https://en.wikipedia.org/w/index.php?action=history&feed=atom&title=Just_Dance_2021 Just Dance 2021 - Revision history 2024-10-31T07:13:18Z Revision history for this page on the wiki MediaWiki 1.43.0-wmf.28 https://en.wikipedia.org/w/index.php?title=Just_Dance_2021&diff=1251702085&oldid=prev Redguy834: /* Just Dance Unlimited */ 2024-10-17T15:59:29Z <p><span class="autocomment">Just Dance Unlimited</span></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:59, 17 October 2024</td> </tr><tr> <td colspan="2" class="diff-lineno">Line 188:</td> <td colspan="2" class="diff-lineno">Line 188:</td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| "[[All the Stars]]"{{efn|name=Season 4|Season 4: The Traveler}} || [[Kendrick Lamar]] and [[SZA]] || 2018 || October 7, 2021</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| "[[All the Stars]]"{{efn|name=Season 4|Season 4: The Traveler}} || [[Kendrick Lamar]] and [[SZA]] || 2018 || October 7, 2021</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| "Rainbow Beats"{{efn|name=Season 4|Season 4: The Traveler}}{{efn|name=rainbowbeats|Also appeared in the Chinese version of ''[[Just Dance 2020]]''}} || Yi Yan, Zhao Fang Jing, Suika Kune and Feizaojun || 2020 || October 14, 2021</div></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| "Rainbow Beats"{{efn|name=Season 4|Season 4: The Traveler}}{{efn|name=rainbowbeats|Also appeared in the Chinese version of ''[[Just Dance 2020]]''<ins style="font-weight: bold; text-decoration: none;">, which is also known as "Cai Hong Ji Pai"</ins>}} || Yi Yan, Zhao Fang Jing, Suika Kune and Feizaojun || 2020 || October 14, 2021</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> </table> Redguy834 https://en.wikipedia.org/w/index.php?title=Just_Dance_2021&diff=1247253597&oldid=prev CAMERAwMUSTACHE: No it isn't 2024-09-23T14:07:24Z <p>No it isn&#039;t</p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:07, 23 September 2024</td> </tr><tr> <td colspan="2" class="diff-lineno">Line 68:</td> <td colspan="2" class="diff-lineno">Line 68:</td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| "[[In the Navy]]" || The Sunlight Shakers (as made famous by [[Village People]]) || 1979</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| "[[In the Navy]]" || The Sunlight Shakers (as made famous by [[Village People]]) || 1979</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| "<del style="font-weight: bold; text-decoration: none;">Jooneh</del> Khodet" || [[Black Cats (band)|Black Cats]] || 2006</div></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| "<ins style="font-weight: bold; text-decoration: none;">Joone</ins> Khodet" || [[Black Cats (band)|Black Cats]] || 2006</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| "[[Juice (Lizzo song)|Juice]]" || [[Lizzo]] || 2019</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| "[[Juice (Lizzo song)|Juice]]" || [[Lizzo]] || 2019</div></td> </tr> </table> CAMERAwMUSTACHE https://en.wikipedia.org/w/index.php?title=Just_Dance_2021&diff=1247137230&oldid=prev 135.134.84.30: It’s called “Jooneh Knodet” 2024-09-23T00:29:16Z <p>It’s called “Jooneh Knodet”</p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:29, 23 September 2024</td> </tr><tr> <td colspan="2" class="diff-lineno">Line 68:</td> <td colspan="2" class="diff-lineno">Line 68:</td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| "[[In the Navy]]" || The Sunlight Shakers (as made famous by [[Village People]]) || 1979</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| "[[In the Navy]]" || The Sunlight Shakers (as made famous by [[Village People]]) || 1979</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| "<del style="font-weight: bold; text-decoration: none;">Joone</del> Khodet" || [[Black Cats (band)|Black Cats]] || 2006</div></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| "<ins style="font-weight: bold; text-decoration: none;">Jooneh</ins> Khodet" || [[Black Cats (band)|Black Cats]] || 2006</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| "[[Juice (Lizzo song)|Juice]]" || [[Lizzo]] || 2019</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| "[[Juice (Lizzo song)|Juice]]" || [[Lizzo]] || 2019</div></td> </tr> </table> 135.134.84.30 https://en.wikipedia.org/w/index.php?title=Just_Dance_2021&diff=1233517609&oldid=prev Pdhadam: /* Production */ 2024-07-09T14:05:52Z <p><span class="autocomment">Production</span></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:05, 9 July 2024</td> </tr><tr> <td colspan="2" class="diff-lineno">Line 25:</td> <td colspan="2" class="diff-lineno">Line 25:</td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Production ==</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Production ==</div></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The production of ''Just Dance 2021'' <del style="font-weight: bold; text-decoration: none;">amidst</del> <del style="font-weight: bold; text-decoration: none;">the</del> <del style="font-weight: bold; text-decoration: none;">global</del> [[COVID-19 pandemic]] presented <del style="font-weight: bold; text-decoration: none;">a series of</del> challenges for the development team at [[Ubisoft Paris]].&lt;ref name=":0"&gt;{{Cite web |last=Ubisoft Paris |date=2021-02-19 |title=Creating a game during the lockdown |url=https://paris.ubisoft.com/en/blog/games/just-dance-en/creating-a-game-in-confinement-the-case-of-just-dance-2021/ |access-date=2024-04-13 |website=Ubisoft Paris |language=en-US}}&lt;/ref&gt;<del style="font-weight: bold; text-decoration: none;"> To tackle these problems,</del> Ubisoft Paris <del style="font-weight: bold; text-decoration: none;">used</del> <del style="font-weight: bold; text-decoration: none;">strategies like</del> a <del style="font-weight: bold; text-decoration: none;">comprehensive</del> <del style="font-weight: bold; text-decoration: none;">overhaul</del> <del style="font-weight: bold; text-decoration: none;">of</del> <del style="font-weight: bold; text-decoration: none;">traditional</del> <del style="font-weight: bold; text-decoration: none;">production</del> <del style="font-weight: bold; text-decoration: none;">methodologies</del> <del style="font-weight: bold; text-decoration: none;">to</del> <del style="font-weight: bold; text-decoration: none;">accommodate</del> <del style="font-weight: bold; text-decoration: none;">remote</del> <del style="font-weight: bold; text-decoration: none;">collaboration</del> <del style="font-weight: bold; text-decoration: none;">while</del> <del style="font-weight: bold; text-decoration: none;">upholding</del> the game's <del style="font-weight: bold; text-decoration: none;">established brand strategy</del>.&lt;ref name=":<del style="font-weight: bold; text-decoration: none;">0</del>" /&gt;</div></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The ''Just Dance'' series primarily features routines performed by real-life dancers, who have makeup and costumes applied on and their in-game appearances edited in post-production. </ins>The production of ''Just Dance 2021''<ins style="font-weight: bold; text-decoration: none;">,</ins> <ins style="font-weight: bold; text-decoration: none;">which</ins> <ins style="font-weight: bold; text-decoration: none;">occurred</ins> <ins style="font-weight: bold; text-decoration: none;">during the</ins> [[COVID-19 pandemic]]<ins style="font-weight: bold; text-decoration: none;">,</ins> presented <ins style="font-weight: bold; text-decoration: none;">several</ins> challenges for the development team at [[Ubisoft Paris]]<ins style="font-weight: bold; text-decoration: none;"> owing to [[social distancing]] guidelines. To tackle these problems, Ubisoft Paris used strategies like a comprehensive overhaul of traditional production methodologies to accommodate remote collaboration, while upholding the series' established brand strategy</ins>.&lt;ref name=":0"&gt;{{Cite web |last=Ubisoft Paris |date=2021-02-19 |title=Creating a game during the lockdown |url=https://paris.ubisoft.com/en/blog/games/just-dance-en/creating-a-game-in-confinement-the-case-of-just-dance-2021/ |access-date=2024-04-13 |website=Ubisoft Paris |language=en-US}}&lt;/ref&gt; Ubisoft Paris <ins style="font-weight: bold; text-decoration: none;">also</ins> <ins style="font-weight: bold; text-decoration: none;">embraced</ins> a <ins style="font-weight: bold; text-decoration: none;">commitment</ins> <ins style="font-weight: bold; text-decoration: none;">to</ins> <ins style="font-weight: bold; text-decoration: none;">diversity</ins> <ins style="font-weight: bold; text-decoration: none;">and</ins> <ins style="font-weight: bold; text-decoration: none;">inclusivity</ins> <ins style="font-weight: bold; text-decoration: none;">by</ins> <ins style="font-weight: bold; text-decoration: none;">introducing</ins> <ins style="font-weight: bold; text-decoration: none;">a</ins> <ins style="font-weight: bold; text-decoration: none;">variety</ins> <ins style="font-weight: bold; text-decoration: none;">of</ins> <ins style="font-weight: bold; text-decoration: none;">characters,</ins> <ins style="font-weight: bold; text-decoration: none;">including [[Disability|disabled]] dancers, into</ins> the game's <ins style="font-weight: bold; text-decoration: none;">universe</ins>.&lt;ref name=":<ins style="font-weight: bold; text-decoration: none;">1</ins>"<ins style="font-weight: bold; text-decoration: none;">&gt;{{Cite</ins> <ins style="font-weight: bold; text-decoration: none;">web |title=Just Dance 2021 – How Blinding Lights Brings Diversity to the Dance Floor |url=https:</ins>/<ins style="font-weight: bold; text-decoration: none;">/news.ubisoft.com/en-us/article/36cd1i74YhONEwug1w2tDo/just-dance-2021-how-blinding-lights-brings-diversity-to-the-dance-floor |access-date=2024-04-13 |website=news.ubisoft.com |language=en-us}}&lt;/ref</ins>&gt;</div></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Ubisoft Paris also embraced a commitment to diversity and inclusivity by introducing a variety of characters, including [[Disability|disabled]] dancers, into the game's universe.&lt;ref name=":1"&gt;{{Cite web |title=Just Dance 2021 – How Blinding Lights Brings Diversity to the Dance Floor |url=https://news.ubisoft.com/en-us/article/36cd1i74YhONEwug1w2tDo/just-dance-2021-how-blinding-lights-brings-diversity-to-the-dance-floor |access-date=2024-04-13 |website=news.ubisoft.com |language=en-us}}&lt;/ref&gt;</div></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Soundtrack==</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Soundtrack==</div></td> </tr> </table> Pdhadam https://en.wikipedia.org/w/index.php?title=Just_Dance_2021&diff=1222277674&oldid=prev Brachy0008: Keeping the production page summary style, removing flattery and unnecessary detail. 2024-05-05T00:40:16Z <p>Keeping the production page summary style, removing flattery and unnecessary detail.</p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:40, 5 May 2024</td> </tr><tr> <td colspan="2" class="diff-lineno">Line 25:</td> <td colspan="2" class="diff-lineno">Line 25:</td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Production ==</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Production ==</div></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The production of ''Just Dance 2021'' amidst the global COVID-19 pandemic presented a series of<del style="font-weight: bold; text-decoration: none;"> formidable</del> challenges for the development team at Ubisoft Paris.&lt;ref name=":0"&gt;{{Cite web |last=Ubisoft Paris |date=2021-02-19 |title=Creating a game during the lockdown |url=https://paris.ubisoft.com/en/blog/games/just-dance-en/creating-a-game-in-confinement-the-case-of-just-dance-2021/ |access-date=2024-04-13 |website=Ubisoft Paris |language=en-US}}&lt;/ref&gt; <del style="font-weight: bold; text-decoration: none;">With</del> <del style="font-weight: bold; text-decoration: none;">stringent</del> <del style="font-weight: bold; text-decoration: none;">lockdown measures in place and a shift towards remote</del> <del style="font-weight: bold; text-decoration: none;">work</del>, <del style="font-weight: bold; text-decoration: none;">the</del> <del style="font-weight: bold; text-decoration: none;">team</del> <del style="font-weight: bold; text-decoration: none;">encountered</del> <del style="font-weight: bold; text-decoration: none;">significant obstacles in maintaining the momentum of their annual release schedule.&lt;ref name=":0" /&gt; Efforts to navigate these challenges were spearheaded by implementing innovative solutions to ensure the game's timely release,</del> <del style="font-weight: bold; text-decoration: none;">including</del> a comprehensive overhaul of traditional production methodologies to accommodate remote collaboration while upholding the game's established brand strategy<del style="font-weight: bold; text-decoration: none;">.&lt;ref name=":0" /&gt; Managing team dynamics remotely emerged as a pivotal concern, with heightened communication strategies such as frequent individual check-ins and informal team catchups becoming essential to maintain cohesion and morale among the thirteen-member team.&lt;ref name=":0" /&gt; Additionally, the imperative of in-person filming posed unique logistical hurdles amidst social distancing mandates, necessitating strict adherence to safety protocols and meticulous scheduling adjustments to safeguard the well-being of the production team while adhering to health guidelines</del>.&lt;ref name=":0" /&gt;</div></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The production of ''Just Dance 2021'' amidst the global <ins style="font-weight: bold; text-decoration: none;">[[</ins>COVID-19 pandemic<ins style="font-weight: bold; text-decoration: none;">]]</ins> presented a series of challenges for the development team at <ins style="font-weight: bold; text-decoration: none;">[[</ins>Ubisoft Paris<ins style="font-weight: bold; text-decoration: none;">]]</ins>.&lt;ref name=":0"&gt;{{Cite web |last=Ubisoft Paris |date=2021-02-19 |title=Creating a game during the lockdown |url=https://paris.ubisoft.com/en/blog/games/just-dance-en/creating-a-game-in-confinement-the-case-of-just-dance-2021/ |access-date=2024-04-13 |website=Ubisoft Paris |language=en-US}}&lt;/ref&gt; <ins style="font-weight: bold; text-decoration: none;">To</ins> <ins style="font-weight: bold; text-decoration: none;">tackle</ins> <ins style="font-weight: bold; text-decoration: none;">these</ins> <ins style="font-weight: bold; text-decoration: none;">problems</ins>, <ins style="font-weight: bold; text-decoration: none;">Ubisoft</ins> <ins style="font-weight: bold; text-decoration: none;">Paris</ins> <ins style="font-weight: bold; text-decoration: none;">used</ins> <ins style="font-weight: bold; text-decoration: none;">strategies</ins> <ins style="font-weight: bold; text-decoration: none;">like</ins> a comprehensive overhaul of traditional production methodologies to accommodate remote collaboration while upholding the game's established brand strategy.&lt;ref name=":0" /&gt;</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">In the creation of ''Just Dance 2021'', the development team at </del>Ubisoft Paris embraced a commitment to diversity and inclusivity<del style="font-weight: bold; text-decoration: none;">,</del> <del style="font-weight: bold; text-decoration: none;">particularly</del> <del style="font-weight: bold; text-decoration: none;">evident in their efforts to introduce</del> a <del style="font-weight: bold; text-decoration: none;">more varied cast</del> of characters, including disabled dancers, into the game's universe.&lt;ref name=":1"&gt;{{Cite web |title=Just Dance 2021 – How Blinding Lights Brings Diversity to the Dance Floor |url=https://news.ubisoft.com/en-us/article/36cd1i74YhONEwug1w2tDo/just-dance-2021-how-blinding-lights-brings-diversity-to-the-dance-floor |access-date=2024-04-13 |website=news.ubisoft.com |language=en-us}}&lt;/ref<del style="font-weight: bold; text-decoration: none;">&gt; Led by Sarrah El-Meddeb, Costume Manager for the ''Just Dance'' franchise, the creative process began with brainstorming sessions to translate the emotions evoked by each song into unique visual universes, aiming to foster an inclusive atmosphere and represent a diverse array of dancing styles and body types.&lt;ref name=":1" /</del>&gt;</div></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Ubisoft Paris<ins style="font-weight: bold; text-decoration: none;"> also</ins> embraced a commitment to diversity and inclusivity <ins style="font-weight: bold; text-decoration: none;">by</ins> <ins style="font-weight: bold; text-decoration: none;">introducing</ins> a <ins style="font-weight: bold; text-decoration: none;">variety</ins> of characters, including <ins style="font-weight: bold; text-decoration: none;">[[Disability|</ins>disabled<ins style="font-weight: bold; text-decoration: none;">]]</ins> dancers, into the game's universe.&lt;ref name=":1"&gt;{{Cite web |title=Just Dance 2021 – How Blinding Lights Brings Diversity to the Dance Floor |url=https://news.ubisoft.com/en-us/article/36cd1i74YhONEwug1w2tDo/just-dance-2021-how-blinding-lights-brings-diversity-to-the-dance-floor |access-date=2024-04-13 |website=news.ubisoft.com |language=en-us}}&lt;/ref&gt;</div></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>=== COVID-19 lockdown difficulties ===</div></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The production of ''Just Dance 2021'' amidst the global [[COVID-19 pandemic]] presented a series of formidable challenges for the development team at [[Ubisoft Paris]].&lt;ref name=":0" /&gt; With stringent lockdown measures in place and a shift towards remote work, the team encountered significant obstacles in maintaining the momentum of their annual release schedule.&lt;ref name=":0" /&gt; Efforts to navigate these challenges were spearheaded by implementing innovative solutions to ensure the game's timely release.&lt;ref name=":0" /&gt; This included a comprehensive overhaul of traditional production methodologies to accommodate remote collaboration while upholding the game's established brand strategy.&lt;ref name=":0" /&gt;</div></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Managing team dynamics remotely emerged as a pivotal concern. With a team of thirteen individuals, maintaining cohesion and morale required heightened communication strategies, including frequent individual check-ins and informal team catchups.&lt;ref name=":0" /&gt; For the imperative of in-person filming posed unique logistical hurdles amidst social distancing mandates.&lt;ref name=":0" /&gt; Strict adherence to safety protocols, coupled with meticulous scheduling adjustments, became imperative to safeguard the well-being of the production team while adhering to health guidelines.&lt;ref name=":0" /&gt;</div></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Despite these challenges, the team remained steadfast in their commitment to delivering ''Just Dance 2021'' on schedule across multiple platforms.&lt;ref name=":0" /&gt; This entailed navigating the pressure to meet community expectations while fostering team motivation and cohesion amidst unprecedented circumstances.&lt;ref name=":0" /&gt; The critical role of clear communication and visual aids in aligning team objectives, particularly in a remote work environment, was emphasized. By fostering autonomy and streamlining decision-making processes, the team maintained productivity and focus throughout the production cycle.&lt;ref name=":0" /&gt;</div></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>=== Diversity ===</div></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In the creation of ''Just Dance 2021'', the development team at Ubisoft Paris embraced a commitment to diversity and inclusivity, particularly evident in their efforts to introduce a more varied cast of characters, including [[Disability|disabled]] dancers, into the game's universe.&lt;ref name=":1" /&gt; Led by Sarrah El-Meddeb, Costume Manager for the ''Just Dance'' franchise, the creative process began with brainstorming sessions to translate the emotions evoked by each song into unique visual universes.&lt;ref name=":1" /&gt; This approach aimed to foster an inclusive atmosphere and represent a diverse array of dancing styles and body types.&lt;ref name=":1" /&gt;</div></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>“In the past few years, we have been working hard on bringing more diversity into Just Dance,” El-Meddeb explained. The character style helps players identify with the dancers, but it can also erase diversity.&lt;ref&gt;Pocratsky, B., University, G., &amp; Pomeroy, M. (2017). Breaking it Down: The Construction of Femininity in Just Dance. ''Red Feather Journal'', ''8''(1).&lt;/ref&gt; “To help with that, we are committed to having a strong and diverse cast of dancers who have bodies of all shapes, to better represent our players and make sure they feel like they belong to the world of Just Dance,” El-Meddeb told us.&lt;ref name=":1" /&gt;</div></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A notable example of this commitment to diversity is showcased in the [[Blinding Lights|''Blinding Lights'']] map, featuring coach Angelina Bruno, a Belgian hip-hop dancer with a right forearm amputation.&lt;ref name=":1" /&gt; The creative team's vision for the [[Blinding Lights|''Blinding Lights'']] map encompassed a post-apocalyptic setting with a [[cyberpunk]] aesthetic, providing the perfect backdrop for Bruno's dynamic performance.&lt;ref name=":1" /&gt; Collaborating with fashion-tech designer Anouk Wipprecht, the team embarked on a groundbreaking project to create a futuristic costume incorporating a [[prosthetic arm]], blending cutting-edge technology with artistic expression.&lt;ref name=":1" /&gt; The disabled body was not meant to be hidden, but part of the experience of the map.&lt;ref name=":1" /&gt; This was part of Bruno's desire to promote change in the public percepction of disability: "Having a disability, I would never even thought of playing because I thought you needed both arms for that. Now I tell myself that everyone who has a little arm like me, will be able to identify with me and my character."&lt;ref&gt;{{Cite AV media |url=https://www.youtube.com/watch?v=pT7NCNyF7ks |title=Just Dance 2021: Creative Spotlight {{!}} Blinding Lights by The Weeknd {{!}} Ubisoft [US] |language=en |access-date=2024-04-13 |via=www.youtube.com}}&lt;/ref&gt; </div></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In the words of Sarrah El-Meddeb, "To help with that, we are committed to having a strong and diverse cast of dancers who have bodies of all shapes, to better represent our players and make sure they feel like they belong to the world of Just Dance."&lt;ref name=":1" /&gt; This dedication to inclusivity and representation underscores the game's broader mission to celebrate the joy of dance in all its forms, while also promoting positive social change and acceptance.&lt;ref name=":1" /&gt;</div></td> <td colspan="2" class="diff-empty diff-side-added"></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Soundtrack==</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Soundtrack==</div></td> </tr> </table> Brachy0008 https://en.wikipedia.org/w/index.php?title=Just_Dance_2021&diff=1218738789&oldid=prev Inclusion et Aequalitate: /* Production */ 2024-04-13T14:43:34Z <p><span class="autocomment">Production</span></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:43, 13 April 2024</td> </tr><tr> <td colspan="2" class="diff-lineno">Line 29:</td> <td colspan="2" class="diff-lineno">Line 29:</td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In the creation of ''Just Dance 2021'', the development team at Ubisoft Paris embraced a commitment to diversity and inclusivity, particularly evident in their efforts to introduce a more varied cast of characters, including disabled dancers, into the game's universe.&lt;ref name=":1"&gt;{{Cite web |title=Just Dance 2021 – How Blinding Lights Brings Diversity to the Dance Floor |url=https://news.ubisoft.com/en-us/article/36cd1i74YhONEwug1w2tDo/just-dance-2021-how-blinding-lights-brings-diversity-to-the-dance-floor |access-date=2024-04-13 |website=news.ubisoft.com |language=en-us}}&lt;/ref&gt; Led by Sarrah El-Meddeb, Costume Manager for the ''Just Dance'' franchise, the creative process began with brainstorming sessions to translate the emotions evoked by each song into unique visual universes, aiming to foster an inclusive atmosphere and represent a diverse array of dancing styles and body types.&lt;ref name=":1" /&gt;</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In the creation of ''Just Dance 2021'', the development team at Ubisoft Paris embraced a commitment to diversity and inclusivity, particularly evident in their efforts to introduce a more varied cast of characters, including disabled dancers, into the game's universe.&lt;ref name=":1"&gt;{{Cite web |title=Just Dance 2021 – How Blinding Lights Brings Diversity to the Dance Floor |url=https://news.ubisoft.com/en-us/article/36cd1i74YhONEwug1w2tDo/just-dance-2021-how-blinding-lights-brings-diversity-to-the-dance-floor |access-date=2024-04-13 |website=news.ubisoft.com |language=en-us}}&lt;/ref&gt; Led by Sarrah El-Meddeb, Costume Manager for the ''Just Dance'' franchise, the creative process began with brainstorming sessions to translate the emotions evoked by each song into unique visual universes, aiming to foster an inclusive atmosphere and represent a diverse array of dancing styles and body types.&lt;ref name=":1" /&gt;</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>=== COVID-19 ===</div></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>=== COVID-19<ins style="font-weight: bold; text-decoration: none;"> lockdown difficulties</ins> ===</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The production of ''Just Dance 2021'' amidst the global [[COVID-19 pandemic]] presented a series of formidable challenges for the development team at [[Ubisoft Paris]].&lt;ref name=":0" /&gt; With stringent lockdown measures in place and a shift towards remote work, the team encountered significant obstacles in maintaining the momentum of their annual release schedule.&lt;ref name=":0" /&gt; Efforts to navigate these challenges were spearheaded by implementing innovative solutions to ensure the game's timely release.&lt;ref name=":0" /&gt; This included a comprehensive overhaul of traditional production methodologies to accommodate remote collaboration while upholding the game's established brand strategy.&lt;ref name=":0" /&gt;</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The production of ''Just Dance 2021'' amidst the global [[COVID-19 pandemic]] presented a series of formidable challenges for the development team at [[Ubisoft Paris]].&lt;ref name=":0" /&gt; With stringent lockdown measures in place and a shift towards remote work, the team encountered significant obstacles in maintaining the momentum of their annual release schedule.&lt;ref name=":0" /&gt; Efforts to navigate these challenges were spearheaded by implementing innovative solutions to ensure the game's timely release.&lt;ref name=":0" /&gt; This included a comprehensive overhaul of traditional production methodologies to accommodate remote collaboration while upholding the game's established brand strategy.&lt;ref name=":0" /&gt;</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> </table> Inclusion et Aequalitate https://en.wikipedia.org/w/index.php?title=Just_Dance_2021&diff=1218738741&oldid=prev Inclusion et Aequalitate at 14:43, 13 April 2024 2024-04-13T14:43:05Z <p></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:43, 13 April 2024</td> </tr><tr> <td colspan="2" class="diff-lineno">Line 23:</td> <td colspan="2" class="diff-lineno">Line 23:</td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Its user interface and features are largely identical to ''[[Just Dance 2019]]'' and ''[[Just Dance 2020]]''. Changes include the "World Dance Floor" now being revamped with a three-song competitive tournament in three separate rooms that matches a player's level with other players of a similar level, Chill Panda (Beginner), Fabulous Hippo (Intermediate), and Fierce Deer (Expert), and a new results screen that details the player's accuracy rate in performing the moves, which is only shown when playing solo.&lt;ref&gt;{{cite web|last=Gray|first=Kate|date=November 23, 2020|url=https://www.nintendolife.com/reviews/nintendo-switch/just_dance_2021|title=Just Dance 2021 Review (Switch)|work=Nintendo Life|access-date=November 25, 2020}}&lt;/ref&gt;&lt;ref&gt;{{cite web|last=Sowah|first=Eugene|date=November 15, 2020|url=https://www.mirror.co.uk/tech/just-dance-2021-review-ready-23013602|title=Just Dance 2021 Review: Get ready to work up a sweat while showing off your best dance moves|work=[[Daily Mirror]]|access-date=November 25, 2020}}&lt;/ref&gt; The game also features a new mode, known as "Quick Play" mode, in which the game randomly shuffles a song to make it easy for players to jump right into dancing without the struggle of choosing a song to dance to.&lt;ref&gt;{{cite web|last=Peters|first=Megan|date=November 12, 2020|url=https://comicbook.com/gaming/news/just-dance-2021-review/|title=Just Dance 2021 Review: A Remixed Version of the Same Song and Dance|work=ComicBook|access-date=November 25, 2020}}&lt;/ref&gt;</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Its user interface and features are largely identical to ''[[Just Dance 2019]]'' and ''[[Just Dance 2020]]''. Changes include the "World Dance Floor" now being revamped with a three-song competitive tournament in three separate rooms that matches a player's level with other players of a similar level, Chill Panda (Beginner), Fabulous Hippo (Intermediate), and Fierce Deer (Expert), and a new results screen that details the player's accuracy rate in performing the moves, which is only shown when playing solo.&lt;ref&gt;{{cite web|last=Gray|first=Kate|date=November 23, 2020|url=https://www.nintendolife.com/reviews/nintendo-switch/just_dance_2021|title=Just Dance 2021 Review (Switch)|work=Nintendo Life|access-date=November 25, 2020}}&lt;/ref&gt;&lt;ref&gt;{{cite web|last=Sowah|first=Eugene|date=November 15, 2020|url=https://www.mirror.co.uk/tech/just-dance-2021-review-ready-23013602|title=Just Dance 2021 Review: Get ready to work up a sweat while showing off your best dance moves|work=[[Daily Mirror]]|access-date=November 25, 2020}}&lt;/ref&gt; The game also features a new mode, known as "Quick Play" mode, in which the game randomly shuffles a song to make it easy for players to jump right into dancing without the struggle of choosing a song to dance to.&lt;ref&gt;{{cite web|last=Peters|first=Megan|date=November 12, 2020|url=https://comicbook.com/gaming/news/just-dance-2021-review/|title=Just Dance 2021 Review: A Remixed Version of the Same Song and Dance|work=ComicBook|access-date=November 25, 2020}}&lt;/ref&gt;</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>== Production ==</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The production of ''Just Dance 2021'' amidst the global COVID-19 pandemic presented a series of formidable challenges for the development team at Ubisoft Paris.&lt;ref name=":0"&gt;{{Cite web |last=Ubisoft Paris |date=2021-02-19 |title=Creating a game during the lockdown |url=https://paris.ubisoft.com/en/blog/games/just-dance-en/creating-a-game-in-confinement-the-case-of-just-dance-2021/ |access-date=2024-04-13 |website=Ubisoft Paris |language=en-US}}&lt;/ref&gt; With stringent lockdown measures in place and a shift towards remote work, the team encountered significant obstacles in maintaining the momentum of their annual release schedule.&lt;ref name=":0" /&gt; Efforts to navigate these challenges were spearheaded by implementing innovative solutions to ensure the game's timely release, including a comprehensive overhaul of traditional production methodologies to accommodate remote collaboration while upholding the game's established brand strategy.&lt;ref name=":0" /&gt; Managing team dynamics remotely emerged as a pivotal concern, with heightened communication strategies such as frequent individual check-ins and informal team catchups becoming essential to maintain cohesion and morale among the thirteen-member team.&lt;ref name=":0" /&gt; Additionally, the imperative of in-person filming posed unique logistical hurdles amidst social distancing mandates, necessitating strict adherence to safety protocols and meticulous scheduling adjustments to safeguard the well-being of the production team while adhering to health guidelines.&lt;ref name=":0" /&gt;</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In the creation of ''Just Dance 2021'', the development team at Ubisoft Paris embraced a commitment to diversity and inclusivity, particularly evident in their efforts to introduce a more varied cast of characters, including disabled dancers, into the game's universe.&lt;ref name=":1"&gt;{{Cite web |title=Just Dance 2021 – How Blinding Lights Brings Diversity to the Dance Floor |url=https://news.ubisoft.com/en-us/article/36cd1i74YhONEwug1w2tDo/just-dance-2021-how-blinding-lights-brings-diversity-to-the-dance-floor |access-date=2024-04-13 |website=news.ubisoft.com |language=en-us}}&lt;/ref&gt; Led by Sarrah El-Meddeb, Costume Manager for the ''Just Dance'' franchise, the creative process began with brainstorming sessions to translate the emotions evoked by each song into unique visual universes, aiming to foster an inclusive atmosphere and represent a diverse array of dancing styles and body types.&lt;ref name=":1" /&gt;</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>=== COVID-19 ===</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The production of ''Just Dance 2021'' amidst the global [[COVID-19 pandemic]] presented a series of formidable challenges for the development team at [[Ubisoft Paris]].&lt;ref name=":0" /&gt; With stringent lockdown measures in place and a shift towards remote work, the team encountered significant obstacles in maintaining the momentum of their annual release schedule.&lt;ref name=":0" /&gt; Efforts to navigate these challenges were spearheaded by implementing innovative solutions to ensure the game's timely release.&lt;ref name=":0" /&gt; This included a comprehensive overhaul of traditional production methodologies to accommodate remote collaboration while upholding the game's established brand strategy.&lt;ref name=":0" /&gt;</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Managing team dynamics remotely emerged as a pivotal concern. With a team of thirteen individuals, maintaining cohesion and morale required heightened communication strategies, including frequent individual check-ins and informal team catchups.&lt;ref name=":0" /&gt; For the imperative of in-person filming posed unique logistical hurdles amidst social distancing mandates.&lt;ref name=":0" /&gt; Strict adherence to safety protocols, coupled with meticulous scheduling adjustments, became imperative to safeguard the well-being of the production team while adhering to health guidelines.&lt;ref name=":0" /&gt;</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Despite these challenges, the team remained steadfast in their commitment to delivering ''Just Dance 2021'' on schedule across multiple platforms.&lt;ref name=":0" /&gt; This entailed navigating the pressure to meet community expectations while fostering team motivation and cohesion amidst unprecedented circumstances.&lt;ref name=":0" /&gt; The critical role of clear communication and visual aids in aligning team objectives, particularly in a remote work environment, was emphasized. By fostering autonomy and streamlining decision-making processes, the team maintained productivity and focus throughout the production cycle.&lt;ref name=":0" /&gt;</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>=== Diversity ===</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In the creation of ''Just Dance 2021'', the development team at Ubisoft Paris embraced a commitment to diversity and inclusivity, particularly evident in their efforts to introduce a more varied cast of characters, including [[Disability|disabled]] dancers, into the game's universe.&lt;ref name=":1" /&gt; Led by Sarrah El-Meddeb, Costume Manager for the ''Just Dance'' franchise, the creative process began with brainstorming sessions to translate the emotions evoked by each song into unique visual universes.&lt;ref name=":1" /&gt; This approach aimed to foster an inclusive atmosphere and represent a diverse array of dancing styles and body types.&lt;ref name=":1" /&gt;</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>“In the past few years, we have been working hard on bringing more diversity into Just Dance,” El-Meddeb explained. The character style helps players identify with the dancers, but it can also erase diversity.&lt;ref&gt;Pocratsky, B., University, G., &amp; Pomeroy, M. (2017). Breaking it Down: The Construction of Femininity in Just Dance. ''Red Feather Journal'', ''8''(1).&lt;/ref&gt; “To help with that, we are committed to having a strong and diverse cast of dancers who have bodies of all shapes, to better represent our players and make sure they feel like they belong to the world of Just Dance,” El-Meddeb told us.&lt;ref name=":1" /&gt;</div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A notable example of this commitment to diversity is showcased in the [[Blinding Lights|''Blinding Lights'']] map, featuring coach Angelina Bruno, a Belgian hip-hop dancer with a right forearm amputation.&lt;ref name=":1" /&gt; The creative team's vision for the [[Blinding Lights|''Blinding Lights'']] map encompassed a post-apocalyptic setting with a [[cyberpunk]] aesthetic, providing the perfect backdrop for Bruno's dynamic performance.&lt;ref name=":1" /&gt; Collaborating with fashion-tech designer Anouk Wipprecht, the team embarked on a groundbreaking project to create a futuristic costume incorporating a [[prosthetic arm]], blending cutting-edge technology with artistic expression.&lt;ref name=":1" /&gt; The disabled body was not meant to be hidden, but part of the experience of the map.&lt;ref name=":1" /&gt; This was part of Bruno's desire to promote change in the public percepction of disability: "Having a disability, I would never even thought of playing because I thought you needed both arms for that. Now I tell myself that everyone who has a little arm like me, will be able to identify with me and my character."&lt;ref&gt;{{Cite AV media |url=https://www.youtube.com/watch?v=pT7NCNyF7ks |title=Just Dance 2021: Creative Spotlight {{!}} Blinding Lights by The Weeknd {{!}} Ubisoft [US] |language=en |access-date=2024-04-13 |via=www.youtube.com}}&lt;/ref&gt; </div></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td colspan="2" class="diff-empty diff-side-deleted"></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In the words of Sarrah El-Meddeb, "To help with that, we are committed to having a strong and diverse cast of dancers who have bodies of all shapes, to better represent our players and make sure they feel like they belong to the world of Just Dance."&lt;ref name=":1" /&gt; This dedication to inclusivity and representation underscores the game's broader mission to celebrate the joy of dance in all its forms, while also promoting positive social change and acceptance.&lt;ref name=":1" /&gt;</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Soundtrack==</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Soundtrack==</div></td> </tr> </table> Inclusion et Aequalitate https://en.wikipedia.org/w/index.php?title=Just_Dance_2021&diff=1216173276&oldid=prev CAMERAwMUSTACHE: Reverted edits by 2603:6010:F003:C725:39AD:F424:C7B5:9E78 (talk) to last version by Brachy0008 2024-03-29T14:53:42Z <p>Reverted edits by <a href="/wiki/Special:Contributions/2603:6010:F003:C725:39AD:F424:C7B5:9E78" title="Special:Contributions/2603:6010:F003:C725:39AD:F424:C7B5:9E78">2603:6010:F003:C725:39AD:F424:C7B5:9E78</a> (<a href="/wiki/User_talk:2603:6010:F003:C725:39AD:F424:C7B5:9E78" title="User talk:2603:6010:F003:C725:39AD:F424:C7B5:9E78">talk</a>) to last version by Brachy0008</p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:53, 29 March 2024</td> </tr><tr> <td colspan="2" class="diff-lineno">Line 8:</td> <td colspan="2" class="diff-lineno">Line 8:</td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| series = ''[[Just Dance (video game series)|Just Dance]]''</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| series = ''[[Just Dance (video game series)|Just Dance]]''</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| engine = [[UbiArt Framework]]</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| engine = [[UbiArt Framework]]</div></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| platforms = {{ubl|[[Nintendo Switch]]|[[PlayStation 4]]|[[PlayStation 5]]|[[Xbox Series X and Series S|Xbox Series X/S<del style="font-weight: bold; text-decoration: none;">]]|[[Xbox One</del>]]|[[Google Stadia|Stadia]]}}</div></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| platforms = {{ubl|[[Nintendo Switch]]|[[PlayStation 4]]|[[PlayStation 5<ins style="font-weight: bold; text-decoration: none;">]]|[[Xbox One</ins>]]|[[Xbox Series X and Series S|Xbox Series X/S]]|[[Google Stadia|Stadia]]}}</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| released = '''Switch, PS4, Xbox One, Stadia'''&lt;br /&gt;November 12, 2020&lt;br /&gt;'''PS5, Xbox X/S'''&lt;br /&gt;November 24, 2020</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| released = '''Switch, PS4, Xbox One, Stadia'''&lt;br /&gt;November 12, 2020&lt;br /&gt;'''PS5, Xbox X/S'''&lt;br /&gt;November 24, 2020</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| genre = [[Music video game|Music]]</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| genre = [[Music video game|Music]]</div></td> </tr> </table> CAMERAwMUSTACHE https://en.wikipedia.org/w/index.php?title=Just_Dance_2021&diff=1216169678&oldid=prev 2603:6010:F003:C725:39AD:F424:C7B5:9E78 at 14:22, 29 March 2024 2024-03-29T14:22:00Z <p></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:22, 29 March 2024</td> </tr><tr> <td colspan="2" class="diff-lineno">Line 8:</td> <td colspan="2" class="diff-lineno">Line 8:</td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| series = ''[[Just Dance (video game series)|Just Dance]]''</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| series = ''[[Just Dance (video game series)|Just Dance]]''</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| engine = [[UbiArt Framework]]</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| engine = [[UbiArt Framework]]</div></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| platforms = {{ubl|[[Nintendo Switch]]|[[PlayStation 4]]|[[PlayStation 5]]|[[Xbox Series X and Series S|Xbox Series X/S]][[Xbox One]]|[[Google Stadia|Stadia]]}}</div></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| platforms = {{ubl|[[Nintendo Switch]]|[[PlayStation 4]]|[[PlayStation 5]]|[[Xbox Series X and Series S|Xbox Series X/S]]<ins style="font-weight: bold; text-decoration: none;">|</ins>[[Xbox One]]|[[Google Stadia|Stadia]]}}</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| released = '''Switch, PS4, Xbox One, Stadia'''&lt;br /&gt;November 12, 2020&lt;br /&gt;'''PS5, Xbox X/S'''&lt;br /&gt;November 24, 2020</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| released = '''Switch, PS4, Xbox One, Stadia'''&lt;br /&gt;November 12, 2020&lt;br /&gt;'''PS5, Xbox X/S'''&lt;br /&gt;November 24, 2020</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| genre = [[Music video game|Music]]</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| genre = [[Music video game|Music]]</div></td> </tr> </table> 2603:6010:F003:C725:39AD:F424:C7B5:9E78 https://en.wikipedia.org/w/index.php?title=Just_Dance_2021&diff=1216169635&oldid=prev 2603:6010:F003:C725:39AD:F424:C7B5:9E78 at 14:21, 29 March 2024 2024-03-29T14:21:38Z <p></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:21, 29 March 2024</td> </tr><tr> <td colspan="2" class="diff-lineno">Line 8:</td> <td colspan="2" class="diff-lineno">Line 8:</td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| series = ''[[Just Dance (video game series)|Just Dance]]''</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| series = ''[[Just Dance (video game series)|Just Dance]]''</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| engine = [[UbiArt Framework]]</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| engine = [[UbiArt Framework]]</div></td> </tr> <tr> <td class="diff-marker" data-marker="−"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| platforms = {{ubl|[[Nintendo Switch]]|[[PlayStation 4]]|[[PlayStation 5<del style="font-weight: bold; text-decoration: none;">]]|[[Xbox One</del>]]|[[Xbox Series X and Series S|Xbox Series X/S]]|[[Google Stadia|Stadia]]}}</div></td> <td class="diff-marker" data-marker="+"></td> <td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| platforms = {{ubl|[[Nintendo Switch]]|[[PlayStation 4]]|[[PlayStation 5]]|[[Xbox Series X and Series S|Xbox Series X/S<ins style="font-weight: bold; text-decoration: none;">]][[Xbox One</ins>]]|[[Google Stadia|Stadia]]}}</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| released = '''Switch, PS4, Xbox One, Stadia'''&lt;br /&gt;November 12, 2020&lt;br /&gt;'''PS5, Xbox X/S'''&lt;br /&gt;November 24, 2020</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| released = '''Switch, PS4, Xbox One, Stadia'''&lt;br /&gt;November 12, 2020&lt;br /&gt;'''PS5, Xbox X/S'''&lt;br /&gt;November 24, 2020</div></td> </tr> <tr> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| genre = [[Music video game|Music]]</div></td> <td class="diff-marker"></td> <td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| genre = [[Music video game|Music]]</div></td> </tr> </table> 2603:6010:F003:C725:39AD:F424:C7B5:9E78