Super Street Fighter IV: Arcade Edition
Super Street Fighter IV: Arcade Edition | |
---|---|
Developer(s) | Dimps Capcom QLoc (PC) |
Publisher(s) | Capcom |
Director(s) | Yasuyuki Oda |
Designer(s) | Atsushi Tamamura Mitsuo Matsuyama |
Series | Street Fighter |
Engine | Custom |
Platform(s) | Arcade, PlayStation 3, Xbox 360, Xbox One, Microsoft Windows |
Release | Arcade
June 7, 2011 Console physical
July 5, 2011 |
Genre(s) | Fighting |
Mode(s) | Single-player, Competitive multiplayer |
Super Street Fighter IV: Arcade Edition is an update to Super Street Fighter IV, originally released in 2010 for the arcades. It has been ported in 2011 for Microsoft Windows, PlayStation 3, and Xbox 360 and in 2017, the Xbox 360 version became backward compatible on the Xbox One.
Gameplay
This version of the game aims at bringing the improvements from the arcade version of Super Street Fighter IV to home systems. Every character received various tweaks, ranging from character balancing to new EX moves.[3] The game also added twin brothers Yun and Yang from the Street Fighter III series as playable characters, and made Evil Ryu and Oni, previously only available as hidden bosses, playable out of the box.
History
On April 4, 2010, an arcade version of Super Street Fighter IV was confirmed by producer Yoshinori Ono during the Japanese Street Fighter IV finals.[4] Various playtests were handled in various arcades as well as appearing during the Street Fighter IV finals at Tougeki - Super Battle Opera.[5] Shortly before release, images showing debug Xbox 360 achievements from Microsoft's PartnerNet service featuring characters previously only seen in the arcade version of the game were leaked, hinting at a future game update for home systems.[6][7] In April 2012, before the announcement of Ultra Street Fighter IV, Capcom community manager Seth Killian had announced that the Arcade Edition would be the final version of the Street Fighter IV series.[8]
Release
The console versions of Arcade Edition were first presented during Capcom's 2011 Captivate event.[9] It was released on June 7, 2011 for the Xbox 360 and PlayStation 3 as online downloadable content and physical media on June 28, 2011.[10] Although initially questioned due to the rampant piracy the original Street Fighter IV suffered on the platform,[11] on April 12, 2011 it was announced that a PC version of Arcade Edition would be released on July 5, 2011.[12][13]
The update is available as downloadable content in the console versions, and as a retail game for Xbox 360, PlayStation 3 and Microsoft Windows. When updating regular Super Street Fighter IV in the console versions, players get the ability to switch between regular Super and the Arcade Edition. The "Replay Channel" has been expanded to allow players to follow others' recent games, distribute replays, and watch a special channel featuring proficient players.[14] The Microsoft Windows version also features a benchmark test for computers and makes use of Games for Windows Live.[15]
Updates
On August 11, 2011, Capcom announced that a free balance patch called "Version 2012" would be released for all versions of SSFIV:AE. The update was released on December 13, 2011 for the console versions,[16][17] with the Windows patch becoming available on February 28, 2012.[18]
On May 30, 2014, Capcom deployed a "Version 2014" patch that switched the PC version of game's online services from Games for Windows – Live to Steam's servers.[19] The update also introduced some GUI improvements, a reworked achievement system, and an updated replay system.[20][21] Controversy arose regarding the fact that any DLC purchased through GFWL was lost in the transition.[22] GFWL will still be able to be used until its shutdown.[23]
Ultra Street Fighter IV
A new update, Ultra Street Fighter IV, was released in 2014. Alongside the usual balance improvements, the update introduced six new stages and five new characters: Rolento, Elena, Hugo and Poison (all four of which had been featured in Street Fighter X Tekken),[24] in addition to Decapre, one of Bison's Dolls.[25] The update is offered in the form of a purchased downloadable update to SSFIV:AE, as well as a standalone retail game.[26]
Reception
Aggregator | Score |
---|---|
Metacritic | PS3: 80/100[27] X360: 78/100[28] PC: 84/100[29] |
Publication | Score |
---|---|
GameSpot | 8.0/10[30] |
IGN | 8.0/10[31] |
The game was well received, with GameSpot giving it around 8/10 (slightly varying across platforms),[30] and IGN also giving it an 8/10.[31] The game has sold 400,000 units worldwide as of December 2011, and 1.1 million by September 2014.[32]
References
- ^ a b "TAITO Type X2 特徴・仕様:". Archived from the original on 2012-02-09. Retrieved 2008-02-21.
- ^ a b Leadbetter, Richard (20 February 2009). "Face-Off: Street Fighter IV". Eurogamer. Retrieved 15 June 2012.
- ^ "Yun and Yang confirmed for Super Street Fighter IV arcade, improvements and downgrades for everyone else, Super Street Fighter IV Xbox 360 News". GamesRadar. Retrieved 2011-10-10.
- ^ "Arcade LIVES! Super Street Fighter 4 Confirmed!". Shoryuken.com. April 4, 2010. Archived from the original on 2010-04-07. Retrieved April 4, 2010.
- ^ "Complete List of Super Street Fighter 4 Arcade Edition Changes". Archived from the original on 2010-10-18. Retrieved May 16, 2011.
- ^ "Ono Responds to the Rumored Achievements Leak for Xbox 360 Super Street Fighter 4". Retrieved May 16, 2011.[dead link]
- ^ "SSF4 achievements show Yun & Yang, possibly Evil Ryu". Retrieved May 16, 2011.
- ^ "Arcade Edition ends Street Fighter IV". Eurogamer.
- ^ "Trailer & gameplay for Super Street Fighter 4 Arcade Edition". Retrieved May 16, 2011.
- ^ "Everything You Wanted to Know About Super Street Fighter IV Arcade Edition but Maybe Didn't Ask". Retrieved May 16, 2011.
- ^ "Super Street Fighter IV PC release unlikely". Gamespot. September 22, 2010. Retrieved September 22, 2010.
- ^ "Details, covers & images for Super Street Fighter 4 Arcade Edition : News : EventHubs.com". EventHubs. April 12, 2011. Retrieved April 12, 2011.
- ^ "Super Street Fighter IV: Arcade Edition, Super Street Fighter IV: Arcade Edition PC". GameSpot.com. Retrieved 2011-10-10.
- ^ "Details, covers & images for Super Street Fighter 4 Arcade Edition". EventHubs.
- ^ "Stuff You Want to Know About SSFIV:AE for PC". Capcom.
- ^ "Development has started on version 2012 of SSF4 Arcade Edition". EventHubs.
- ^ "SSF4 Arcade Edition v2012 complete patch notes". EventHubs.
- ^ "Super Street Fighter IV Arcade Edition 2012 PC Patch Planned For Feb".
- ^ Savage, Phil. "Super Street Fighter 4: Arcade Edition ditching GfW Live for Steamworks this Friday". website. PCGamer. Retrieved 30 May 2014.
- ^ "Super Street Fighter IV: Arcade Edition for PC Only $7.49 on Amazon, Keys Now Redeemable Through Steam". Shoryuken. Retrieved 1 June 2014.
- ^ Rainier. "'Super Street Fighter IV Arcade Edition' (ALL) Switches To Steamworks, DLCs Do Not Transfer". Worthplaying. Retrieved 1 June 2014.
- ^ Sarkar, Samit. "uper Street Fighter 4: Arcade Edition DLC lost in transition off Games for Windows Live". Polygon.com. Retrieved 1 June 2014.
- ^ Matulef, Jeffrey. "Super Street Fighter 4: Arcade Edition's DLC won't migrate from GFWL to Steamworks". Eurogamer. Retrieved 1 June 2014.
- ^ "Rolento, Elena, Hugo, Poison Heading to Street Fighter IV in Next Update; Unannounced Fifth Character Never Seen in Street Fighter Before". 2013-07-13. Retrieved 2013-07-14.
- ^ "Why Decapre is Ultra Street Fighter 4's Next World Warrior". Gamespot.
- ^ "Ultra Street Fighter 4 announced, enters ring in early 2014". 2013-07-15. Archived from the original on 2013-07-16. Retrieved 2013-07-15.
- ^ "Super Street Fighter IV: Arcade Edition for PlayStation 3 Reviews". Metacritic. CBS Interactive. Retrieved 2013-07-19.
- ^ "Super Street Fighter IV: Arcade Edition for Xbox 360 Reviews". Metacritic. CBS Interactive. Retrieved 2018-10-03.
- ^ "Super Street Fighter IV: Arcade Edition for PC Reviews". Metacritic. CBS Interactive. Retrieved 2018-10-03.
- ^ a b "Super Street Fighter IV: Arcade Edition". GameSpot.
- ^ a b "Super Street Fighter IV Arcade Edition Review". IGN.
- ^ "2011 2nd Quarter Finalcial Results" (PDF). Capcom. 2011-03-31. Retrieved 2011-10-28.
- 2010 video games
- Arcade games
- Fighting games used at the Super Battle Opera tournament
- Games for Windows certified games
- PlayStation 3 games
- Street Fighter games
- Video game prequels
- Video game sequels
- Video games developed in Japan
- Video games with 2.5D graphics
- Video games with cel-shaded animation
- Windows games
- Xbox 360 games
- Fighting games used at the Evolution Championship Series tournament