Super Puzzle Bobble 2
This article needs additional citations for verification. (November 2019) |
Super Puzzle Bobble 2 | |
---|---|
Developer(s) | Taito |
Publisher(s) | |
Series | Puzzle Bobble |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Super Puzzle Bobble 2 (スーパーパズルボブル2, Sūpā Pazuru Boburu 2), released as Super Bust-A-Move 2 in North America and Europe, is a puzzle video game in the Puzzle Bobble series developed by Taito, and was released in 2002 for the PlayStation 2.
Gameplay
Super Puzzle Bobble 2 incorporates pretty much the same elements as the previous games. The gameplay has its own story mode, endless puzzle mode, battle mode, two player competitive battle mode and lastly an edit mode, which allows players to create their own customized rounds.
Modes
There are more several modes more than the original games, including:
- Story Mode
- Puzzle Mode
- CPU Battle
- 2 Player Battle
- Edit Mode
Reception
Aggregator | Score |
---|---|
Metacritic | 73%[2] |
Publication | Score |
---|---|
GameSpot | 4.4/10[3] |
IGN | 7.3/10[1] |
Ryan Davis of GameSpot said the game had bad presentation, video clips and voices and was not worth the attention of anyone but those who were really into Bust-a-Move, but the gameplay was just as fun and challenging.[3] An IGN reviewer gave credit to the developer, pleased that the gameplay remained the same and faithful to its predecessors.[1]
References
- ^ a b c Dunham, Jeremy (October 2, 2002). "Super Bust-a-Move 2". IGN. Ziff Davis. Retrieved November 13, 2019.
- ^ "Super Bust-a-Move 2 (PS2) reviews at Metacritic.com". Metacritic. Retrieved November 13, 2019.
- ^ a b Davis, Ryan (October 9, 2002). "Super Bust-A-Move 2 Review". GameSpot. Retrieved November 13, 2019.