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Saints Row (2006 video game)

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Saints Row
Game cover
Developer(s)Volition
Publisher(s)THQ
Designer(s)Volition
EngineRendering - Custom

Physics - Havok

Foliage - SpeedTree
Platform(s)Xbox 360
ReleaseUnited States of America August 29, 2006
Canada August 2006
Europe September 1, 2006
Japan June 21, 2007
Genre(s)Action, Driving
Mode(s)Single player, Multiplayer, and Xbox Live

Saints Row is an action-adventure video game published for the Xbox 360 console. It was developed by Volition and published by THQ. The game arrived in stores in wide release on August 29 2006 in North America, and on September 1 2006 in Europe and Australia.

The game has been described as being in the same vein as Grand Theft Auto: San Andreas in terms of story and gameplay, with the developers referring to it as an emerging genre called "open world"; both games focus on urban gang activity, with the main character attempting to strengthen his gang's standing amongst three other rival gangs. Saints Row makes notable additions to the genre, adding an extensive character customization feature and online multiplayer modes. The game was released to commercial and critical success.

The game was announced for the PlayStation 3, but the port was later canceled. Instead, development resources will be focused on making the sequel, Saints Row 2, which will be released for both Xbox 360 and PlayStation 3.[1]

Gameplay

Gameplay

The game centers on the player, a newly recruited member of the 3rd Street Saints.[2] The Saints are a gang that are coming under attack from three other gangs dominating the city of Stilwater (based on Detroit and Chicago).[3] With the player's help, the Saints attempt to fight back and take over the city, one neighborhood at a time. The city of Stilwater consists of many different districts as well. Some districts are characterized by violent gang activity, due to the proximity of gang-controlled areas to the districts.

Since Saints Row was largely inspired by the Grand Theft Auto games, its gameplay is structured similarly, consisting of elements of a third-person shooter and a driving game, affording the player a large, open environment to explore.[2] On foot, the player's character is capable of walking, running, swimming, climbing and jumping, as well as utilizing weapons and basic hand-to-hand combat.[2] Players can steal and drive a variety of automobiles.[2]

The open, non-linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain content, they are not required, as players can complete them at their own leisure.[2] When not taking on a storyline mission, players can free-roam and create havoc (drive-by shootings, robberies, etc.). However, doing so generally attracts unwanted and potentially fatal attention from the authorities; the more chaos caused, the stronger the response from the police.[2]

The game, although very similar to the Grand Theft Auto series and its open-world format, has included some minor gameplay elements which serve to differentiate itself from the GTA games. First, should a player ever fail a mission in Saints Row, the option of instantly retrying the mission is given to the player, instead of having to drive back to the point in the city where the mission originated from. Saints Row also does not revoke the player's weapons if he dies or is arrested. The player's health will slowly regenerate once it reaches a low level, allowing the player to no longer rely on health items to survive (although food is available to help regenerate health quicker).[2] In addition, there is no auto-targeting with weapons, as weapons are aimed freely by the controller's right analog stick, and by default, a player can freely shoot in 360 degrees when performing a drive-by from a motor vehicle.[2] Weapons are selectable from a one-touch inventory system, rather than toggling through each weapon.[2] The map on the HUD also allows players to set a waypoint, which will then show the player the quickest route to the marked destination.

Activities and respect system

Saints Row in game: A player fires at traffic with the RPG

The player can also partake in a variety of side missions referred to as activities, ranging from street racing, pimping, carjacking, robbery, drug trafficking, kidnapping, and even insurance fraud, in which the player earns money for self-inflicted injuries.[2] Completing such activities helps players earn respect throughout the various districts of Stilwater, as well as granting special abilities (ie. more hit points, more effective weaponry, etc.)[2] The player's attire also reflects on the respect level, such that a "clothing bonus" is awarded upon successful completion of a mission when a sufficient number of stylish or gang-appropriate items are being worn.[2] Once the player has earned enough respect in a neighborhood, another story mission or location of an enemy stronghold is revealed.[2] Completing the story mission or taking over the stronghold will in turn help the player gain more territory within the city and earn more money for the territories held.[2]

The player can engage in whichever activities he prefers to increase the 3rd Street Saints' respect level. For example, if the player does not wish to street race and instead wants to focus on the chop shop activity, he can steal and deliver cars instead. One can make the same amount of progress through the game by choosing this route than if one had done the same amount of street racing. Essentially, the game is tailored to reward the player for whatever he enjoys doing the most. By fully completing all of the levels of a given activity, the player can unlock jewelry, designer clothes, tattoos including the developers tattoo and other bonuses.

As in the Grand Theft Auto games, breaking the law incurs the wrath of the police. Furthermore, killing enemy gang members or performing activities in locations controlled by enemy gangs increases your notoriety among that gang.[2] The amount of attention the player has currently drawn from these groups is displayed in the HUD, and directly influences the amount of resistance encountered.[2] The player can lose all police and gang attention at a nearby Forgive and Forget location by paying a small fee.

Other features

The player may also recruit additional gang members (or "homies") to aid them.[2] Players can obtain these computer-controlled gang mates throughout the game, unlocking additional homies as they progress through the missions. The player can either recruit a fellow gang member when encountered or make a phone call to a character who has offered his/her services.

The game features an extensive character customization mode.[2] Players can customize his character's skin type, facial features, facial hair, clothing, body type, tattoos, hairstyle and color. There are only two notable restrictions: the player is always male and the same height. Players can also later purchase merchandise (e.g. jewelry, clothing, tattoos) at in-game stores with in-game money and use these items to further customize their character.

The game also has an online multiplayer mode for Xbox Live that supports up to 1-12 people.[2] Players can join a gang and engage in street warfare with other gangs online. Saints Row features 4 different online games. Gangsta Brawl (and the team-based version) is a standard deathmatch.[2] Big Ass Chains (and the team-based version) forces players to collect chains by killing people, and then depositing them for points. A bonus is awarded for delivering more chains at once.[2] Protect Tha Pimp is a team based game, in which one team must escort the pimp to a destination point, while the other team must kill the pimp or prevent their opponents from reaching this point. It is very similar to the VIP mode from Counter-Strike.[2] Blinged Out Ride is another team based game in which two teams must raise enough money from killing opponents and collecting chains to upgrade the team's vehicle several times in the Chop Shop.[2]

The majority of the cars in the game can be customized at one of three garages.[2] Once modified, the newly designed vehicle can be saved at the garage and restored if it is ever wrecked or destroyed for a fee of $500. Players can store up to 60 cars in each of their cribs.

The game is notable for its use of ragdoll physics, using the Havok engine.[2] The implementation of this feature, combined with the chaos the player can cause in an urban setting, often yields humorous results. This is extensively used during the insurance fraud activity, allowing the player to "go limp" at the push of a button and get hit by oncoming traffic.

Downloadable content

During the X06 Convention in Barcelona, Spain in September 2006, the "Funky Fresh Pack" was released on the Xbox Live Marketplace as the game's first downloadable content. The item, which cost 100 Microsoft Points, added 23 different clothing and tattoo items for use in both the single and multiplayer modes. In December 2006, the "Ho Ho Ho Pack" was released, adding Santa Claus themed clothing items. The pack is free to download. In January 2007, another free downloadable pack was released. The UnKut pack installs clothes designed by UnKut and features shirts, jackets, overshirts, pants and hats.

Plot

Saints Row starts with the player (an unnamed character) entering the city of Stilwater in the middle of a gang war between several gang factions. Though he attempts to maintain distance, members from one gang attempt to gun him down; however, the 3rd Street Saints, led by Julius Little, step in and save him. After proving himself to the Saints, he's initiated into the gang and then asked to assist to take over the city from three rival gangs (Los Carnales, Westside Rollerz, and the Vice Kings). The player, over the course of the game, assists in several missions and stronghold takeovers against each rival gang, slowly bringing the entire city under control by the Saints. Throughout the game, the player will gain several allies that he can call on for assistance through the completion of side missions. These allies have no effect on the main plot, though.

Because of the three different gangs, there are three linear plots that deal with the conquest of each gang, though events in one plot do not affect any of the other plots. In the end, the player is able to defeat the boss and several of the lieutenants of each gang and brings all of Stilwater under the Saints' control. The game apparently ends when the player receives a call from Julius, who tells the player that he is making the player his new right hand man. However, he implies that he is about to be arrested by corrupt cops, who were waiting for the gang wars to end before they made their move against the Saints. At this point, other members of the Saints ask the player for their orders, implying he has become a lieutenant for the Saints.

After the credits roll and the game appears to be completed, the player is allowed to engage in three "epilogue" missions. In order to free Julius, the player must kill a mayoral candidate, at the request of the corrupt police chief. The Saints, though, also decide to arrange hits on the cops and the police chief. Upon completion, the player is told to meet Alderman Hughes, the only living mayoral candidate on his private yacht. Once the player arrives, Hughes congratulates him on successfully eradicating his political rivals for him. Hughes then maliciously reveals that the public ill-will generated by the political assassinations will allow him to use extreme force to destroy the Saints and their neighborhood. However, before the player has a chance to respond, the yacht explodes. The game then closes, leaving the fate of the player's character in question. It is revealed that the player's character did in fact survive the explosion, and Saints Row 2 will pick up from that point. [4]

Gangs and characters

Stilwater is ruled primarily by four gangs:

3rd Street Saints
The gang that the protagonist will join, and primarily wears purple colors. The gang is racially diverse, specializing in gang warfare in an attempt to take back the city from the other gangs and restore peace. The Saints are led by Julius Little (Keith David), with lieutenants Johnny Gat (Daniel Dae Kim), Dex (J.A.Q), and Troy (Michael Rapaport) backing him up. Lin (Tia Carrere) works as a spy to infiltrate the Rollerz and Aisha (Sy Smith) is a singer from Saints Row signed on with the Vice King's record label, Kingdom Come Records. The Saints start their operations from an abandoned church in a deprived residential area in the middle of the south side of Stilwater.
Los Carnales
Primarily made up of hispanics, mostly Colombians and Dominicans and primarily sporting red colors, Los Carnales specialize in arms and drug trafficking. Hector Lopez (Joaquim de Almeida) leads the gang while his brother Angelo Lopez (Freddy Rodríguez) is his right-hand man; he is dating Luz Avalos (Andrea Zafra) at the game's onset. Victor Rodriguez (Phillip Anthony Rodriquez) is their enforcer, and Manuel Orejuela (Carlos Ferro) is the contact between Los Carnales and the Colombian drug lords. The Carnales operate primarily out of downtown and the run down industrial areas of Stilwater.
Vice Kings
The Vice Kings are a mix of African-Americans and caucasians, and run much of Stilwater's entertainment, including retail, prostitution, and music. The gang is led by Benjamin King (Michael Clarke Duncan) with the assistance of ex-hip hop artist Warren "EZ Money" Williams (Ogie Banks the 3rd) and enforcement by Anthony 'Big Tony' Green (Terrence Carson). Tanya Winters (Mila Kunis) is a prostitute who hooked up with Anthony and worked her way into running the prostitution ring. The Vice Kings' gang colors are yellow. The Vice Kings' main territory is the opulent city area, home to big business, museums and exclusive shopping areas. They most-likely derive from the Chicago-based Vice Lords street gang, which is primarily African-American, and whose official colors also include yellow or gold.
West Side Rollerz
Specializing in illegal racing and automobiles, the West Side Rollers are composed of Asian-Americans and caucasians, and typically are dressed in blue. The gang is run by Joseph Price (Greg Sims) and financed by William Sharp (David Carradine), Price's uncle. Donnie (Andrew Kishino) is the lieutenant to talk to in the Rollerz and also is their expert mechanic. The Rollerz operate from the northwest area of Stilwater, encompassing expensive suburban housing as well the area round the Stilwater stadium.

Soundtrack

As with the recent Grand Theft Auto titles, Saints Row features 12 radio stations and over 130 music tracks covering the classical, easy listening, electronic, metal, reggae, rock, and hip-hop genres. Most of the tracks are licensed music from numerous well known artists representing these genres.

Like all Xbox 360 games, there is support for custom soundtracks. There is also an in-game music player accessible through the pause menu. The player purchases songs for the music player at the record store franchise "Scratch That" in Stilwater using in-game p's.

Reception

Prior to the retail version of Saints Row being released, the demo set an Xbox Live Marketplace then-record for being downloaded more than 350,000 times in the first week of its release.[5]

The game has received generally positive ratings. Although most critics have noted the striking similarities in gameplay that Saints Row shares with releases from the Grand Theft Auto series, they have also praised the game for the inclusion of new features and its improvement of existing ones from GTA. Saints Row has received ratings of 95/100 from GamePro,[6] 8.75/10 from Game Informer,[6] 80/100 from Official Xbox Magazine,[6] 8.5/10 from IGN,[2] 8.4/10 from GamerNode,[6] and 8.3/10 from GameSpot.[6] GamePro called it "the best reason to own an Xbox 360 this side of Oblivion",[7] while IGN noted, "Hate it if you want to, snicker at its obvious me-too qualities, but don't forget to recognize impressive, kick-ass gameplay as you walk out the door."[2] Saints Row has received an average critic score of 82% on Game Rankings and 81% on Metacritic.[6]

Most critics have praised the "Activities" and the online multiplayer, as well as the free-form control scheme. Common complaints about the game are over graphical problems, as well as forced, hit-or-miss humor. While the robust character creation mode was praised, several gaming publications also complained about the main character's lack of dialogue.

Although welcomed by critics and fans alike, the online multiplayer suffered from significant lag upon the game's debut, making it difficult to play. This issue was mostly fixed by a patch that took 2 months to develop.[8]

As of November 2006, Saints Row had sold more than 1 million copies.[9]

Saints Row received awards from Gamespot for "Most Surprisingly Good Game of 2006",[10] as well as Gaming Target for one of 52 Games We will Still Be Playing From 2006 selection.[11]

Saints Row has since joined the Xbox 360 lineup of "Platinum Hits" games, being rebranded and sold for US$29.99.[12]

Saints Row 2

A port of Saints Row to Sony's PlayStation 3 console was announced in January 2007, to be released sometime during the second quarter of 2007.[13]. However, THQ announced on May 10, 2007, that they had cancelled the port, in favor of bringing the sequel Saints Row 2 to both the Xbox 360 and the PlayStation 3 at the same time, for release some time in 2008.[14] The sequel will continue the story of the player as he extracts revenge for events in this game. The sequel will include full co-operative play through the main story in addition to other features.[15]

References

  1. ^ Graft, Kris (2007-05-10). "Saints Row PS3 Canned, Sequel Confirmed". Next Generation Magazine. Retrieved 2007-07-06. {{cite web}}: Check date values in: |date= (help)
  2. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa Perry, Douglass C. (2006-08-28). "Saints Row Review". IGN.com. Retrieved 2007-07-06. {{cite web}}: Check date values in: |date= (help)
  3. ^ "Saints Row Official Website". Retrieved 2007-07-06.
  4. ^ "Electronic Gaming Monthly". Ziff Davis Media, Inc. November 2007. p. 94. {{cite magazine}}: Cite magazine requires |magazine= (help)
  5. ^ Surette, Tim (2006-08-21). "Saints Row demo sets record". GameSpot. Retrieved 2007-07-06. {{cite web}}: Check date values in: |date= (help)
  6. ^ a b c d e f "Saints Row (xbox360: 2006): Reviews". Metacritic. Retrieved 2007-12-18.
  7. ^ "Review: Saints Row for Xbox 360 on GamePro.com". GamePro. 2006-08-28. Retrieved 2007-07-06. {{cite web}}: Check date values in: |date= (help)
  8. ^ "Official Saints Row Forums". Retrieved 2007-07-06.
  9. ^ Graft, Kris (2006-11-03). "Strong Quarter for THQ". Next Generation Magazine. Retrieved 2007-07-06. {{cite web}}: Check date values in: |date= (help)
  10. ^ "Best Games and Worst Games of 2006 at GameSpot Special Achievement". GameSpot. Retrieved 2007-07-06.
  11. ^ "52 Games We'll Still Be Playing From 2006: Part 3". Gaming Target. Retrieved 2007-07-06.
  12. ^ Sinclair, Brendan (2007-05-02). "Saints Row canonized into Platinum Hits line". GameSpot. Retrieved 2007-12-18. {{cite web}}: Check date values in: |date= (help)
  13. ^ Boyes, Emma (2007-01-31). "Saints Row coming to PS3". Gamespot. Retrieved 2007-09-24.
  14. ^ Graft, Kris (2007-05-10). "Saints Row PS3 Canned, Sequel Confirmed". Next Gen Business. Retrieved 2007-05-10.
  15. ^ Alexander, Leigh (2007-09-24). "THQ Announces Saints Row 2 For Xbox 360, PS3". Gamasutra. Retrieved 2007-09-25.