RigidChips
RigidChips is a rigid body simulator developed by Takeya Yasuhiko.
In RigidChips, various objects and vehicles are constructed by combining parts with a scripting language. The program calculates air and water resistance realisitically so that many different models can be made using any basic text editor. Planes are controlled by changing the angles of flat pieces much like in a real airplane. Various games can be made by assigning scripts to the constructed objects, including multiplayer network games. Using models with gun chips, you can have mulitplayer battles.
Chip types
The basic building blocks, called chips for their square shape, are chip, frame, rudder, rudderf, trim, trimf, wheel, reaction less wheel(RLW), jet, arm, and cowl. All chips have an angle and a color.
- Chip
- Can be affected by the force of gravity, air resistance, or impact with a wall. Its angle can be changed in a manner similar to a hinge.
- Frame
- Similar to a chip except that it is hollow and not affected by air resistance.
- Rudder
- Rotates in a manner similar to a rudder.
- RudderF
- Similar to a rudder except that it is not affected by air resistance.
- Arm
- a gun mostly used in muliplaying combats. It can be affected by air resestance and gravity. angle can be changed the same way as a normal chip.
External links
(Most of these sites are in Japanese.)
Public software site
Japanese Fan sites
- RigidChips Lab
- Rigid Chips models
- RC Land
- Urban signboard - PANEKIT & RigidChips
- Leave place Rigid Chips branch
- Rigid Chips keeping place
- G-X Project RigidChips
- RigidChips orz server
- Image bulletin board
- TOP's image pool (selection from bulletin board)
- Uploader
- totally Uploader's archive
English Fan Sites
Model Editor
- RigidChips Designer & Viewer (Note: This may only run in Windows XP or higher under compatibility settings for Windows 98/ME)
- RigidChips Modeler