Jump to content

Worms (series)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Hannes Hirzel (talk | contribs) at 18:48, 19 December 2001. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Worms is a series of computer games, consisting of the original Worms game, Worms DC, Worms 2, Worms Armageddon, and Worms World Party. These games have been released regularly since the mid-1990s, and are available for Windows-based computers, Sega Dreamcast, Nintendo 64, Nintendo Game Boy, Super Nintendo Entertainment System, and probably others. The game was invented by Andy Davidson of Team 17 originally for the Commodore Amiga computer. It was written in Blitz BASIC. The game is based on a game called "Scorched Earth, the mother of all games", or just "scorch" for short.


A game of Worms (regardless of version) involves teams of worms trying to kill one another, until all members of opposing teams are dead. To do this, a variety of weapons are available.


The strategy enters the game when a player must decide which course of action best advances his team's interests. Choices may include which enemy worm to attack, which weapon to use, whether to use one's turn improving one's position or one's arsenal, rather than attacking, how much damage one can inflict upon one's own worms in attacking the enemy, etc.


Games take place on a cartoonish, two-dimensional landscape. Much of the landscape can be destroyed with exploding weapons.


A worm is killed when its energy level is reduced to zero, or when it drowns in the water that surrounds each landscape.


Weapons:

Air Strike 
Aqua Sheep
Armageddon
Banana Bomb
Baseball Bat
Battle Axe
Bazooka
Carpet Bomb
Cluster Bomb
Concrete Donkey
Dragon Ball
Dynamite
Earthquake
Fire Punch
Grenade
Handgun
Holy Hand Grenade
Homing Missile
Homing Pigeon
Kamikaze
Land Mine
Longbow
Mad Cows
Magic Bullet
Mail Strike
MB Bomb
Mine Strike
Ming Vase (priceless)
Minigun
Mole Bomb
Mole Strike
Mortar
Nuclear Test
Old Woman
Parachute
Prod
Sally Army
Scales of Justice
Sheep
Sheep Launcher
Sheep Strike
Shotgun
Skunk
Suicide Bomb
Super Banana Bomb
Super Sheep
Uzi


Tools:

Blow Torch
Bridge Kit
Bungee
Freeze
Girder
Ninja Rope
Pneumatic Drill
Teleport



On Worms Armaggedon and Worms World Party, there is a special feature called Wormnet, which allows players to compete over the Internet, using a Metaserver. There are several specially developed games for internet play, which include:

Battle Race 
Bazookas and Grenades
Capture the Flag
Fort
Full Wormage
Golf
Guns and Roses
Rope Race
Roper
Shopper
Warmer


Most of these game types require maps that are specially developed for each game type.


In addition, there is a huge array of Acryonyms that are in popular use.


The controls for Worms Armageddon are as follows:


Arrow Keys

Move your worm around

Aim current weapon up and down


Space bar

Fire currently selected weapon or utility

Activate Skip Go, Surrender, or Worm Select


Tab

Select a different worm for use (not enabled in all game schemes)


Backspace

Jump straight up a short distance


Double Backspace

Backkflip a good distance up, and a little bit backwards


Enter

Jump forwards

Send a chat message (only if chat window open)


Double Enter

Jump backwards


Backspace, followed quickly by Enter

Short backflip


Page Down

Activate or deactive the in-game chat window


Shift+Del

Keep up the score screen, useful to avoid abl or leader cowing in several game schemes (see Wormnet Acronyms for definition of these terms)



/Talk