amiga)|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=71|publisher=Future Verlag|date=February 1994|lang=de}}&lt;/ref&gt;&lt;br /&gt;(A1200) 70%&lt;ref name=&quot;PPA1200z2&quot;&gt;{{cite magazine|last=Gollert|first=Knut|url=https://www.kultboy.com/index.php?site=t&amp;id=6047|title=Test: Zoologie - Zool 2 (A1200)|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=76|publisher=Future Verlag|date=July 1994|page=94|lang=de}}&lt;/ref&gt;<br /> |rev32=''[[:cs:Score (časopis)|Score]]''<br /> |rev32_DOS=79%&lt;ref name=&quot;Scoz2&quot;&gt;{{cite magazine|last=Formánková|first=Irena|url=https://archive.org/stream/ScoreCZ1994/Score%20010%20%2810-1994%29#page/n20/mode/1up|title=Recenze - Zool 2 - Hopsá, hopsá, šmik sem - housenka mrtvá, šmirk tam, sardinka to má za sebou|magazine=[[:cs:Score (časopis)|Score]]|issue=10|publisher=Omega Publishing Group|date=October 1994|page=21|lang=cs|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190105013126/https://archive.org/stream/ScoreCZ1994/Score%20010%20%2810-1994%29#page/n20/mode/1up|archive-date=2019-01-05|url-status=live}}&lt;/ref&gt;<br /> |rev33=''[[:de:ST-Computer|ST-Computer]]''<br /> |rev33_JAG=60%&lt;ref name=&quot;ST-Cz2&quot;&gt;{{cite magazine|last=F|first=R|url=http://www.stcarchiv.de/stc1995/03/jaguar-zool-2|title=Jaguar: Zool 2|magazine=[[:de:ST-Computer|ST-Computer]]|issue=107|publisher=[[:de:falkemedia|falkemedia]]|date=March 1995|page=95|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181024113004/http://www.stcarchiv.de/stc1995/03/jaguar-zool-2|archive-date=2018-10-24|url-status=live}}&lt;/ref&gt;<br /> |rev34=''[[Tilt (French magazine)|Tilt]]''<br /> |rev34_AMI=82%&lt;ref name=&quot;TiltAGz2&quot;&gt;{{cite magazine|last1=Béronie|first1=Noelle|last2=Feroyd|first2=Morgan|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=28&amp;num=326&amp;album=oui|title=Tests &gt;&gt; Zool 2 &gt;&gt; Gremlin Graphics &gt;&gt; Amiga|magazine=[[Tilt (French magazine)|Tilt]]|issue=122|publisher=[[:fr:Mondadori France|Editions Mondiales S.A.]]|date=January 1994|pages=52–53|lang=fr|access-date=2019-06-26|archive-url=https://web.archive.org/web/20170918213831/http://abandonware-magazines.org/affiche_mag.php?mag=28&amp;num=326&amp;album=oui|archive-date=2017-09-18|url-status=live}}&lt;/ref&gt;<br /> |rev35=''[[:de:Video Games|Video Games]]''<br /> |rev35_CD32=71%&lt;ref name=&quot;VGCD32z2&quot;&gt;{{cite magazine|last=Schaedle|first=Wolfgang|url=https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-08.pdf&amp;page=78|title=Rom Check - CD32 - Zool 2|magazine=[[:de:Video Games|Video Games]]|issue=33|publisher=Future-Verlag|date=August 1994|page=82|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20181025070945/https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-08.pdf&amp;page=78|archive-date=2018-10-25|url-status=live}}&lt;/ref&gt;<br /> |rev35_JAG=71%&lt;ref name=&quot;VGJAGz2&quot;&gt;{{cite magazine|last=Zengerle|first=Robert|url=http://www.kultboy.com/index.php?site=t&amp;id=13135|title=Atari Jaguar - Reviews - Zool 2|magazine=[[:de:Video Games|Video Games]]|issue=39|publisher=Future-Verlag|date=February 1995|page=90|lang=de|access-date=2018-10-24|archive-url=https://web.archive.org/web/20180707005906/http://www.kultboy.com/index.php?site=t&amp;id=13135|archive-date=2018-07-07|url-status=live}}&lt;/ref&gt;<br /> |rev36=''[[VideoGames &amp; Computer Entertainment#VideoGames - The Ultimate Gaming Magazine|VideoGames]]''<br /> |rev36_JAG=6 / 10&lt;ref name=&quot;VGTUGMz2&quot;&gt;{{cite magazine|last=Hallock|first=Betty|url=https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_74_March_1995#page/n77/mode/1up|title=Zool 2 - Watch Out For Those Eggs On Legs|magazine=[[VideoGames &amp; Computer Entertainment#VideoGames - The Ultimate Gaming Magazine|VideoGames - The Ultimate Gaming Magazine]]|issue=74|publisher=[[Larry Flynt Publications|L.F.P., Inc.]]|date=March 1995|page=76|access-date=2018-10-24|archive-url=https://web.archive.org/web/20190104223412/https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_74_March_1995#page/n77/mode/1up|archive-date=2019-01-04|url-status=live}}&lt;/ref&gt;<br /> }}<br /> <br /> The Amiga versions of ''Zool 2'' received generally high review scores,&lt;ref name=&quot;AmazingCAmigaz2&quot;&gt;{{cite magazine|last=James|first=Jeff|url=https://archive.org/stream/amazing-computing-magazine-1994-09#page/n78/mode/1up|title=Zool 2|magazine=[[Amazing Computing]]|volume=9|issue=9|publisher=PiM Publications|date=September 1994|page=77}}&lt;/ref&gt; including 93% in ''[[Amiga Format]]'', 90% in ''[[Amiga Computing]]'', 86% in ''[[Amiga Power]]'' and 76% in ''[[CU Amiga]]''.<br /> <br /> ''[[GamePro]]'' gave the Jaguar version a positive review, saying that the varied abilities of the playable characters &quot;push this game to the top of the Jaguar hop-n-bop ranks&quot;. ''GamePro'' also praised the graphics, stating that &quot;''Zool'''s Nth Dimension is a shiny, inventive world that's equal parts [[candy shop]] and [[toy store]]&quot;, and that the Jaguar version is sharper and brighter than previous versions of the game.&lt;ref name=&quot;GProz2&quot;/&gt; ''[[Next Generation (magazine)|Next Generation]]'' called it &quot;still a basic platform game, but one of the best we've seen a while&quot;. Like ''GamePro'', they praised the quality of the graphics, and additionally the large number of interesting power-ups and stages.&lt;ref name=&quot;NGz2&quot;/&gt; Mike Weigand of ''[[Electronic Gaming Monthly]]'' assessed it as &quot;a pretty good version of the pint-sized ninja character&quot;, particularly noting the large levels, though he felt the graphics were sometimes &quot;visual overkill&quot;.&lt;ref name=&quot;EGMz2&quot;/&gt;<br /> <br /> ==References==<br /> {{reflist}}<br /> <br /> == External links ==<br /> * [https://atariage.com/software_page.php?SoftwareID=2510 ''Zool 2''] at [[AtariAge]]<br /> * [https://gamefaqs.gamespot.com/amiga/576345-zool-2 ''Zool 2''] at [[GameFAQs]]<br /> * [https://www.giantbomb.com/zool-2/3030-2350/ ''Zool 2''] at [[Giant Bomb]]<br /> * [https://www.mobygames.com/game/zool-2 ''Zool 2''] at [[MobyGames]]<br /> <br /> {{Portal bar|1990s|Amiga|United Kingdom|Video games}}<br /> <br /> {{DEFAULTSORT:Zool 2}}<br /> [[Category:1993 video games]]<br /> [[Category:Amiga 1200 games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:Atari games]]<br /> [[Category:Atari Jaguar games]]<br /> [[Category:BlackBerry games]]<br /> [[Category:DOS games]]<br /> [[Category:Gremlin Interactive games]]<br /> [[Category:Imagitec Design games]]<br /> [[Category:Multiplayer and single-player video games]]<br /> [[Category:Side-scrolling platformers]]<br /> [[Category:Video game sequels]]<br /> [[Category:Video games about ninja]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games featuring female protagonists]]<br /> [[Category:Video games scored by Patrick Phelan]]<br /> [[Category:The Warp Factory games]]<br /> [[Category:Windows games]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Zool:_Maj%C5%AB_Tsukai_Densetsu&diff=1256423636 Zool: Majū Tsukai Densetsu 2024-11-09T21:57:21Z <p>31.217.9.187: </p> <hr /> <div>{{distinguish|Zool}}<br /> {{Expand Japanese|topic=vg|ズール 魔獣使い伝説|date=June 2021}}<br /> {{More citations needed|date=June 2019}}<br /> {{Infobox video game<br /> | title = Zool: Majū Tsukai Densetsu<br /> | image = ZoolBoxArtN64.jpg<br /> | caption = Cover art<br /> | developer = Pandora Box<br /> | publisher = [[Imagineer (Japanese company)|Imagineer]]<br /> | producer = Kōichirō Sakurai<br /> | director = Masahiro Uramoto &lt;br /&gt; Takanori Kasai &lt;br /&gt; Keiko Wada<br /> | designer = Toshinori Kawakami<br /> | programmer = Hiroki Igarashi<br /> | composer = Ichirō Nemoto<br /> | writer = Natsuko Hayakawa<br /> | engine =<br /> | released = {{vgrelease|JP|June 11, 1999}}<br /> | genre = [[Role-playing video game|Role-playing game]]<br /> | modes = [[Single-player video game|Single-player]]<br /> | platforms = [[Nintendo 64]]<br /> }}<br /> <br /> {{nihongo|'''''Zool: Majū Tsukai Densetsu'''''|ズール 魔獣使い伝説|Zool: Legend of the Beast Tamer}} is a [[role-playing video game]] for the [[Nintendo 64]]. It was released in 1999 in Japan only.&lt;ref&gt;[https://www-ign-com.translate.goog/articles/2001/05/12/the-ultimate-n64-import-guide?_x_tr_sl=ja&amp;_x_tr_tl=en&amp;_x_tr_hl=ja&amp;_x_tr_pto=nui IGN] Quote: &quot;Often mistakenly called Zoor (Zool combines the words Zoo and school)&quot;. Access date: 2022-06-21.&lt;/ref&gt;<br /> <br /> The gameplay is similar to ''[[Pokémon (video game series)|Pokémon]]'' in that it shares the same concept of catching monsters. The player's character finds a monster and raises it to battle evil. The towns are presented in a top down view. The houses, inns, bars, dungeons and shops are fixed points the players can put a cursor over. The battle system features a bar of musical notes that the player uses to command the monsters. The players can carry up to four monsters at a time.&lt;ref&gt;[https://gamefaqs.gamespot.com/n64/576673-zool-majuu-tsukai-densetsu/reviews/173663 GameFAQs] Reader review. Access date: 2022-06-21.&lt;/ref&gt;<br /> <br /> == Story ==<br /> The lush green land had nurtured many lives. Humans and demons are just some of them. The demon beasts do not attack people unless their territory is invaded. Humans who know this have lived quietly in the walled city and coexisted with the demon beasts. That is the relationship between humans and demons, but it is said that there are some who love the demon beasts and adventure together as friends. People call them demon masters and watch over them with curiosity and a little respect. A little demon master boy is born and begins his adventure.<br /> <br /> ==References==<br /> {{reflist}}<br /> <br /> {{DEFAULTSORT:Zool, Maju Tsukai Densetsu}}<br /> [[Category:1999 video games]]<br /> [[Category:Imagineer games]]<br /> [[Category:Japan-exclusive video games]]<br /> [[Category:Nintendo 64 games]]<br /> [[Category:Nintendo 64-only games]]<br /> [[Category:Video games developed in Japan]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Zool:_Maj%C5%AB_Tsukai_Densetsu&diff=1256423553 Zool: Majū Tsukai Densetsu 2024-11-09T21:56:54Z <p>31.217.9.187: </p> <hr /> <div>{{distinguish|Zool}}<br /> {{Expand Japanese|topic=vg|ズール 魔獣使い伝説|date=June 2021}}<br /> {{More citations needed|date=June 2019}}<br /> {{Infobox video game<br /> | title = Zool: Majū Tsukai Densetsu<br /> | image = ZoolBoxArtN64.jpg<br /> | caption = Cover art<br /> | developer = Pandora Box<br /> | publisher = [[Imagineer (Japanese company)|Imagineer]]<br /> | producer = Kōichirō Sakurai<br /> | director = Masahiro Uramoto &lt;br /&gt; Takanori Kasai &lt;br /&gt; Keiko Wada<br /> | designer = Toshinori Kawakami<br /> | programmer = Hiroki Igarashi<br /> | composer = Ichirō Nemoto<br /> | writer = Natsuko Hayakawa<br /> | engine =<br /> | released = {{vgrelease|JP|June 11, 1999}}<br /> | genre = [[Role-playing video game|Role-playing game]]<br /> | modes = [[Single-player video game|Single-player]]<br /> | platforms = [[Nintendo 64]]<br /> }}<br /> <br /> {{nihongo|'''''Zool: Majū Tsukai Densetsu'''''|ズール 魔獣使い伝説|Zool: Legend of the Beast Tamer}} is a [[role-playing video game]] for the [[Nintendo 64]]. It was released in 1999 in Japan only.&lt;ref&gt;[https://www-ign-com.translate.goog/articles/2001/05/12/the-ultimate-n64-import-guide?_x_tr_sl=ja&amp;_x_tr_tl=en&amp;_x_tr_hl=ja&amp;_x_tr_pto=nui IGN] Quote: &quot;Often mistakenly called Zoor (Zool combines the words Zoo and school)&quot;. Access date: 2022-06-21.&lt;/ref&gt;<br /> <br /> The gameplay is similar to ''[[Pokémon (video game series)|Pokémon]]'' in that it shares the same concept of catching monsters. The player's character finds a monster and raises it to battle evil. The towns are presented in a top down view. The houses, inns, bars, dungeons and shops are fixed points the players can put a cursor over. The battle system features a bar of musical notes that the player uses to command the monsters. The players can carry up to four monsters at a time.&lt;ref&gt;[https://gamefaqs.gamespot.com/n64/576673-zool-majuu-tsukai-densetsu/reviews/173663 GameFAQs] Reader review. Access date: 2022-06-21.&lt;/ref&gt;<br /> <br /> == Story ==<br /> The lush green land had nurtured many lives. Humans and demons are just some of them. The demon beasts do not attack people unless their territory is invaded. Humans who know this have lived quietly in the walled city and coexisted with the demon beasts. That is the relationship between humans and demons. However, it is said that there are some who love the demon beasts and adventure together as friends. People call them demon masters and watch over them with curiosity and a little respect. A little demon master boy is born and begins his adventure.<br /> <br /> ==References==<br /> {{reflist}}<br /> <br /> {{DEFAULTSORT:Zool, Maju Tsukai Densetsu}}<br /> [[Category:1999 video games]]<br /> [[Category:Imagineer games]]<br /> [[Category:Japan-exclusive video games]]<br /> [[Category:Nintendo 64 games]]<br /> [[Category:Nintendo 64-only games]]<br /> [[Category:Video games developed in Japan]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Zool&diff=1256422900 Zool 2024-11-09T21:53:45Z <p>31.217.9.187: </p> <hr /> <div>{{for|the Swedish rock band|ZooL}}<br /> {{Distinguish|Zoor: Majū Tsukai Densetsu|Zuul}}<br /> {{Use British English|date=July 2022}}<br /> {{Use dmy dates|date=July 2022}}<br /> {{Short description|1992 video game}}<br /> {{Infobox video game<br /> | title = Zool: Ninja of the Nth Dimension<br /> | image = Zool cover.jpg<br /> | caption = Amiga cover art<br /> | developer = [[Gremlin Interactive|Gremlin Graphics]]<br /> | designer = George Allan<br /> | publisher = Gremlin Graphics<br /> | composer = [[Patrick Phelan (composer)|Patrick Phelan]] &lt;br&gt; Neil Biggin (CD32)<br /> | released = '''October 1992:''' Amiga&lt;br&gt;'''March 1993:''' MS-DOS&lt;ref&gt;{{cite magazine |date=April 1993 |title=PC Zone Magazine |url=https://archive.org/stream/PC_Zone_Issue_001_1993-04_Dennis_Publishing_GB#page/n7 |magazine=[[PC Zone]] |issue=1 |page=9 |access-date=July 3, 2017}}&lt;/ref&gt;<br /> | genre = [[Platform game|Platform]]<br /> | modes = [[Single-player video game|Single-player]]<br /> | platforms = [[Amiga]], [[Acorn Archimedes]], [[Atari ST]], [[CD32]], [[MS-DOS]], [[Game Boy]], [[Game Gear]], [[Master System]], [[Sega Genesis|Genesis]], [[Super Nintendo Entertainment System|Super NES]]<br /> }}<br /> <br /> '''''Zool: Ninja of the Nth Dimension''''' is a [[platform game]] written for the [[Amiga]] by [[Gremlin Interactive|Gremlin Graphics]] and published in 1992. It was marketed as a rival to [[Sega]]'s ''[[Sonic the Hedgehog (character)|Sonic the Hedgehog]]''. ''Zool'' was ported to other platforms and followed by ''[[Zool 2]]'' in 1993.<br /> <br /> ==Gameplay==<br /> [[File:Zool snes.jpg|thumb|left|Super NES gameplay]]<br /> The game is a [[platform game]], relying on smooth, fast-moving gameplay. Its protagonist is Zool, a [[gremlin]] &quot;[[Ninja]] of the Nth Dimension&quot; who is forced to land on Earth; in order to gain ninja ranking, he has to pass seven lands, beating a [[Boss (video gaming)|boss]] at the end of each of them. The game contains a number of embedded [[minigame]]s, including several arcade games, a [[Scrolling shooters|scrolling space shooter]] and a game accessible only by making Zool play a certain tune on an in-game [[piano]] or finding certain invisible warp points.<br /> <br /> ==Development and release==<br /> George Allan came up with the idea of ''Zool'' as he was criticized on his previous game ''[[Switchblade II]]'' for having a lack of enemies. In development, Zool could cast spells to get him out of trouble by collecting potions. For example, Zool could escape from pits with high jump spells and cast a shadow spell to make a clone of him that follows his actions (thus doubling the fire power). In the final version, the spells were replaced with collectible power-ups. The very early name for the project was ''Pootz''.&lt;ref&gt;{{cite web|url=http://amr.abime.net/review_28495 |title=Zool preview from CU Amiga (Mar 1992) - Amiga Magazine Rack |publisher=Amr.abime.net |access-date=2015-05-28}}&lt;/ref&gt; The soundtrack by [[Patrick Phelan (composer)|Patrick Phelan]] overlaps with the ''[[Lotus (video game series)|Lotus 3]]'' soundtrack and inspired several modern electro/techno remixes. The game was heavily hyped upon its initial release, including being bundled with the then-newly launched [[Amiga 1200]], although not the [[Advanced Graphics Architecture|AGA]] version with enhanced graphics which followed later. In 2000, the Amiga version of ''Zool'' was re-released as part of ''The Best of Gremlin'' compilation.<br /> <br /> ''Zool'' was also ported to the [[Atari Jaguar]], [[Atari ST]], [[Game Boy]], [[Sega Genesis|Mega Drive/Genesis]], [[Super Nintendo Entertainment System|SNES]], [[Master System]], [[Game Gear]], [[Amiga CD32]], [[IBM PC Compatible]]s, and [[RISC OS]], as well as an arcade machine.&lt;ref&gt;{{cite web|url=http://www.gamespot.com/zool-ninja-of-the-nth-dimension/ |title=Zool: Ninja of the 'Nth' Dimension |publisher=GameSpot.com |access-date=2015-05-28}}&lt;/ref&gt; The Amiga CD32 version has original [[Red Book (CD standard)|red book]] audio tracks by Neil Biggin and has the option to have both sound effects and music. This and the Acorn Archimedes port are the only two incarnations of the original Amiga version to have this. For the Atari ST, the programmers and graphics artists choose to incorporate the redesigned sprites from their upcoming sequel ''Zool 2'' (in development at the time) to use for their star character on the Atari version to address the criticism that the original ''Zool'' character sprites were not cute enough.&lt;ref&gt;{{cite web|url=https://www.atarimania.com/mags/pdf/atari-st-user-issue-92.pdf|title=ON THE Drawingboard: Zool (October 1993, Issue 92, page 72 - 73)|website=Atari ST User}}&lt;/ref&gt; Most computer ports are close to the Amiga original but the Genesis and SNES ports both feature different levels which are structured differently, different background graphics, and unique bosses. The Sega Master System version features smaller, more scaled down stages and a more strict quota on collectible items, but also features unique gameplay moves like a wall climb. With the exception of the CD32 version, all console versions feature the soundtrack of the Amiga original, remixed appropriately for each console's unique sound systems.<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> | GB = true<br /> | SMD = true<br /> | EGM_SMD = 5.8/10{{efn|In ''Electronic Gaming Monthly''{{'}}s review of the Genesis, version, two critics scored it 5/10, two 6/10, one 7/10.&lt;ref name = &quot;EGMSMD&quot;&gt;{{cite magazine|last1=Semrad|first1=Ed|last2=Carpenter|first2=Danyon|last3=Manuel|first3=Al|author4=Sushi-X|last5=Weigand|first5=Mike|date=January 1994|url=https://archive.org/details/Electronic_Gaming_Monthly_54/page/n39/mode/2up|title=Review Crew|magazine=[[Electronic Gaming Monthly]]|volume=7|number=1|pages=38–52}}&lt;/ref&gt;}}<br /> | GameZone_GB = 57/100&lt;ref&gt;{{cite magazine|last=Webb|first=Trenton|date=December 1993|url=https://archive.org/details/nintendo-game-zone-14/page/n33/mode/2up|title=Zool|magazine=GameZone|issue=14|pages=34–35|accessdate=March 9, 2021}}&lt;/ref&gt;<br /> | rev1 = ''[[Power Unlimited]]''<br /> | rev1_GB = 80%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |url-status=dead |archiveurl=https://web.archive.org/web/20030908181318/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |archivedate=8 September 2003 |accessdate=November 26, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt;<br /> | rev1_SMD = 81%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |url-status=dead |archiveurl=https://web.archive.org/web/20030827174554/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |archivedate=27 August 2003 |accessdate=December 8, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt;<br /> }}<br /> The original Amiga game was released to critical acclaim,&lt;ref&gt;{{cite web|url=http://amr.abime.net/amr_search.php?search=zool&amp;mag_id=0&amp;action=Find |title=Amiga magazines - Amiga Magazine Rack |publisher=Amr.abime.net |access-date=2015-05-28}}&lt;/ref&gt;<br /> receiving scores of 97%, 96%, 95% from ''[[Amiga Computing]]'', ''[[Amiga Action]]'' and ''[[Amiga Format]]'' respectively. ''[[Electronic Gaming Monthly]]'' claimed that ''Zool'' sports great graphics, but the character moves too fast with little control.&lt;ref name = &quot;EGMSMD&quot;/&gt; ''[[GamePro]]'' gave a positive review of the Game Gear version, praising its &quot;great graphics and sound abound&quot;, as well as its &quot;crisp&quot; gameplay.&lt;ref&gt;{{cite magazine|date=May 1994|title=Zool|url=https://archive.org/details/GamePro_Issue_058_May_1994/page/n131/mode/2up|magazine=[[GamePro]]|publisher=[[International Data Group|IDG]]|issue=58|page=130}}&lt;/ref&gt; ''[[Power Unlimited]]'' gave the Game Boy version a score of 80%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |url-status=dead |archiveurl=https://web.archive.org/web/20030908181318/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |archivedate=8 September 2003 |accessdate=November 26, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt; and the Sega Genesis version a score of 81%.&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |url-status=dead |archiveurl=https://web.archive.org/web/20030827174554/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |archivedate=27 August 2003 |accessdate=December 8, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt; The magazine was generally positive to the game, despite noting that the game did not add anything new in the platforming genre.<br /> <br /> Retrospectively, ''[[Virgin Media]]'' included ''Zool'' on their list of top ten video game ninja heroes.&lt;ref&gt;{{cite web|title=Zool (Zool) - Top ten ninjas - Pictures - Games|url=http://www.virginmedia.com/games/inpictures/top-ten-ninjas.php?ssid=1|url-status=dead|archive-url=https://web.archive.org/web/20150123053734/http://www.virginmedia.com/games/inpictures/top-ten-ninjas.php?ssid=1|archive-date=January 23, 2015|access-date=2015-05-28|publisher=Virginmedia.com}}&lt;/ref&gt; In 2011, ''[[Wirtualna Polska]]'' ranked it as the 22nd best game for the Amiga, noting its &quot;absurdly&quot; high difficulty.&lt;ref&gt;{{cite web|url=http://gry.wp.pl/galeria/30-najlepszych-gier-na-amige,179431/10.html |title=22. Zool - 30 najlepszych gier na Amigę |date=9 February 2015 |publisher=Gry.wp.pl |access-date=2015-05-28}}&lt;/ref&gt;<br /> <br /> ==Legacy==<br /> Two children's novels based on the games, entitled ''Cool Zool'' and ''Zool Rules'', were released in February 1995. They were written by [[Stan Nicholls]] and [[Ian Edginton]] and published by Boxtree.&lt;ref&gt;{{cite web |url=http://www.knibbworld.com/nicholls17/biblio.html |title=Stan Nicholls |publisher=Knibbworld.com |access-date=2015-05-28 |archive-date=16 October 2018 |archive-url=https://web.archive.org/web/20181016165446/http://www.knibbworld.com/nicholls17/biblio.html |url-status=dead}}&lt;/ref&gt; ''The Game Maker's Companion'' (APress, 2010), a book on hobbyist game development, contains step-by-step instructions on how to remake the original ''Zool'' game using [[GameMaker Studio]].&lt;ref&gt;[http://apress.com/book/view/9781430228264] {{webarchive|url=https://web.archive.org/web/20110306192338/http://apress.com/book/view/9781430228264|date=March 6, 2011}}&lt;/ref&gt;<br /> <br /> ''Zool Redimensioned'' was released in August 2021, developed by Sumo Digital Academy and published by publisher Secret Mode on the [[Steam (service)|Steam]] platform.&lt;ref&gt;{{cite web|url=https://www.gematsu.com/2021/08/zool-redimensioned-announced-for-pc|title=Zool Redimensioned announced for PC|last=Romano|first=Sal|date=4 August 2021|publisher=Gematsu|accessdate=August 4, 2021}}&lt;/ref&gt; The game was based on the Mega Drive version, which was included as a bonus.&lt;ref&gt;{{Cite web|url=https://www.thesixthaxis.com/2021/08/04/zool-redimensioned-pc-steam-release-date/|title=16-bit icon Zool returns in Zool Redimensioned, out this month|date=4 August 2021}}&lt;/ref&gt; For legal reasons, the [[Chupa Chups]] brand and logo that have been heavily featured in the ''Zool'' series as part of their sponsorship, featured in the opening title and the first level &quot;Sweet World&quot; have been removed due to the brand no longer being associated with the series.<br /> <br /> == Notes ==<br /> {{noteslist}}<br /> <br /> ==References==<br /> {{Reflist}}<br /> <br /> ==External links==<br /> * {{MobyGames|id=/Zool}}<br /> * {{abime|id=1633}}<br /> * {{Internet Archive game|msdos_Zool_1993}}<br /> <br /> [[Category:1992 video games]]<br /> [[Category:Acorn Archimedes games]]<br /> [[Category:Amiga 1200 games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:Arcade video games]]<br /> [[Category:Atari ST games]]<br /> [[Category:DOS games]]<br /> [[Category:Game Boy games]]<br /> [[Category:Game Gear games]]<br /> [[Category:GameTek games]]<br /> [[Category:Gremlin Interactive games]]<br /> [[Category:Master System games]]<br /> [[Category:Sega Genesis games]]<br /> [[Category:Side-scrolling platformers]]<br /> [[Category:Single-player video games]]<br /> [[Category:Super Nintendo Entertainment System games]]<br /> [[Category:Video games about ninja]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games scored by Patrick Phelan]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Zool&diff=1256422761 Zool 2024-11-09T21:52:58Z <p>31.217.9.187: /* Reception */</p> <hr /> <div>{{for|the Swedish rock band|ZooL}}<br /> {{Distinguish|Zoor: Majū Tsukai Densetsu|Zuul}}<br /> {{Use British English|date=July 2022}}<br /> {{Use dmy dates|date=July 2022}}<br /> {{Short description|1992 video game}}<br /> {{Infobox video game<br /> | title = Zool: Ninja of the Nth Dimension<br /> | image = Zool cover.jpg<br /> | caption = Amiga cover art<br /> | developer = [[Gremlin Interactive|Gremlin Graphics]]<br /> | designer = George Allan<br /> | publisher = Gremlin Graphics<br /> | composer = [[Patrick Phelan (composer)|Patrick Phelan]] &lt;br&gt; Neil Biggin (CD32)<br /> | released = '''October 1992:''' Amiga&lt;br&gt;'''March 1993:''' MS-DOS&lt;ref&gt;{{cite magazine |date=April 1993 |title=PC Zone Magazine |url=https://archive.org/stream/PC_Zone_Issue_001_1993-04_Dennis_Publishing_GB#page/n7 |magazine=[[PC Zone]] |issue=1 |page=9 |access-date=July 3, 2017}}&lt;/ref&gt;<br /> | genre = [[Platform game|Platform]]<br /> | modes = [[Single-player video game|Single-player]]<br /> | platforms = [[Amiga]], [[Acorn Archimedes]], [[Atari ST]], [[CD32]], [[MS-DOS]], [[Game Boy]], [[Game Gear]], [[Master System]], [[Sega Genesis|Genesis]], [[Super Nintendo Entertainment System|Super NES]]<br /> }}<br /> <br /> '''''Zool: Ninja of the Nth Dimension''''' is a [[platform game]] written for the [[Amiga]] by [[Gremlin Interactive|Gremlin Graphics]] and published in 1992. It was marketed as a rival to [[Sega]]'s ''[[Sonic the Hedgehog (character)|Sonic the Hedgehog]]''. ''Zool'' was ported to other platforms and followed by ''[[Zool 2]]'' in 1993.<br /> <br /> ==Gameplay==<br /> [[File:Zool snes.jpg|thumb|left|Super NES gameplay]]<br /> The game is a [[platform game]], relying on smooth, fast-moving gameplay. Its protagonist is Zool, a [[gremlin]] &quot;[[Ninja]] of the Nth Dimension&quot; who is forced to land on Earth; in order to gain ninja ranking, he has to pass seven lands, beating a [[Boss (video gaming)|boss]] at the end of each of them. The game contains a number of embedded [[minigame]]s, including several arcade games, a [[Scrolling shooters|scrolling space shooter]] and a game accessible only by making Zool play a certain tune on an in-game [[piano]] or finding certain invisible warp points.<br /> <br /> ==Development and release==<br /> George Allan came up with the idea of ''Zool'' as he was criticized on his previous game ''[[Switchblade II]]'' for having a lack of enemies. In development, Zool could cast spells to get him out of trouble by collecting potions. For example, Zool could escape from pits with high jump spells and cast a shadow spell to make a clone of him that follows his actions (thus doubling the fire power). In the final version, the spells were replaced with collectible power-ups. The very early name for the project was ''Pootz''.&lt;ref&gt;{{cite web|url=http://amr.abime.net/review_28495 |title=Zool preview from CU Amiga (Mar 1992) - Amiga Magazine Rack |publisher=Amr.abime.net |access-date=2015-05-28}}&lt;/ref&gt; The soundtrack by [[Patrick Phelan (composer)|Patrick Phelan]] overlaps with the ''[[Lotus (video game series)|Lotus 3]]'' soundtrack and inspired several modern electro/techno remixes. The game was heavily hyped upon its initial release, including being bundled with the then-newly launched [[Amiga 1200]], although not the [[Advanced Graphics Architecture|AGA]] version with enhanced graphics which followed later. In 2000, the Amiga version of ''Zool'' was re-released as part of ''The Best of Gremlin'' compilation.<br /> <br /> ''Zool'' was also ported to the [[Atari Jaguar]], [[Atari ST]], [[Game Boy]], [[Sega Genesis|Mega Drive/Genesis]], [[Super Nintendo Entertainment System|SNES]], [[Master System]], [[Game Gear]], [[Amiga CD32]], [[IBM PC Compatible]]s, and [[RISC OS]], as well as an arcade machine.&lt;ref&gt;{{cite web|url=http://www.gamespot.com/zool-ninja-of-the-nth-dimension/ |title=Zool: Ninja of the 'Nth' Dimension |publisher=GameSpot.com |access-date=2015-05-28}}&lt;/ref&gt; The Amiga CD32 version has original [[Red Book (CD standard)|red book]] audio tracks by Neil Biggin and has the option to have both sound effects and music. This and the Acorn Archimedes port are the only two incarnations of the original Amiga version to have this. For the Atari ST, the programmers and graphics artists choose to incorporate the redesigned sprites from their upcoming sequel ''Zool 2'' (in development at the time) to use for their star character on the Atari version to address the criticism that the original ''Zool'' character sprites were not cute enough.&lt;ref&gt;{{cite web|url=https://www.atarimania.com/mags/pdf/atari-st-user-issue-92.pdf|title=ON THE Drawingboard: Zool (October 1993, Issue 92, page 72 - 73)|website=Atari ST User}}&lt;/ref&gt; Most computer ports are close to the Amiga original but the Genesis and SNES ports both feature different levels which are structured differently, different background graphics, and unique bosses. The Sega Master System version features smaller, more scaled down stages and a more strict quota on collectible items, but also features unique gameplay moves like a wall climb. With the exception of the CD32 version, all console versions feature the soundtrack of the Amiga original, remixed appropriately for each console's unique sound systems.<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> | GB = true<br /> | SMD = true<br /> | EGM_SMD = 5.8/10{{efn|In ''Electronic Gaming Monthly''{{'}}s review of the Genesis, version, two critics scored it 5/10, two 6/10, one 7/10.&lt;ref name = &quot;EGMSMD&quot;&gt;{{cite magazine|last1=Semrad|first1=Ed|last2=Carpenter|first2=Danyon|last3=Manuel|first3=Al|author4=Sushi-X|last5=Weigand|first5=Mike|date=January 1994|url=https://archive.org/details/Electronic_Gaming_Monthly_54/page/n39/mode/2up|title=Review Crew|magazine=[[Electronic Gaming Monthly]]|volume=7|number=1|pages=38–52}}&lt;/ref&gt;}}<br /> | GameZone_GB = 57/100&lt;ref&gt;{{cite magazine|last=Webb|first=Trenton|date=December 1993|url=https://archive.org/details/nintendo-game-zone-14/page/n33/mode/2up|title=Zool|magazine=GameZone|issue=14|pages=34–35|accessdate=March 9, 2021}}&lt;/ref&gt;<br /> | rev1 = ''[[Power Unlimited]]''<br /> | rev1_GB = 80%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |url-status=dead |archiveurl=https://web.archive.org/web/20030908181318/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |archivedate=8 September 2003 |accessdate=November 26, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt;<br /> | rev1_SMD = 81%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |url-status=dead |archiveurl=https://web.archive.org/web/20030827174554/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |archivedate=27 August 2003 |accessdate=December 8, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt;<br /> }}<br /> The original Amiga game was released to critical acclaim,&lt;ref&gt;{{cite web|url=http://amr.abime.net/amr_search.php?search=zool&amp;mag_id=0&amp;action=Find |title=Amiga magazines - Amiga Magazine Rack |publisher=Amr.abime.net |access-date=2015-05-28}}&lt;/ref&gt;<br /> receiving scores of 97%, 96%, 95% from ''[[Amiga Computing]]'', ''[[Amiga Action]]'' and ''[[Amiga Format]]'' respectively. ''[[Electronic Gaming Monthly]]'' claimed that ''Zool'' sports great graphics, but the character moves too fast with little control.&lt;ref name = &quot;EGMSMD&quot;/&gt; ''[[GamePro]]'' gave a positive review of the Game Gear version, praising its &quot;great graphics and sound abound&quot;, as well as its &quot;crisp&quot; gameplay.&lt;ref&gt;{{cite magazine|date=May 1994|title=Zool|url=https://archive.org/details/GamePro_Issue_058_May_1994/page/n131/mode/2up|magazine=[[GamePro]]|publisher=[[International Data Group|IDG]]|issue=58|page=130}}&lt;/ref&gt; ''[[Power Unlimited]]'' gave the Game Boy version a score of 80%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |url-status=dead |archiveurl=https://web.archive.org/web/20030908181318/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |archivedate=8 September 2003 |accessdate=November 26, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt; and the Sega Genesis version a score of 81%.&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |url-status=dead |archiveurl=https://web.archive.org/web/20030827174554/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |archivedate=27 August 2003 |accessdate=December 8, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt; The magazine was generally positive to the game, despite noting that the game did not add anything new in the platforming genre.<br /> <br /> Retrospectively, ''[[Virgin Media]]'' included ''Zool'' on their list of top ten video game ninja heroes.&lt;ref&gt;{{cite web|title=Zool (Zool) - Top ten ninjas - Pictures - Games|url=http://www.virginmedia.com/games/inpictures/top-ten-ninjas.php?ssid=1|url-status=dead|archive-url=https://web.archive.org/web/20150123053734/http://www.virginmedia.com/games/inpictures/top-ten-ninjas.php?ssid=1|archive-date=January 23, 2015|access-date=2015-05-28|publisher=Virginmedia.com}}&lt;/ref&gt; In 2011, ''[[Wirtualna Polska]]'' ranked it as the 22nd best game for the Amiga, noting its &quot;absurdly&quot; high difficulty.&lt;ref&gt;{{cite web|url=http://gry.wp.pl/galeria/30-najlepszych-gier-na-amige,179431/10.html |title=22. Zool - 30 najlepszych gier na Amigę |date=9 February 2015 |publisher=Gry.wp.pl |access-date=2015-05-28}}&lt;/ref&gt;<br /> <br /> ==Legacy==<br /> Two children's novels based on the games, entitled ''Cool Zool'' and ''Zool Rules'', were released in February 1995. They were written by [[Stan Nicholls]] and [[Ian Edginton]] and published by Boxtree.&lt;ref&gt;{{cite web |url=http://www.knibbworld.com/nicholls17/biblio.html |title=Stan Nicholls |publisher=Knibbworld.com |access-date=2015-05-28 |archive-date=16 October 2018 |archive-url=https://web.archive.org/web/20181016165446/http://www.knibbworld.com/nicholls17/biblio.html |url-status=dead }}&lt;/ref&gt; ''The Game Maker's Companion'' (APress, 2010), a book on hobbyist game development, contains step-by-step instructions on how to remake the original ''Zool'' game using [[GameMaker Studio]].&lt;ref&gt;[http://apress.com/book/view/9781430228264] {{webarchive|url=https://web.archive.org/web/20110306192338/http://apress.com/book/view/9781430228264|date=March 6, 2011}}&lt;/ref&gt;<br /> <br /> ''Zool Redimensioned'' was released in August 2021, developed by Sumo Digital Academy and published by publisher Secret Mode on the [[Steam (service)|Steam]] platform.&lt;ref&gt;{{cite web|url=https://www.gematsu.com/2021/08/zool-redimensioned-announced-for-pc|title=Zool Redimensioned announced for PC|last=Romano|first=Sal|date=4 August 2021|publisher=Gematsu|accessdate=August 4, 2021}}&lt;/ref&gt; The game was based on the Mega Drive version, which was included as a bonus.&lt;ref&gt;{{Cite web|url=https://www.thesixthaxis.com/2021/08/04/zool-redimensioned-pc-steam-release-date/|title=16-bit icon Zool returns in Zool Redimensioned, out this month|date=4 August 2021}}&lt;/ref&gt; For legal reasons, the [[Chupa Chups]] brand and logo that have been heavily featured in the ''Zool series'' as part of their sponsorship, featured in the opening title and the first level &quot;Sweet World&quot; have been removed due to the brand no longer being associated with the series.<br /> <br /> == Notes ==<br /> {{noteslist}}<br /> <br /> ==References==<br /> {{Reflist}}<br /> <br /> ==External links==<br /> * {{MobyGames|id=/Zool}}<br /> * {{abime|id=1633}}<br /> * {{Internet Archive game|msdos_Zool_1993}}<br /> <br /> [[Category:1992 video games]]<br /> [[Category:Acorn Archimedes games]]<br /> [[Category:Amiga 1200 games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:Arcade video games]]<br /> [[Category:Atari ST games]]<br /> [[Category:DOS games]]<br /> [[Category:Game Boy games]]<br /> [[Category:Game Gear games]]<br /> [[Category:GameTek games]]<br /> [[Category:Gremlin Interactive games]]<br /> [[Category:Master System games]]<br /> [[Category:Sega Genesis games]]<br /> [[Category:Side-scrolling platformers]]<br /> [[Category:Single-player video games]]<br /> [[Category:Super Nintendo Entertainment System games]]<br /> [[Category:Video games about ninja]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games scored by Patrick Phelan]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Zool&diff=1256422566 Zool 2024-11-09T21:51:45Z <p>31.217.9.187: </p> <hr /> <div>{{for|the Swedish rock band|ZooL}}<br /> {{Distinguish|Zoor: Majū Tsukai Densetsu|Zuul}}<br /> {{Use British English|date=July 2022}}<br /> {{Use dmy dates|date=July 2022}}<br /> {{Short description|1992 video game}}<br /> {{Infobox video game<br /> | title = Zool: Ninja of the Nth Dimension<br /> | image = Zool cover.jpg<br /> | caption = Amiga cover art<br /> | developer = [[Gremlin Interactive|Gremlin Graphics]]<br /> | designer = George Allan<br /> | publisher = Gremlin Graphics<br /> | composer = [[Patrick Phelan (composer)|Patrick Phelan]] &lt;br&gt; Neil Biggin (CD32)<br /> | released = '''October 1992:''' Amiga&lt;br&gt;'''March 1993:''' MS-DOS&lt;ref&gt;{{cite magazine |date=April 1993 |title=PC Zone Magazine |url=https://archive.org/stream/PC_Zone_Issue_001_1993-04_Dennis_Publishing_GB#page/n7 |magazine=[[PC Zone]] |issue=1 |page=9 |access-date=July 3, 2017}}&lt;/ref&gt;<br /> | genre = [[Platform game|Platform]]<br /> | modes = [[Single-player video game|Single-player]]<br /> | platforms = [[Amiga]], [[Acorn Archimedes]], [[Atari ST]], [[CD32]], [[MS-DOS]], [[Game Boy]], [[Game Gear]], [[Master System]], [[Sega Genesis|Genesis]], [[Super Nintendo Entertainment System|Super NES]]<br /> }}<br /> <br /> '''''Zool: Ninja of the Nth Dimension''''' is a [[platform game]] written for the [[Amiga]] by [[Gremlin Interactive|Gremlin Graphics]] and published in 1992. It was marketed as a rival to [[Sega]]'s ''[[Sonic the Hedgehog (character)|Sonic the Hedgehog]]''. ''Zool'' was ported to other platforms and followed by ''[[Zool 2]]'' in 1993.<br /> <br /> ==Gameplay==<br /> [[File:Zool snes.jpg|thumb|left|Super NES gameplay]]<br /> The game is a [[platform game]], relying on smooth, fast-moving gameplay. Its protagonist is Zool, a [[gremlin]] &quot;[[Ninja]] of the Nth Dimension&quot; who is forced to land on Earth; in order to gain ninja ranking, he has to pass seven lands, beating a [[Boss (video gaming)|boss]] at the end of each of them. The game contains a number of embedded [[minigame]]s, including several arcade games, a [[Scrolling shooters|scrolling space shooter]] and a game accessible only by making Zool play a certain tune on an in-game [[piano]] or finding certain invisible warp points.<br /> <br /> ==Development and release==<br /> George Allan came up with the idea of ''Zool'' as he was criticized on his previous game ''[[Switchblade II]]'' for having a lack of enemies. In development, Zool could cast spells to get him out of trouble by collecting potions. For example, Zool could escape from pits with high jump spells and cast a shadow spell to make a clone of him that follows his actions (thus doubling the fire power). In the final version, the spells were replaced with collectible power-ups. The very early name for the project was ''Pootz''.&lt;ref&gt;{{cite web|url=http://amr.abime.net/review_28495 |title=Zool preview from CU Amiga (Mar 1992) - Amiga Magazine Rack |publisher=Amr.abime.net |access-date=2015-05-28}}&lt;/ref&gt; The soundtrack by [[Patrick Phelan (composer)|Patrick Phelan]] overlaps with the ''[[Lotus (video game series)|Lotus 3]]'' soundtrack and inspired several modern electro/techno remixes. The game was heavily hyped upon its initial release, including being bundled with the then-newly launched [[Amiga 1200]], although not the [[Advanced Graphics Architecture|AGA]] version with enhanced graphics which followed later. In 2000, the Amiga version of ''Zool'' was re-released as part of ''The Best of Gremlin'' compilation.<br /> <br /> ''Zool'' was also ported to the [[Atari Jaguar]], [[Atari ST]], [[Game Boy]], [[Sega Genesis|Mega Drive/Genesis]], [[Super Nintendo Entertainment System|SNES]], [[Master System]], [[Game Gear]], [[Amiga CD32]], [[IBM PC Compatible]]s, and [[RISC OS]], as well as an arcade machine.&lt;ref&gt;{{cite web|url=http://www.gamespot.com/zool-ninja-of-the-nth-dimension/ |title=Zool: Ninja of the 'Nth' Dimension |publisher=GameSpot.com |access-date=2015-05-28}}&lt;/ref&gt; The Amiga CD32 version has original [[Red Book (CD standard)|red book]] audio tracks by Neil Biggin and has the option to have both sound effects and music. This and the Acorn Archimedes port are the only two incarnations of the original Amiga version to have this. For the Atari ST, the programmers and graphics artists choose to incorporate the redesigned sprites from their upcoming sequel ''Zool 2'' (in development at the time) to use for their star character on the Atari version to address the criticism that the original ''Zool'' character sprites were not cute enough.&lt;ref&gt;{{cite web|url=https://www.atarimania.com/mags/pdf/atari-st-user-issue-92.pdf|title=ON THE Drawingboard: Zool (October 1993, Issue 92, page 72 - 73)|website=Atari ST User}}&lt;/ref&gt; Most computer ports are close to the Amiga original but the Genesis and SNES ports both feature different levels which are structured differently, different background graphics, and unique bosses. The Sega Master System version features smaller, more scaled down stages and a more strict quota on collectible items, but also features unique gameplay moves like a wall climb. With the exception of the CD32 version, all console versions feature the soundtrack of the Amiga original, remixed appropriately for each console's unique sound systems.<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> | GB = true<br /> | SMD = true<br /> | EGM_SMD = 5.8/10{{efn|In ''Electronic Gaming Monthly''{{'}}s review of the Genesis, version, two critics scored it 5/10, two 6/10, one 7/10.&lt;ref name = &quot;EGMSMD&quot;&gt;{{cite magazine|last1=Semrad|first1=Ed|last2=Carpenter|first2=Danyon|last3=Manuel|first3=Al|author4=Sushi-X|last5=Weigand|first5=Mike|date=January 1994|url=https://archive.org/details/Electronic_Gaming_Monthly_54/page/n39/mode/2up|title=Review Crew|magazine=[[Electronic Gaming Monthly]]|volume=7|number=1|pages=38–52}}&lt;/ref&gt;}}<br /> | GameZone_GB = 57/100&lt;ref&gt;{{cite magazine|last=Webb|first=Trenton|date=December 1993|url=https://archive.org/details/nintendo-game-zone-14/page/n33/mode/2up|title=Zool|magazine=GameZone|issue=14|pages=34–35|accessdate=March 9, 2021}}&lt;/ref&gt;<br /> | rev1 = [[Power Unlimited]]<br /> | rev1_GB = 80%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |url-status=dead |archiveurl=https://web.archive.org/web/20030908181318/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |archivedate=8 September 2003 |accessdate=November 26, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt;<br /> | rev1_SMD = 81%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |url-status=dead |archiveurl=https://web.archive.org/web/20030827174554/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |archivedate=27 August 2003 |accessdate=December 8, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt;<br /> }}<br /> The original Amiga game was released to critical acclaim,&lt;ref&gt;{{cite web|url=http://amr.abime.net/amr_search.php?search=zool&amp;mag_id=0&amp;action=Find |title=Amiga magazines - Amiga Magazine Rack |publisher=Amr.abime.net |access-date=2015-05-28}}&lt;/ref&gt;<br /> receiving scores of 97%, 96%, 95% from ''[[Amiga Computing]]'', ''[[Amiga Action]]'' and ''[[Amiga Format]]'' respectively. ''[[Electronic Gaming Monthly]]'' claimed that ''Zool'' sports great graphics, but the character moves too fast with little control.&lt;ref name = &quot;EGMSMD&quot;/&gt; ''[[GamePro]]'' gave a positive review of the Game Gear version, praising its &quot;great graphics and sound abound&quot;, as well as its &quot;crisp&quot; gameplay.&lt;ref&gt;{{cite magazine|date=May 1994|title=Zool|url=https://archive.org/details/GamePro_Issue_058_May_1994/page/n131/mode/2up|magazine=[[GamePro]]|publisher=[[International Data Group|IDG]]|issue=58|page=130}}&lt;/ref&gt; [[Power Unlimited]] gave the Game Boy version a score of 80%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |url-status=dead |archiveurl=https://web.archive.org/web/20030908181318/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |archivedate=8 September 2003 |accessdate=November 26, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt; and the Sega Genesis version a score of 81%.&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |url-status=dead |archiveurl=https://web.archive.org/web/20030827174554/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |archivedate=27 August 2003 |accessdate=December 8, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt; The magazine was generally positive to the game, despite noting that the game did not add anything new in the platforming genre.<br /> <br /> Retrospectively, [[Virgin Media]] included ''Zool'' on their list of top ten video game ninja heroes.&lt;ref&gt;{{cite web|title=Zool (Zool) - Top ten ninjas - Pictures - Games|url=http://www.virginmedia.com/games/inpictures/top-ten-ninjas.php?ssid=1|url-status=dead|archive-url=https://web.archive.org/web/20150123053734/http://www.virginmedia.com/games/inpictures/top-ten-ninjas.php?ssid=1|archive-date=January 23, 2015|access-date=2015-05-28|publisher=Virginmedia.com}}&lt;/ref&gt; In 2011, [[Wirtualna Polska]] ranked it as the 22nd best game for the Amiga, noting its &quot;absurdly&quot; high difficulty.&lt;ref&gt;{{cite web|url=http://gry.wp.pl/galeria/30-najlepszych-gier-na-amige,179431/10.html |title=22. Zool - 30 najlepszych gier na Amigę |date=9 February 2015 |publisher=Gry.wp.pl |access-date=2015-05-28}}&lt;/ref&gt;<br /> <br /> ==Legacy==<br /> Two children's novels based on the games, entitled ''Cool Zool'' and ''Zool Rules'', were released in February 1995. They were written by [[Stan Nicholls]] and [[Ian Edginton]] and published by Boxtree.&lt;ref&gt;{{cite web |url=http://www.knibbworld.com/nicholls17/biblio.html |title=Stan Nicholls |publisher=Knibbworld.com |access-date=2015-05-28 |archive-date=16 October 2018 |archive-url=https://web.archive.org/web/20181016165446/http://www.knibbworld.com/nicholls17/biblio.html |url-status=dead }}&lt;/ref&gt; ''The Game Maker's Companion'' (APress, 2010), a book on hobbyist game development, contains step-by-step instructions on how to remake the original ''Zool'' game using [[GameMaker Studio]].&lt;ref&gt;[http://apress.com/book/view/9781430228264] {{webarchive|url=https://web.archive.org/web/20110306192338/http://apress.com/book/view/9781430228264|date=March 6, 2011}}&lt;/ref&gt;<br /> <br /> ''Zool Redimensioned'' was released in August 2021, developed by Sumo Digital Academy and published by publisher Secret Mode on the [[Steam (service)|Steam]] platform.&lt;ref&gt;{{cite web|url=https://www.gematsu.com/2021/08/zool-redimensioned-announced-for-pc|title=Zool Redimensioned announced for PC|last=Romano|first=Sal|date=4 August 2021|publisher=Gematsu|accessdate=August 4, 2021}}&lt;/ref&gt; The game was based on the Mega Drive version, which was included as a bonus.&lt;ref&gt;{{Cite web|url=https://www.thesixthaxis.com/2021/08/04/zool-redimensioned-pc-steam-release-date/|title=16-bit icon Zool returns in Zool Redimensioned, out this month|date=4 August 2021}}&lt;/ref&gt; For legal reasons, the [[Chupa Chups]] brand and logo that have been heavily featured in the ''Zool series'' as part of their sponsorship, featured in the opening title and the first level &quot;Sweet World&quot; have been removed due to the brand no longer being associated with the series.<br /> <br /> == Notes ==<br /> {{noteslist}}<br /> <br /> ==References==<br /> {{Reflist}}<br /> <br /> ==External links==<br /> * {{MobyGames|id=/Zool}}<br /> * {{abime|id=1633}}<br /> * {{Internet Archive game|msdos_Zool_1993}}<br /> <br /> [[Category:1992 video games]]<br /> [[Category:Acorn Archimedes games]]<br /> [[Category:Amiga 1200 games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:Arcade video games]]<br /> [[Category:Atari ST games]]<br /> [[Category:DOS games]]<br /> [[Category:Game Boy games]]<br /> [[Category:Game Gear games]]<br /> [[Category:GameTek games]]<br /> [[Category:Gremlin Interactive games]]<br /> [[Category:Master System games]]<br /> [[Category:Sega Genesis games]]<br /> [[Category:Side-scrolling platformers]]<br /> [[Category:Single-player video games]]<br /> [[Category:Super Nintendo Entertainment System games]]<br /> [[Category:Video games about ninja]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games scored by Patrick Phelan]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Zool&diff=1256422193 Zool 2024-11-09T21:49:47Z <p>31.217.9.187: </p> <hr /> <div>{{for|the Swedish rock band|ZooL}}<br /> {{Distinguish|Zoor: Majū Tsukai Densetsu|Zuul}}<br /> {{Use British English|date=July 2022}}<br /> {{Use dmy dates|date=July 2022}}<br /> {{Short description|1992 video game}}<br /> {{Infobox video game<br /> | title = Zool: Ninja of the Nth Dimension<br /> | image = Zool cover.jpg<br /> | caption = Amiga cover art<br /> | developer = [[Gremlin Interactive|Gremlin Graphics]]<br /> | designer = George Allan<br /> | publisher = Gremlin Graphics<br /> | composer = [[Patrick Phelan (composer)|Patrick Phelan]] &lt;br&gt; Neil Biggin (CD32)<br /> | released = '''October 1992:''' Amiga&lt;br&gt;'''March 1993:''' MS-DOS&lt;ref&gt;{{cite magazine |date=April 1993 |title=PC Zone Magazine |url=https://archive.org/stream/PC_Zone_Issue_001_1993-04_Dennis_Publishing_GB#page/n7 |magazine=[[PC Zone]] |issue=1 |page=9 |access-date=July 3, 2017}}&lt;/ref&gt;<br /> | genre = [[Platform game|Platform]]<br /> | modes = [[Single-player video game|Single-player]]<br /> | platforms = [[Amiga]], [[Acorn Archimedes]], [[Atari ST]], [[CD32]], [[MS-DOS]], [[Game Boy]], [[Game Gear]], [[Master System]], [[Sega Genesis|Genesis]], [[Super Nintendo Entertainment System|Super NES]]<br /> }}<br /> <br /> '''''Zool: Ninja of the Nth Dimension''''' is a [[platform game]] written for the [[Amiga]] by [[Gremlin Interactive|Gremlin Graphics]] and published in 1992. It was marketed as a rival to [[Sega]]'s ''[[Sonic the Hedgehog (character)|Sonic the Hedgehog]]''. ''Zool'' was ported to other platforms and followed by ''[[Zool 2]]'' in 1993.<br /> <br /> ==Gameplay==<br /> [[File:Zool snes.jpg|thumb|left|Super NES gameplay]]<br /> The game is a [[platform game]], relying on smooth, fast-moving gameplay. Its protagonist is Zool, a [[gremlin]] &quot;[[Ninja]] of the Nth Dimension&quot; who is forced to land on Earth; in order to gain ninja ranking, he has to pass seven lands, beating a [[Boss (video gaming)|boss]] at the end of each of them. The game contains a number of embedded [[minigame]]s, including several arcade games, a [[Scrolling shooters|scrolling space shooter]] and a game accessible only by making Zool play a certain tune on an in-game [[piano]] or finding certain invisible warp points.<br /> <br /> ==Development and release==<br /> George Allan came up with the idea of ''Zool'' as he was criticized on his previous game ''[[Switchblade II]]'' for having a lack of enemies. In development, Zool could cast spells to get him out of trouble by collecting potions. For example, Zool could escape from pits with high jump spells and cast a shadow spell to make a clone of him that follows his actions (thus doubling the fire power). In the final version, the spells were replaced with collectible power-ups. The very early name for the project was ''Pootz''.&lt;ref&gt;{{cite web|url=http://amr.abime.net/review_28495 |title=Zool preview from CU Amiga (Mar 1992) - Amiga Magazine Rack |publisher=Amr.abime.net |access-date=2015-05-28}}&lt;/ref&gt; The soundtrack by [[Patrick Phelan (composer)|Patrick Phelan]] overlaps with the ''[[Lotus (video game series)|Lotus 3]]'' soundtrack and inspired several modern electro/techno remixes. The game was heavily hyped upon its initial release, including being bundled with the then-newly launched [[Amiga 1200]], although not the [[Advanced Graphics Architecture|AGA]] version with enhanced graphics which followed later. In 2000, the Amiga version of ''Zool'' was re-released as part of ''The Best of Gremlin'' compilation.<br /> <br /> ''Zool'' was also ported to the [[Atari Jaguar]], [[Atari ST]], [[Game Boy]], [[Sega Genesis|Mega Drive/Genesis]], [[Super Nintendo Entertainment System|SNES]], [[Master System]], [[Game Gear]], [[Amiga CD32]], [[IBM PC Compatible]]s, and [[RISC OS]], as well as an arcade machine.&lt;ref&gt;{{cite web|url=http://www.gamespot.com/zool-ninja-of-the-nth-dimension/ |title=Zool: Ninja of the 'Nth' Dimension |publisher=GameSpot.com |access-date=2015-05-28}}&lt;/ref&gt; The Amiga CD32 version has original [[Red Book (CD standard)|red book]] audio tracks by Neil Biggin and has the option to have both sound effects and music. This and the Acorn Archimedes port are the only two incarnations of the original Amiga version to have this. For the Atari ST, the programmers and graphics artists choose to incorporate the redesigned sprites from their upcoming sequel Zool 2 (in development at the time) to use for their star character on the Atari version to address the criticism that the original Zool character sprites were not cute enough.&lt;ref&gt;{{cite web| url=https://www.atarimania.com/mags/pdf/atari-st-user-issue-92.pdf|title=ON THE Drawingboard: Zool (October 1993, Issue 92, page 72 - 73)|website=Atari ST User}}&lt;/ref&gt; Most computer ports are close to the Amiga original but the Genesis and SNES ports both feature different levels which are structured differently, different background graphics, and unique bosses. The Sega Master System version features smaller, more scaled down stages and a more strict quota on collectible items, but also features unique gameplay moves like a wall climb. With the exception of the CD32 version, all console versions feature the soundtrack of the Amiga original, remixed appropriately for each console's unique sound systems.<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> | GB = true<br /> | SMD = true<br /> | EGM_SMD = 5.8/10{{efn|In ''Electronic Gaming Monthly''{{'}}s review of the Genesis, version, two critics scored it 5/10, two 6/10, one 7/10.&lt;ref name = &quot;EGMSMD&quot;&gt;{{cite magazine|last1=Semrad|first1=Ed|last2=Carpenter|first2=Danyon|last3=Manuel|first3=Al|author4=Sushi-X|last5=Weigand|first5=Mike|date=January 1994|url=https://archive.org/details/Electronic_Gaming_Monthly_54/page/n39/mode/2up|title=Review Crew|magazine=[[Electronic Gaming Monthly]]|volume=7|number=1|pages=38–52}}&lt;/ref&gt;}}<br /> | GameZone_GB = 57/100&lt;ref&gt;{{cite magazine|last=Webb|first=Trenton|date=December 1993|url=https://archive.org/details/nintendo-game-zone-14/page/n33/mode/2up|title=Zool|magazine=GameZone|issue=14|pages=34–35|accessdate=March 9, 2021}}&lt;/ref&gt;<br /> | rev1 = [[Power Unlimited]]<br /> | rev1_GB = 80%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |url-status=dead |archiveurl=https://web.archive.org/web/20030908181318/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |archivedate=8 September 2003 |accessdate=November 26, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt;<br /> | rev1_SMD = 81%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |url-status=dead |archiveurl=https://web.archive.org/web/20030827174554/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |archivedate=27 August 2003 |accessdate=December 8, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt;<br /> }}<br /> The original Amiga game was released to critical acclaim,&lt;ref&gt;{{cite web|url=http://amr.abime.net/amr_search.php?search=zool&amp;mag_id=0&amp;action=Find |title=Amiga magazines - Amiga Magazine Rack |publisher=Amr.abime.net |access-date=2015-05-28}}&lt;/ref&gt;<br /> receiving scores of 97%, 96%, 95% from ''[[Amiga Computing]]'', ''[[Amiga Action]]'' and ''[[Amiga Format]]'' respectively. ''[[Electronic Gaming Monthly]]'' claimed that ''Zool'' sports great graphics, but the character moves too fast with little control.&lt;ref name = &quot;EGMSMD&quot;/&gt; ''[[GamePro]]'' gave a positive review of the Game Gear version, praising its &quot;great graphics and sound abound&quot;, as well as its &quot;crisp&quot; gameplay.&lt;ref&gt;{{cite magazine|date=May 1994|title=Zool|url=https://archive.org/details/GamePro_Issue_058_May_1994/page/n131/mode/2up|magazine=[[GamePro]]|publisher=[[International Data Group|IDG]]|issue=58|page=130}}&lt;/ref&gt; [[Power Unlimited]] gave the Game Boy version a score of 80%&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |url-status=dead |archiveurl=https://web.archive.org/web/20030908181318/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=platform&amp;ending=DESC&amp;query%5bstart%5d=3820 |archivedate=8 September 2003 |accessdate=November 26, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt; and the Sega Genesis version a score of 81%.&lt;ref&gt;{{cite web |date=November 1994 |title=Power Unlimited Game Database |url=http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |url-status=dead |archiveurl=https://web.archive.org/web/20030827174554/http://www.powerweb.nl/database/index.php?&amp;query%5border%5d=naam&amp;ending=ASC&amp;query%5bstart%5d=3980 |archivedate=27 August 2003 |accessdate=December 8, 2022 |website=powerweb.nl |language=nl}}&lt;/ref&gt; The magazine was generally positive to the game, despite noting that the game did not add anything new in the platforming genre.<br /> <br /> Retrospectively, [[Virgin Media]] included ''Zool'' on their list of top ten video game ninja heroes.&lt;ref&gt;{{cite web|title=Zool (Zool) - Top ten ninjas - Pictures - Games|url=http://www.virginmedia.com/games/inpictures/top-ten-ninjas.php?ssid=1|url-status=dead|archive-url=https://web.archive.org/web/20150123053734/http://www.virginmedia.com/games/inpictures/top-ten-ninjas.php?ssid=1|archive-date=January 23, 2015|access-date=2015-05-28|publisher=Virginmedia.com}}&lt;/ref&gt; In 2011, [[Wirtualna Polska]] ranked it as the 22nd best game for the Amiga, noting its &quot;absurdly&quot; high difficulty.&lt;ref&gt;{{cite web|url=http://gry.wp.pl/galeria/30-najlepszych-gier-na-amige,179431/10.html |title=22. Zool - 30 najlepszych gier na Amigę |date=9 February 2015 |publisher=Gry.wp.pl |access-date=2015-05-28}}&lt;/ref&gt;<br /> <br /> ==Legacy==<br /> Two children's novels based on the games, entitled ''Cool Zool'' and ''Zool Rules'', were released in February 1995. They were written by [[Stan Nicholls]] and [[Ian Edginton]] and published by Boxtree.&lt;ref&gt;{{cite web |url=http://www.knibbworld.com/nicholls17/biblio.html |title=Stan Nicholls |publisher=Knibbworld.com |access-date=2015-05-28 |archive-date=16 October 2018 |archive-url=https://web.archive.org/web/20181016165446/http://www.knibbworld.com/nicholls17/biblio.html |url-status=dead }}&lt;/ref&gt; ''The Game Maker's Companion'' (APress, 2010), a book on hobbyist game development, contains step-by-step instructions on how to remake the original ''Zool'' game using [[GameMaker Studio]].&lt;ref&gt;[http://apress.com/book/view/9781430228264] {{webarchive|url=https://web.archive.org/web/20110306192338/http://apress.com/book/view/9781430228264|date=March 6, 2011}}&lt;/ref&gt;<br /> <br /> ''Zool Redimensioned'' was released in August 2021, developed by Sumo Digital Academy and published by publisher Secret Mode on the [[Steam (service)|Steam]] platform.&lt;ref&gt;{{cite web|url=https://www.gematsu.com/2021/08/zool-redimensioned-announced-for-pc|title=Zool Redimensioned announced for PC|last=Romano|first=Sal|date=4 August 2021|publisher=Gematsu|accessdate=August 4, 2021}}&lt;/ref&gt; The game was based on the Mega Drive version, which was included as a bonus.&lt;ref&gt;{{Cite web|url=https://www.thesixthaxis.com/2021/08/04/zool-redimensioned-pc-steam-release-date/|title=16-bit icon Zool returns in Zool Redimensioned, out this month|date=4 August 2021}}&lt;/ref&gt; For legal reasons, the [[Chupa Chups]] brand and logo that have been heavily featured in the ''Zool series'' as part of their sponsorship, featured in the opening title and the first level &quot;Sweet World&quot; have been removed due to the brand no longer being associated with the series.<br /> <br /> == Notes ==<br /> {{noteslist}}<br /> <br /> ==References==<br /> {{Reflist}}<br /> <br /> ==External links==<br /> * {{MobyGames|id=/Zool}}<br /> * {{abime|id=1633}}<br /> * {{Internet Archive game|msdos_Zool_1993}}<br /> <br /> [[Category:1992 video games]]<br /> [[Category:Acorn Archimedes games]]<br /> [[Category:Amiga 1200 games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:Arcade video games]]<br /> [[Category:Atari ST games]]<br /> [[Category:DOS games]]<br /> [[Category:Game Boy games]]<br /> [[Category:Game Gear games]]<br /> [[Category:GameTek games]]<br /> [[Category:Gremlin Interactive games]]<br /> [[Category:Master System games]]<br /> [[Category:Sega Genesis games]]<br /> [[Category:Side-scrolling platformers]]<br /> [[Category:Single-player video games]]<br /> [[Category:Super Nintendo Entertainment System games]]<br /> [[Category:Video games about ninja]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games scored by Patrick Phelan]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Soccer_Kid&diff=1256421962 Soccer Kid 2024-11-09T21:48:34Z <p>31.217.9.187: </p> <hr /> <div>{{Short description|1993 video game}}<br /> {{Use dmy dates|date=May 2022}}<br /> {{Infobox video game<br /> |title = Soccer Kid<br /> |image = Soccer Kid Coverart.png<br /> |caption = Amiga cover art by Tim James<br /> |developer = [[Krisalis Software]]{{efn|Ported to 3DO by [[Team17]].}}<br /> |publisher = {{collapsible list|title={{nobold|Krisalis Software}}|'''Amiga'''{{vgrelease|EU|Krisalis Software|AU|Hot Point Software}} '''Super NES'''{{vgrelease|JP|Yanoman Corporation|[[North America|NA]]/EU|[[Ocean Software]]}} '''MS-DOS'''{{vgrelease|NA|General Admission Software, MicroLeague Interactive Software|EU|Krisalis Software, Proein Soft Line}} '''3DO'''{{vgrelease|WW|[[The 3DO Company]]}} '''Jaguar'''{{vgrelease|WW|Songbird Productions}} '''GBA'''{{vgrelease|[[North America|NA]]/EU|[[Telegames]]}} '''PlayStation'''{{vgrelease|EU|Telegames}}}}<br /> |producer = Tim James &lt;br /&gt; Tony Kavanagh<br /> |designer = Matt Furniss &lt;br /&gt; Neil Adamson &lt;br /&gt; Nigel Little<br /> |programmer = Nigel Little &lt;br /&gt; Peter Harrap &lt;br /&gt; Shaun Hollingworth<br /> |artist = Neil Adamson &lt;br /&gt; Phil Hackney &lt;br /&gt; Les Newstead &lt;br /&gt; Mark Potente<br /> |writer = Gary Penn<br /> |composer = Matt Furniss<br /> |platforms = [[Amiga]], [[3DO Interactive Multiplayer|3DO]], [[Amiga CD32|CD32]], [[Atari Jaguar|Jaguar]], [[Game Boy Advance]], [[MS-DOS]], [[PlayStation (console)|PlayStation]], [[Super Nintendo Entertainment System|Super NES]], [[Windows Mobile]]<br /> |released = {{collapsible list|title={{nobold|October 1993}}|'''Amiga'''{{vgrelease|EU|October 1993&lt;ref name=&quot;Z1&quot;&gt;{{cite magazine|url=https://archive.org/details/zero-magazine-34/page/n85|title=Preview – Football Kid|magazine=[[Zero (video game magazine)|Zero]]|issue=34|publisher=[[Dennis Publishing]]|date=August 1992|page=87}}&lt;/ref&gt;|AU|1994}} '''Super NES'''{{vgrelease|JP|28 December 1993|EU|June 1994|NA|August 1994}} '''MS-DOS'''{{vgrelease|NA|1994|EU|1994}} '''CD32'''{{vgrelease|EU|1994}} '''3DO'''{{vgrelease|NA|2 May 1994|JP|9 December 1994}} '''Jaguar'''{{vgrelease|WW|7 February 2000}} '''Windows Mobile'''{{vgrelease|WW|4 April 2002}} '''GBA'''{{vgrelease|NA|30 September 2002|EU|2002}} '''PlayStation'''{{vgrelease|EU|13 December 2003}}}}<br /> |genre = [[Platform game|Platform]]<br /> |modes = [[Single-player video game|Single-player]]<br /> }}<br /> <br /> '''''Soccer Kid'''''{{efn|Also known as '''''The Adventures of Kid Kleets''''' in North America on the SNES and {{nihongo|'''''Great Soccer Kid'''''|グレートサッカーキッド|''Gurēto Sakkā Kiddo''||lead=yes}} in Japan on the SNES and 3DO.}} is a 1993 [[Side-scrolling video game|side-scrolling]] [[platform game]] developed and published by [[Krisalis Software]] in Europe for the [[Amiga]]. The player assumes the role of the titular [[Protagonist|main protagonist]] who travels across several countries around the world to repair the World Cup by retrieving pieces that were scattered by the [[Extraterrestrial life|alien]] [[pirate]] Scab, the [[Antagonist|main antagonist]] who failed to steal and add it to his [[trophy]] collection in a robbery attempt. Its [[gameplay]] mainly consists of platforming and exploration elements, with a main single-button or two-button configuration, depending on the controls setup.<br /> <br /> Conceived by Dean Lester, ''Soccer Kid'' was created by most of the same team who previously worked on the ''[[Manchester United (video game series)|Manchester United]]'' franchise at Krisalis Software and uses the same [[game engine]] as with ''[[Arabian Nights (1993 video game)|Arabian Nights]]'', another title made by the developer. After making multiple association football titles, the team experimented with creating a project that fused both football and platform game elements in 1992, developing a [[physics engine]] dedicated to the [[soccer ball]] that proved to be successful internally. Initially released for the Amiga [[Video game#Platforms|platform]], the title was later [[Porting#Porting in gaming|ported]] to other [[home computer]]s and [[Home video game console|console]]s including the [[3DO Interactive Multiplayer]], [[Amiga CD32]], [[Atari Jaguar]], [[Game Boy Advance]], [[MS-DOS]], [[PlayStation (console)|PlayStation]] and [[Super Nintendo Entertainment System]], each one featuring several changes and additions compared to the original version. [[Video game conversion|Conversion]]s for multiple systems were also in development but never released.<br /> <br /> Since its original release on the Amiga, ''Soccer Kid'' garnered positive reception from critics who praised multiple aspects such as the presentation, visuals, original gameplay concept and replay value, while some felt divided in regards to the difficulty and sound design, with others criticized some of the repetitive set pieces later in the game. The Super Nintendo version received a more mixed reception from reviewers who felt divided with the graphics, sound design and gameplay. The DOS conversion, although mixed, got a critical response similar to the original Amiga version for its visuals, sound and gameplay. The CD32 port was well received by critics and the 3DO port got mostly positive reviews. The Jaguar port was received with mixed opinions from reviewers who criticized and felt that it did not improve the graphics and audio from the [[Fourth generation of video game consoles|16-bit]] versions, while the Game Boy Advance release was received with a more warm reception.<br /> <br /> == Gameplay ==<br /> [[File:Amiga Soccer Kid.png|thumb|right|Screenshot from the original Amiga version, showcasing the titular character in London.]]<br /> ''Soccer Kid'' is a platform game where players take control of the titular character travelling across the world to retrieve and restore the world cup from the clutches of the alien pirate Scab, who plans to add it to his ever-growing collection. By pressing different buttons at the title screen, the player can change the colours of their character's clothes to represent their favorite team. Each country has three levels that the player must navigate through.<br /> <br /> The player character can perform various types of soccer moves such as runs, shots, bicycle kicks, headers and other sorts of moves to either advance in the level, get to hard-to-reach areas or eliminate enemies by using his [[Ball (association football)|soccer ball]] as the main tool. The player starts out with two hearts but by opening random chests scattered throughout the game, they can get more hearts. At the end of each third level, the player must fight a boss, based on stereotypical people associated with their respective country. However, the player must always explore each level to find soccer cards, which are crucial to getting the cup at the end of the game.<br /> <br /> Once a country is completed and all the cards in that country are collected, Soccer Kid is transported to a bonus level where he must collect all the food against limited time for a piece of the cup to be obtainable. If all heart pieces are lost, the [[player character]] is [[respawn]]ed on a determined [[Saved game#Checkpoints|checkpoint]] after losing a life and once all lives are lost, the [[Game over|game is over]], though there is an option of continuing. Depending on the version being played, progress is saved differently.<br /> <br /> == Development ==<br /> [[File:Amiga500 system.jpg|thumb|right|''Soccer Kid'' was conceived on Amiga by most of the original ''Manchester United'' team and shares the same game engine as with Krisalis' own ''Arabian Nights''.]]<br /> ''Soccer Kid'' was created by most of the same personnel who worked on the ''Manchester United'' series including [[Video game programmer|programmer]] Peter Harrap, who co-wrote the title alongside Nigel Little, [[Video game artist|artist]] Neil Adamson and [[Video game music#Composers|composer]] Matt Furniss, among other team members that shared multiple roles during its development process, while the overall concept was conceived by Dean Lester, in addition to also sharing the same game engine as with ''Arabian Nights'', another platform game by Krisalis.&lt;ref name=&quot;TOfAGb&quot;&gt;{{cite magazine|last=Byron|first=Simon|url=https://archive.org/details/theone-magazine-56/page/n51|title=Work In Progress – A Game Of Two Halves|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=56|publisher=[[Ascential|EMAP]]|date=May 1993|pages=52–53}}&lt;/ref&gt;&lt;ref name=&quot;TOfAGa&quot;&gt;{{cite magazine|url=https://archive.org/details/theone-magazine-44/page/n117|title=Previews Special – Krisalis Special! – Football Kid|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=44|publisher=[[Ascential|EMAP]]|date=May 1992|page=118}}&lt;/ref&gt;&lt;ref name=&quot;CUA1&quot;&gt;{{cite magazine|url=https://archive.org/details/cuamiga-magazine-030/page/n49|title=First Impressions – Football Kid|magazine=[[Commodore User#CU Amiga|CU Amiga]]|issue=30|publisher=[[EMAP]]|date=August 1992|page=50}}&lt;/ref&gt;&lt;ref name=&quot;AP1&quot;&gt;{{cite magazine|url=https://archive.org/details/Amiga_Power_Issue_18_1992-10_Future_Publishing_GB/page/n49|title=The Ultimate Autumn Preview – Soccer Kid|magazine=[[Amiga Power]]|issue=18|date=October 1992|page=50}}&lt;/ref&gt;&lt;ref name=&quot;AP2&quot;&gt;{{cite magazine|last=Winstanley|first=Mark|url=http://amr.abime.net/review_19340|title=Things To Come – Soccer Kid|magazine=[[Amiga Power]]|issue=21|date=January 1993|page=24|access-date=16 June 2019|archive-url=https://web.archive.org/web/20090107175758/http://amr.abime.net/review_19340|archive-date=7 January 2009|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;CUA3&quot;&gt;{{cite magazine|last=Slingsby|first=Dan|url=https://archive.org/details/cuamiga-magazine-035/page/n35|title=Coming Soon – Soccer Kid|magazine=[[Commodore User#CU Amiga|CU Amiga]]|issue=35|publisher=[[EMAP]]|date=January 1993|pages=36–37}}&lt;/ref&gt;&lt;ref name=&quot;AC1&quot;&gt;{{cite magazine|last=Maddock|first=Jonathan|url=https://archive.org/details/AmigaComputingIssue059Apr93/page/n113|title=The Source 1 – Soccer Kid|magazine=[[Amiga Computing]]|issue=59|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=April 1993|page=114}}&lt;/ref&gt; Development of the project began in February 1992, when Krisalis co-founder Tony Kavanagh announced their plans for it early in the year and the team wanted to experiment in making a title that mixed football and platforming elements after developing several association football titles.&lt;ref name=&quot;TOfAGb&quot;/&gt;&lt;ref name=&quot;TOfAGa&quot;/&gt;&lt;ref name=&quot;CUA1&quot;/&gt;&lt;ref name=&quot;CUA3&quot;/&gt;&lt;ref name=&quot;CUA4&quot;&gt;{{cite magazine|url=https://archive.org/details/cuamiga-magazine-039/page/n37|title=First Impressions – European Computer Trade Show Special Report – Soccer Kid (Krisalis)|magazine=[[Commodore User#CU Amiga|CU Amiga]]|issue=39|publisher=[[EMAP]]|date=May 1993|page=39}}&lt;/ref&gt; Nigel stated that to assure such project would be playable, the team wrote a primitive physics engine early in its development and implemented real-life rules for the ball to react realistically, which would eventually prove to be feasible after multiple testing phases.&lt;ref name=&quot;TOfAGb&quot;/&gt;&lt;ref name=&quot;CUA1&quot;/&gt;&lt;ref name=&quot;AP2&quot;/&gt;<br /> <br /> ''Soccer Kid'' was previewed across several [[Video game journalism|video game magazines]] early in development under the title ''Football Kid'', featuring different visuals compared with the final release, which were improved from its original incarnation, while some publications compared it with ''[[Sonic the Hedgehog (1991 video game)|Sonic the Hedgehog]]'' due to its gameplay structure and console-style presentation.&lt;ref name=&quot;CUA1&quot;/&gt;&lt;ref name=&quot;AC1&quot;/&gt;&lt;ref name=&quot;CUA2&quot;&gt;{{cite magazine|url=https://archive.org/details/cuamiga-magazine-033/page/n35|title=First Impressions – Soccer Kid|magazine=[[Commodore User#CU Amiga|CU Amiga]]|issue=33|publisher=[[EMAP]]|date=November 1992|page=37}}&lt;/ref&gt;&lt;ref name=&quot;AA1&quot;&gt;{{cite magazine|last=McNally|first=Steve|url=http://amr.abime.net/review_21701|title=Blue Print – Soccer Kid – More soccer madness crystalises from Krisalis...|magazine=[[Amiga Action]]|issue=44|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=May 1993|pages=70–71}}&lt;/ref&gt; The game runs at 50 [[Frame rate|frames per second]], while [[Sprite (computer graphics)|sprite]]s were made as 64x64 [[pixel]] objects.&lt;ref name=&quot;CUA3&quot;/&gt; It was originally intended to be released in November 1992 but due to the interest in porting the title to home consoles,&lt;ref name=&quot;Z1&quot;/&gt;&lt;ref name=&quot;TOfAGb&quot;/&gt;&lt;ref name=&quot;TOfAGa&quot;/&gt;&lt;ref name=&quot;CUA1&quot;/&gt;&lt;ref name=&quot;AP1&quot;/&gt; the title was moved to next year and faced constant delays prior to its eventual launch.&lt;ref name=&quot;AP2&quot;/&gt;&lt;ref name=&quot;AC1&quot;/&gt;&lt;ref name=&quot;CUA2&quot;/&gt;&lt;ref name=&quot;AA1&quot;/&gt; The name of the project was also changed to appeal to consumers when porting across other platforms.&lt;ref name=&quot;AC1&quot;/&gt;<br /> <br /> == Release ==<br /> ''Soccer Kid'' was first showcased to attendees of [[European Computer Trade Show|Spring ECTS '93]] and it was first released for the Amiga in Europe in June 1993, featuring support with the [[Amiga 1200]] for enhanced visuals, while almost all future conversions of the game were developed internally at Krisalis Software and each one features several changes and additions when compared with the original Amiga version.&lt;ref name=&quot;Z1&quot;/&gt;&lt;ref name=&quot;TOfAGb&quot;/&gt;&lt;ref name=&quot;CUA4&quot;/&gt;&lt;ref name=&quot;AJA1200&quot;&gt;{{cite magazine|last=Borgmeier|first=Carsten|url=http://amr.abime.net/review_19233|title=Newsflash – European Computer Trade Show '93 – Krisalis|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=40|publisher=Joker-Verlag|date=October 1993|page=11|lang=de}}&lt;/ref&gt;&lt;ref name=&quot;SPSNESsk1&quot;&gt;{{cite web|url=https://archive.org/details/Superplay_Issue_12_1993-10_Future_Publishing_GB/page/n7|title=Super Express: Four Long-Awaited Conversions – Yes They Are Coming Out!|magazine=[[Super Play]]|issue=12|date=October 1993|page=9}}&lt;/ref&gt; The first console port to be released was the Super Nintendo Entertainment System, which was first released in Japan by Yanoman Corporation before being published on western regions by [[Ocean Software]] in 1994. In North America, this port was renamed to ''The Adventures of Kid Kleets'', and in Japan this port was renamed to ''Great Soccer Kid''. In France, the Super Nintendo version was going to be released as a licensed game based on ''[[Moero! Top Striker]]'', known in France as ''L'École des champions'', but this version was never released.&lt;ref name=&quot;SPSNESsk1&quot;/&gt;&lt;ref&gt;{{cite web|url=https://gamefaqs.gamespot.com/snes/588184-the-adventures-of-kid-kleets|title=The Adventures of Kid Kleets for Super Nintendo|work=[[GameFAQs]]|publisher=[[CBS Interactive]]|access-date=17 June 2019|archive-url=https://web.archive.org/web/20190607004019/https://gamefaqs.gamespot.com/snes/588184-the-adventures-of-kid-kleets|archive-date=7 June 2019|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;C+31&quot;&gt;{{cite magazine|url=http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero031/Consoles%20%2B%20031%20-%20Page%20061%20%28avril%201994%29.jpg|title=Previews – L'Ecole Des Champions (Ocean-Krisalis S.W./SNIN)|magazine=[[:fr:Consoles +|Consoles +]]|issue=31|publisher=[[:fr:M.E.R.7|M.E.R.7]]|date=April 1994|page=61|lang=fr}}&lt;/ref&gt;&lt;ref name=&quot;C+SNESl'edc&quot;&gt;{{cite magazine|last1=Souibgui|first1=Sami|author2=Switch|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=51&amp;num=4591&amp;album=oui|title=Super Nintendo Review – L'Ecole des champions|magazine=[[:fr:Consoles +|Consoles +]]|issue=32|publisher=[[:fr:M.E.R.7|M.E.R.7]]|date=May 1994|pages=110–111|lang=fr|access-date=7 June 2019|archive-url=https://web.archive.org/web/20170908150158/http://abandonware-magazines.org/affiche_mag.php?mag=51&amp;num=4591&amp;album=oui|archive-date=8 September 2017|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;SPSNESl'edc&quot;&gt;{{cite magazine|author=Nyarlathotep|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=20&amp;num=3241&amp;album=oui|title=Super Nintendo Test – L'École des champions|magazine=[[:fr:Super Power|Super Power]]|issue=21|publisher=SUMO Éditions|date=May 1994|pages=96–99|lang=fr|access-date=7 June 2019|archive-url=https://web.archive.org/web/20171009223716/http://abandonware-magazines.org/affiche_mag.php?mag=20&amp;num=3241&amp;album=oui|archive-date=9 October 2017|url-status=live}}&lt;/ref&gt; During the same year, it was ported to MS-DOS and only released in western regions.<br /> <br /> An Amiga CD32 was also developed and published by Krisalis in 1994 featuring mostly the same improved visuals when playing on Amiga 1200, a brand new level that was cut from the original version due to space constrains, as well as a new animated [[opening sequence]] created by a Japanese [[animation studio]].&lt;ref name=&quot;AJA1200&quot;/&gt;&lt;ref name=&quot;AC66&quot;&gt;{{cite magazine|last=Maddock|first=Jonathan|url=https://archive.org/details/amiga-computing-magazine-066/page/n111|title=Games: CD32 Games – Soccer Kid (Krisalis)|magazine=[[Amiga Computing]]|issue=66|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=November 1993|page=112}}&lt;/ref&gt; A 3DO port developed by [[Team17]] and published by [[Studio 3DO]] was first released in North America on 2 May 1994, and later in Japan on 9 December using the name ''Great Soccer Kid'' like the Super Nintendo version. The port features redrawn artwork and sports a different [[GUI]].&lt;ref&gt;{{cite web|url=http://tk-nz.game.coocan.jp/gamedatabase/software/DB_3DO1994.html|title=3DO Soft &gt; 1994|publisher=GAME Data Room|access-date=17 June 2019|language=ja|archive-url=https://web.archive.org/web/20181001143009/http://tk-nz.game.coocan.jp/gamedatabase/software/DB_3DO1994.html|archive-date=1 October 2018|url-status=live}}&lt;/ref&gt; A port of ''Soccer Kid'' for the Atari Jaguar was announced in early 1994 after Krisalis was signed to be a [[third-party developer]] by [[Atari Corporation]] for the system in September 1993,&lt;ref&gt;{{cite web|url=http://host.fptoday.com:80/melek/Jaguar/jag-93.htm|title=ATARI SIGNS 15 MORE NEW SOFTWARE COMPANIES; JAGUAR MOMENTUM ACCELERATES; TOTAL OF 35 AGREEMENTS SIGNED|website=Nine Lives|date=29 November 1993|access-date=17 June 2019|archive-url=https://web.archive.org/web/20041207000832/http://host.fptoday.com/melek/Jaguar/jag-93.htm|archive-date=7 December 2004|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite magazine|url=https://archive.org/stream/Edge_UK_005#page/n9|title=News – Jaguar bares its claws – Complete Atari Jaguar thirdparty release schedule|magazine=[[Edge (magazine)|Edge]]|issue=5|date=February 1994|pages=10–11|access-date=16 June 2019|archive-url=https://web.archive.org/web/20190105005513/https://archive.org/stream/Edge_UK_005#page/n9|archive-date=5 January 2019|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite magazine|url=http://www.stformat.com/stf56/pages_nx1500/stf56_048.jpg|title=News – Update – Around the corner... – Expected Release Dates|magazine=[[ST Format]]|issue=56|date=March 1994|page=48|access-date=16 June 2019|archive-url=https://web.archive.org/web/20160719133302/http://stformat.com/stf56/pages_nx1500/stf56_048.jpg|archive-date=19 July 2016|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite magazine|url=https://archive.org/stream/Atari_ST_User_Issue_099_1994-04_Europress_GB#page/n67/mode/2up|title=Action Feature – Jaguar Previews – The Jaguar moves in|magazine=[[Atari ST User]]|issue=99|publisher=[[Europress]]|date=April 1994|pages=64–69|access-date=17 June 2019|archive-url=https://web.archive.org/web/20190104222105/https://archive.org/stream/Atari_ST_User_Issue_099_1994-04_Europress_GB#page/n67/mode/2up|archive-date=4 January 2019|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite magazine|url=http://www.stformat.com/stf57/pages_nx1500/stf57_050.jpg|title=News – Update – New Jaguar Development System Released – Expected Release Dates|magazine=[[ST Format]]|issue=57|date=April 1994|page=50|access-date=16 June 2019|archive-url=https://web.archive.org/web/20160719072603/http://stformat.com/stf57/pages_nx1500/stf57_050.jpg|archive-date=19 July 2016|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite magazine|last=Hackett|first=Tina|url=http://www.atarimania.com/mags/hi_res/atari-st-user-issue-101_69.jpg|title=Action Feature – The Jaguar: ready to pounce!|magazine=[[Atari ST User]]|issue=101|publisher=[[Europress]]|date=June 1994|pages=68–71|access-date=16 June 2019|archive-url=https://web.archive.org/web/20180927001535/http://www.atarimania.com/mags/hi_res/atari-st-user-issue-101_69.jpg|archive-date=27 September 2018|url-status=live}}&lt;/ref&gt; which was originally intended to be published by Ocean on a scheduled Q2 1995 release date,&lt;ref&gt;{{cite magazine|last=Ripper|first=The|url=https://archive.org/stream/Gamefan_Vol_2_Issue_06#page/n133/mode/1up|title=Europa!|magazine=[[GameFan]]|volume=2|issue=6|publisher=Shinno Media|date=May 1994|pages=132–134|access-date=16 June 2019|archive-url=https://web.archive.org/web/20190104232704/https://archive.org/stream/Gamefan_Vol_2_Issue_06#page/n133/mode/1up|archive-date=4 January 2019|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite magazine|url=https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-05.pdf&amp;page=75|title=Warpzone – Demnächst für Eure Konsolen|magazine=[[:de:Video Games|Video Games]]|issue=30|publisher=Future-Verlag|date=May 1994|page=79|lang=de|access-date=16 June 2019|archive-url=https://web.archive.org/web/20180804201620/https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-05.pdf&amp;page=75|archive-date=4 August 2018|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite magazine|url=http://www.atarimania.com/mags/hi_res/atari-st-format-issue-059_57.jpg|title=Update – Games News – Atari ooze confidence at ECTS – Jaguar Developers|magazine=[[ST Format]]|issue=59|date=June 1994|pages=56–57|access-date=16 June 2019|archive-url=https://web.archive.org/web/20180927010613/http://www.atarimania.com/mags/hi_res/atari-st-format-issue-059_57.jpg|archive-date=27 September 2018|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite magazine|url=https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-07.pdf&amp;page=32|title=Warpzone – Jaguar – Angekündigte Jaguar-Spiele|magazine=[[:de:Video Games|Video Games]]|issue=32|publisher=Future-Verlag|date=July 1994|page=32|lang=de|access-date=16 June 2019|archive-url=https://web.archive.org/web/20180804201143/https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-07.pdf&amp;page=32|archive-date=4 August 2018|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite magazine|url=https://archive.org/stream/MANIAC.N020.1995.06/MANIAC.N020.1995.06-DURiAN_Searchable#page/n39/mode/1up|title=Feature – XT Generation Report – Atari Jaguar|magazine=[[:de:M! Games|MAN!AC]]|issue=20|publisher=Cybermedia|date=June 1995|page=40|lang=de|access-date=16 June 2019|archive-url=https://web.archive.org/web/20181129120834/https://archive.org/stream/MANIAC.N020.1995.06/MANIAC.N020.1995.06-DURiAN_Searchable#page/n39/mode/1up|archive-date=29 November 2018|url-status=live}}&lt;/ref&gt; but was never released during the official life span of the Jaguar on the market and went almost unreleased after Atari discontinued the system, until it was eventually picked up for release on 7 February 2000 by independent developer and publisher Songbird Productions.&lt;ref name=&quot;JSIIsk&quot;&gt;{{cite web|last=Smith|first=Jason|url=http://www.jaguarsector.com/index.php?autocom=ibwiki&amp;cmd=article&amp;do=print_article&amp;id=379|title=Atari Jaguar Timeline|website=jaguarsector.com|access-date=17 June 2019|archive-url=https://archive.today/20130629025431/http://www.jaguarsector.com/index.php?autocom=ibwiki&amp;cmd=article&amp;do=print_article&amp;id=379|archive-date=29 June 2013|url-status=live}}&lt;/ref&gt;&lt;ref&gt;{{cite magazine|last=Toyama|first=Kevin|url=https://archive.org/details/next-gen-lifecycle-2-vol-3-issue-77-may-2001/page/n72/mode/1up|title=Nouveau Classic Gaming: Old System, New Games|magazine=[[Next Generation (magazine)|Next Generation]]|issue=77|publisher=[[Imagine Media]]|date=May 2001|pages=68–73}}&lt;br/&gt;{{cite magazine|url=https://archive.org/details/edge-020/Edge-098/page/n63/mode/2up|title=What goes around comes around|magazine=[[Edge (magazine)|Edge]]|issue=98|publisher=[[Future plc]]|date=June 2001|pages=62–67}}&lt;/ref&gt; This version of the game features similar visuals to those of the original Amiga version, albeit with an improved color palette and a new UI.<br /> <br /> A [[Windows Mobile]] conversion of ''Soccer Kid'' was released worldwide on 4 April 2002. Several months later, the game was converted to the Game Boy Advance and published by [[Telegames]] after being showcased to the public at [[E3 2002]], featuring enhanced visual effects but a lower resolution display.&lt;ref name=&quot;IGNa&quot;&gt;{{cite web|last=Harris|first=Craig|url=https://www.ign.com/articles/2002/05/02/telegames-gba-e3-pile|title=Telegames' GBA E3 Pile – The publisher reveals what the company will have ready to go by the end of this year|work=[[IGN]]|publisher=[[Ziff Davis]]|date=2 May 2002|access-date=7 June 2019|archive-url=https://web.archive.org/web/20190607164257/https://www.ign.com/articles/2002/05/02/telegames-gba-e3-pile|archive-date=7 June 2019|url-status=live}}&lt;/ref&gt;&lt;ref name=&quot;IGNb&quot;&gt;{{cite web|last=Harris|first=Craig|url=https://www.ign.com/articles/2002/05/15/soccer-kid-2|title=Soccer Kid – Telegames hands us an early revision of the GBA platformer. Check out new screens and video|work=[[IGN]]|publisher=[[Ziff Davis]]|date=15 May 2002|access-date=7 June 2019|archive-url=https://web.archive.org/web/20190607164255/https://www.ign.com/articles/2002/05/15/soccer-kid-2|archive-date=7 June 2019|url-status=live}}&lt;/ref&gt; Krisalis later ported the GBA version to PlayStation and was only released in Europe by Telegames on 13 December 2003, becoming both the last version of the game to be officially released and the final version developed by the original team.&lt;ref&gt;{{cite web|url=http://www.telegames.com/soccerkid_psx.htm|title=Soccer Kid|publisher=[[Telegames]]|year=2009|access-date=17 June 2019|archive-url=https://web.archive.org/web/20170312142657/http://telegames.com/soccerkid_psx.htm|archive-date=12 March 2017|url-status=live}}&lt;/ref&gt; A version of ''Soccer Kid'' for the [[Atari ST]] was being developed by Krisalis and was also previewed under its earlier title, ''Football Kid'', by ''[[ST Review]]'' magazine on their September 1992 issue, but was never released on the platform for unknown reasons.&lt;ref name=&quot;STRsk&quot;&gt;{{cite magazine|url=http://www.atarimania.com/reviews/hi_res/sleepwalker_sas_command_football_kid_pre_str_05.jpg|title=Previews: Football Kid – Krisalis|magazine=[[ST Review]]|issue=5|publisher=[[EMAP]]|date=September 1992|page=16|access-date=7 June 2019|archive-url=https://web.archive.org/web/20180926192807/http://www.atarimania.com/reviews/hi_res/sleepwalker_sas_command_football_kid_pre_str_05.jpg|archive-date=26 September 2018|url-status=live}}&lt;/ref&gt; A [[Sega Mega Drive]] version was reviewed by Spanish magazine ''[[Hobby Consolas]]'', but the Mega Drive version was never released.&lt;ref&gt;{{cite magazine|url=https://retrocdn.net/index.php?title=File:HobbyConsolas_ES_038.pdf&amp;page=155|title=Lo Más Nuevo – Sega Mega Drive: Soccer Kid – Un pelotazo a tiempo...|magazine=[[Hobby Consolas]]|issue=38|publisher=Hobby Press|date=November 1994|page=155|lang=es}}&lt;/ref&gt; Likewise, an [[Atari Lynx]] conversion of the game was also planned to be published by Telegames, but was never released as well.&lt;ref name=&quot;HPPsk&quot;&gt;{{cite web|url=https://www.heypoorplayer.com/2016/11/17/soccerkidjaguar/|title=Soccer Kid Retro Review (Atari Jaguar)|website=heypoorplayer.com|date=17 November 2016|access-date=7 June 2019|archive-url=https://web.archive.org/web/20190513085546/https://www.heypoorplayer.com/2016/11/17/soccerkidjaguar/|archive-date=13 May 2019|url-status=live}}&lt;/ref&gt;<br /> <br /> == Reception ==<br /> {| class=&quot;wikitable collapsible&quot; style=&quot;float:right; font-size:80%; text-align:center; margin:1em; margin-top:0; padding:0;&quot; cellpadding=&quot;0&quot;<br /> ! colspan=9 style=&quot;font-size: 120%&quot; | Reception<br /> |-<br /> ! colspan=8 | Aggregate scores<br /> |-<br /> ! rowspan=2 | Aggregator<br /> ! colspan=7 | Scores<br /> |-<br /> ! [[Amiga]]<br /> ! [[Super Nintendo Entertainment System|SNES]]<br /> ! [[MS-DOS]]<br /> ! [[Amiga CD32|CD32]]<br /> ! [[3DO Interactive Multiplayer|3DO]]<br /> ! [[Atari Jaguar|Jaguar]]<br /> ! [[Game Boy Advance|GBA]]<br /> |-<br /> | ''[[GameRankings]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 58%&lt;ref&gt;{{cite web|url=https://www.gamerankings.com/gba/914511-soccer-kid/index.html|title=Soccer Kid for Game Boy Advance|publisher=[[GameRankings]]|access-date=6 June 2019|archive-url=https://web.archive.org/web/20190430173044/https://www.gamerankings.com/gba/914511-soccer-kid/index.html|archive-date=30 April 2019|url-status=dead}}&lt;/ref&gt;<br /> |-<br /> ! colspan=8 | [[Video game journalism|Review scores]]<br /> |-<br /> ! rowspan=2 | Publication<br /> ! colspan=7 | Scores<br /> |-<br /> ! [[Amiga]]<br /> ! [[Super Nintendo Entertainment System|SNES]]<br /> ! [[MS-DOS]]<br /> ! [[Amiga CD32|CD32]]<br /> ! [[3DO Interactive Multiplayer|3DO]]<br /> ! [[Atari Jaguar|Jaguar]]<br /> ! [[Game Boy Advance|GBA]]<br /> |-<br /> | ''[[Paragon Publishing|3DO Magazine]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{Rating|3|5}}&lt;ref name=&quot;3DOMag3DOsk&quot;&gt;{{cite magazine|last=Wynne|first=Stuart|url=https://archive.org/stream/3-do-gold-01#page/97/mode/1up|title=Review: Soccer Kid – While Amiga platformers are usually dire, Soccer Kid is one of a select few exceptional to that rule. The 3DO version is undoubtedly the best yet|magazine=[[Paragon Publishing|3DO Magazine]]|issue=1|type=Special Gold|publisher=[[Paragon Publishing]]|date=1995–1996|page=97}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[AllGame]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{Rating|4|5}}&lt;ref name=&quot;AG3DOsk&quot;&gt;{{cite web|last=Sackenheim|first=Shawn|url=http://www.allgame.com/game.php?id=2410&amp;tab=review|title=Soccer Kid (3DO) – Review|work=[[AllGame]]|publisher=[[All Media Network]]|year=1998|access-date=30 November 2012|archive-url=https://web.archive.org/web/20141116053024/http://www.allgame.com/game.php?id=2410&amp;tab=review|archive-date=16 November 2014|url-status=live}}&lt;/ref&gt;<br /> | {{Rating|2.5|5}}&lt;ref name=&quot;AGJAGsk&quot;&gt;{{cite web|last=Games|first=Rovi|url=http://www.allgame.com/game.php?id=34907|title=Soccer Kid (Jaguar) – Overview|work=[[AllGame]]|publisher=[[All Media Network]]|year=2014|access-date=6 June 2019|archive-url=https://web.archive.org/web/20141114131805/http://www.allgame.com/game.php?id=34907|archive-date=14 November 2014|url-status=live}}&lt;/ref&gt;<br /> | {{Rating|3.5|5}}&lt;ref name=&quot;AGGBAsk&quot;&gt;{{cite web|last=Frankle|first=Gavin|url=http://www.allgame.com/game.php?id=39263|title=Soccer Kid (GBA) – Overview|work=[[AllGame]]|publisher=[[All Media Network]]|year=2014|access-date=6 June 2019|archive-url=https://web.archive.org/web/20141114203526/http://www.allgame.com/game.php?id=39263|archive-date=14 November 2014|url-status=live}}&lt;/ref&gt;<br /> |-<br /> | ''[[Amiga Action]]''<br /> | 93%&lt;ref name=&quot;AAAmigask&quot;&gt;{{cite magazine|last=Roundell|first=Paul|url=http://amr.abime.net/review_49491|title=He's got the skill, he's got the style, and he's the only English footballer en route for The States... – Soccer Kid|magazine=[[Amiga Action]]|issue=49|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=October 1993|pages=24–26|access-date=7 June 2019|archive-url=https://web.archive.org/web/20190607163317/http://amr.abime.net/review_49491|archive-date=7 June 2019|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''Amiga CD32 Gamer''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 88%&lt;ref name=&quot;ACD32Gsk&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_48011|title=CD Review – Soccer Kid|magazine=Amiga CD32 Gamer|issue=5|publisher=[[Paragon Publishing]]|date=October 1994|pages=38–40|access-date=7 June 2019|archive-url=https://web.archive.org/web/20180923084819/http://amr.abime.net/review_48011|archive-date=23 September 2018|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Amiga Computing]]''<br /> | 94%&lt;ref name=&quot;ACAmigask&quot;&gt;{{cite magazine|last=Clays|first=Simon|url=https://archive.org/stream/amiga-computing-magazine-065/AmigaComputing_065_Oct_1993#page/n113/mode/2up|title=Game Reviews – Soccer Kid|magazine=[[Amiga Computing]]|issue=65|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=October 1993|pages=114–115|access-date=7 June 2019|archive-url=https://web.archive.org/web/20190104232023/https://archive.org/stream/amiga-computing-magazine-065/AmigaComputing_065_Oct_1993#page/n113/mode/2up|archive-date=4 January 2019|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 88%&lt;ref name=&quot;ACCD32sk&quot;&gt;{{cite magazine|last=Maddock|first=Jonathan|url=https://archive.org/details/amiga-computing-magazine-080/page/n131|title=System Spotlight – Soccer Kid CD32|magazine=[[Amiga Computing]]|issue=80|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=December 1994|page=133}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''Amiga Concept''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 78%&lt;ref name=&quot;AConceptAmigask&quot;&gt;{{cite magazine|last1=Berrais|first1=Farid|last2=Gabillot|first2=Stéphane|url=http://download.abandonware.org/magazines/Amiga%20Concept/amigaconcept_numero09/Amiga%20Concept%20009%20-%20Page%20032%20%281994-11%29.jpg|title=Test – CD32 – Soccer Kid|magazine=Amiga Concept|issue=9|publisher=Delta Publishing Group|date=November 1994|page=32|lang=fr}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:fr:Amiga Dream|Amiga Dream]]''<br /> | 85%&lt;ref name=&quot;ADAmigask&quot;&gt;{{cite magazine|url=https://archive.org/stream/amigadream-french-01#page/n34/mode/1up|title=Jeux tests – Soccer Kid|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=1|publisher=[[:fr:Posse Press|Posse Press]]|date=November 1993|page=35|lang=fr}}&lt;/ref&gt;&lt;br /&gt;(A1200) 85%&lt;ref name=&quot;ADA1200sk&quot;&gt;{{cite magazine|last=Halliday|first=Gregory|url=https://archive.org/stream/amigadream-french-04#page/n43/mode/1up|title=Jeux tests (AGA) – Soccer kid|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=4|publisher=[[:fr:Posse Press|Posse Press]]|date=February 1994|page=44|lang=fr}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 80%&lt;ref name=&quot;ADCD32sk&quot;&gt;{{cite magazine|last=Cavanaggia|first=Alexandre|url=https://archive.org/stream/amigadream-french-12#page/n95/mode/1up|title=Jeux tests (CD) – Soccer Kid|magazine=[[:fr:Amiga Dream|Amiga Dream]]|issue=12|publisher=[[:fr:Posse Press|Posse Press]]|date=November 1994|page=96|lang=fr}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Amiga Format]]''<br /> | 93%&lt;ref name=&quot;AFAmigaska&quot;&gt;{{cite magazine|last=Bradley|first=Stephen|url=https://archive.org/details/amigaformatmagazine-051/page/n69|title=Game Review – Soccer Kid|magazine=[[Amiga Format]]|issue=51|date=October 1993|pages=70–72}}&lt;/ref&gt;&lt;br /&gt;(A1200) 93%&lt;ref name=&quot;AFAmigaskb&quot;&gt;{{cite magazine|last=Bradley|first=Steve|url=https://archive.org/stream/Amiga_Format_Issue_055_1994-01_Future_Publishing_GB#page/n61/mode/1up|title=Game Review – Soccer Kid AGA|magazine=[[Amiga Format]]|issue=54|date=January 1994|page=62|access-date=7 June 2019|archive-url=https://web.archive.org/web/20160401204640/https://archive.org/stream/Amiga_Format_Issue_055_1994-01_Future_Publishing_GB#page/n61/mode/1up|archive-date=1 April 2016|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 93%&lt;ref name=&quot;AFCD32&quot;&gt;{{cite magazine|last=Bradley|first=Stephen|url=https://archive.org/details/amigaformatmagazine-065/page/n71|title=CD32 Games – Soccer Kid|magazine=[[Amiga Format]]|issue=65|date=November 1994|page=74}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Amiga Force]]''<br /> | 88 / 100&lt;ref name=&quot;AForceAmigask&quot;&gt;{{cite magazine|last=Osborne|first=Ian|url=https://archive.org/stream/Amiga_Force_Issue_11_1993-11_Impact_Magazines_GB#page/n31/mode/2up|title=Reviews! Rich Pickings! – Soccer Kid|magazine=[[Amiga Force]]|issue=11|publisher=[[Europress Impact]]|date=November 1993|pages=32–33}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:de:Amiga Games|Amiga Games]]''<br /> | 76%&lt;ref name=&quot;AGAmigask&quot;&gt;{{cite magazine|last=Berger|first=Tobias|url=https://www.kultboy.com/index.php?site=t&amp;id=5007|title=Review – Fußball ´mal ganz anders – Football Kid|magazine=[[:de:Amiga Games|Amiga Games]]|issue=2|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=November 1992|pages=44–45|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 82%&lt;ref name=&quot;AGCD32sk&quot;&gt;{{cite magazine|url=https://www.kultboy.com/index.php?site=t&amp;id=4763|title=Soccer Kid|magazine=[[:de:Amiga Games|Amiga Games]]|issue=27|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=December 1994|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:de:Amiga Joker|Amiga Joker]]''<br /> | 85&lt;ref name=&quot;AJAmigaska&quot;&gt;{{cite magazine|last=Borgmeier|first=Carsten|url=https://www.kultboy.com/index.php?site=t&amp;id=12681|title=Soccer Kid|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=40|publisher=Joker-Verlag|date=October 1993|page=36|lang=de}}&lt;/ref&gt;&lt;br /&gt;(A1200) 85%&lt;ref name=&quot;AJAmigaskb&quot;&gt;{{cite magazine|last=Stoschek|first=Monika|url=https://www.kultboy.com/index.php?site=t&amp;id=18005|title=Spezialitäten Special I: Alte Games, Neu Für Den A1200 – Soccer Kid|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=43|publisher=Joker-Verlag|date=January 1994|page=40|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 85%&lt;ref name=&quot;AJCD32sk&quot;&gt;{{cite magazine|last=Löwenstein|first=Richard|url=https://www.kultboy.com/index.php?site=t&amp;id=1582|title=Soccer Kid|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=51|publisher=Joker-Verlag|date=November 1994|page=73|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''Amiga Mania''<br /> | 76%&lt;ref name=&quot;AMAmigask&quot;&gt;{{cite magazine|last=Wilkins|first=Tim|url=http://amr.abime.net/review_4162|title=Review – Football like you've never played it before: Football Kid|magazine=Amiga Mania|issue=7|publisher=TNT Mailfast|date=November 1992|page=41|access-date=7 June 2019|archive-url=https://web.archive.org/web/20190607163329/http://amr.abime.net/review_4162|archive-date=7 June 2019|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Amiga Power]]''<br /> | 88%&lt;ref name=&quot;APAmigaska&quot;&gt;{{cite magazine|last=Campbell|first=Stuart|url=http://amr.abime.net/review_1349|title=Game Reviews – Tired Of Being Bossed Around – Soccer Kid|magazine=[[Amiga Power]]|issue=29|date=September 1993|pages=28–30|access-date=16 July 2015|archive-url=https://web.archive.org/web/20150717011931/http://amr.abime.net/review_1349|archive-date=17 July 2015|url-status=live}}&lt;/ref&gt;&lt;br /&gt;(A1200) 85%&lt;ref name=&quot;APAmigaskb&quot;&gt;{{cite magazine|last=Lloyd|first=Chris|url=http://amr.abime.net/review_1509|title=Game Review – Soccer Kid – A1200 Version|magazine=[[Amiga Power]]|issue=35|date=March 1994|page=76|access-date=7 June 2019|archive-url=https://web.archive.org/web/20160713142600/http://amr.abime.net/review_1509|archive-date=13 July 2016|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 80%&lt;ref name=&quot;APCD32sk&quot;&gt;{{cite magazine|last=Mellerick|first=Paul|url=http://amr.abime.net/review_1634|title=Game Reviews – Soccer Kid|magazine=[[Amiga Power]]|issue=43|date=November 1994|page=89|access-date=7 June 2019|archive-url=https://web.archive.org/web/20180923084819/http://amr.abime.net/review_1634|archive-date=23 September 2018|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Amiga User International|AUI]]''<br /> | (A1200) 78%&lt;ref name=&quot;AUIamigask&quot;&gt;{{cite magazine|url=http://amr.abime.net/review_7653|title=AUI Entertainment Now – Soccer Kid|magazine=[[Amiga User International]]|volume=8|issue=3|publisher=AUI Limited|date=March 1994|page=78|access-date=7 June 2019|archive-url=https://web.archive.org/web/20190607080616/http://amr.abime.net/review_7653|archive-date=7 June 2019|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''The Atari Times''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 65%&lt;ref name=&quot;TATJAGsk&quot;&gt;{{cite web|last=Donaldson|first=Chris|url=http://www.ataritimes.com/index.php?ArticleIDX=95|title=Soccer Kid – Like to kick balls? Try this one from Songbird|website=ataritimes.com|date=5 February 2001|access-date=6 June 2019|archive-url=https://web.archive.org/web/20141029094445/http://www.ataritimes.com/index.php?ArticleIDX=95|archive-date=29 October 2014|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> |-<br /> | ''ACAR''<br /> | 93%&lt;ref name=&quot;ACARAmigask&quot;&gt;{{cite magazine|last=Campbell|first=Phil|url=https://archive.org/details/Australian_Commodore_and_Amiga_Review_The_Volume_11_Issue_2_1994-02_Saturday_Magazine_AU/page/n71|title=Entertainment – Game Reviews: Soccer Kid|magazine=Australian Commodore &amp; Amiga Review|volume=11|issue=2|publisher=Saturday Magazine Pty.|date=February 1994|page=70}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:fr:Consoles +|Consoles +]]''<br /> | {{N/A}}<br /> | 82%&lt;ref name=&quot;C+SNESl'edc&quot;/&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Commodore User#CU Amiga|CU Amiga]]''<br /> | 93%&lt;ref name=&quot;CUAmigask&quot;&gt;{{cite magazine|last=Mather|first=John|url=https://archive.org/details/cuamiga-magazine-043/page/n57|title=Game Review – Soccer Kid|magazine=[[Commodore User#CU Amiga|CU Amiga]]|issue=43|publisher=[[EMAP]]|date=September 1993|pages=58–60}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 91%&lt;ref name=&quot;CUACD32sk&quot;&gt;{{cite magazine|last=Dillon|first=Tony|url=https://archive.org/details/cuamiga-magazine-057/page/n45|title=CD32 Zone – Soccer Kid|magazine=[[Commodore User#CU Amiga|CU Amiga]]|issue=57|publisher=[[EMAP]]|date=November 1994|page=47}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Electronic Gaming Monthly]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 31 / 50&lt;ref name=&quot;EGM3DOsk&quot;&gt;{{cite magazine|url=https://archive.org/details/Electronic_Gaming_Monthly_65/page/n49|title=Review Crew – Major Mike's Game Roundup – Soccer Kid – Studio 3DO / 3DO|magazine=[[Electronic Gaming Monthly]]|issue=65|publisher=Sendai Publishing|date=December 1994|page=46}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[GamePro]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 16.5 / 20&lt;ref name=&quot;GPro3DOsk&quot;&gt;{{cite magazine|last=Nade|first=Sarah|url=https://retrocdn.net/index.php?title=File%3AGamePro_US_066.pdf&amp;page=108|title=ProReview: 3DO – Soccer Kid|magazine=[[GamePro]]|issue=66|publisher=[[International Data Group|IDG]]|date=January 1995|page=90}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:fr:Gen4|Génération 4]]''<br /> | 86%&lt;ref name=&quot;G4Amigask1&quot;&gt;{{cite magazine|last=Latil|first=Didier|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero058/Generation4%20058%20-%20Page%20050%20et%20051%20%281993-09%29.jpg|title=Test: Soccer Kid – Bébé Pelé s'excite|magazine=[[:fr:Gen4|Génération 4]]|issue=58|publisher=Computec Media France|date=September 1993|pages=50–51|lang=fr}}&lt;/ref&gt;&lt;br /&gt;85%&lt;ref name=&quot;G4Amigask2&quot;&gt;{{cite magazine|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero063/G%e9n%e9ration4%20063%20-%20Page%20073%20%28f%e9vrier%201994%29.jpg|title=Tests Express... – Soccer Kid|magazine=[[:fr:Gen4|Génération 4]]|issue=63|publisher=Computec Media France|date=February 1994|page=73|lang=fr}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | 81%&lt;ref name=&quot;G4DOSsk&quot;&gt;{{cite magazine|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero069/G%e9n%e9ration4%20069%20-%20Page%20076%20%281994-09%29.jpg|title=Tests Express... – Soccer Kid (PC)|magazine=[[:fr:Gen4|Génération 4]]|issue=69|publisher=Computec Media France|date=September 1994|page=76|lang=fr}}&lt;/ref&gt;<br /> | 80%&lt;ref name=&quot;G4CD32sk&quot;&gt;{{cite magazine|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero071/gen4%20-%20n71%20-%20novembre%201994%20-%20page%20138.jpg|title=Tests Express... – Soccer Kid (CD 32)|magazine=[[:fr:Gen4|Génération 4]]|issue=71|publisher=Computec Media France|date=November 1994|page=138|lang=fr}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[IGN]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 7.0 / 10&lt;ref name=&quot;IGNGBAsk&quot;&gt;{{cite web|last=Harris|first=Craig|url=https://www.ign.com/articles/2002/11/05/soccer-kid|title=Soccer Kid – This Jaguar and 3DO platformer throwback isn't too shabby on the GBA|work=[[IGN]]|publisher=[[Ziff Davis]]|date=5 November 2002|access-date=6 June 2019|archive-url=https://web.archive.org/web/20170512161327/http://www.ign.com/articles/2002/11/05/soccer-kid|archive-date=12 May 2017|url-status=live}}&lt;/ref&gt;<br /> |-<br /> | ''[[:fr:Joypad (magazine)|Joypad]]''<br /> | {{N/A}}<br /> | 82%&lt;ref name=&quot;JpadSNESsk&quot;&gt;{{cite magazine|last1=Nini|first1=Nourdine|last2=Prézeau|first2=Olivier|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=84&amp;num=1797&amp;album=oui|title=Super Nintendo: Ocean... Core Loin L'Amérique, Canto? – L'École Des Champions|magazine=[[:fr:Joypad (magazine)|Joypad]]|issue=31|publisher=[[:fr:Yellow Media|Yellow Media]]|date=May 1994|pages=108–109|lang=fr}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Joystick (magazine)|Joystick]]''<br /> | 88%&lt;ref name=&quot;JstickAmigask&quot;&gt;{{cite magazine|last=Hamon|first=Sébastien|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=30&amp;num=591&amp;album=oui|title=Soccer Kid – L'un des meilleurs jeux de plates-formes sur Amiga|magazine=[[Joystick (magazine)|Joystick]]|issue=41|date=September 1993|pages=130–132|lang=fr}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:de:M! Games|MAN!AC]]''<br /> | {{N/A}}<br /> | 42%&lt;ref name=&quot;M!SNESsk&quot;&gt;{{cite magazine|url=https://archive.org/stream/MANIAC.N014.1994.12#page/n62/mode/1up|title=Spiele-Tests – SN – Soccer Kid|magazine=[[:de:M! Games|MAN!AC]]|issue=14|publisher=Cybermedia|date=December 1994|page=63|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:de:Mega Fun|Mega Fun]]''<br /> | {{N/A}}<br /> | 64%&lt;ref name=&quot;MFSNESsk&quot;&gt;{{cite magazine|last=Souleiman|first=Sandrie|url=https://www.kultboy.com/index.php?site=t&amp;id=8857|title=Test Kunterbunt – Soccer Kid – Super Nintendo|magazine=[[:de:Mega Fun|Mega Fun]]|issue=27|publisher=CT Computec Verlag GmbH &amp; Co. KG|date=December 1994|page=38|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Micromanía]]''<br /> | {{N/A}}<br /> | 79%&lt;ref name=&quot;MMSNESsk&quot;&gt;{{cite magazine|author=O.S.G.|url=https://archive.org/details/micromania-segunda-epoca-74/page/n39|title=Punto de mira – La otra cara del mundial: Soccer Kid (Super Nintendo)|magazine=[[Micromanía]]|volume=2|issue=74|publisher=HobbyPress|date=July 1994|page=40|lang=es}}&lt;/ref&gt;<br /> | 83%&lt;ref name=&quot;MMDOSsk&quot;&gt;{{cite magazine|author=E.R.F.|url=https://archive.org/stream/micromania-segunda-epoca-75#page/n22/mode/1up|title=Punto de mira – A balonazo limpio: Soccer Kid (PC)|magazine=[[Micromanía]]|volume=2|issue=75|publisher=HobbyPress|date=August 1994|page=23|lang=es}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Next Generation (magazine)|Next Generation]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{Rating|2|5}}&lt;ref name=&quot;NG3DOsk&quot;&gt;{{cite magazine|url=https://archive.org/stream/nextgen-issue-001/Next_Generation_Issue_001_January_1995#page/n96/mode/1up|title=Finals – 3DO – Soccer Kid|magazine=[[Next Generation (magazine)|Next Generation]]|issue=1|publisher=[[Future US|Imagine Media]]|date=January 1995|page=91|access-date=7 June 2019|archive-url=https://web.archive.org/web/20160411235520/https://archive.org/stream/nextgen-issue-001/Next_Generation_Issue_001_January_1995#page/n96/mode/1up|archive-date=11 April 2016|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:fr:Nintendo Player|Nintendo Player]]''<br /> | {{N/A}}<br /> | {{Rating|4|6}}&lt;ref name=&quot;NintendoPlayerSNESsk&quot;&gt;{{cite magazine|author=El Didou|title=Selection – Super Nintendo – L'École Des Champions|magazine=[[:fr:Nintendo Player|Nintendo Player]]|issue=20|publisher=[[:fr:Média Système Édition|Média Système Édition]]|date=May 1994|pages=22–23|lang=fr}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Nintendo Power]]''<br /> | {{N/A}}<br /> | 11.3 / 20&lt;ref name=&quot;NPSNESsk&quot;&gt;{{cite magazine|title=Now Playing – Soccer Kid – Super NES|magazine=[[Nintendo Power]]|issue=59|publisher=[[Nintendo of America]]|date=April 1994|page=106}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{Rating|2.9|5}}&lt;ref name=&quot;NPGBAsk&quot;&gt;{{cite magazine|author1=Alan|author2=Chris|author3=George|author4=Jessica|author5=Scott|title=Now Playing – Power Guide To The Latest Releases (February 2003) – Soccer Kid: Game Boy Advance|magazine=[[Nintendo Power]]|issue=165|publisher=[[Nintendo of America]]|date=February 2003|page=163}}&lt;/ref&gt;<br /> |-<br /> | ''[[The One (magazine)#History|The One for Amiga Games]]''<br /> | 93%&lt;ref name=&quot;TOfAGamigask&quot;&gt;{{cite magazine|last=Upchurch|first=David|url=https://archive.org/details/theone-magazine-60/page/n127|title=Recommended – Soccer Kid|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=60|publisher=[[Ascential|EMAP]]|date=September 1993|page=129}}&lt;/ref&gt;&lt;br /&gt;(A1200) 93%&lt;ref name=&quot;TOfAGA1200sk&quot;&gt;{{cite magazine|last=Broughton|first=Matt|url=https://archive.org/stream/theone-magazine-63#page/n86/mode/1up|title=Updates... – Soccer Kid (A1200)|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=63|publisher=[[Ascential|EMAP]]|date=January 1994|page=87}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 93%&lt;ref name=&quot;TOfAGCD32&quot;&gt;{{cite magazine|last=Phelps|first=Nick|url=https://archive.org/details/theone-magazine-74/page/n69|title=Updates... – Soccer Kid – CD32|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=74|publisher=[[Ascential|EMAP]]|date=December 1994|page=71}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:de:PC Games|PC Games]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 70%&lt;ref name=&quot;PCGamesDOSsk&quot;&gt;{{cite magazine|last=Geiger|first=Lars|url=https://archive.org/details/pcgamesmagazine-1994-10/page/n103|title=Review: Soccer Kid – Nachwuchs-Talent|magazine=[[:de:PC Games|PC Games]]|issue=25|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH &amp; Co. KG]]|date=October 1994|pages=104–105|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:de:PC Joker|PC Joker]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 73%&lt;ref name=&quot;PCJokerDOSsk&quot;&gt;{{cite magazine|last=Löwenstein|first=Richard|url=https://www.kultboy.com/index.php?site=t&amp;id=18328|title=Action Section – Games Für Flinhe Finger – Soccer Kid|magazine=[[:de:PC Joker|PC Joker]]|issue=26|publisher=Joker-Verlag|date=September 1994|page=70|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:de:PC Player|PC Player]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 69 / 100&lt;ref name=&quot;PCPlayerDOSsk&quot;&gt;{{cite magazine|last=Lenhardt|first=Heinrich|url=https://www.kultboy.com/index.php?site=t&amp;id=16067|title=Spiele-Test – Soccer Kid|magazine=[[:de:PC Player|PC Player]]|issue=21|publisher=[[:de:Future plc|Future Verlag]]|date=September 1994|pages=54–55|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:de:Play Time|Play Time]]''<br /> | {{N/A}}<br /> | 58%&lt;ref name=&quot;PTSNESsk&quot;&gt;{{cite magazine|last=Schneider|first=Ulf|url=https://retrocdn.net/index.php?title=File%3APlayTime_DE_1995-01.pdf&amp;page=117|title=Super NES Reviews – Soccer Kid|magazine=[[:de:Play Time|Play Time]]|issue=43|publisher=[[:de:Computec Media Group|Computec Media Group]]|date=January 1995|pages=117–118|lang=de}}&lt;/ref&gt;<br /> | 73%&lt;ref name=&quot;PTDOSsk&quot;&gt;{{cite magazine|last=Maueröder|first=Petra|url=https://www.kultboy.com/index.php?site=t&amp;id=14944|title=PC Review – Soccer Kid|magazine=[[:de:Play Time|Play Time]]|issue=40|publisher=[[:de:Computec Media Group|Computec Media Group]]|date=October 1994|pages=34–35|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:fr:Player One (magazine)|Player one]]''<br /> | {{N/A}}<br /> | 83%&lt;ref name=&quot;POSNESsk&quot;&gt;{{cite magazine|author=Matt le Fou|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=32&amp;num=1905&amp;album=oui|title=Tests – Super Nintendo – L'École Des Champions|magazine=[[:fr:Player One (magazine)|Player One]]|issue=42|publisher=[[:fr:Média Système Édition|Média Système Édition]]|date=May 1994|pages=82–84|lang=fr}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:de:Power Play (Zeitschrift)|Power Play]]''<br /> | 84%&lt;ref name=&quot;PPAmigask&quot;&gt;{{cite magazine|last=Steffen|first=Sönke|url=https://www.kultboy.com/index.php?site=t&amp;id=8343|title=Computerspiele / Tests – Soccer Kid – Amiga|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=68|publisher=Future Verlag|date=November 1993|page=121|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | 83%&lt;ref name=&quot;PPDOSsk&quot;&gt;{{cite magazine|last=Hengst|first=Michael|url=https://www.kultboy.com/index.php?site=t&amp;id=7943|title=Noch ein Tor: Soccer Kid – MS-DOS|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=79|publisher=Future Verlag|date=October 1994|lang=de}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:fr:Super Power|Super Power]]''<br /> | {{N/A}}<br /> | 81 / 100&lt;ref name=&quot;SPSNESl'edc&quot;/&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[Tilt (French magazine)|Tilt]]''<br /> | 87%&lt;ref name=&quot;TiltAmigask&quot;&gt;{{cite magazine|last1=Lacombe|first1=Marc|last2=Feroyd|first2=Morgan|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=28&amp;num=376&amp;album=oui|title=Tests – Soccer Kid (Amiga)|magazine=[[Tilt (French magazine)|Tilt]]|issue=117|publisher=[[:fr:Mondadori France|Editions Mondiales S.A.]]|date=September 1993|pages=126–129|lang=fr}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> | ''[[:de:Video Games|Video Games]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 68%&lt;ref name=&quot;VG3DObs&quot;&gt;{{cite magazine|last=Zengerle|first=Robert|url=https://retrocdn.net/index.php?title=File:VideoGames_DE_1995-05.pdf&amp;page=85|title=Real 3DO – Reviews – Soccer Kid|magazine=[[:de:Video Games|Video Games]]|issue=42|publisher=Future-Verlag|date=May 1995|page=89|access-date=29 February 2020|archive-url=https://web.archive.org/web/20180814170052/https://retrocdn.net/index.php?title=File:VideoGames_DE_1995-05.pdf&amp;page=85|archive-date=14 August 2018|url-status=live}}&lt;/ref&gt;<br /> | {{Rating|2|5}}&lt;ref name=&quot;VGJAGsk&quot;&gt;{{cite magazine|last=Karels|first=Ralph|url=https://retrocdn.net/index.php?title=File:VideoGames_DE_2000-09.pdf&amp;page=93|title=Jaguar-Special – Die Raubkatze Lebt! – Protector|magazine=[[:de:Video Games|Video Games]]|issue=106|publisher=Future-Verlag|date=September 2000|pages=92–93|lang=de|access-date=6 June 2019|archive-url=https://web.archive.org/web/20180620074259/https://retrocdn.net/index.php?title=File:VideoGames_DE_2000-09.pdf&amp;page=93|archive-date=20 June 2018|url-status=live}}&lt;/ref&gt;<br /> | {{N/A}}<br /> |-<br /> | ''[[VideoGames &amp; Computer Entertainment#VideoGames - The Ultimate Gaming Magazine|VideoGames]]''<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | {{N/A}}<br /> | 9 / 10&lt;ref name=&quot;VGTUGM3DOsk&quot;&gt;{{cite magazine|url=https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_72_January_1995#page/n82/mode/1up|title=Capsule Reviews – 3DO – Soccer Kid|magazine=[[VideoGames &amp; Computer Entertainment#VideoGames - The Ultimate Gaming Magazine|VideoGames – The Ultimate Gaming Magazine]]|issue=72|publisher=[[Larry Flynt Publications|L.F.P., Inc.]]|date=January 1995|page=83}}&lt;/ref&gt;<br /> | {{N/A}}<br /> | {{N/A}}<br /> |-<br /> ! colspan=9 | Awards<br /> |-<br /> ! colspan=&quot;4&quot; | Publication(s)<br /> ! colspan=4 | Award(s)<br /> |-<br /> | colspan=4 | ''[[:de:Amiga Joker|Amiga Joker]]'' (1994)<br /> | colspan=4 | No. 2 [[List of video games considered the best|Best Dexterity Game in 1993]]&lt;ref name=&quot;AJAwardAmigask&quot;&gt;{{cite magazine|title=Das Amiga-Spiel des Jahres 1993 – Das Geschicklich-Keitsspiel Des Jahres|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=44|publisher=Joker-Verlag|date=February 1994|page=51|lang=de}}&lt;/ref&gt;<br /> |}<br /> <br /> ''Amiga Power'' gave the Amiga version a score of 88% with a review by [[Stuart Campbell (game journalist)|Stuart Campbell]]. He criticized the player character's moves as being too &quot;fiddly&quot;, but praised the graphics and particularly the &quot;fearsome&quot; difficulty, saying it gave the game good value for money. He compared the game to the acclaimed ''Arabian Nights'', saying it was even better due to the superior control and greater focus on platform action.&lt;ref name=&quot;APAmigaska&quot;/&gt;<br /> <br /> The 3DO version received a 6.2 out of 10 from ''[[Electronic Gaming Monthly]]''. They praised the &quot;technique&quot; and &quot;excellent graphics&quot;, but said the sound effects were lacking.&lt;ref name=&quot;EGM3DOsk&quot;/&gt; ''[[GamePro]]'' gave it a positive review, citing smooth controls, strong sound effects, good variety of musical tracks, and exceptional graphics.&lt;ref name=&quot;GPro3DOsk&quot;/&gt;<br /> <br /> Reviewing the 3DO version, ''[[AllGame]]''{{'}}s Shawn Sackenheim called ''Soccer Kid'' an &quot;impressive&quot; action/platformer that manages to be different as well.&lt;ref name=&quot;AG3DOsk&quot;/&gt;<br /> <br /> ''[[Next Generation (magazine)|Next Generation]]'' reviewed the 3DO version of the game, and said that aside to its confusing plot, it did not brought anything new to platform genre.&lt;ref name=&quot;NG3DOsk&quot;/&gt;<br /> <br /> {{clear}}<br /> <br /> == Notes ==<br /> {{notelist}}<br /> <br /> == References ==<br /> {{Reflist}}<br /> <br /> == External links ==<br /> * [https://atariage.com/software_page.php?SoftwareLabelID=1106 ''Soccer Kid''] at [[AtariAge]]<br /> * [https://gamefaqs.gamespot.com/amiga/927596-soccer-kid ''Soccer Kid''] at [[GameFAQs]]<br /> * [https://www.giantbomb.com/soccer-kid/3030-3613/ ''Soccer Kid''] at [[Giant Bomb]]<br /> * [https://www.mobygames.com/game/soccer-kid ''Soccer Kid''] at [[MobyGames]]<br /> * [https://grasshoppersoccerfranchise.com/kids-soccer-franchise-melbourne/ ''Soccer Kid''] at Soccer Kid<br /> <br /> {{Portal bar|1990s|Amiga|United Kingdom|Video games}}<br /> <br /> {{DEFAULTSORT:Soccer Kid}}<br /> [[Category:1993 video games]]<br /> [[Category:3DO Interactive Multiplayer games]]<br /> [[Category:Amiga 1200 games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:Atari Jaguar games]]<br /> [[Category:Cancelled Atari Lynx games]]<br /> [[Category:Cancelled Atari ST games]]<br /> [[Category:Cancelled Sega Genesis games]]<br /> [[Category:DOS games]]<br /> [[Category:Game Boy Advance games]]<br /> [[Category:Krisalis Software games]]<br /> [[Category:MicroLeague games]]<br /> [[Category:Ocean Software games]]<br /> [[Category:Piko Interactive games]]<br /> [[Category:Platformers]]<br /> [[Category:PlayStation (console) games]]<br /> [[Category:Single-player video games]]<br /> [[Category:Songbird Productions games]]<br /> [[Category:Sports fiction]]<br /> [[Category:Super Nintendo Entertainment System games]]<br /> [[Category:Telegames games]]<br /> [[Category:Video games about children]]<br /> [[Category:Video games about extraterrestrial life]]<br /> [[Category:Video games about pirates]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games scored by Matt Furniss]]<br /> [[Category:Video games set in England]]<br /> [[Category:Video games set in Italy]]<br /> [[Category:Video games set in Japan]]<br /> [[Category:Video games set in Russia]]<br /> [[Category:Video games set in the United States]]<br /> [[Category:Yanoman games]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Sinbad_and_the_Throne_of_the_Falcon&diff=1256421585 Sinbad and the Throne of the Falcon 2024-11-09T21:46:24Z <p>31.217.9.187: </p> <hr /> <div>{{Short description|1987 video game}}<br /> {{Infobox video game<br /> |title = Sinbad and the Throne of the Falcon<br /> |image = SinbadC64BoxArt.jpg<br /> |caption = <br /> |developer = [[Cinemaware]]<br /> |publisher = Cinemaware<br /> |designer = [[Bill Williams (game designer)|Bill Williams]]&lt;ref name=&quot;giantlist&quot;/&gt;<br /> |released = '''1987:''' Amiga&lt;br&gt;'''1988:''' Atari ST, C64&lt;br&gt;'''1989:''' DOS<br /> |genre = [[Action game|Action]]<br /> |modes = [[Single-player video game|Single-player]]<br /> |platforms = [[Amiga]], [[Atari ST]], [[Apple IIGS]], [[DOS]], [[Commodore 64]]<br /> }}<br /> <br /> '''''Sinbad and the Throne of the Falcon''''' is a 1987 [[action-adventure game]] developed and published by [[Cinemaware]]. Set in an [[One Thousand and One Nights|Arabian Nights-esque]] world, the player assumes the role of Sinbad the Sailor, and is commissioned by The Princess to rid the land of the Dark Prince. The game was designed and programmed by [[Bill Williams (game designer)|Bill Williams]] for the Amiga, who also wrote ''[[Mind Walker]]''.&lt;ref name=&quot;giantlist&quot;&gt;{{cite web|last1=Hague|first1=James |title=The Giant List of Classic Game Programmers |url=https://dadgum.com/giantlist/}}&lt;/ref&gt; ''Sinbad and the Throne of the Falcon'' was ported to the [[Atari ST]], [[Apple IIGS]], [[MS-DOS]], and [[Commodore 64]].<br /> <br /> ''Sinbad'' draws its inspiration from [[Cinema of the United States|Hollywood]], with a large influence from films such as ''[[Jason and the Argonauts (1963 film)|Jason and the Argonauts]]'' as well as the seven other Sinbad films made throughout the 1930s and 1940s.<br /> &lt;!-- Unsourced image removed: [[Image:boxcoverSinbad.jpg|thumb|Sinbad and the Throne of the Falcon]] --&gt;<br /> <br /> ==Gameplay==<br /> Gameplay alternates between an open-ended world map, action sequences, and dialog, where the player engages other characters and further conversations and relationships. Choice of dialogue alters the future of the game.<br /> <br /> Using the world map, the player can sail to any location, triggering dialogue or an action sequences. In cities, crew members can be hired, while in the deep forests there are [[shamanism|shamans]] and Gypsies to talk with about magic and potions.<br /> <br /> ===Action sequences===<br /> * Sword fighting - after an on-screen prompt of &quot;Pick Up Thy Joystick!&quot;, Sinbad battles with wild animals that have come upon his camp, stone idols that had come to life, other pirates, and the Black Prince himself.<br /> * The Cyclops - occasionally, when in remote areas, a cyclops will raid the camp and steal away some of the player's crew. Using a slingshot, the player has to blind the cyclops while avoiding the rocks thrown at him.<br /> * The Shipwreck - coming across pieces of a broken ship in rough waters, Sinbad must steer his boat through the waves, avoiding rocks and picking up drowning sailors, who will eventually join the crew.<br /> * The Earthquake - Sinbad falls into an opening chasm in the earth, and must escape in this quite typical [[platform game|platform]] sequence.<br /> <br /> ==Reception==<br /> ''[[Computer Gaming World]]'' stated that the Amiga version of ''Sinbad and the Throne of the Falcon'' was a &quot;brilliant&quot; tribute to adventure films, but also considered to be uneven as well. It praised the audio and some of the graphics but said that the game's attempt to combine arcade, adventure, and strategy was not completely successful, and concluded that it was &quot;light, entertainment fare, at best&quot;.{{r|lee198707}}<br /> <br /> ==Reviews==<br /> * ''[[:fr:Jeux et Stratégie|Jeux &amp; Stratégie]]'' #47&lt;ref&gt;{{cite web | url=https://archive.org/details/jeux-et-strategie-47/page/60/mode/2up | title=Jeux &amp; stratégie 47 | date=October 1987}}&lt;/ref&gt;<br /> <br /> ==References==<br /> {{Reflist|refs=<br /> &lt;ref name=&quot;lee198707&quot;&gt;{{Cite news |url=http://www.cgwmuseum.org/galleries/index.php?year=1987&amp;pub=2&amp;id=38 |title=The Interactive Voyage of Sinbad |last=Lee, Wyatt |date=June–July 1987 |magazine=Computer Gaming World |pages=46}}&lt;/ref&gt;<br /> }}<br /> <br /> ==External links==<br /> * {{abime|id=1951}}<br /> * {{atarimania|id=11226}}<br /> * {{lemon64 game|id=2316|name=Sinbad and the Throne of the Falcon}}<br /> * [http://www.c64sets.com/set.html?id=34 Package, manual, and screenshots] at C64Sets.com<br /> <br /> {{Cinemaware}}<br /> <br /> [[Category:1987 video games]]<br /> [[Category:Amiga games]]<br /> [[Category:Apple IIGS games]]<br /> [[Category:Atari ST games]]<br /> [[Category:Cinemaware games]]<br /> [[Category:Commodore 64 games]]<br /> [[Category:DOS games]]<br /> [[Category:Single-player video games]]<br /> [[Category:Video games based on Arabian mythology]]<br /> [[Category:Video games developed in the United States]]<br /> [[Category:Works based on Sinbad the Sailor]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Superfrog&diff=1256406731 Superfrog 2024-11-09T20:25:52Z <p>31.217.9.187: /* Rerelease */</p> <hr /> <div>{{For|the triathlon race|Superfrog Triathlon}}<br /> {{Use dmy dates|date=September 2014}}<br /> {{Short description|1993 video game}}<br /> {{Infobox video game<br /> |title = Superfrog<br /> |image = Superfrogboxart.jpg<br /> |developer = [[Team17]]<br /> |publisher = Team17<br /> |designer = Martyn Brown<br /> |artist = Rico Holmes<br /> |programmer = Andreas Tadic<br /> |composer = [[Allister Brimble]]<br /> |engine = <br /> |released = '''1993:''' Amiga&lt;br&gt;'''1994:''' MS-DOS, CD32<br /> |genre = [[Platform game|Platform]]<br /> |modes = [[Single-player]]<br /> |platforms = [[Amiga]], [[Amiga CD32|CD32]], [[MS-DOS]]<br /> }}<br /> <br /> '''''Superfrog''''' is a scrolling 2D [[platform game]], originally developed for the [[Amiga]] and published in 1993 by [[Team17]].&lt;ref name=&quot;SF Softography&quot;&gt;[https://web.archive.org/web/20000517202557/http://www.team17.com/softography.html?submit&amp;topic=superfrog] Superfrog on Team17's Softography (archived version)&lt;/ref&gt; Later releases were handled by [[Ocean Software]] and [[GOG.com]].<br /> <br /> == Gameplay ==<br /> [[File:SFcastle.jpg|thumb|left|World 2: &quot;Spooky Castle&quot;]]<br /> <br /> The objective of the game is to find and defeat a witch, thus rescuing a princess, whilst achieving smaller objectives throughout the game, such as finding a golden [[Lock and key|key]] or escaping from captivity in a [[circus]].<br /> <br /> There are 24 regular [[Level (video games)|levels]], divided into six differently-themed worlds. The goal of each level is to collect a set number of coins, and then reach the exit, which will only open if Superfrog has collected enough coins. Extra factors of gameplay include a timer countdown and a number of health points, both of which can be restored by finding bottles of [[Lucozade]] among the levels.<br /> <br /> Depending on the number of coins and fruit collected, and on how fast the player finishes the level, a number of credits (up to a maximum of 15) are awarded at the end of each level. The player can then choose to either collect the credits for a [[Score (game)|score]] or gamble them in a [[slot machine]]-style [[minigame]] for more bonuses. The most important function of the slot machine minigame is the chance to win a [[Password (video games)|level code]], enabling the player to restart the game from the beginning of the next level at a later time.<br /> <br /> An extra level between world 5 and 6 takes the form of a side-scrolling [[shoot 'em up]] called ''Project-F'' in homage to Team17's own ''[[Project-X]]'' (even going as far as using a remixed version of the original game's theme tune). Rather than collecting coins, the objective of this stage is to survive to the end. This level was omitted from the PC conversion of the game. After completing all six worlds, the game ends with a small [[Boss (video games)|boss fight]] against the witch in a castle setting.<br /> <br /> ==Plot==<br /> The story, present in the game's manual but mostly conveyed through the introductory animation by Eric W. Schwartz, concerns an unnamed [[prince]], who is turned into a frog by a jealous [[witch]], in homage to the [[The Frog Prince (story)|Frog Prince]] fairy tale. His [[princess]] girlfriend is then abducted by the same witch. Subsequently, sulking by the &quot;River O' Despair&quot;, the prince chances upon a floating bottle of [[Lucozade]], which confers upon him super powers. With his new powers, the prince heads off to fight the evil witch and save the princess.<br /> <br /> ==Development==<br /> ''Superfrog'' was developed in 1993 and released for the [[Amiga]] in the same year by [[Team17]], acting simultaneously as developer and publisher. The release was popular enough to spawn an [[Amiga CD32]] version, which could also be played on some Amiga computers fitted with a CD drive. Due to its enduring popularity, it was then converted for the [[IBM PC clone|PC]] by Bubball Systems in 1994, running as an [[MS-DOS]] program. Eric W. Schwartz provided the animation for the introduction. The Amiga version was re-released by Islona Software in 1999, with slightly different box art. In 2012, ''Superfrog'' was, along with other games by Team17, released as a legitimate digital [[download]] from GoodOldGames.com,&lt;ref name=&quot;SF GOG&quot;&gt;[http://www.gog.com/en/gamecard/superfrog] {{Webarchive|url=https://web.archive.org/web/20120307172047/http://www.gog.com/en/gamecard/superfrog/ |date=7 March 2012}} Superfrog on GOG.com&lt;/ref&gt; this version being the first compatible with [[Windows]].<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> |ASM=10/12&lt;ref&gt;{{cite magazine|url=https://www.kultboy.com/index.php?site=t&amp;id=2954|title=Hü..hüüü...hüpf!|language=de|magazine=[[Aktueller Software Markt]]|date=June 1993|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmAction=89%&lt;ref&gt;{{cite magazine|last1=McNally|first1=Steve|last2=Bell|first2=Roger|date=June 1993|url=http://amr.abime.net/review_32441|title=Superfrog|magazine=[[Amiga Action]]|issue=45|pages=24–26|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmComputing=93%&lt;ref&gt;{{cite magazine|last=Maddock|first=Jonathan|date=June 1993|url=http://amr.abime.net/review_8280|title=Superfrog|magazine=[[Amiga Computing]]|issue=61|pages=114–115|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmForce=88%&lt;ref&gt;{{cite magazine|last1=Guttery|first1=Miles|first2=Phil|last2=King|date=June 1993|url=https://archive.org/details/amiga-force-06/page/39/mode/2up|title=Superfrog|magazine=[[Amiga Force]]|issue=6|pages=52–53|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmFormat=85%&lt;ref&gt;{{cite magazine|last=West|first=Neil|date=June 1993|url=http://amr.abime.net/review_2311|title=Superfrog|magazine=[[Amiga Format]]|issue=47|pages=56–57|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmPower=78%&lt;ref&gt;{{cite magazine|last=Winstanley|first=Mark|date=June 1993|url=http://amr.abime.net/review_1286|title=Superfrog|magazine=[[Amiga Power]]|issue=26|pages=38–39|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |CVG=90/100&lt;ref&gt;{{cite magazine|last=Whitta|first=Gary|date=June 1993|url=https://segaretro.org/index.php?title=File%3ACVG_UK_139.pdf&amp;page=56|title=Superfrog|magazine=[[Computer and Video Games]]|issue=139|page=56|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |GMaster=90%&lt;ref&gt;{{cite magazine|last1=Leach|first1=James|last2=Lowe|first2=Andy|last3=Price|first3=Adrian|date=June 1993|url=https://archive.org/details/GamesMasterIssue006199306FuturePublishingGB300dpi/page/n67/mode/2up?q=superfrog|title=Superfrog|magazine=[[GamesMaster]]|issue=6|pages=68–69|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |Gen4=90%&lt;ref&gt;{{cite magazine|author1=Michel|author2=Didier|date=May 1993|url=https://archive.org/details/generation4-magazine-055/page/n39/mode/2up?q=superfrog|title=Superfrog|language=fr|magazine=[[:fr:Génération 4|Génération 4]]|issue=55|pages=40–42|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |JXV=14/20&lt;ref&gt;{{cite web|last=Barbet-Massin|first=Paul|date=2 April 2010|archiveurl=https://web.archive.org/web/20100413034942/http://www.jeuxvideo.com/articles/0001/00012637-superfrog-test.htm|archivedate=13 April 2010|url=http://www.jeuxvideo.com/articles/0001/00012637-superfrog-test.htm|title=Superfrog|language=fr|website=[[Jeuxvideo.com]]|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |PCZone=40/100&lt;ref&gt;{{cite magazine|last=MacDonald|first=Duncan|date=May 1995|url=https://archive.org/details/PC_Zone_26_May_1995/page/88/mode/2up?q=superfrog|title=Superfrog|magazine=[[PC Zone]]|issue=26|page=88|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |Tilt=87%&lt;ref&gt;{{cite magazine|author1=Marc|author2=Morgan|date=May 1993|url=https://archive.org/details/Tilt114/page/n69/mode/2up?q=superfrog|title=Superfrog|language=fr|magazine=[[Tilt (French magazine)|Tilt]]|issue=114|pages=70–73|accessdate=16 September 2021}}&lt;/ref&gt;<br /> }}<br /> Team17's earlier games became relatively obscure after the release of the hugely popular ''[[Worms (computer game)|Worms]]'' series, though many gamers remember ''Superfrog'' fondly for its solid gameplay, smooth scrolling, cartoon-quality graphics, and upbeat [[music]] by composer [[Allister Brimble]]. Although a relatively small release by the standards of blockbuster platformers like ''[[Sonic the Hedgehog (series)|Sonic]]'', it was well received and has retained a fan base which considers it an excellent example of the genre.&lt;ref name=&quot;Review on Lemon Amiga&quot;&gt;[http://www.lemonamiga.com/?mainurl=http%3A//www.lemonamiga.com/reviews/view.php%3Fid%3D92] Review on Lemon Amiga&lt;/ref&gt;<br /> <br /> ==Rerelease==<br /> An HD version of the game, ''Superfrog HD'',&lt;ref name=&quot;Accelerated Ideas&quot;&gt;[http://www.accelerated-ideas.com/news/amiga-superfrog-coming-to-psn-ps3-and-vita.aspx] {{Webarchive|url=https://web.archive.org/web/20130806033558/http://www.accelerated-ideas.com/news/amiga-superfrog-coming-to-psn-ps3-and-vita.aspx|date=6 August 2013}} Superfrog on PSN (article on Accelerated Ideas)&lt;/ref&gt; was co-developed by both Team17 and TickTockGames, formerly Bubball Systems, the company initially responsible for the [[MS-DOS]] port of ''Superfrog'' in 1994. It was released in 2013 for the [[PlayStation 3]] and [[PlayStation Vita]], then later for [[Microsoft Windows]] via [[Steam (service)|Steam]],&lt;ref name=&quot;Superfrog HD on Steam&quot;&gt;{{cite web |url=http://store.steampowered.com/app/234000 |title=Superfrog HD on Steam |access-date=2017-05-28 |url-status=dead |archive-url=https://web.archive.org/web/20160510053817/http://store.steampowered.com/app/234000 |archive-date=10 May 2016 |df=dmy-all}}&lt;/ref&gt; [[OS X]], [[Linux]], [[Android (operating system)|Android]], and [[iOS]].<br /> <br /> In May 2016, ''Superfrog HD'' was discontinued by Team17; due to low sales and negative reception,{{Citation needed|reason=A source is needed for this statement|date=December 2021}} the game was removed from PSN, Steam, App Store and Google Play. At the same time, the original ''Superfrog'' game was removed from GOG.com.<br /> <br /> ==References==<br /> {{Reflist}}<br /> <br /> ==External links==<br /> * [http://www.mobygames.com/game/superfrog ''Superfrog''] at [[Mobygames]]<br /> <br /> {{Team17}}<br /> {{Authority control}}<br /> <br /> [[Category:1993 video games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:DOS games]]<br /> [[Category:Games commercially released with DOSBox]]<br /> [[Category:IOS games]]<br /> [[Category:Linux games]]<br /> [[Category:MacOS games]]<br /> [[Category:Platformers]]<br /> [[Category:PlayStation Network games]]<br /> [[Category:Single-player video games]]<br /> [[Category:Team17 games]]<br /> [[Category:Video games about amphibians]]<br /> [[Category:Video games about witchcraft]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games scored by Allister Brimble]]<br /> [[Category:Windows games]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Superfrog&diff=1256406377 Superfrog 2024-11-09T20:23:35Z <p>31.217.9.187: </p> <hr /> <div>{{For|the triathlon race|Superfrog Triathlon}}<br /> {{Use dmy dates|date=September 2014}}<br /> {{Short description|1993 video game}}<br /> {{Infobox video game<br /> |title = Superfrog<br /> |image = Superfrogboxart.jpg<br /> |developer = [[Team17]]<br /> |publisher = Team17<br /> |designer = Martyn Brown<br /> |artist = Rico Holmes<br /> |programmer = Andreas Tadic<br /> |composer = [[Allister Brimble]]<br /> |engine = <br /> |released = '''1993:''' Amiga&lt;br&gt;'''1994:''' MS-DOS, CD32<br /> |genre = [[Platform game|Platform]]<br /> |modes = [[Single-player]]<br /> |platforms = [[Amiga]], [[Amiga CD32|CD32]], [[MS-DOS]]<br /> }}<br /> <br /> '''''Superfrog''''' is a scrolling 2D [[platform game]], originally developed for the [[Amiga]] and published in 1993 by [[Team17]].&lt;ref name=&quot;SF Softography&quot;&gt;[https://web.archive.org/web/20000517202557/http://www.team17.com/softography.html?submit&amp;topic=superfrog] Superfrog on Team17's Softography (archived version)&lt;/ref&gt; Later releases were handled by [[Ocean Software]] and [[GOG.com]].<br /> <br /> == Gameplay ==<br /> [[File:SFcastle.jpg|thumb|left|World 2: &quot;Spooky Castle&quot;]]<br /> <br /> The objective of the game is to find and defeat a witch, thus rescuing a princess, whilst achieving smaller objectives throughout the game, such as finding a golden [[Lock and key|key]] or escaping from captivity in a [[circus]].<br /> <br /> There are 24 regular [[Level (video games)|levels]], divided into six differently-themed worlds. The goal of each level is to collect a set number of coins, and then reach the exit, which will only open if Superfrog has collected enough coins. Extra factors of gameplay include a timer countdown and a number of health points, both of which can be restored by finding bottles of [[Lucozade]] among the levels.<br /> <br /> Depending on the number of coins and fruit collected, and on how fast the player finishes the level, a number of credits (up to a maximum of 15) are awarded at the end of each level. The player can then choose to either collect the credits for a [[Score (game)|score]] or gamble them in a [[slot machine]]-style [[minigame]] for more bonuses. The most important function of the slot machine minigame is the chance to win a [[Password (video games)|level code]], enabling the player to restart the game from the beginning of the next level at a later time.<br /> <br /> An extra level between world 5 and 6 takes the form of a side-scrolling [[shoot 'em up]] called ''Project-F'' in homage to Team17's own ''[[Project-X]]'' (even going as far as using a remixed version of the original game's theme tune). Rather than collecting coins, the objective of this stage is to survive to the end. This level was omitted from the PC conversion of the game. After completing all six worlds, the game ends with a small [[Boss (video games)|boss fight]] against the witch in a castle setting.<br /> <br /> ==Plot==<br /> The story, present in the game's manual but mostly conveyed through the introductory animation by Eric W. Schwartz, concerns an unnamed [[prince]], who is turned into a frog by a jealous [[witch]], in homage to the [[The Frog Prince (story)|Frog Prince]] fairy tale. His [[princess]] girlfriend is then abducted by the same witch. Subsequently, sulking by the &quot;River O' Despair&quot;, the prince chances upon a floating bottle of [[Lucozade]], which confers upon him super powers. With his new powers, the prince heads off to fight the evil witch and save the princess.<br /> <br /> ==Development==<br /> ''Superfrog'' was developed in 1993 and released for the [[Amiga]] in the same year by [[Team17]], acting simultaneously as developer and publisher. The release was popular enough to spawn an [[Amiga CD32]] version, which could also be played on some Amiga computers fitted with a CD drive. Due to its enduring popularity, it was then converted for the [[IBM PC clone|PC]] by Bubball Systems in 1994, running as an [[MS-DOS]] program. Eric W. Schwartz provided the animation for the introduction. The Amiga version was re-released by Islona Software in 1999, with slightly different box art. In 2012, ''Superfrog'' was, along with other games by Team17, released as a legitimate digital [[download]] from GoodOldGames.com,&lt;ref name=&quot;SF GOG&quot;&gt;[http://www.gog.com/en/gamecard/superfrog] {{Webarchive|url=https://web.archive.org/web/20120307172047/http://www.gog.com/en/gamecard/superfrog/ |date=7 March 2012}} Superfrog on GOG.com&lt;/ref&gt; this version being the first compatible with [[Windows]].<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> |ASM=10/12&lt;ref&gt;{{cite magazine|url=https://www.kultboy.com/index.php?site=t&amp;id=2954|title=Hü..hüüü...hüpf!|language=de|magazine=[[Aktueller Software Markt]]|date=June 1993|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmAction=89%&lt;ref&gt;{{cite magazine|last1=McNally|first1=Steve|last2=Bell|first2=Roger|date=June 1993|url=http://amr.abime.net/review_32441|title=Superfrog|magazine=[[Amiga Action]]|issue=45|pages=24–26|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmComputing=93%&lt;ref&gt;{{cite magazine|last=Maddock|first=Jonathan|date=June 1993|url=http://amr.abime.net/review_8280|title=Superfrog|magazine=[[Amiga Computing]]|issue=61|pages=114–115|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmForce=88%&lt;ref&gt;{{cite magazine|last1=Guttery|first1=Miles|first2=Phil|last2=King|date=June 1993|url=https://archive.org/details/amiga-force-06/page/39/mode/2up|title=Superfrog|magazine=[[Amiga Force]]|issue=6|pages=52–53|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmFormat=85%&lt;ref&gt;{{cite magazine|last=West|first=Neil|date=June 1993|url=http://amr.abime.net/review_2311|title=Superfrog|magazine=[[Amiga Format]]|issue=47|pages=56–57|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmPower=78%&lt;ref&gt;{{cite magazine|last=Winstanley|first=Mark|date=June 1993|url=http://amr.abime.net/review_1286|title=Superfrog|magazine=[[Amiga Power]]|issue=26|pages=38–39|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |CVG=90/100&lt;ref&gt;{{cite magazine|last=Whitta|first=Gary|date=June 1993|url=https://segaretro.org/index.php?title=File%3ACVG_UK_139.pdf&amp;page=56|title=Superfrog|magazine=[[Computer and Video Games]]|issue=139|page=56|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |GMaster=90%&lt;ref&gt;{{cite magazine|last1=Leach|first1=James|last2=Lowe|first2=Andy|last3=Price|first3=Adrian|date=June 1993|url=https://archive.org/details/GamesMasterIssue006199306FuturePublishingGB300dpi/page/n67/mode/2up?q=superfrog|title=Superfrog|magazine=[[GamesMaster]]|issue=6|pages=68–69|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |Gen4=90%&lt;ref&gt;{{cite magazine|author1=Michel|author2=Didier|date=May 1993|url=https://archive.org/details/generation4-magazine-055/page/n39/mode/2up?q=superfrog|title=Superfrog|language=fr|magazine=[[:fr:Génération 4|Génération 4]]|issue=55|pages=40–42|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |JXV=14/20&lt;ref&gt;{{cite web|last=Barbet-Massin|first=Paul|date=2 April 2010|archiveurl=https://web.archive.org/web/20100413034942/http://www.jeuxvideo.com/articles/0001/00012637-superfrog-test.htm|archivedate=13 April 2010|url=http://www.jeuxvideo.com/articles/0001/00012637-superfrog-test.htm|title=Superfrog|language=fr|website=[[Jeuxvideo.com]]|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |PCZone=40/100&lt;ref&gt;{{cite magazine|last=MacDonald|first=Duncan|date=May 1995|url=https://archive.org/details/PC_Zone_26_May_1995/page/88/mode/2up?q=superfrog|title=Superfrog|magazine=[[PC Zone]]|issue=26|page=88|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |Tilt=87%&lt;ref&gt;{{cite magazine|author1=Marc|author2=Morgan|date=May 1993|url=https://archive.org/details/Tilt114/page/n69/mode/2up?q=superfrog|title=Superfrog|language=fr|magazine=[[Tilt (French magazine)|Tilt]]|issue=114|pages=70–73|accessdate=16 September 2021}}&lt;/ref&gt;<br /> }}<br /> Team17's earlier games became relatively obscure after the release of the hugely popular ''[[Worms (computer game)|Worms]]'' series, though many gamers remember ''Superfrog'' fondly for its solid gameplay, smooth scrolling, cartoon-quality graphics, and upbeat [[music]] by composer [[Allister Brimble]]. Although a relatively small release by the standards of blockbuster platformers like ''[[Sonic the Hedgehog (series)|Sonic]]'', it was well received and has retained a fan base which considers it an excellent example of the genre.&lt;ref name=&quot;Review on Lemon Amiga&quot;&gt;[http://www.lemonamiga.com/?mainurl=http%3A//www.lemonamiga.com/reviews/view.php%3Fid%3D92] Review on Lemon Amiga&lt;/ref&gt;<br /> <br /> ==Rerelease==<br /> On 13 February 2013, Team17 announced they would be reviving ''Superfrog'' for its 20th anniversary, and releasing a HD version of the game on PSN.&lt;ref name=&quot;Accelerated Ideas&quot;&gt;[http://www.accelerated-ideas.com/news/amiga-superfrog-coming-to-psn-ps3-and-vita.aspx] {{Webarchive|url=https://web.archive.org/web/20130806033558/http://www.accelerated-ideas.com/news/amiga-superfrog-coming-to-psn-ps3-and-vita.aspx |date=6 August 2013 }} Superfrog on PSN (article on Accelerated Ideas)&lt;/ref&gt; This remastered version was co-developed by both Team17 and TickTockGames, formerly Bubball Systems, the company initially responsible for the [[MS-DOS]] port of ''Superfrog'' in 1994.<br /> <br /> ''Superfrog HD'' was released in 2013 for the [[PlayStation 3]] and [[PlayStation Vita]], then later [[Microsoft Windows]] via [[Steam (service)|Steam]],&lt;ref name=&quot;Superfrog HD on Steam&quot;&gt;{{cite web |url=http://store.steampowered.com/app/234000 |title=Superfrog HD on Steam |access-date=2017-05-28 |url-status=dead |archive-url=https://web.archive.org/web/20160510053817/http://store.steampowered.com/app/234000 |archive-date=10 May 2016 |df=dmy-all }}&lt;/ref&gt; [[OS X]], [[Linux]], [[Android (operating system)|Android]], and [[iOS]].<br /> <br /> In May 2016, ''Superfrog HD'' was discontinued by Team17; due to low sales and negative reception{{Citation needed|reason=A source is needed for this statement|date=December 2021}}, the game was removed from PSN, Steam, App Store and Google Play. At the same time, the original ''Superfrog'' game was removed from GOG.com.<br /> <br /> ==References==<br /> {{Reflist}}<br /> <br /> ==External links==<br /> * [http://www.mobygames.com/game/superfrog ''Superfrog''] at [[Mobygames]]<br /> <br /> {{Team17}}<br /> {{Authority control}}<br /> <br /> [[Category:1993 video games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:DOS games]]<br /> [[Category:Games commercially released with DOSBox]]<br /> [[Category:IOS games]]<br /> [[Category:Linux games]]<br /> [[Category:MacOS games]]<br /> [[Category:Platformers]]<br /> [[Category:PlayStation Network games]]<br /> [[Category:Single-player video games]]<br /> [[Category:Team17 games]]<br /> [[Category:Video games about amphibians]]<br /> [[Category:Video games about witchcraft]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games scored by Allister Brimble]]<br /> [[Category:Windows games]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Superfrog&diff=1256406326 Superfrog 2024-11-09T20:23:09Z <p>31.217.9.187: </p> <hr /> <div>{{For|the triathlon race|Superfrog Triathlon}}<br /> {{Use dmy dates|date=September 2014}}<br /> {{Short description|1993 video game}}<br /> {{Infobox video game<br /> |title = Superfrog<br /> |image = Superfrogboxart.jpg<br /> |developer = [[Team17]]<br /> |publisher = Team17<br /> |designer = Martyn Brown<br /> |artist = Rico Holmes<br /> |programmer = Andreas Tadic<br /> |composer = [[Allister Brimble]]<br /> |engine = <br /> |released = '''1993:''' Amiga&lt;br&gt;'''1994:''' MS-DOS, CD32<br /> |genre = [[Platform game|Platform]]<br /> |modes = [[Single-player]]<br /> |platforms = [[Amiga]], [[Amiga CD32|CD32]], [[MS-DOS]]<br /> }}<br /> <br /> '''''Superfrog''''' is a scrolling 2D [[platform game]], originally developed for the [[Amiga]] and published in 1993 by [[Team17]].&lt;ref name=&quot;SF Softography&quot;&gt;[https://web.archive.org/web/20000517202557/http://www.team17.com/softography.html?submit&amp;topic=superfrog] Superfrog on Team17's Softography (archived version)&lt;/ref&gt; Later releases were handled by [[Ocean Software]] and [[GOG.com]].<br /> <br /> == Gameplay ==<br /> [[File:SFcastle.jpg|thumb|left|World 2: &quot;Spooky Castle&quot;]]<br /> <br /> The objective of the game is to find and defeat a witch, thus rescuing a princess, whilst achieving smaller objectives throughout the game, such as finding a golden [[Lock and key|key]] or escaping from captivity in a [[circus]].<br /> <br /> There are 24 regular [[Level (video games)|levels]], divided into six differently-themed worlds. The goal of each level is to collect a set number of coins, and then reach the exit, which will only open if Superfrog has collected enough coins. Extra factors of gameplay include a timer countdown and a number of health points, both of which can be restored by finding bottles of [[Lucozade]] among the levels.<br /> <br /> Depending on the number of coins and fruit collected, and on how fast the player finishes the level, a number of credits (up to a maximum of 15) are awarded at the end of each level. The player can then choose to either collect the credits for a [[Score (game)|score]] or gamble them in a [[slot machine]]-style [[minigame]] for more bonuses. The most important function of the slot machine minigame is the chance to win a [[Password (video games)|level code]], enabling the player to restart the game from the beginning of the next level at a later time.<br /> <br /> An extra level between world 5 and 6 takes the form of a side-scrolling [[shoot 'em up]] called ''Project-F'' in homage to Team17's own ''[[Project-X]]'' (even going as far as using a remixed version of the original game's theme tune). Rather than collecting coins, the objective of this stage is to survive to the end. This level was omitted from the PC conversion of the game. After completing all six worlds, the game ends with a small [[Boss (video games)|boss fight]] against the witch in a castle setting.<br /> <br /> ==Plot==<br /> The story, present in the game's manual but mostly conveyed through the introductory animation by Eric W. Schwartz, concerns an unnamed [[prince]], who is turned into a frog by a jealous [[witch]], in homage to the [[The Frog Prince (story)|Frog Prince]] fairy tale. His [[princess]] girlfriend is then abducted by the same witch. Subsequently, sulking by the &quot;River O' Despair&quot;, the prince chances upon a floating bottle of [[Lucozade]], which confers upon him super powers. With his new powers, the prince heads off to fight the evil witch and save the princess.<br /> <br /> ==Development==<br /> ''Superfrog'' was developed in 1993 and released for the [[Amiga]] in the same year by [[Team17]], acting simultaneously as developer and publisher. The release was popular enough to spawn an [[Amiga CD32]] version, which could also be played on some Amiga computers fitted with a CD drive. Due to its enduring popularity, it was then converted for the [[IBM PC clone|PC]] by Bubball Systems in 1994, running as an [[MS-DOS]] program. Eric W. Schwartz provided the animation for the introduction. The Amiga version was re-released by Islona Software in 1999, with slightly different box art. In 2012, ''Superfrog'' was, along with other games by Team17, released as a legitimate digital [[download]] from GoodOldGames.com,&lt;ref name=&quot;SF GOG&quot;&gt;[http://www.gog.com/en/gamecard/superfrog] {{Webarchive|url=https://web.archive.org/web/20120307172047/http://www.gog.com/en/gamecard/superfrog/ |date=7 March 2012}} Superfrog on GOG.com&lt;/ref&gt; this version being the first compatible with [[Windows]].<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> |ASM=10/12&lt;ref&gt;{{cite magazine|url=https://www.kultboy.com/index.php?site=t&amp;id=2954|title=Hü..hüüü...hüpf!|language=de|magazine=[[Aktueller Software Markt]]|date=June 1993|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmAction=89%&lt;ref&gt;{{cite magazine|last1=McNally|first1=Steve|last2=Bell|first2=Roger|date=June 1993|url=http://amr.abime.net/review_32441|title=Superfrog|magazine=[[Amiga Action]]|issue=45|pages=24–26|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmComputing=93%&lt;ref&gt;{{cite magazine|last=Maddock|first=Jonathan|date=June 1993|url=http://amr.abime.net/review_8280|title=Superfrog|magazine=[[Amiga Computing]]|issue=61|pages=114–115|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmForce=88%&lt;ref&gt;{{cite magazine|last1=Guttery|first1=Miles|first2=Phil|last2=King|date=June 1993|url=https://archive.org/details/amiga-force-06/page/39/mode/2up|title=Superfrog|magazine=[[Amiga Force]]|issue=6|pages=52–53|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmFormat=85%&lt;ref&gt;{{cite magazine|last=West|first=Neil|date=June 1993|url=http://amr.abime.net/review_2311|title=Superfrog|magazine=[[Amiga Format]]|issue=47|pages=56–57|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmPower=78%&lt;ref&gt;{{cite magazine|last=Winstanley|first=Mark|date=June 1993|url=http://amr.abime.net/review_1286|title=Superfrog|magazine=[[Amiga Power]]|issue=26|pages=38–39|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |CVG=90/100&lt;ref&gt;{{cite magazine|last=Whitta|first=Gary|date=June 1993|url=https://segaretro.org/index.php?title=File%3ACVG_UK_139.pdf&amp;page=56|title=Superfrog|magazine=[[Computer and Video Games]]|issue=139|page=56|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |GMaster=90%&lt;ref&gt;{{cite magazine|last1=Leach|first1=James|last2=Lowe|first2=Andy|last3=Price|first3=Adrian|date=June 1993|url=https://archive.org/details/GamesMasterIssue006199306FuturePublishingGB300dpi/page/n67/mode/2up?q=superfrog|title=Superfrog|magazine=[[GamesMaster]]|issue=6|pages=68–69|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |Gen4=90%&lt;ref&gt;{{cite magazine|author1=Michel|author2=Didier|date=May 1993|url=https://archive.org/details/generation4-magazine-055/page/n39/mode/2up?q=superfrog|title=Superfrog|language=fr|magazine=[[:fr:Génération 4|Génération 4]]|issue=55|pages=40–42|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |JXV=14/20&lt;ref&gt;{{cite web|last=Barbet-Massin|first=Paul|date=2 April 2010|archiveurl=https://web.archive.org/web/20100413034942/http://www.jeuxvideo.com/articles/0001/00012637-superfrog-test.htm|archivedate=13 April 2010|url=http://www.jeuxvideo.com/articles/0001/00012637-superfrog-test.htm|title=Superfrog|language=fr|website=[[Jeuxvideo.com]]|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |PCZone=40/100&lt;ref&gt;{{cite magazine|last=MacDonald|first=Duncan|date=May 1995|url=https://archive.org/details/PC_Zone_26_May_1995/page/88/mode/2up?q=superfrog|title=Superfrog|magazine=[[PC Zone]]|issue=26|page=88|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |Tilt=87%&lt;ref&gt;{{cite magazine|author1=Marc|author2=Morgan|date=May 1993|url=https://archive.org/details/Tilt114/page/n69/mode/2up?q=superfrog|title=Superfrog|language=fr|magazine=[[Tilt (French magazine)|Tilt]]|issue=114|pages=70–73|accessdate=16 September 2021}}&lt;/ref&gt;<br /> }}<br /> Team17's earlier games became relatively obscure after the release of the hugely popular ''[[Worms (computer game)|Worms]]'' series, though many gamers remember ''Superfrog'' fondly for its solid gameplay, smooth scrolling, cartoon-quality graphics, and upbeat [[music]] by composer [[Allister Brimble]]. Although a relatively small release by the standards of blockbuster platformers like ''[[Sonic the Hedgehog (series)|Sonic]]'', it was very well received and has retained a fan base which considers it an excellent example of the genre.&lt;ref name=&quot;Review on Lemon Amiga&quot;&gt;[http://www.lemonamiga.com/?mainurl=http%3A//www.lemonamiga.com/reviews/view.php%3Fid%3D92] Review on Lemon Amiga&lt;/ref&gt;<br /> <br /> ==Rerelease==<br /> On 13 February 2013, Team17 announced they would be reviving ''Superfrog'' for its 20th anniversary, and releasing a HD version of the game on PSN.&lt;ref name=&quot;Accelerated Ideas&quot;&gt;[http://www.accelerated-ideas.com/news/amiga-superfrog-coming-to-psn-ps3-and-vita.aspx] {{Webarchive|url=https://web.archive.org/web/20130806033558/http://www.accelerated-ideas.com/news/amiga-superfrog-coming-to-psn-ps3-and-vita.aspx |date=6 August 2013 }} Superfrog on PSN (article on Accelerated Ideas)&lt;/ref&gt; This remastered version was co-developed by both Team17 and TickTockGames, formerly Bubball Systems, the company initially responsible for the [[MS-DOS]] port of ''Superfrog'' in 1994.<br /> <br /> ''Superfrog HD'' was released in 2013 for the [[PlayStation 3]] and [[PlayStation Vita]], then later [[Microsoft Windows]] via [[Steam (service)|Steam]],&lt;ref name=&quot;Superfrog HD on Steam&quot;&gt;{{cite web |url=http://store.steampowered.com/app/234000 |title=Superfrog HD on Steam |access-date=2017-05-28 |url-status=dead |archive-url=https://web.archive.org/web/20160510053817/http://store.steampowered.com/app/234000 |archive-date=10 May 2016 |df=dmy-all }}&lt;/ref&gt; [[OS X]], [[Linux]], [[Android (operating system)|Android]], and [[iOS]].<br /> <br /> In May 2016, ''Superfrog HD'' was discontinued by Team17; due to low sales and negative reception{{Citation needed|reason=A source is needed for this statement|date=December 2021}}, the game was removed from PSN, Steam, App Store and Google Play. At the same time, the original ''Superfrog'' game was removed from GOG.com.<br /> <br /> ==References==<br /> {{Reflist}}<br /> <br /> ==External links==<br /> * [http://www.mobygames.com/game/superfrog ''Superfrog''] at [[Mobygames]]<br /> <br /> {{Team17}}<br /> {{Authority control}}<br /> <br /> [[Category:1993 video games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:DOS games]]<br /> [[Category:Games commercially released with DOSBox]]<br /> [[Category:IOS games]]<br /> [[Category:Linux games]]<br /> [[Category:MacOS games]]<br /> [[Category:Platformers]]<br /> [[Category:PlayStation Network games]]<br /> [[Category:Single-player video games]]<br /> [[Category:Team17 games]]<br /> [[Category:Video games about amphibians]]<br /> [[Category:Video games about witchcraft]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games scored by Allister Brimble]]<br /> [[Category:Windows games]]</div> 31.217.9.187 https://en.wikipedia.org/w/index.php?title=Superfrog&diff=1256406263 Superfrog 2024-11-09T20:22:38Z <p>31.217.9.187: </p> <hr /> <div>{{For|the triathlon race|Superfrog Triathlon}}<br /> {{Use dmy dates|date=September 2014}}<br /> {{Short description|1993 video game}}<br /> {{Infobox video game<br /> |title = Superfrog<br /> |image = Superfrogboxart.jpg<br /> |developer = [[Team17]]<br /> |publisher = Team17<br /> |designer = Martyn Brown<br /> |artist = Rico Holmes<br /> |programmer = Andreas Tadic<br /> |composer = [[Allister Brimble]]<br /> |engine = <br /> |released = '''1993:''' Amiga&lt;br&gt;'''1994:''' MS-DOS, CD32<br /> |genre = [[Platform game|Platform]]<br /> |modes = [[Single-player]]<br /> |platforms = [[Amiga]], [[Amiga CD32|CD32]], [[MS-DOS]]<br /> }}<br /> <br /> '''''Superfrog''''' is a scrolling 2D [[platform game]], originally developed for the [[Amiga]] and published in 1993 by [[Team17]].&lt;ref name=&quot;SF Softography&quot;&gt;[https://web.archive.org/web/20000517202557/http://www.team17.com/softography.html?submit&amp;topic=superfrog] Superfrog on Team17's Softography (archived version)&lt;/ref&gt; Later releases were handled by [[Ocean Software]] and [[GOG.com]].<br /> <br /> == Gameplay ==<br /> [[File:SFcastle.jpg|thumb|left|World 2: &quot;Spooky Castle&quot;]]<br /> <br /> The objective of the game is to find and defeat a witch, thus rescuing a princess, whilst achieving smaller objectives throughout the game, such as finding a golden [[Lock and key|key]] or escaping from captivity in a [[circus]].<br /> <br /> There are 24 regular [[Level (video games)|levels]], divided into six differently-themed worlds. The goal of each level is to collect a set number of coins, and then reach the exit, which will only open if Superfrog has collected enough coins. Extra factors of gameplay include a timer countdown and a number of health points, both of which can be restored by finding bottles of [[Lucozade]] among the levels.<br /> <br /> Depending on the number of coins and fruit collected, and on how fast the player finishes the level, a number of credits (up to a maximum of 15) are awarded at the end of each level. The player can then choose to either collect the credits for a [[Score (game)|score]] or gamble them in a [[slot machine]]-style [[minigame]] for more bonuses. The most important function of the slot machine minigame is the chance to win a [[Password (video games)|level code]], enabling the player to restart the game from the beginning of the next level at a later time.<br /> <br /> An extra level between world 5 and 6 takes the form of a side-scrolling [[shoot 'em up]] called ''Project-F'' in homage to Team17's own ''[[Project-X]]'' (even going as far as using a remixed version of the original game's theme tune). Rather than collecting coins, the objective of this stage is to survive to the end. This level was omitted from the PC conversion of the game. After completing all six worlds, the game ends with a small [[Boss (video games)|boss fight]] against the witch in a castle setting.<br /> <br /> ==Plot==<br /> The story, present in the game's manual but mostly conveyed through the introductory animation by Eric W. Schwartz, concerns an unnamed [[prince]], who is turned into a frog by a jealous [[witch]], in homage to the [[The Frog Prince (story)|Frog Prince]] fairy tale. His [[princess]] girlfriend is then abducted by the same witch. Subsequently, sulking by the &quot;River O' Despair&quot;, the prince chances upon a floating bottle of [[Lucozade]], which confers upon him super powers. With his new powers, the prince heads off to fight the evil witch and save the princess.<br /> <br /> ==Development==<br /> ''Superfrog'' was developed in 1993 and released for the [[Amiga]] in the same year by [[Team17]], acting simultaneously as developer and publisher. The release was popular enough to spawn an [[Amiga CD32]] version, which could also be played on some Amiga computers fitted with a CD drive. Due to its enduring popularity, it was then converted for the [[IBM PC clone|PC]] by Bubball Systems in 1994, running as an [[MS-DOS]] program. Eric W. Schwartz provided the animation for the introduction. The Amiga version was re-released by Islona Software in 1999, with slightly different box art. In 2012, ''Superfrog'' was, along with other games by Team17, released as a legitimate digital [[download]] from GoodOldGames.com,&lt;ref name=&quot;SF GOG&quot;&gt;[http://www.gog.com/en/gamecard/superfrog] {{Webarchive|url=https://web.archive.org/web/20120307172047/http://www.gog.com/en/gamecard/superfrog/ |date=7 March 2012 }} Superfrog on GOG.com&lt;/ref&gt; this version being the first compatible with [[Windows]].<br /> <br /> == Reception ==<br /> {{Video game reviews<br /> |ASM=10/12&lt;ref&gt;{{cite magazine|url=https://www.kultboy.com/index.php?site=t&amp;id=2954|title=Hü..hüüü...hüpf!|language=de|magazine=[[Aktueller Software Markt]]|date=June 1993|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmAction=89%&lt;ref&gt;{{cite magazine|last1=McNally|first1=Steve|last2=Bell|first2=Roger|date=June 1993|url=http://amr.abime.net/review_32441|title=Superfrog|magazine=[[Amiga Action]]|issue=45|pages=24–26|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmComputing=93%&lt;ref&gt;{{cite magazine|last=Maddock|first=Jonathan|date=June 1993|url=http://amr.abime.net/review_8280|title=Superfrog|magazine=[[Amiga Computing]]|issue=61|pages=114–115|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmForce=88%&lt;ref&gt;{{cite magazine|last1=Guttery|first1=Miles|first2=Phil|last2=King|date=June 1993|url=https://archive.org/details/amiga-force-06/page/39/mode/2up|title=Superfrog|magazine=[[Amiga Force]]|issue=6|pages=52–53|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmFormat=85%&lt;ref&gt;{{cite magazine|last=West|first=Neil|date=June 1993|url=http://amr.abime.net/review_2311|title=Superfrog|magazine=[[Amiga Format]]|issue=47|pages=56–57|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |AmPower=78%&lt;ref&gt;{{cite magazine|last=Winstanley|first=Mark|date=June 1993|url=http://amr.abime.net/review_1286|title=Superfrog|magazine=[[Amiga Power]]|issue=26|pages=38–39|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |CVG=90/100&lt;ref&gt;{{cite magazine|last=Whitta|first=Gary|date=June 1993|url=https://segaretro.org/index.php?title=File%3ACVG_UK_139.pdf&amp;page=56|title=Superfrog|magazine=[[Computer and Video Games]]|issue=139|page=56|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |GMaster=90%&lt;ref&gt;{{cite magazine|last1=Leach|first1=James|last2=Lowe|first2=Andy|last3=Price|first3=Adrian|date=June 1993|url=https://archive.org/details/GamesMasterIssue006199306FuturePublishingGB300dpi/page/n67/mode/2up?q=superfrog|title=Superfrog|magazine=[[GamesMaster]]|issue=6|pages=68–69|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |Gen4=90%&lt;ref&gt;{{cite magazine|author1=Michel|author2=Didier|date=May 1993|url=https://archive.org/details/generation4-magazine-055/page/n39/mode/2up?q=superfrog|title=Superfrog|language=fr|magazine=[[:fr:Génération 4|Génération 4]]|issue=55|pages=40–42|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |JXV=14/20&lt;ref&gt;{{cite web|last=Barbet-Massin|first=Paul|date=2 April 2010|archiveurl=https://web.archive.org/web/20100413034942/http://www.jeuxvideo.com/articles/0001/00012637-superfrog-test.htm|archivedate=13 April 2010|url=http://www.jeuxvideo.com/articles/0001/00012637-superfrog-test.htm|title=Superfrog|language=fr|website=[[Jeuxvideo.com]]|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |PCZone=40/100&lt;ref&gt;{{cite magazine|last=MacDonald|first=Duncan|date=May 1995|url=https://archive.org/details/PC_Zone_26_May_1995/page/88/mode/2up?q=superfrog|title=Superfrog|magazine=[[PC Zone]]|issue=26|page=88|accessdate=16 September 2021}}&lt;/ref&gt;<br /> |Tilt=87%&lt;ref&gt;{{cite magazine|author1=Marc|author2=Morgan|date=May 1993|url=https://archive.org/details/Tilt114/page/n69/mode/2up?q=superfrog|title=Superfrog|language=fr|magazine=[[Tilt (French magazine)|Tilt]]|issue=114|pages=70–73|accessdate=16 September 2021}}&lt;/ref&gt;<br /> }}<br /> Team17's earlier games became relatively obscure after the release of the hugely popular ''[[Worms (computer game)|Worms]]'' series, though many gamers remember ''Superfrog'' fondly for its solid gameplay, smooth scrolling, cartoon-quality graphics, and upbeat [[music]] by composer [[Allister Brimble]]. Although a relatively small release by the standards of blockbuster platformers like ''[[Sonic the Hedgehog (series)|Sonic]]'', it was very well received and has retained a fan base which considers it an excellent example of the genre.&lt;ref name=&quot;Review on Lemon Amiga&quot;&gt;[http://www.lemonamiga.com/?mainurl=http%3A//www.lemonamiga.com/reviews/view.php%3Fid%3D92] Review on Lemon Amiga&lt;/ref&gt;<br /> <br /> ==Rerelease==<br /> On 13 February 2013, Team17 announced they would be reviving ''Superfrog'' for its 20th anniversary, and releasing a HD version of the game on PSN.&lt;ref name=&quot;Accelerated Ideas&quot;&gt;[http://www.accelerated-ideas.com/news/amiga-superfrog-coming-to-psn-ps3-and-vita.aspx] {{Webarchive|url=https://web.archive.org/web/20130806033558/http://www.accelerated-ideas.com/news/amiga-superfrog-coming-to-psn-ps3-and-vita.aspx |date=6 August 2013 }} Superfrog on PSN (article on Accelerated Ideas)&lt;/ref&gt; This remastered version was co-developed by both Team17 and TickTockGames, formerly Bubball Systems, the company initially responsible for the [[MS-DOS]] port of ''Superfrog'' in 1994.<br /> <br /> ''Superfrog HD'' was released in 2013 for the [[PlayStation 3]] and [[PlayStation Vita]], then later [[Microsoft Windows]] via [[Steam (service)|Steam]],&lt;ref name=&quot;Superfrog HD on Steam&quot;&gt;{{cite web |url=http://store.steampowered.com/app/234000 |title=Superfrog HD on Steam |access-date=2017-05-28 |url-status=dead |archive-url=https://web.archive.org/web/20160510053817/http://store.steampowered.com/app/234000 |archive-date=10 May 2016 |df=dmy-all }}&lt;/ref&gt; [[OS X]], [[Linux]], [[Android (operating system)|Android]], and [[iOS]].<br /> <br /> In May 2016, ''Superfrog HD'' was discontinued by Team17; due to low sales and negative reception{{Citation needed|reason=A source is needed for this statement|date=December 2021}}, the game was removed from PSN, Steam, App Store and Google Play. At the same time, the original ''Superfrog'' game was removed from GOG.com.<br /> <br /> ==References==<br /> {{Reflist}}<br /> <br /> ==External links==<br /> * [http://www.mobygames.com/game/superfrog ''Superfrog''] at [[Mobygames]]<br /> <br /> {{Team17}}<br /> {{Authority control}}<br /> <br /> [[Category:1993 video games]]<br /> [[Category:Amiga CD32 games]]<br /> [[Category:Amiga games]]<br /> [[Category:DOS games]]<br /> [[Category:Games commercially released with DOSBox]]<br /> [[Category:IOS games]]<br /> [[Category:Linux games]]<br /> [[Category:MacOS games]]<br /> [[Category:Platformers]]<br /> [[Category:PlayStation Network games]]<br /> [[Category:Single-player video games]]<br /> [[Category:Team17 games]]<br /> [[Category:Video games about amphibians]]<br /> [[Category:Video games about witchcraft]]<br /> [[Category:Video games developed in the United Kingdom]]<br /> [[Category:Video games scored by Allister Brimble]]<br /> [[Category:Windows games]]</div> 31.217.9.187