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{{Future game}}
'''Now is the month of Maying''' is one of the most famous of the English [[madrigal]]s, by [[Thomas Morley]] published in 1595. It is based on a text used by [[Orazio Vecchi]] in 1590 (see ref 1 and supporting recording)
{{Infobox CVG
|title=Metroid Prime 3: Corruption
|image=[[Image:Metroid Prime 3 Packaging.jpg|256px]]<!-- See Talk before changing image -->
|developer=[[Retro Studios]]
|publisher=[[Nintendo]]
|designer=
|engine
|released=<!-- Official release date announced on Nintendo's website: August 27th. *In-store* date announced in the Wii Preview Channel: August 28th. The two are NOT the same. PLEASE SEE TALK before editing this section -->{{Vgrelease|North America|NA|[[August 27]], [[2007]]}}<br />{{Vgrelease|PAL region|PAL|[[October 26]], [[2007]]}}
|genre=[[First-person]] [[Action-adventure game|action-adventure]]
|modes=[[Single player]]
|ratings=[[Entertainment Software Rating Board|ESRB]]: T (Teen) (Violence, Animated Blood)<br />[[Office of Film and Literature Classification (Australia)|OFLC]]: M {{Fact|date=August 2007}}<br /> [[CERO]]: B (12)
|platforms=[[Wii]]
|media= Wii Optical Disc
|requirements=
|input=[[Wii Remote|Wii Remote and Nunchuk]]
}}


'''''Metroid Prime 3: Corruption''''' is a video game in development for the [[Wii]] by [[Retro Studios]], to be published by [[Nintendo]]. It is the tenth game in the [[Metroid (series)|''Metroid'' series]] and the third main installment in the ''[[Metroid Prime]]'' trilogy, excluding the two spin-off titles. The game takes place six months after the events of ''[[Metroid Prime 2: Echoes]]'' and introduces a new control system based on the [[Wii Remote]] and [[Wii Remote#Nunchuk|Nunchuk]]. It is currently set for release on [[August 27]], [[2007]] in [[North America]]<ref name="Chan" /> and due in stores on [[August 28]].<ref name="PreviewAnnouncement">''Metroid Prime 3 Preview'' channel announcement: "In stores on August 28th"</ref> The release in [[Europe]] is set for [[October 26]], 2007.<ref name="EuropeRelease" /> Nintendo released a preview channel to North American Wii owners via the [[Wii Menu#Wii Shop Channel|Wii Shop Channel]] on [[August 10]], 2007.<ref name="Chan" />
The first two verses (from the [[ ChoralWiki]]) are


==Gameplay==
:Now is the month of Maying,
''Metroid Prime 3: Corruption'' is a [[3D computer graphics|3D]] first-person adventure. Utilizing the [[Wii Remote]] and [[Wii Remote#Nunchuk|Nunchuk]], the player can point the arm cannon with the Wii Remote pointer and use the grappling beam by moving the Nunchuk. Players can choose whether to use the A button or B trigger for firing. The remaining button is used to jump.
:When merry lads are playing,
:Fa la la la la.


In contrast to the interchangeable beams used in prior games in the series, ''Metroid Prime 3: Corruption'' will have a stackable beam system. The player will progressively get concurrent upgrades for beams, missiles, and grapples in a system similar to that of ''[[Super Metroid]]''.<ref name="IGN Retro Studios Interview">{{citeweb|url=http://wii.ign.com/articles/708/708948p1.html|title=Interview: Metroid Prime 3: Corruption|publisher=IGN|last=Casamassina|first=Matt|date=[[2006-05-16]]|accessdate=2007-06-27}}</ref> The game will also feature various visors, including the new [[Command Visor]], which remotely controls Samus's [[Samus Aran's gunship|gunship]] to clear obstacles or assist in combat. The X-Ray Visor from ''[[Metroid Prime]]'' makes a reappearance and can be used in conjunction with a new beam with the ability to fire through walls; the Scan Visor is also reintroduced.<ref name="IGN Retro Studios Interview" /> Visors can be switched easily by holding the minus button and flicking in a direction with the Wii Remote.<ref name="Play Magazine Article">{{citeweb|url=http://img409.imageshack.us/img409/5131/mp1li2hc2.jpg|title=Scan of MP3 Article|publisher=Play Magazine|last=Loe|first=Casey|accessdate=2007-06-27}}</ref> The ''[[Metroid Prime 2: Echoes]]'' variation of the [[Items in the Metroid series#Screw Attack|Screw Attack]] will also return.<ref name="Off-Screen Trailer">{{citeweb|url=http://media.wii.ign.com/media/748/748547/vids_1.html|title=Off-Screen Trailer video|publisher=IGN|date=[[2006-09-15]]|accessdate=2007-06-27}}</ref> There have also been screenshots of Samus with a new suit style which is from a new upgrade named the PED (Phazon Enhancement Device) which allows Samus to control and use the Phazon corruption.<ref name="Spong information sheet">{{citeweb|url=http://spong.com/press_release/13153?cb=17|title=Metroid Prime 3: Corruptive Factsheet|publisher=Spong|accessdate=2007-08-10}}</ref> A new feature that makes use of Wii Remote functionality allows the player to lock on and strafe around an enemy while simultaneously firing anywhere on screen.<ref name="E3_conference 2007">{{citeweb|url=http://wii.ign.com/articles/803/803335p1.html|title=Nintendo E3 2007 Press Conference|publisher=IGN|last=Casamassina|first=Matt|date=[[2007-07-11]]|accessdate=2007-07-11}}</ref> This can be changed in the options so that players can choose the previous method of locking on targets. The Morph ball will also be making a return with the added ability to jump in this form by flicking the Wii Remote up.<ref name="E3 2007 Developer Walkthrough">{{citeweb|url=http://www.gametrailers.com/player/21690.html|title=E3 2007 Developer Walkthrough video|publisher=Gametrailers.com|date=[[2007-07-12]]|accessdate=2007-08-16}}</ref>
:Each with his bonny lass,
:upon the greeny grass,
:Fa la la la la.


A new system rewards players with tokens for completing achievements in the game, which can be used to purchase unlockables. Tokens can be sent to friends via WiiConnect24.<ref>{{citeweb|url=http://www.youtube.com/watch?v=zWxCyUkZYts|title=Metroid Prime 3 Preview|publisher=Gametrailers.com|date=[[2007-08-20]]|accessdate=2007-08-20}}</ref>
==Reference==
Phillip Ledger (ed) ''[[The Oxford Book of English Madrigals]]'' (1978) Oxford University Press, and co-issued recording, by [[Pro Cantione Antiqua]]


This game's focus is to maintain non-linearity and the other aspects of the ''Metroid'' series. According to the game's developers, the more intuitive control will cause ''Corruption'' to be less difficult and faster-paced than ''Metroid Prime 2: Echoes''; scanning will also become easier to perform.<ref name="devin-intrv" /> Additionally, a new checkpoint system will allow the player to restart immediately at certain points in the game between save stations. Nintendo has announced that there will be no online play in ''Corruption''.<ref name="GamePro Interview">{{citeweb|url=http://www.gamepro.com/nintendo/wii/games/features/119708.shtml|title=Feature: Q&A: online play a no-go in Metroid Prime 3: Corruption|publisher=GamePro|last=Bailey|first=Justin|date=[[2007-07-02]]|accessdate=2007-07-04}}</ref>
{{song-stub}}

==Plot synopsis==
After the events of ''[[Metroid Prime 2: Echoes]]'', the [[Galactic Federation]] contacts [[Samus Aran]] to investigate a malfunctioning network computer known as the [[Wikia:Metroid:Aurora Unit|Aurora Unit]].<ref name="nint"/> The Federation believes the [[Space Pirate (Metroid)|Space Pirates]], their long-time enemies, had infected the Aurora Unit with a virus. Subsequently, the Space Pirates attack one of the Federation's bases, and begin to overrun the Federation's defenses. Samus, along with other [[bounty hunter]]s, must work together to fend off the siege, repair the Aurora Unit, and also defeat enemies from the past game.<ref name="nint">{{cite news | first= | last= | coauthors= | title=Nintendo.com Games : Metroid Prime 3: Corruption: | date= | publisher=[[Nintendo Power]] | url =http://www.nintendo.com/gamemini?gameid=xsLZ8sftLAR_GunWLmDZeH72LA_Xxp1C | work =Nintendo | pages = | accessdate = 2007-08-10 | language = }}</ref>

The game’s director, Mark Pacini, has stated that [[Phazon]], a fictional mutagenic element will also play an important part in the game’s plot.<ref name="devin-intrv">{{cite web | url=http://revolution.ign.com/articles/708/708948p1.html | title=Interview: Metroid Prime 3: Corruption | publisher=[[IGN]] | last=Casamassina | first=Matt | authorlink=Matt Casamassina | date=[[2006-05-15]] | accessdate=2007-06-21}}</ref> Pacini elaborated that, "Samus herself gets corrupted by Phazon and actually begins to develop abilities based on that Phazon. So that's kind of why the game is titled "Corruption". You yourself are becoming corrupted".<ref name="devin-intrv"/> [[Dark Samus]], a sinister [[doppelgänger]], will also return as one of Samus' antagonists.<ref name="nint"/> The game will also feature several new and returning bounty hunters.<ref>{{Cite web | url=http://nintendonow.e-mpire.com/index.php?categoryid=30&m_articles_articleid=3715 | title=E3 2006: Metroid Prime 3 Developers Interview | publisher=Nintendo | last=Proto | first=Angela | date=[[2006-05-12]] | accessdate=2007-06-21}}</ref>

==Development==
[[Image:Metroid Prime 3 at E3.jpg|thumb|200px|right|''Corruption'' shown at E3 2006]]
The game, when shown at [[History of E3#2006|E3 2006]], looked similar in appearance to ''[[Metroid Prime 2: Echoes]]''; however, according to Retro Studios, it will have a much more finished look when the game is complete. It is also supposed to have much larger environments than in ''Echoes'' and will be targeted to run at 60 frames per second in the finalized version.<ref name="devin-intrv" /> The developers have indicated interest in using the [[WiiConnect24]] feature to provide additional content.<ref name="devin-intrv" /> In a recent ''[[GamePro]]'' article in which members of the team were allowed to come to Retro Studios, comments on the game noted that, "The controls feel solid and precise," and that, "The graphics have had a huge overhaul since E3 -- vastly better than games like ''[[Halo 2]]''". According to the latest issue of ''[[Nintendo Power]]'', Retro has reached their 60 FPS target goal.{{Fact|date=August 2007}}

''Metroid Prime 3: Corruption'' will be the first game in the ''Metroid'' series in which the game's characters will utilize full voice acting (as seen used in the federation ship video in which the GF fleet commander tells Samus to head to the planet's surface, as well as when a federation trooper talks to Samus on the planet), although previous games in the series used limited voice acting to varying degrees. ''Nintendo Power'' has confirmed that Samus does not talk at all during the game.

[[Nintendo of America]] President [[Reggie Fils-Aime]] stated in a 2007 interview that the game was "not going to ship by June"<ref>{{Cite web | url=http://www.1up.com/do/newsStory?cId=3158460 | title=Metroid Prime 3 to be Released After June | last=Klepek | first=Patrick | publisher=[[1UP.com]] | date=[[2007-04-03]] | accessdate=2007-06-21}}</ref> and set it at a summer 2007 release date at the earliest. Later he hinted, "when we release it, it will be perfect. And if that's a little later than folks would have liked, I'm hoping they're going to be happy." <ref>{{Cite web | url=http://www.mtv.com/news/articles/1552624/20070215/index.jhtml | title=Where Are All The Wiis, DS Lites? Nintendo Exec Has The Answer | last=Totilo | first=Stephen | publisher=[[MTV]] | date=[[2007-02-16]] | accessdate=2007-06-21}}</ref> Some of the first gameplay footage to be shown of the game was seen at Nintendo's Media Release at [[E3]] 2006, and it has been confirmed by Retro that ''Metroid Prime 3: Corruption'' will be the last in the home-console ''Prime'' trilogy. Nintendo illustrated how ''Metroid Prime 3'' will take advantage of the special abilities of the [[Wii Remote]] as demonstrated by a version of ''[[Metroid Prime 2: Echoes]]'', modified for the Wii, shown at the [[Tokyo Game Show]] in 2005.

In late April, 2007, [[IGN]] editor [[Matt Casamassina]] revealed that the game would be shown in detail during May of that year. He later reported that this event would take place the week of [[May 20]]. The publication also announced that the title will be released on [[August 20]] [[2007]] in the [[United States]].<ref>{{Cite web | url=http://wii.ign.com/articles/790/790231p1.html | title= Metroid Prime 3 Dated
| publisher=IGN | date=[[2007-05-21]] | accessdate=2007-07-02}}</ref> Nintendo of America later announced to have moved the release date to [[August 27]] [[2007]].<ref name="07-02 Release">{{Cite web | url=http://kotaku.com/gaming/nintendo/metroid-prime-3-delayed-by-a-week-274501.php | title=Metroid Prime 3 Delayed! By A Week! | publisher=[[Kotaku]] | date=[[2007-07-02]] | accessdate=2007-08-09}}</ref><ref name="Chan">{{cite news | first=Jon | last=Lindemann | coauthors= | title=Metroid Prime 3: Corruption Preview On Wii Shop Channel | date=[[2007-08-10]] | publisher= | url =http://www.nintendoworldreport.com/newsArt.cfm?artid=14207 | work =Nintendo World Report | pages = | accessdate = 2007-08-10 | language = }}</ref> Nintendo later announced an date "in stores" of [[August 28]].<ref name="PreviewAnnouncement" /> A release in Europe is planned for [[October 26]].<ref name="EuropeRelease">{{Cite web | url=http://ms.nintendo-europe.com/e32007/enGB/pr_releaselist.html | title=Partial list of upcoming Nintendo DS and Wii titles across Europe | publisher=[[Nintendo]] | date=[[2007-07-11]] | accessdate=2007-07-12}}</ref>

At the Media Summit held by Nintendo during the week of [[May 21]] [[2007]], Reggie Fils-Aime noted about ''Corruption'' compared to the rest of the franchise that players have "never played it this way before". He also noted that Nintendo employees who had seen the game in action claimed that it "will reinvent the control scheme for a first-person shooter", and that the game is the closest a console title can get to PC control, breaking through the lens of how the game is played.<ref>{{Cite web | url=http://ds.ign.com/articles/790/790923p1.html | title=Nintendo Summit: Reggie Talks Wii and DS | last=Casamassina | first=Matt | authorlink=Matt Casamassina | publisher=[[IGN]] | date=[[2007-05-22]] | accessdate=2007-06-21}}</ref> [[IGN]] commented on an updated version of the game being played at E3, saying that it "plays better than any first-person console game ever... really."<ref>{{cite news | first=Matt | last=Casamassina | coauthors= | title=E3 2007: Hands-on Metroid Prime 3: Corruption | date=[[2007-07-11]] | publisher= | url =http://wii.ign.com/articles/803/803978p1.html | work =IGN | pages = | accessdate = 2007-08-10 | language = }}</ref>

===Marketing===
Nintendo had initially been criticized for an apparent lack of promotion and marketing for ''Corruption''. IGN compared the minimal [[hyperbole|hype]] for the title to the large amount for the original ''Metroid Prime'', which was marketed with its own live action advertisement. The publication assumed that Nintendo's recent actions were due to the company's new focus on casual game styles on their console and relatively low sales of the title's predecessor, ''Metroid Prime 2: Echoes''. When questioned on this, Nintendo of America replied, "Nintendo fans will be surprised by the quantity and quality of ''Metroid Prime 3: Corruption'' information that becomes available before the game launches on Aug. 27. Your patience will be rewarded (or Corrupted)."<ref name="AntiHype">[[Matt Casamassina]], [http://wii.ign.com/articles/811/811682p1.html Metroid Prime 3: The Anti-Hype] IGN. Retrieved on [[August 13]] [[2007]].</ref>

Following this promise, Nintendo released the ''Metroid Prime 3 Preview'' channel on [[August 10]], [[2007]] in North America. This channel, available as a free download via the [[Wii Menu#Wii Shop Channel|Wii Shop Channel]], allows Wii owners to view preview videos of the game. These include previously unannounced details on new characters and a battle sequence from within the game. The channel also enables the user to view promotional artwork by moving the Wii Remote pointer across the screen.<ref name="Chan" />

Starting with the ''Preview'' channel, Nintendo launched a "month of ''Metroid''" in North America. It includes announcements of additional videos that would become available as well as a [[Virtual Console]] download of ''[[Metroid]]'' for the [[Nintendo Entertainment System|NES]] on [[August 13]]. This would be followed by ''[[Super Metroid]]'' ([[Super Nintendo Entertainment System|SNES]]) for the service on [[August 20]] and the release of ''Corruption'' one week thereafter.<ref name="Chan" /> Casamassina stated that his critique of the marketing behind the game still stands, since it is only effective for the percentage of Wii owners who download the channel.<ref name="Wii-ik in Review Podcast">[[Matt Casamassina]], [http://wii.ign.com/articles/812/812309p1.html Wii-k in Review Podcast: 08.10.07] [[IGN]]. Retrieved on [[August 14]] [[2007]].</ref>
<!--
==Reception==
''Metroid Prime 3: Corruption'' received a perfect 10/10 from ''[[Nintendo Power]]'', only the second game to receive such a score.
-->

==References==
{{Reflist|2}}

==External links==
{{col-begin}}
{{col-break}}
'''Official links'''
*[http://www.metroid.com/ Official Metroid series website]
*[http://wii.nintendo.com/software_metroid.jsp Game page at Nintendo.com]
{{col-break}}
'''Profile pages'''
*[http://wii.ign.com/objects/748/748547.html IGN's ''Metroid Prime 3'' page]
*[http://wii.advancedmn.com/game.php?gameid=1467 AMN's ''Metroid Prime 3'' page]
*[http://www.gametrailers.com/player/21553.html Game trailer from E3 2007]
*[http://wii.gamespy.com/wii/metroid-prime-3/ Metroid Prime 3: Corruption @ GameSpy]
{{col-break}}
'''Wikia'''<br>
{{Wikia|Metroid|Wikitroid}}
{{col-end}}
{{Metroid series}}

[[Category:2007 video games]]
[[Category:Action-adventure games]]
[[Category:Metroid games|Prime 3]]
[[Category:Retro Studios games]]
[[Category:Wii games]]
[[Category:Wii-only games]]
[[Category:Video game sequels]]

[[es:Metroid Prime 3: Corruption]]
[[fr:Metroid Prime 3: Corruption]]
[[it:Metroid Prime 3: Corruption]]
[[nl:Metroid Prime 3: Corruption]]
[[pt:Metroid Prime 3: Corruption]]
[[fi:Metroid Prime 3: Corruption]]
[[sv:Metroid Prime 3: Corruption]]

Revision as of 20:22, 21 August 2007

Template:Future game

Metroid Prime 3: Corruption
Developer(s)Retro Studios
Publisher(s)Nintendo
Platform(s)Wii
Release
Genre(s)First-person action-adventure
Mode(s)Single player

Metroid Prime 3: Corruption is a video game in development for the Wii by Retro Studios, to be published by Nintendo. It is the tenth game in the Metroid series and the third main installment in the Metroid Prime trilogy, excluding the two spin-off titles. The game takes place six months after the events of Metroid Prime 2: Echoes and introduces a new control system based on the Wii Remote and Nunchuk. It is currently set for release on August 27, 2007 in North America[1] and due in stores on August 28.[2] The release in Europe is set for October 26, 2007.[3] Nintendo released a preview channel to North American Wii owners via the Wii Shop Channel on August 10, 2007.[1]

Gameplay

Metroid Prime 3: Corruption is a 3D first-person adventure. Utilizing the Wii Remote and Nunchuk, the player can point the arm cannon with the Wii Remote pointer and use the grappling beam by moving the Nunchuk. Players can choose whether to use the A button or B trigger for firing. The remaining button is used to jump.

In contrast to the interchangeable beams used in prior games in the series, Metroid Prime 3: Corruption will have a stackable beam system. The player will progressively get concurrent upgrades for beams, missiles, and grapples in a system similar to that of Super Metroid.[4] The game will also feature various visors, including the new Command Visor, which remotely controls Samus's gunship to clear obstacles or assist in combat. The X-Ray Visor from Metroid Prime makes a reappearance and can be used in conjunction with a new beam with the ability to fire through walls; the Scan Visor is also reintroduced.[4] Visors can be switched easily by holding the minus button and flicking in a direction with the Wii Remote.[5] The Metroid Prime 2: Echoes variation of the Screw Attack will also return.[6] There have also been screenshots of Samus with a new suit style which is from a new upgrade named the PED (Phazon Enhancement Device) which allows Samus to control and use the Phazon corruption.[7] A new feature that makes use of Wii Remote functionality allows the player to lock on and strafe around an enemy while simultaneously firing anywhere on screen.[8] This can be changed in the options so that players can choose the previous method of locking on targets. The Morph ball will also be making a return with the added ability to jump in this form by flicking the Wii Remote up.[9]

A new system rewards players with tokens for completing achievements in the game, which can be used to purchase unlockables. Tokens can be sent to friends via WiiConnect24.[10]

This game's focus is to maintain non-linearity and the other aspects of the Metroid series. According to the game's developers, the more intuitive control will cause Corruption to be less difficult and faster-paced than Metroid Prime 2: Echoes; scanning will also become easier to perform.[11] Additionally, a new checkpoint system will allow the player to restart immediately at certain points in the game between save stations. Nintendo has announced that there will be no online play in Corruption.[12]

Plot synopsis

After the events of Metroid Prime 2: Echoes, the Galactic Federation contacts Samus Aran to investigate a malfunctioning network computer known as the Aurora Unit.[13] The Federation believes the Space Pirates, their long-time enemies, had infected the Aurora Unit with a virus. Subsequently, the Space Pirates attack one of the Federation's bases, and begin to overrun the Federation's defenses. Samus, along with other bounty hunters, must work together to fend off the siege, repair the Aurora Unit, and also defeat enemies from the past game.[13]

The game’s director, Mark Pacini, has stated that Phazon, a fictional mutagenic element will also play an important part in the game’s plot.[11] Pacini elaborated that, "Samus herself gets corrupted by Phazon and actually begins to develop abilities based on that Phazon. So that's kind of why the game is titled "Corruption". You yourself are becoming corrupted".[11] Dark Samus, a sinister doppelgänger, will also return as one of Samus' antagonists.[13] The game will also feature several new and returning bounty hunters.[14]

Development

File:Metroid Prime 3 at E3.jpg
Corruption shown at E3 2006

The game, when shown at E3 2006, looked similar in appearance to Metroid Prime 2: Echoes; however, according to Retro Studios, it will have a much more finished look when the game is complete. It is also supposed to have much larger environments than in Echoes and will be targeted to run at 60 frames per second in the finalized version.[11] The developers have indicated interest in using the WiiConnect24 feature to provide additional content.[11] In a recent GamePro article in which members of the team were allowed to come to Retro Studios, comments on the game noted that, "The controls feel solid and precise," and that, "The graphics have had a huge overhaul since E3 -- vastly better than games like Halo 2". According to the latest issue of Nintendo Power, Retro has reached their 60 FPS target goal.[citation needed]

Metroid Prime 3: Corruption will be the first game in the Metroid series in which the game's characters will utilize full voice acting (as seen used in the federation ship video in which the GF fleet commander tells Samus to head to the planet's surface, as well as when a federation trooper talks to Samus on the planet), although previous games in the series used limited voice acting to varying degrees. Nintendo Power has confirmed that Samus does not talk at all during the game.

Nintendo of America President Reggie Fils-Aime stated in a 2007 interview that the game was "not going to ship by June"[15] and set it at a summer 2007 release date at the earliest. Later he hinted, "when we release it, it will be perfect. And if that's a little later than folks would have liked, I'm hoping they're going to be happy." [16] Some of the first gameplay footage to be shown of the game was seen at Nintendo's Media Release at E3 2006, and it has been confirmed by Retro that Metroid Prime 3: Corruption will be the last in the home-console Prime trilogy. Nintendo illustrated how Metroid Prime 3 will take advantage of the special abilities of the Wii Remote as demonstrated by a version of Metroid Prime 2: Echoes, modified for the Wii, shown at the Tokyo Game Show in 2005.

In late April, 2007, IGN editor Matt Casamassina revealed that the game would be shown in detail during May of that year. He later reported that this event would take place the week of May 20. The publication also announced that the title will be released on August 20 2007 in the United States.[17] Nintendo of America later announced to have moved the release date to August 27 2007.[18][1] Nintendo later announced an date "in stores" of August 28.[2] A release in Europe is planned for October 26.[3]

At the Media Summit held by Nintendo during the week of May 21 2007, Reggie Fils-Aime noted about Corruption compared to the rest of the franchise that players have "never played it this way before". He also noted that Nintendo employees who had seen the game in action claimed that it "will reinvent the control scheme for a first-person shooter", and that the game is the closest a console title can get to PC control, breaking through the lens of how the game is played.[19] IGN commented on an updated version of the game being played at E3, saying that it "plays better than any first-person console game ever... really."[20]

Marketing

Nintendo had initially been criticized for an apparent lack of promotion and marketing for Corruption. IGN compared the minimal hype for the title to the large amount for the original Metroid Prime, which was marketed with its own live action advertisement. The publication assumed that Nintendo's recent actions were due to the company's new focus on casual game styles on their console and relatively low sales of the title's predecessor, Metroid Prime 2: Echoes. When questioned on this, Nintendo of America replied, "Nintendo fans will be surprised by the quantity and quality of Metroid Prime 3: Corruption information that becomes available before the game launches on Aug. 27. Your patience will be rewarded (or Corrupted)."[21]

Following this promise, Nintendo released the Metroid Prime 3 Preview channel on August 10, 2007 in North America. This channel, available as a free download via the Wii Shop Channel, allows Wii owners to view preview videos of the game. These include previously unannounced details on new characters and a battle sequence from within the game. The channel also enables the user to view promotional artwork by moving the Wii Remote pointer across the screen.[1]

Starting with the Preview channel, Nintendo launched a "month of Metroid" in North America. It includes announcements of additional videos that would become available as well as a Virtual Console download of Metroid for the NES on August 13. This would be followed by Super Metroid (SNES) for the service on August 20 and the release of Corruption one week thereafter.[1] Casamassina stated that his critique of the marketing behind the game still stands, since it is only effective for the percentage of Wii owners who download the channel.[22]

References

  1. ^ a b c d e Lindemann, Jon (2007-08-10). "Metroid Prime 3: Corruption Preview On Wii Shop Channel". Nintendo World Report. Retrieved 2007-08-10. {{cite news}}: Check date values in: |date= (help); Cite has empty unknown parameter: |coauthors= (help)
  2. ^ a b Metroid Prime 3 Preview channel announcement: "In stores on August 28th"
  3. ^ a b "Partial list of upcoming Nintendo DS and Wii titles across Europe". Nintendo. 2007-07-11. Retrieved 2007-07-12. {{cite web}}: Check date values in: |date= (help)
  4. ^ a b Casamassina, Matt (2006-05-16). "Interview: Metroid Prime 3: Corruption". IGN. Retrieved 2007-06-27. {{cite web}}: Check date values in: |date= (help)
  5. ^ Loe, Casey. "Scan of MP3 Article". Play Magazine. Retrieved 2007-06-27.
  6. ^ "Off-Screen Trailer video". IGN. 2006-09-15. Retrieved 2007-06-27. {{cite web}}: Check date values in: |date= (help)
  7. ^ "Metroid Prime 3: Corruptive Factsheet". Spong. Retrieved 2007-08-10.
  8. ^ Casamassina, Matt (2007-07-11). "Nintendo E3 2007 Press Conference". IGN. Retrieved 2007-07-11. {{cite web}}: Check date values in: |date= (help)
  9. ^ "E3 2007 Developer Walkthrough video". Gametrailers.com. 2007-07-12. Retrieved 2007-08-16. {{cite web}}: Check date values in: |date= (help)
  10. ^ "Metroid Prime 3 Preview". Gametrailers.com. 2007-08-20. Retrieved 2007-08-20. {{cite web}}: Check date values in: |date= (help)
  11. ^ a b c d e Casamassina, Matt (2006-05-15). "Interview: Metroid Prime 3: Corruption". IGN. Retrieved 2007-06-21. {{cite web}}: Check date values in: |date= (help)
  12. ^ Bailey, Justin (2007-07-02). "Feature: Q&A: online play a no-go in Metroid Prime 3: Corruption". GamePro. Retrieved 2007-07-04. {{cite web}}: Check date values in: |date= (help)
  13. ^ a b c "Nintendo.com Games : Metroid Prime 3: Corruption:". Nintendo. Nintendo Power. Retrieved 2007-08-10. {{cite news}}: Cite has empty unknown parameter: |coauthors= (help)
  14. ^ Proto, Angela (2006-05-12). "E3 2006: Metroid Prime 3 Developers Interview". Nintendo. Retrieved 2007-06-21. {{cite web}}: Check date values in: |date= (help)
  15. ^ Klepek, Patrick (2007-04-03). "Metroid Prime 3 to be Released After June". 1UP.com. Retrieved 2007-06-21. {{cite web}}: Check date values in: |date= (help)
  16. ^ Totilo, Stephen (2007-02-16). "Where Are All The Wiis, DS Lites? Nintendo Exec Has The Answer". MTV. Retrieved 2007-06-21. {{cite web}}: Check date values in: |date= (help)
  17. ^ "Metroid Prime 3 Dated". IGN. 2007-05-21. Retrieved 2007-07-02. {{cite web}}: Check date values in: |date= (help)
  18. ^ "Metroid Prime 3 Delayed! By A Week!". Kotaku. 2007-07-02. Retrieved 2007-08-09. {{cite web}}: Check date values in: |date= (help)
  19. ^ Casamassina, Matt (2007-05-22). "Nintendo Summit: Reggie Talks Wii and DS". IGN. Retrieved 2007-06-21. {{cite web}}: Check date values in: |date= (help)
  20. ^ Casamassina, Matt (2007-07-11). "E3 2007: Hands-on Metroid Prime 3: Corruption". IGN. Retrieved 2007-08-10. {{cite news}}: Check date values in: |date= (help); Cite has empty unknown parameter: |coauthors= (help)
  21. ^ Matt Casamassina, Metroid Prime 3: The Anti-Hype IGN. Retrieved on August 13 2007.
  22. ^ Matt Casamassina, Wii-k in Review Podcast: 08.10.07 IGN. Retrieved on August 14 2007.