Telecommunication is the technique of transmitting a message, from one point or place to another with the typical additional attribute of being bi-directional. In practice it also recognizes that something may be lost in the process; hence the term 'telecommunication' covers all forms of distance communications, including radio, telegraphy, television, telephony, data communication and computer networking.
The elements of a telecommunication system are a transmitter, a medium (line) and possibly a channel imposed upon the medium (see baseband and broadband as well as multiplexing), and a receiver. The transmitter is a device that transforms or encodes the message into a physical phenomenon; the signal. The transmission medium, by its physical nature, is likely to modify or degrade the signal on its path from the transmitter to the receiver. The receiver has a decoding mechanism capable of recovering the message within certain limits of signal degradation. In some cases, the final "receiver" is the human eye and/or ear (or in some extreme cases other sense organs) and the recovery of the message is done by the brain (see psychoacoustics.)
Telecommunication can be point-to-point, point-to-multipoint or broadcasting, which is a particular form of point-to-multipoint that goes only from the transmitter to the receivers.
The art of the telecommunications engineer is to analyse the physical properties of the line or transmission medium, and the statistical properties of the message in order to design the most effective encoding and decoding mechanisms.
When systems are designed to communicate through human sense organs (mainly vision and hearing (sense)), physiological and psychological characteristics of human perception will be taken into account. This has important economic implications and engineers will research what defects may be tolerated in the signal yet not affect the viewing or hearing experience too badly.
Examples of Human (tele)communications
In a simplistic example, take a normal conversation between you and a friend. The message is the sentence your mind decides to communicate to your friend. The transmitter is the language areas in your brain, the motor cortex, your vocal cords, the larynx, and your mouth that produce those sounds called speech. The signal is the sound waves that can be identified as speech. The channel is the air carrying those sound waves, and all the acoustic properties of the space you are in: echoes, ambient noise, reverberation. Between you and your friend (the receiver), may be other technologies that do or do not introduce their own distortions of the original vocal signal (e.g. telephone, HAM radio, IP phone, etc.) The penultimate receiver is your friend's ear, the auditory nerve, the language areas in your friend's brain that will make the difference between your voice and the sound of a car passing by, and decode your speech into, hopefully, the same sentence.
The car passing by is an example of an important property of the channel called noise. Another important aspect of the channel is called the bandwidth, and you would become very aware of the effects of a limited bandwidth if you were now talking to your friend on a telephone or a walkie-talkie.
Other Background
Bell Labs scientist Claude E. Shannon published A Mathematical Theory of Communication in 1948. This landmark publication was to set the mathematical models used to describe communication systems called information theory. Information theory enables us to evaluate the capacity of a communication channel according to its bandwidth and signal-to-noise ratio.
At the time of publication, telecommunication systems were predominantly based on analog electronic circuit design. The introduction of mass-produced digital integrated circuits has enabled telecom engineers to take full advantage of information theory. From the demands of telecom circuitry, a whole specialist area of integrated circuit design has emerged called digital signal processing.
Possible imperfections in a communication channel are: shot noise, thermal noise, latency, non-linear channel transfer function, sudden signal drops, bandwidth limitations, signal reflections (echos). More recent telecommunications systems take advantage of some of these imperfections to actually improve the quality of the channel.
Modern telecommunication systems often make extensive use of a clock signal which is used to decode a transmitted data stream, synchronization. In order to accumulate and manage such streams a telco always provided the clock signal. With the advent of global communications it became necessary to have a single worldwide standard derived from a master atomic clock, or to secondary clocks synchronised to that clock. Synchronous circuits are often used between routers. Asynchronous Transfer Mode, ATM is a relatively new standard, operating at very high bit rates where synchronization outside of the data stream can result in errors.
See modulation for examples of techniques for encoding information into analog signals.
Examples
Examples of digital channel coding systems: Hamming coding, Gray coding, Binary coding, Turbo coding.
Examples of telecommunications systems:
- Semaphore
- Telegraphy
- Radioteletype
- the global telephone network (also known as the Public Switched Telephone Network or PSTN)
- Radio
- Television
- Communications satellites
- Ethernet
- the Internet