Mortal Kombat: Armageddon
Mortal Kombat: Armageddon | |
---|---|
Mortal Kombat: Shaolin Monks | |
Developer(s) | Midway |
Publisher(s) | Midway |
Platform(s) | PS2, Xbox |
Release | October 2006 |
Genre(s) | Fighting game |
Mode(s) | 1-2 players. Online play |
Mortal Kombat: Armageddon is the title for the next game in the Mortal Kombat fighting game series. It will be released for Xbox, and PlayStation 2 video game consoles, rather than Nintendo Revolution, Xbox 360 or PlayStation 3. The reasoning behind the decision to stay on current generation consoles was to wrap up all the current loose ends, and make for a fresh start for the next gen installment. The game is projected to be released in late 2006.
On October 3, 2005, it was revealed that Midway registered the Internet domain name MKArmageddon.com on September 23, 2005. In addition to breaking the news on the domain name, TRMK added that Mortal Kombat: Armageddon will feature an enhanced and improved fighting engine used in the previous games, as well as an expanded Konquest mode and that the game would remain on current generation consoles to make these improvements possible.[1]
On October 4, 2005, an online chat event was organized by Mortal Kombat Online, known as Fight Night. Ed Boon publically stated that the next Mortal Kombat game "will have a brand spanking new feature that we are very very excited to announce." Mortal Kombat: Shaolin Monks producer, Shaun Himmerick, stated at the chat, "while no platforms have been announced yet, but there is plenty of life left in these current systems." According to Ed Boon, Mortal Kombat: Armageddon will have more characters than any other Mortal Kombat game, although there was no mentioning of returning or new characters.[2]
On January 12, 2006, a news article containing images scanned from the February 2006, issue #154, of Game Informer was posted at Mortal Kombat Outworld. Unfortunately, these scanned images have been removed due to copyright ramifications.
Features
- 60+ characters. Almost every character from all previous MK games. (Motaro, however, was noticeably absent from the Game Informer picture and it is said he "might not make the cut".)
- Improved air kombat
- Directional throwing
- New Deathtraps
- All new konquest mode that will play similarly to MK: Shaolin Monks
- Kustom Fatalities - Each character will have a pre-set of around 20 moves in which to dispatch their opponent.
- Kreate-a-Fighter - Every detail of the new characters, like appearance and attacks, will be created by the player.
- The Krypt will be replaced by "The Vault" and all of its contents will to be able to be unlocked through any play mode, not needing to play through different play modes to unlock all contents.
Roster
- Shang Tsung
- Scorpion
- Sub-Zero
- Shinnok
- Shujinko
- Kai
- Kung Lao
- Quan Chi
- Reiko
- Kabal
- Kano
- Cyrax
- Sonya Blade
- Jarek
- Kurtis Stryker
- Rain
- Ashrah
- Sindel
- Kitana
- Johnny Cage
- Liu Kang
- Reptile
- Baraka
- Raiden
- Kenshi
- Li Mei
- Dairou
- Sareena
- Tanya
- Darrius
- Noob Saibot
- Smoke
- Nightwolf
- Ermac
- Mavado
- Kobra
- Kira
- Fujin
- Frost
- Havik
- Jax
- Bo' Rai Cho
- Hotaru
- Drahmin
- Mokap
- Mileena
- Jade
- Sektor
- Hsu Hao
- Nitara
- Onaga
- Kintaro
- Shao Kahn
- Goro
- Sheeva
- Moloch
- Blaze
- Motaro?
Additional information
Mortal Kombat: Armageddon will sum up everything that happened since the first Mortal Kombat game. It will be the final decider on who will die or who will live and will end the generation of MK fighters. In a sense, Armageddon is "wiping the slate clean," allowing the series to come back with a fresh start. This will allow the series to enter the next generation consoles with the next generation of Mortal Kombat fighters. Already there is a hint Stryker may not survive and suggestions that fan favourites such as Scorpion and Sub-Zero will make their final appearance in Armageddon.