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Fallout 3

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Fallout 3
File:Fallout3.jpg
Developer(s)Bethesda Softworks
Publisher(s)Bethesda Softworks
Designer(s)Todd Howard, Executive Producer
EngineCustom Gamebryo engine
Platform(s)TBA
ReleaseFall 2008
Genre(s)RPG
Mode(s)Single player

Fallout 3 is a role-playing game currently under development by Bethesda Softworks.[2] It will be the third major game in the Fallout series, which has also spawned the spin-off's Fallout Tactics: Brotherhood of Steel and Fallout: Brotherhood of Steel. Unlike previous games in the series, Fallout 3 is set on the East Coast of the United States, as hinted by team members[3].

Development history

Interplay

Fallout 3 was initially under development by Interplay, the original owners of the Fallout license, under the codename Van Buren. Interplay went bankrupt before the game could be completed, and the license to develop Fallout 3 was sold to Bethesda (a video-game studio famous for the Elder Scrolls series) for a $1,175,000 minimum guaranteed advance against royalties[4].

Bethesda

Bethesda stated it would be working on Fallout 3 in July 2004[5], but principal development did not begin until after The Elder Scrolls IV: Oblivion was completed [6] . Bethesda has announced their intention to make Fallout 3 similar to the previous two games, focusing on non-linear gameplay, a good story, and true "Fallout humor." Bethesda has also stated the game will be rated M for mature, and will have the same sort of adult themes, violence, and depravity that are characteristic of the Fallout series. Fallout 3 will use a version of the same Gamebryo engine as The Elder Scrolls IV: Oblivion[1], and is being developed by the same team.[7]

Controversy

Leonard Boyarsky, one of the creators of the original Fallout, when asked about Interplay's sale of the rights to Bethesda, said that he felt as though "our ex wife had sold our children that she had legal custody of," admitting that he feels very possessive of the series.[8] Considerable concern was also raised by the series' fan community concerning Bethesda's purchase of the rights to the Fallout franchise from Interplay.[citation needed]

In response, Bethesda has tried to reassure fans of the series that they want to preserve the feel and quality of the Fallout franchise. In 2007, Vice President of Public Relations and Marketing Pete Hines stated, "Internally, we're a bunch of Fallout geeks. There is nobody [here] who hasn't played that game and enjoyed it. I have that game on my laptop, I take it with me and play it. But it's definitely different, because it's not really considered ours, the franchise. We didn't start it. There is a little bit of that sentiment out there that we have to prove that we're worthy to be the guys to make Fallout 3. I don't think there's anything wrong with that, because we have very high expectations for ourselves."[7]

Release Status

In February 2007, Bethesda stated that the game was "a fairly good ways away" from release, but that detailed information and previews would be available later in the year.[7]

Bethesda has not announced the platforms for which Fallout 3 will be released, although Pete Hines had stated that they want to make a "multiple platform title" if possible.[1] Microsoft Windows support is likely, given that all but one of the existing Fallout games ran on Windows and Bethesda's custom Gamebryo engine supports Windows. Other platforms supported by Bethesda's custom Gamebryo engine include Xbox 360 and Playstation 3.

On May 2, 2007 Bethesda announced that a teaser trailer for Fallout 3 will be released June 5, 2007 and showcased a piece of concept artwork for the title. [9] A new piece of concept art has been released every week since this announcement was made.

On June 5, 2007 In the hours leading to the release of the teaser trailer the Indian Head test card was displayed on the site.[10]

On June 5, 2007 According to the end of the Teaser Trailer, Fallout 3 will be released Fall 2008

Liam Neeson has been attached to the project as the voice of the player's father.[11]

Analysis of published images

The image published on May 15, 2007 shows a city with ruined skyscrapers and an aircraft carrier which has run ashore and is connected to one of them by a rudimentary bridge.[1] The aircraft carrier appears to be the USS Oriskany although the image is mirrored thus placing the island on the wrong side of the ship.[2] The picture that was used for reference is located on a website devoted to naval vessels.[3]

The image published on May 22, 2007 shows a ramshackle, ruined townscape, with a sign for a "Satellite ride" in the foreground and the 1964 New York World's Fair's "Unisphere" theme sculpture in the background.[4]

The image published on May 29, 2007 shows the Jefferson Memorial in Washington, D.C. with low-tech construction all around it, and a nearly intact Washington Monument in the background.[5]

The concept art was commissioned before Oblivion was released and is only meant as generic theme showcasing - the artist and developers have confirmed that the images don't reveal anything from the actual game.[6][7]

Teaser Trailer

File:Fallout3 easteregg.jpg
The teaser trailer and the easter egg hidden within the trailer.

On June 5 2007, Bethesda released the Fallout 3 Teaser trailer. The press kit released with the trailer indicates that Ron Perlman is on-board with the project, and cites a release date of Fall 2008. The trailer also features the Ink Spots song "I Don't Want To Set The World On Fire", which developers Black Isle originally intended to license for use in the first Fallout game.

Easter Egg

The iconic "Vault Boy" character appears in the teaser urging gamers to reserve their copy now.

References

  1. ^ a b c Hines, Pete. "Fallout 3 FAQ" (Interview). {{cite interview}}: Unknown parameter |program= ignored (help)
  2. ^ "Desslock" (2006). "Memo to Bethesda". PC Gamer: 100. Retrieved 2006-10-30. {{cite journal}}: Unknown parameter |month= ignored (help)
  3. ^ "Matt Grandstaff" (2007). "Matt Grandstaff's words". NMA. Retrieved 2007-05-08. {{cite journal}}: Unknown parameter |month= ignored (help)
  4. ^ Herve Caen (2004-10-13). "Interplay" (Form 10-Q). Q2 2004. SEC EDGAR. Retrieved 2006-10-30. {{cite journal}}: Check date values in: |date= (help); Cite journal requires |journal= (help)
  5. ^ "Bethesda Softworks to Develop and Publish Fallout 3" (HTML) (Press release). Bethesda Softworks. 2004-07-12. Retrieved 2006-10-30. {{cite press release}}: Check date values in: |date= (help)
  6. ^ "Gamespot News".
  7. ^ a b c Hines, Pete (2007-02-08). "Interview: Bethesda Softworks' Pete Hines" (Interview). {{cite interview}}: Unknown parameter |program= ignored (help)
  8. ^ http://www.escapistmagazine.com/issue/77/13
  9. ^ "Fallout teaser page". Retrieved 2007-05-04.
  10. ^ "Fallout teaser page". Retrieved 2007-06-05.
  11. ^ "Fallout 3' recruits Neeson". Retrieved 2007-05-08.
Interviews