Scarlett Raven
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Scarlett Raven | |
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Born | 1986 (age 38–39) |
Nationality | English |
Education | Central St Martins |
Known for | Painter |
Style | Augmented reality |
Movement | Impressionism |
Website | http://www.scarlettraven.com/ |
Scarlett Raven (born 1986)[1] is an English painter who paints impressionist paintings using a style called Augmented reality.
Career
Raven's original works have been purchased by notable personalities including Orlando Bloom, Take That band member Mark Owen, and Queen's manager Jim Beach.[2]
Raven's artistic approach has resulted in a body of work that takes the visual elements of a painting beyond the canvas through the use of augmented reality.[3] Augmented reality allows an immersive experience of her art. It enables Raven to document her creative journey and offers a new method of artistic expression. The concept Raven has pioneered has been described as bridging a gap between digital and tangible art and she is now considered by some to be the world's first augmented reality fine artist.[4]
Augmentism
The layers[6] beneath Raven's paintings are accessed using the Blippar app. Blippar is one of a selection of technology companies that make Augmented reality possible.[7][8]
Exhibitions
Raven's work can be found at The Danger Tree exhibit in Liverpool, England.[9][10]
Raven said, “I felt an enormous loss. I also felt a huge connection, through my father, with that part of history. That became the catalyst for The Danger Tree exhibition.[11] I wanted to draw attention to the humanity behind the horror. It is my interpretation of a devastating, yet also touching, part of human history.”
The exhibition featured oil on canvas paintings with augmented reality layers.[12][better source needed]
She was also seen at Queen Themed, an exhibition of Queen Elizabeth in celebration of her 90th birthday. The show was at Art Below between June 17th and August 17th, 2016.[13]
Mental health charity MIND helped Raven through a difficult period in her life.[14] She created and donated an oil and mixed media AR painting called "One In Four" for them to auction.[15] The layers beneath this work tell the story of Scarlett's battle with anxiety.[16]
References
- ^ "scarlett". scarlett. Archived from the original on 1 July 2019. Retrieved 1 July 2019.
- ^ "Scarlett paints herself a bright future". 6 September 2007. Archived from the original on 19 August 2017. Retrieved 8 August 2016.
- ^ widewalls. "Scarlett Raven Unveils her Augmented Reality Art in a Groundbreaking Visual Experience". Archived from the original on 4 July 2016. Retrieved 8 August 2016.
- ^ "The Danger Tree: world's first Augmented Reality fine art exhibition". Archived from the original on 14 August 2016. Retrieved 8 August 2016.
- ^ "05. The Beginning of Augmentism V02 HD". Vimeo. Archived from the original on 26 August 2016. Retrieved 9 August 2016.
- ^ "Scarlett Raven: the new easel angel". 2 October 2009. Archived from the original on 19 August 2017. Retrieved 8 August 2016.
- ^ "Scarlett Raven". blippar.com. Archived from the original on 20 August 2016. Retrieved 8 August 2016.
- ^ "New Ways to Experience Art - AR technology for the modern artist". 31 July 2015. Archived from the original on 29 August 2022. Retrieved 8 August 2016.
- ^ "Scarlett Raven - The Danger Tree: A Visual Art Experience at Riverside Unit". ArtRabbit. Archived from the original on 15 August 2016. Retrieved 8 August 2016.
- ^ Sundaram, Ravi (14 October 2012), "Danger, Media, and the Urban Experience in Delhi", Facing Fear, Princeton University Press, doi:10.23943/princeton/9780691153599.003.0009, ISBN 9780691153599
- ^ "BBC Arts - The Danger Tree: Interactive art to mark Somme centenary - BBC Arts". BBC. Archived from the original on 5 July 2016. Retrieved 8 August 2016.
- ^ Artlyst. "Art Event: Scarlett Raven - The Danger Tree: A Visual Art Experience". Archived from the original on 19 August 2016. Retrieved 8 August 2016.
- ^ "ArtBelow". www.artbelow.org.uk. Archived from the original on 2 July 2016. Retrieved 8 August 2016.
- ^ Donelly, Sophie (23 May 2016). "Overcoming my crippling anxiety was a fine art". Archived from the original on 20 August 2016. Retrieved 8 August 2016.
- ^ "This Is What Anxiety Looks Like". 16 May 2016. Archived from the original on 10 August 2016. Retrieved 8 August 2016.
- ^ "Why It Took Me Twenty Years (And Three Breakdowns) to Finally Feel Part of the Real World". The Huffington Post. 19 May 2016. Archived from the original on 10 August 2016. Retrieved 8 August 2016.