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Computer networking

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Network cards such as this one can transmit data and receive at high rates over various types of network cables. This card is a 'Combo' card which supports three cabling standards.
This article is about computer networking, the discipline of engineering computer networks. For the article on computer networks, see Computer network.

Computer networking is the engineering discipline concerned with communication between computer systems. Such communicating computer systems constitute a computer network and these networks generally involve at least two devices capable of being networked with at least one usually being a computer. The devices can be separated by a few meters (e.g. via Bluetooth) or nearly unlimited distances (e.g. via the Internet). Computer networking is sometimes considered a sub-discipline of telecommunications, and sometimes of computer science, information technology and computer engineering. Computer networks rely heavily upon the theoretical and practical application of these scientific and engineering discliplines.

A computer network is any set of computers or devices connected to each other. Examples of networks are the Internet, a wide area network that is the largest to ever exist, or a small home local area network (LAN) with two computers connected with standard networking cables connecting to a network interface card in each computer.

History

Before the advent of computer networks that were based upon some type of telecommunications system, communication between calculation machines and early computers was performed by human users by carrying instructions between them.

In September 1940 George Stibitz used a teletype machine to send instructions for a problem set from his Model K at Dartmouth College in New Hampshire to his Complex Number Calculator in New York and received results back by the same means. Linking output systems like teletypes to computers was an interest at the Advanced Research Projects Agency (ARPA) when, in 1962, J.C.R. Licklider was hired and developed a working group he called the "Intergalactic Network", a precursor to the ARPANet.

In 1964, researchers at Dartmouth developed the Dartmouth Time Sharing System for distributed users of large computer systems. The same year, at MIT, a research group supported by General Electric and Bell Labs used a computer (DEC's PDP-8) to route and manage telephone connections.

Throughout the 1960s Leonard Kleinrock, Paul Baran and Donald Davies independently conceptualized and developed network systems which used datagrams or packets that could be used in a packet switched network between computer systems.

In 1969 the University of California at Los Angeles, SRI (in Stanford), University of California at Santa Barbara, and the University of Utah were connected as the beginning of the ARPANet network using 50 kbit/s circuits.

Computer networks, and the technologies needed to connect and communicate through and between them, continue to drive computer hardware, software, and peripherals industries. This expansion is mirrored by growth in the numbers and types of users of networks from the researcher to the home user.

Today, computer networks are the core of modern communication. The scope of communication has increased significantly in the past decade and this boom in communications would not have been possible without the progressively advancing computer network.

Networking Methods

Networking is a complex part of computing that makes up most of the IT Industry. Without networks, almost all communication in the world would cease to happen. It is because of networking that telephones, televisions, the internet, etc. work.

There are two (broad) types of networks in existence at the moment. These are:

Local Area Network (LAN)
A Local Area Network is a network that spans a relatively small space and provides services to a small amount of people. Depending on the amount of people that use a Local Area Network, a peer-to-peer or client-server method of networking may be used. A peer-to-peer network is where each client shares their resources with other workstations in the network. Examples of peer-to-peer networks are: Small office networks where resource use is minimal and a home network. A client-server network is where every client is connected to the server and each other. Client-server networks use servers in different capacities. These can be classified into two types: Single-service servers, where the server performs one task such as file server, print server, etc.; while other servers can not only perform in the capacity of file servers and print servers, but they also conduct calculations and use these to provide information to clients (Web/Intranet Server). Computers are linked via Ethernet Cable, can be joined either directly (one computer to another), or via a network hub that allows multiple connections.
Wide Area Network (WAN)
A Wide Area Network is a network where a wide variety of resources are deployed across a large domestic area or internationally. An example of this is a multinational business that uses a WAN to interconnect their offices in different countries. The largest and best example of a WAN is the Internet, which is the largest network in the world.
Wireless Networks (WLAN, WWAN)
A wireless network is basically the same as a LAN or a WAN but there are no wires between hosts and servers. The data is transfered over sets of radio trancievers. These types of networks are beneficial when it is to costly or inconvenient to run the necessary cables. For more information, see Wireless LAN and Wireless wide area network

In order for communication to take place between computers, mediums must be used. These mediums include Protocols, Physical Routers and Ethernet, etc. This is covered by Open Systems Interconnection which comprises all the processes that make information transport possible.

Network topologies

Suggested topics

See the List of suggested topics for computer networking research.

References

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