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This book has maps and pictures of all hidden areas in Spira but is not a game Walktrough. For a detailed Walktrough see [http://www.gamefaqs.com/console/ps2/game/197344.html GameFAQs for Final Fantasy X] or [http://www.gamefaqs.com/console/ps2/game/562386.html GameFAQs for Final Fantasy X-2]. This is a more detailed look at the world of Spira, written with fanfiction writers and other [[Final Fantasy X|FFX]] or [[Final Fantasy X-2|FFX-2]] fanatics in mind. People who write fanfiction for both [[Final Fantasy X|FFX]] and [[Final Fantasy X-2|FFX-2]] often want to describe a place or someone from the game, but can't find any pictures on the web. Now they can.
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[[Image:Sphere_break_2.jpg|thumb|150 px|right|Ancient coins found in Bikanel Desert]]
==Economy==
===Currency===
Spira currently uses '''gil''' as its official currency, but evidence dug out in Bikanel Desert recently (FFX-2) indicates it may have used gold coins in the past. For notation we will use "G" for gil amounts.


===Commerce===
People in Spira can be seen weaving (Besaid), working in shops, bars and travel agencies, playing blitzball, raising chocobos, driving boats, managing shoopufs and performing in a variety of entertainment shows. One assumes some Spira residents fish and grow produce to supply their fellow Spirans with consumable goods and that there must be a market in every city/village.

[[Image:FFXMAPs.jpg|thumb|right|Spira]]
==Geography==
The world of Spira is covered in large part with water, having only one large continent that spans from Spira's south pole—viewable in the distance in Besaid—<!-- [[Renmiri to do|add img]] --> to well above Spira's equator.

===Climate===
On the southern part of the continent, Spira's climate resembles the climate of the south pacific on Earth. The climate gets colder as one approaches Guadosalam, further to the north, as we can see by the clothing worn by the Guado and Bevelle natives. Macalania seems to be positioned at a high altitude, as vast icy areas can be seen on the road to Macalania Temple, yet ice is not present in the neighboring city of Bevelle. With the exception of the snowy high mountain trails of Mt. Gagazet, the northern tip of the continent seems to have a temperate or mildly warm climate since lighter clothing is worn by Yunalesca, Maechen and other Zanarkand natives and by the travel agency patrons on the Calm Lands.
[[Image:Macalania.jpg|thumb|100 px|right|The Woods of Macalania]]

===Flora/Fauna===
Spira has its own unique fauna, composed mainly of '''[[w:fiends|fiends]]''', which are hostile monsters that attack any passerby. Other animals that can be seen in Spira are small monkeys, dogs, cats and [[w:Final Fantasy bestiary|chocobos and shoopuf]]. All plant species in Spira resemble the vegetation on Earth with three notable exceptions: [http://en.wikibooks.org/wiki/Image:Macalania.jpg The magical woods of Macalania Forest], [http://en.wikipedia.org/wiki/Image:Moonflow_4.jpg the moon lilies of the Moonflow] and the '''plant fiends''', plant-like monsters such as the [[w:Final Fantasy bestiary|Ochu]].

==[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Culture|Cultural aspects]]==
From Wikipedia: ''Many elements of Final Fantasy X are drawn from Japanese culture and folklore. The names of most of the main cast are drawn from either Okinawan or Ainu words ("Yuna" meaning "blossom" in the former and "Wakka" "water" in the latter). The world of Spira itself is modeled on southeast asia, most notably with respect to its vegetation, topography, and architecture'' [[Illustrated Guide to the world of Spira (FFX and FFX-2)/Culture]].

===[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Culture/Religion|Religion]]===
The Teachings of Yevon—said to have been left by Yevon to his daughter, Lady Yunalesca—were implemented by Bevelle to maintain order through giving the people hope that Spira may someday be free of Sin should they atone for their "sins." Until Yuna exposed their lies, the Church of Yevon taught that machina were forbidden, that Sin was a result of humanity's pride and use of machina in the past, and that Sin could only be vanquished when humanity had attained purity and been cleansed of its past sins. Until then, it was said that only the ritual known as "the Final Summoning" would provide brief reprieves from Sin's terror (called "Calms").

===[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Culture/Mythology|Mythology]]===
Like many of the precedent [[Final Fantasy]] games, the story lines of the role-playing games ''[[Final Fantasy X]]'' and ''[[Final Fantasy X-2]]'' borrow ideas and names from ancient mythological figures and from past and present cultures such as Indian, Roman, Greek and Arabian, but the two games also have their own distinct mythology. The concepts of '''[[magic]]''', '''spiritual energy''', the power of memories, and the spirituality of the people are heavily intertwined, and their effects manifest in a number of situations, including sporting events, religious practices, the technology used by Spirans and even in some of the native wildlife of the planet.

===[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Culture/Mythology/Hymn|Hymn of the Fayth]]===
The '''''Hymn of the Fayth''''' {{audio|Final Fantasy X - Song of Prayer.ogg|30 sec sample}}—composed by Japanese composer [[Nobuo Uematsu]]—serves as a transitional song and an indicator of religious importance or solemnity. In actuality, the Hymn of the Fayth was originally an Al Bhed song sung in defiance of Yu Yevon. In the real world, the lyrics of the song require some deciphering to find their true meaning.

===Entertainment===
*[[Blitzball|Final Fantasy X/Blitzball]]
*[[Sphere Break|Final Fantasy X-2/Sphere Break]]

==Population==
[[Image:Hypello_drawing.png|70 px|thumb|right|Hypello]]

===[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Ethnic|Races / Ethnic Groups]]===
Most intelligent beings in Spira belong to one of the five sentient humanoid races that inhabit the planet. The exception are the [[w:Races of Final Fantasy#Cactuar|Cactuars]], intelligent, talking cacti that can even move around Spira during certain phases of their life stages. The Catcuars have been the protectors of Bikanel Desert for many generations.

'''Humanoids''' — Humanoids in Spira belong to one of the following five sentient races: [[w:Races of Final Fantasy#Ronso|Ronso]], [[w:Races of Final Fantasy#Guado|Guado]], [[w:Races of Final Fantasy#Hypello|Hypello]], [[w:Races of Final Fantasy#Al Bhed|Al Bhed]] and [[w:Races of Final Fantasy#Hume|regular humans]]. Among Spira's regular humans there are several small ethnic subgroups that share some distinctive clothing and/or physical traits.
[[Image:60px-Cactuar.png|50 px|left]]
<br>'''Cactuar''' — The ''[[w:Cactuar|Cactuars]]'' are intelligent, talking [[w:Cacti|cacti]] that appear in the games ''[[Final Fantasy X]]'' and its sequel, ''[[Final Fantasy X-2]]''. They go through several life stages, including one where they are small mobile cacti.
{{-}}
[[Image:Valefor.jpg|thumb|120 px|right|Yuna's Aeon Valefor]]

===[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Magical|Magical Beings]]===
[[Image:LENNE_U.jpg|left|thumb|120 px|Lenne is an unsent]]
In Spira, we have the regular humanoid persons and animals that can be killed or die of natural causes, but we also have several magical classes of beings. There are two types of "immortal" beings that look, move and talk as living humans yet are not alive and cannot die: The [[w:Mythology of Final Fantasy X#Pyreflies and death|unsent]] and the [[w:Mythology of Final Fantasy X#Fayth and aeons|fayth]]. All five humanoid races can technically become either, depending on circumstance and the individuals in question. There are also two classes of magical fauna in Spira: the helpful '''[[w:Mythology of Final Fantasy#Fayth and aeons|aeons]]''' and the aggressive '''fiends'''.
{{-}}
==[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places|Places to go]]==
[[Image:FFXMAPs.jpg|right|400 px]]

#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Besaid|Besaid]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Kilika|Kilika]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Luca|Luca]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Mihen|Mi'hen Highroad]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Mushroom Rock|Mushroom Rock]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Djose|Djose]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Moonflow|Moonflow]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Guadosalam|Guadosalam]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Thunder Plains|Thunder Plains]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Macalania|Macalania Woods]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Bevelle|Bevelle]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Calm Lands|Calm Lands]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Gagazet|Mt. Gagazet]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Places/Zanarkand Ruins|Zanarkand]]
{{-}}

==[[Illustrated Guide to the world of Spira (FFX and FFX-2)/History|Spira's History]]==
===Calendar===
For clarity's sake, we will divide Spira's calendar into two periods: before and after the events on first game of the series (FFX) take place, abbreviated as "BG" and "AG" respectively. Following this notation, FFX-2 takes place in the year AG 2 and the Bevelle/Zanarkand war takes place in year 1,000 BG.

[[Image:TIMELINE.jpg|center]]
===Significant Events===
One thousand years before the events of ''Final Fantasy X'' take place, the world of Spira was much different than what we see in the game. Zanarkand, now a dead city, was a vibrant metropolis with many skyscrapers and a thriving civilization of mages, lead by Summoner Yu Yevon. Bevelle was also a large, vibrant city, though at this time, its leaders were not preoccupied with the Church of Yevon, for they were actually enemies of both Yevon and Zanarkand.

A war began between Zanarkand and Bevelle, and Sin was born of an attempt by Yu Yevon to preserve his city, if only in memories. Sin destroyed all living things it encountered, but had been programmed to especially target advanced technology and large populations of people. Yu Yevon's daughter, Yunalesca, defeated Sin 1,000 years ago and brought temporary peace to Spira with the first Calm.

After Yunalesca, the title of "high summoner" was bestowed on summoners that were sucessful in defeating Sin. There are currently only 6 High Summoners known to have defeated Sin after Yunalesca:

*Lord Gandof defeated Sin 400 years ago (400 BG), becoming the first high summoner since Yunalesca.
*Lord Ohalland defeated Sin 230 years ago(230 BG).
*Lady Yocun defeated Sin approximately 100 years ago (100 BG).
*Lord Braska, Yuna's father, defeated Sin ten years before the events of FFX took place (10 BG).
*Lady Yuna defeated Sin during FFX, bringing the Eternal Calm and becoming the last high summoner, and also defeated Vegnagun two years later during FFX-2 (AG 2).

===Notable Figures in Spira's History===
<div align=center>
<gallery>
Image:Gandof.jpg|Gandof - Second Calm
Image:Orhaland.jpg|Ohalland - Third Calm
Image:Braskascan1.jpg|Braska - Fifth Calm
Image:Reunion_8.jpg|Tidus - Eternal Calm
</gallery>
</div>
==[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Lost Cities|Lost Cities]]==
All large ruins share Zanarkand's distinctive architectural style, which differs widely from Spira's current style for cities such as Luca.

===[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Lost Cities/Dream Zanarkand|Dream City]]===
In addition to the ruined cities, Spira also has [[Illustrated Guide to the world of Spira (FFX and FFX-2)/Lost Cities/Dream Zanarkand|Dream Zanarkand]], Tidus' home town, which is shown as a very advanced technological city, featuring little to no magic.

===[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Lost Cities/City Ruins|City Ruins]]===
After 1,000 years of Sin's attacks, as one might expect, the world of Spira plays host to the ruins of many old cities and buildings. They are the "lost cities of Spira":
#Zanarkand Ruins - A city dead for 1,000 years; ''not'' the same city as Tidus' home town of Dream Zanarkand.
#Moonflow river - Submerged city ruins
#Mi'hen Highroad - City ruins
#Bikanel Desert ruins
#Thunder Plains ruins
#Macalania Lake - Submerged city ruins
#Besaid ruins
#Calm Lands ruins

==[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Temples|Temples]]==
Each temple has a distinctive architectural style, and bears differences to that seen in the temple at Zanarkand. This can be easily explained in that the temples that are part of a summoner's pilgrimage were all built ''after'' Zanarkand fell, and were constructed by the Church of Yevon.

===Open Temples===
#Besaid Temple - Valefor's fayth - No element
#Kilika Temple - Ifrit's fayth - Fire element
#Djose Temple - Ixion's aeon - Thunder element
#Macalania Temple - Shiva's aeon - Ice element
#Bevelle Temple - Bahamut's aeon - No element

===[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Lost Temples|Lost Temples]]===
#Baaj Temple - Anima's fayth - No element
#Remien Temple - Magus Sisters' fayth - No element
#Floating Ruins - No fayth; only accessible in FFX-2; very distinctive architecture, possibly indicative of a Water element theme

==[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Hidden Dungeons]]==
There are fourteen dungeons that have been discovered so far in Spira:

===Dungeons available in [[w:Final Fantasy X|FFX]]===
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Calm Lands Gorge - Cavern of the Stolen Fayth]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Omega Ruins - Omega Dungeon]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Bevelle - Underwater Dungeon - Via Purifico]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Gagazet Summit - Small Underwater/Cave dungeon]]

===Additional dungeons available in [[w:Final Fantasy X-2|FFX-2]]===
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Mi'hen Highroad - Old Road; hover crashsite dungeon]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Zanarkand - Zanarkand Dungeon]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Floating Ruins - Small dungeon]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Chocobo Ranch dungeon]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Thunder Plains - Tower dungeon]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Thunder Plains - Dragon dungeon]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Bikanel Desert - Cactuar dungeon]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Mushroom Rock - Den of Woe]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Bevelle - Via Infinito]]
#[[Illustrated Guide to the world of Spira (FFX and FFX-2)/Hidden Dungeons|Besaid - Wakka's Cave]]

==Architecture==
Many places in Spira have ruins showcasing a distinctive architetural style of tall round towers with pointed cones and a band of decorative runes around each cone. The tower colors resemble terracotta with decorations are usually blue/green and windows that tend to be circular. This architectural style is in stark contrast to that of modern Spiran settlements, indicating that the modern cities of Spira were probably built after the Machina War and the desolation of the machina cities, explaining why they have a very different style from that of Zanarkand and the other machina cities of the past.
<div align=center>
'''Different Architectural styles in Spira:'''
<gallery>
Image:Luca_6.jpg|The modern city of Luca at the time of FFX
Image:Grabbed_Frame_15.jpg|Tidus' hometown of Dream Zanarkand
Image:Macalania_17.jpg|Macalania Lake Bottom Ruins
Image:Float_13.jpg|Floating Ruins at Gagazet
</gallery></div>

==Sources==
*[[w:Final Fantasy X Scenario Ultimania|Final Fantasy X Scenario Ultimania Guide]]
*[[w:Final Fantasy X Battle Ultimania|Final Fantasy X Battle Ultimania Guide]]
*[[w:Final Fantasy X Ultimania Omega Guide|Final Fantasy X Ultimania Omega Guide]]
*[[w:Final Fantasy X-2 Ultimania|Final Fantasy X-2 Ultimania Guide]]
*[[w:Mythology of Final Fantasy X|Mythology of Final Fantasy X page at Wikipedia]]
*[[w:Spira (Final Fantasy X)|Spira's page at Wikipedia]]
[[category:Essays]]

Latest revision as of 04:15, 25 July 2006