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This is an old revision of this page, as edited by Flammifer (talk | contribs) at 15:28, 21 September 2005 (+ some links). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

I'm not sure about how projects work ... where would a discussion on why pages are hard to understand fit ? Here I guess :) I vote, we blab a bit here about problems, goals, methods, then try to refactor it into something more meaningful on the project page.

When looking up articles on probabilities and statistics, I noticed there were a few terms I wasn't entirely familiar with. So naturally, I looked them up, and often found out that they were quite complicated - much more complicated than what was needed to understand the original article, since they would go into the theoretical bases in raw mathematics, etc. That is noremal - for basic concepts, you have a lot to say about there theoretical foundations, but makes things a bit of an endlessly recursive maze.

So, I created Glossary of probability and statistics to "take notes" as I went along - to have the basic definitions that were sufficient to understand the other articles, regrouped in one place. I tried to stick to simple definitions with examples when possible, but hey, it's far from being a finished.

So one thing I think this project can help is :

  • When and how to make glossaries ?
  • How to use them ? (I don't know where to link to my statistics glossary, though it would definitely fit well in a "prerequisites" template)

See Category:Glossaries or List of glossaries - having a universal procedure for dealing with those could be neat.

Also, I think talking about the history of ideas, of science can make a page easier to understand. When did the concept appear ? What did it give birth to ? Is it still used ? Flammifer 10:08, 21 September 2005 (UTC)[reply]

We could also make this project interact with :

I'm sure quite a few projects have talked about how to amke their articles more reachable. So, we should probably use this project to try to collect that kind of experience.