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Battlecruiser 3000AD

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Battlecruiser 3000AD
The Gametek release of Battlecruiser 3000AD
Developer(s)3000AD
Publisher(s)Take Two Interactive Software, Gametek, Interplay (v2.0)
Designer(s)Derek Smart
SeriesBattlecruiser
Platform(s)MS-DOS, Windows
ReleaseNA September 30 1996)
Genre(s)Space simulation
Mode(s)Single-player

Battlecruiser 3000AD (also known as [BC3K] in Usenet) is one of the longest-developed games in computer game history. It was under development for seven years, generating one of the longest and largest flame wars in the history of Usenet,[1] before publisher Take Two Interactive Software released it in September 1996. It was even then released against the wishes of its primary developer Derek Smart,[2] as it was still incomplete and buggy – although even in this state it was able to collect some positive reviews and revenue. Smart sued Take Two (who also released the game in the UK through a sub-license deal with GameTek). Through an out of court settlement, he regained the rights to his game and released it for free on the internet. He continued to develop a new version through his personal company, 3000AD and in late 1998 he released v2.0 of the game through Interplay.

In addition to a sequel, Battlecruiser Millennium, the game spawned a follow-up series in 2004 called Universal Combat.

A multiplayer online version called Battlecruiser Online is currently active.

References

  1. ^ "The Saga of Battlecruiser 3000". The 25 dumbest moments in gaming. GameSpy. Retrieved 2006-07-11.
  2. ^ Bub, Andrew S. (2003-04-19). "Derek Smart on Battlecruiser Generations & Beyond". Retrieved 2006-07-11. {{cite news}}: Check date values in: |date= (help)

Games in the series

Title Released Publisher
Battlecruiser 3000AD (U.S.) 1996 Take Two Software
Battlecruiser 3000AD (UK) 1997 GameTek
Battlecruiser 3000AD v2.0 1999 Interplay
Battlecruiser Millennium 2001 Dreamcatcher Games
Battlecruiser Millennium Gold 2003 3000AD