Star Trek: Voyager – Elite Force
Star Trek: Voyager Elite Force | |
---|---|
Developer(s) | Raven Software |
Publisher(s) | Activision |
Engine | Quake III engine |
Platform(s) | Microsoft Windows, PlayStation 2, Apple Macintosh |
Release | September 15, 2000 |
Genre(s) | first-person shooter |
Mode(s) | Single player, multiplayer |
Star Trek: Voyager Elite Force is a first-person shooter computer game made by Raven Software and published by Activision in 2000. It is powered by the Quake III engine and set in the Star Trek universe.
Gameplay
The game is based on the science-fiction television series Star Trek: Voyager, and the player takes on the role of Ensign Alexander or Alexandra Munro as member in an elite security force - The Hazard Team. When the USS Voyager becomes stranded in a mysterious graveyard of ships, it's up to Munro to save the day. He will encounter a number of aliens from the Star Trek universe. This includes aliens like the Borg, the Klingons, the Hirogen and Species 8472, as well as many new races. Besides fighting hostile aliens, Munro must complete tasks aboard the ship like helping to prevent a warp core breach and assisting in ship repairs.
Between the standard run-and-shoot-sequences of all first-person shooters, this game contains a vast amount of in-game cinematics to drive the plot forward. These film sequences are made with the game engine itself.
Voice acting is provided by all the primary members of the series cast. Jeri Ryan did not voice Seven of Nine in the initial release, but a later patch (and the expansion pack) added her voice to the game.
Multiplayer
Users can also compete against each other in a separate game, referred to as Holomatch. This program allows you to play against bots or real human opponents, or mixtures of the two.
In Holomatch, there are a number of game types including deathmatch, team deathmatch and capture the flag. The Elite Force Expansion Pack adds additonal game types including assimilation, specialities, and action hero.
Over time, user-made modifications have added even more game types and maps to multiplayer. Some of these mods include EFAdmin, Federation, ERPG, RPG-X, in2tagib, pinball, Team Elite, and Gladiator.
Community
Elite Force has a modest but active communiy of players. While most players of the game are unaffiliated, there are a few active clans for the game. Some of these include:
{MAC}, whose members play on Macintosh computers, run a Gladiator mod server.
Frag Café have a dedicated server that runs the basic deathmatch game with the maps included in the box.
[EVIL] runs servers that often rotate mods and game types. >DG< Which stands for "Disfunctional Generation" (and a lot of other things too), runs an Elite Force server with many mods on it, but usually it runs disintegration. >DG< Members also play many other games and most members know each other pretty well and talk to each other on teamspeak on a regular basis.
Sequel
In 2003, Ritual Entertainment released a sequel to Elite Force titled Star Trek Elite Force II. Elite Force 2 also features Lieutenant Alexander Munro and his Hazard Team, although this time aboard the Enterprise-E, after Voyager's return home.