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Revision as of 17:07, 2 June 2011

Artemis Fowl
Picture shows the book under lock and key, as a young person's diary.
First edition cover
AuthorEoin Colfer
LanguageEnglish
SeriesArtemis Fowl series
GenreYoung adult, fantasy
PublisherViking Press
Publication date
April 2001
Publication placeIreland
Media typePrint (Hardback & Paperback)
Pages280
ISBNISBN 0670899623 Parameter error in {{ISBNT}}: invalid character
OCLC46493219
813
Followed byThe Arctic Incident (2002) 

Artemis Fowl is a young-adult fantasy novel written by Irish author Eoin Colfer. It is the first book in the Artemis Fowl series, being followed by Artemis Fowl: The Arctic Incident. Described by its author as "Die Hard with fairies",[1] it follows the adventures of its 12-year-old title character, a criminal mastermind, as he kidnaps a fairy for a large ransom of gold.

Throughout the book, the third-person narration switches repeatedly from following the human characters to following the fairy characters, and presented underlying themes of greed and conflict. The book received a mostly favourable critical response, and several awards.[2]

A film adaptation was reported to be in the writing stage in mid-2008, with Jim Sheridan directing.[3][4]

Synopsis

Artemis Fowl II, the title character, is the twelve-year-old son of an Irish crime lord, Artemis Fowl I. After significant research, Artemis believes that he has confirmed the existence of fairies and decides to kidnap one. He tracks down an alcoholic sprite posing as a healer in Ho Chi Minh City, Vietnam, and travels there with his bodyguard Butler to obtain from her The Book of the People—the Fairy holy book that is written in Gnommish.

Meanwhile, Captain Holly Short of the Lower Elements Police is tracking a rogue troll that has managed to reach the surface of the Earth from the fairy city, deep underground. Assisted by a technically minded centaur called Foaly and LEPrecon commander Julius Root, she incapacitates the troll. However, this uses the last of her magic, and Commander Root demands that she complete the magic restoring ritual.

Artemis decodes the Book using computerized translating software, and in the process, learns the specifics of the ritual: taking an acorn from an ancient oak tree near a bend in a river under the full moon and planting it elsewhere. Artemis and Butler track down over 100 possible locations for the ritual and start a stakeout; after nearly four months, they discover Holly performing the ritual. Butler tranquilises Holly with a hypodermic syringe.

A LEP retrieval team is sent to scout Fowl Manor. Using their 'shielding' ability, which allows them to vibrate faster than the human eye can follow, the team enters the manor grounds. Artemis anticipated this also, however, and installed a camera with a high frames-per-second rate, allowing him to detect the threat by freezing the image. After Butler incapacitates the intruders, Root decides to lay siege to Fowl Manor using a time-stop and enter negotiations. The ransom demand is revealed as one ton of 24-carat gold. Artemis uses the opportunity to reveal his knowledge of the time-stop and claims that he can escape it. An analysis by LEP behaviour experts determines that Artemis is telling the truth, or thinks he is.

The attempts to gain entry to the manor continue as an infamous criminal, the kleptomaniac dwarf Mulch Diggums, is recruited to break in. Fairies are forbidden from entering human dwellings without permission, but Mulch has already broken this rule and is immune to the adverse consequences. He tunnels underground to reach the house while Foaly feeds a loop to the manor surveillance system, allowing Mulch to freely explore. Mulch locates a safe containing a copy of the Book, finally revealing to the fairies the source of Artemis' knowledge. The Fairy Council, deciding that nothing is working, promote a lieutenant called Briar Cudgeon to Acting Commander, temporarily usurping Julius Root. Meanwhile Holly Short cracks through the concrete of her cell using her bed and completes the ritual with a smuggled acorn. Having regained her magic, she escapes into the main house.

Cudgeon decides to release the troll Holly captured earlier into the mansion, in order to force Artemis to give permission for the Fairies to enter and subdue the troll. This backfires, as Butler and Holly are able to repel the troll. Cudgeon is subsequently stripped of his post.

Artemis is finally granted the ransom. The gold is sent in, and Artemis asks Holly for a wish: he wants her to cure his mother's insanity — she has been living in her bedroom, driven mad by the loss of her husband. Holly grants the wish at the cost of half the gold. The LEP decides to send in a 'blue rinse' - a biological bomb that kills all organic life — to eliminate Artemis and allow for the retrieval of the gold, but this fails when Artemis escapes the time-stop by drugging himself and his comrades with sleeping pills. At the end, Artemis finds his mother has fully recovered from her insanity thanks to Holly's magic.

Major characters

  • Artemis Fowl II – The protagonist; a 12-year-old genius, he uses his intelligence to break the law in order to obtain wealth; this stems down from his family, who have been criminals for generations.[5] While he seems cold and distant, even from his close friend Domovoi Butler, at the beginning of the book, his character develops throughout, and he shows remorse, guilt, and passion for his family at the end.
  • Butler – The Fowl's manservant and Artemis' bodyguard, but also Artemis's friend and accomplice.[6] Throughout the book, his first name is not revealed; this is possibly to prevent over-familiarity between bodyguard and client, and is referred to only as "Butler."
  • Captain Holly Short – A determined, forthright elf and the first female member of LEPrecon. Compassionate and caring, she goes as far as healing Butler from fatal wounds sustained fighting a troll, despite the fact that he has been integral in the plan to hold her hostage—this act goes some way to changing both Artemis' and Butler's views on fairies.
  • Commander Julius Root – Known as 'Beetroot' by fellow fairies for his characteristic red face, he is Holly Short's superior officer. A father figure to the other fairies, and specifically Holly, he appears truly distressed at her disappearance, as shown with his conversation with Artemis in the whaling ship, 'If you've harmed one tip of my officer's pointy ears...'.[7]
  • Foaly – The LEP's technical advisor. Portrayed as brilliant, but highly sarcastic, he is described as 'having few friends'.[8] The time-stop used in the siege of Fowl Manor was his invention, and he provides numerous high-tech gadgets to the other characters.
  • Mulch Diggums – A criminal dwarf who is recruited by the LEP to gain access to Fowl Manor during the siege. Having already entered other dwellings without permission, he is unaffected by the effects suffered by the other fairies.

Themes

Artemis Fowl has a number of underlying themes, but the most essential of these are greed and the conflict between good and evil.[9][10]

Greed is the first main theme that is introduced into the book,[11] and specifically the desire to obtain gold. In a similar manner to other themes in the book, it changes throughout, becoming less of a focus near to the end of the novel, where Artemis is willing to part with a large sum of money to help someone else.

The idea of conflict between good and evil isn't as prevalent as greed, but still very important. Although Artemis sees himself as an evil genius at the beginning of the book,[12] and it is indeed this image that is portrayed, the end of the story brings this idea into doubt as well when he pays to help his mother. The fairies would take the good side in this view, but this can also be questioned—they are as determined as Artemis to achieve their goals and while only some of them were willing to ruthlessly deploy a troll, regardless of the possible danger to life, all are willing to utilise a bio-bomb once Holly is out of the mansion to force Artemis into submission.[12]

Code

A string of Gnommish symbols appears at the bottom of each page. They comprise a substitution cipher which can be deciphered using sections of the book's text displayed in Gnommish, together with their English translations. A complete Gnommish cipher key can be found in The Artemis Fowl Files.[13]

Critical reception

In general, the book received a very positive critical response — in 2004 it received the Young Reader's Choice Award[14] and Garden State Teen Book Award, among other awards.[15]

The New York Post said "Artemis Fowl is great ... a new thriller fairy tale that will grab your interest, no matter your age."[16] and the Library Journal said "Fun to read, full of action and humour, this is recommended for all public libraries and to readers of all ages."[17]

The Amazon.com official review highly complimented the book, saying "Fantastic stuff from beginning to end, Artemis Fowl is a rip-roaring, 21st century romp of the highest order."[18] and the book was also generally well received by the public, with an average score of 4/5 from Amazon users.[19]

Reviews, however, were not all positive. USA Today scathingly concluded: "All the familiar action-flick clichés are trotted out: the backstabbing, politically astute subordinate; the seemingly loony but loyal computer expert; the dabs of family loyalty; the requisite happy ending; the utterly unsubtle plugs for the sequel; the big action scenes. ... Resist the hype, parents, booksellers and librarians. This is not the new Harry Potter, nor is it a good children's book."[20]

References

  1. ^ Fran Atkinson (2 October 2005). "The Age". Retrieved 2008-09-01.
  2. ^ "Artemis Fowl Official Site". Archived from the original on 2008-02-08. Retrieved 2008-03-15.
  3. ^ "MSN Video: Eoin Colfer interview on the [[Today (NBC program)|Today Show]]". NBC. Retrieved 2009-02-28. {{cite web}}: URL–wikilink conflict (help)
  4. ^ "AFC Eoin Colfer Interview (August 17, 2008)". Artemis Fowl Confidential (AFC). Retrieved 2009-02-28.
  5. ^ Colfer, Eoin (26 April 2001). Artemis Fowl. Artemis Fowl series. Viking Press. pp. 28–29. ISBN 0-670899623. OCLC 46493219.
  6. ^ Colfer, Eoin (26 April 2001). Artemis Fowl. Artemis Fowl series. Viking Press. p. 16. ISBN 0-670899623. OCLC 46493219.
  7. ^ Colfer, Eoin (26 April 2001). Artemis Fowl. Artemis Fowl series. Viking Press. p. 109. ISBN 0-670899623. OCLC 46493219.
  8. ^ Colfer, Eoin (26 April 2001). Artemis Fowl. Artemis Fowl series. Viking Press. p. 84. ISBN 0-670899623. OCLC 46493219.
  9. ^ "MonkeyNotes" (PDF). Retrieved 2008-09-01.
  10. ^ "Bookrags". Retrieved 2008-09-01.
  11. ^ Colfer, Eoin (26 April 2001). Artemis Fowl. Artemis Fowl series. Viking Press. pp. 16–18. ISBN 0-670899623. OCLC 46493219.
  12. ^ a b "Book Notes". Retrieved 2008-09-01. [dead link]
  13. ^ Colfer, Eoin (4 October 2004). The Artemis Fowl Files. Artemis Fowl series. Hyperion Books. ISBN 0-786856394. OCLC 55981971.
  14. ^ "YRCA Past Winners". Pacific Northwest Library Association. Retrieved 3 February 2011.
  15. ^ "Artemis Fowl Reviews". Archived from the original on 2008-02-08. Retrieved 2007-04-04.
  16. ^ Liz Smith. "New York Post". Archived from the original on 2008-02-12. Retrieved 2007-04-04.
  17. ^ "Library Journal". Retrieved 2008-09-01.
  18. ^ Susan Harrison. "Amazon". Retrieved 2008-09-01.
  19. ^ "Amazon". Retrieved 2007-04-10.
  20. ^ Deirdre Donahue (2001-05-01). "USA Today". Retrieved 2008-09-01.