Jump to content

Resident Evil: Survivor 2 Code: Veronica

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Empty2005 (talk | contribs) at 00:52, 7 September 2005. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Template:Cvg-stub Resident Evil Survivor 2 - Code: Veronica: is a light gun game by Capcom developed in conjunction with Namco. The game has no bearing on the Resident Evil plot, although it does feature characters, enemies, and bosses from Code: Veronica. The game also features the return of the Nemesis, who appears on the map to chase you if you run out of time, a thinly disguised arcade game device to prevent players from staying on the machine too long.

Players have the option of choosing between either Claire Redfield or Steve Burnside and two-player cooperative play is possible. Gameplay is closer to that of a stardard first person shooter than the original Gun Survivor game, as instead of a manual crosshair the game uses a fixed crosshair that remains at the center of the screen.

The Arcade version of the game has a somewhat unusual layout. Instead of a wieldable lightgun like those used in House of the Dead or Time Crisis, the game uses a fixed mounted machinegun that serves as a joystick to move the player and rotate his or her view, as well as to fire the player's onscreen weapons.

Originally planned for release under the title of Biohazard: Fire Zone, the game was renamed in order to tie it with the similar-playing (but otherwise unrelated) Resident Evil: Survivor.

Packaging art