Doctor Eggman
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Doctor Eggman (Robotnik) | |
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'Sonic the Hedgehog' character | |
File:Eggman-part.png | |
First game | Sonic the Hedgehog |
Created by | Naoto Ohshima |
In the Sonic the Hedgehog series, Doctor Eggman (ドクター・エッグマン, Dokutā Egguman), also known as Doctor Ivo Robotnik (ロボトニック, Robotonikku) prior to Sonic Adventure 2 (see naming variations), and Doctor Julian Kintobor in the Archie comic series as the good alter ego of the actual character, is the main antagonist of Sonic the Hedgehog. He is a human scientist with an IQ of 300 and is comically obese. He stands 185 cm (6 feet) tall and weighs in at 128 kg (282 lb). His age is uncertain, but it is speculated he is in his forties or fifties, though at least one instruction manual[citation needed] has placed him at 28. His character designer is Naoto Ohshima.
Personality and appearance
Doctor Eggman is the grandson of the scientist Professor Gerald Robotnik, and cousin of Maria Robotnik. He is an evil genius whose goal is to take over the world and create his own nation, Eggmanland, ruled by the Eggman Empire. Originally this was by imprisoning the animal populations inside robots to serve his every whim, but now he has a tendency to build the biggest, strongest weapon he can think of, and threaten nations with it. His plans have always failed however, due to Sonic the Hedgehog.
Despite his intelligence, Eggman is terribly immature[1], looking like a walrus and throwing temper tantrums and breaking things when he loses. He also seems to be very egotistical; a vast number of his weapons and robots are built in his likeness, and his production logo is a crude depiction of his own face.
He has designed and built several large airships, such as the Egg Carrier and a space station called the Death Egg (a tribute to the Death Star). He has also designed and built countless robots, a number of which resemble either himself or his longtime rival, Sonic (and sometimes, Sonic's friends).
Although Eggman generally tries to rule the world, he's quite willing to help save it from threats greater than himself, but only because he won't be able to take it over if it's destroyed. According to the Sonic Heroes booklet, he is "a romanticist, feminist, and self-professed gentleman" (though, as the booklet also mentions, this is usually very hard to see through his evil schemes). It seems that he likes Chao, as he wants the Chaotix to save several of them in Sonic Heroes, and as he has a Chao Garden of his own in his Cryptic Castle base in Shadow the Hedgehog, he also has a teleport panal that leads to anther Chao garden on the Egg Carrier.
In the 16-bit era, Dr. Eggman was very obese, but still seemed very athletic. This is seen in many of the games, as there is almost always a point where Sonic chases him, and Eggman seems to stay ahead just long enough to get to his next weapon or escape vehicle. He always wore a red shirt with black pants with two white buttons on his front, white gloves, and an unusually small yellow cape. He also wears dark blue armless glasses which hide his eyes and give his face a very creepy look, as his eyebrows and facial expressions seem to envelop the glasses themselves when he scowls as if they were his eyes. Despite his spherical body, he has incongruously thin legs. One of his most noticeable features is his large, fancy, multi-pointed mustache.
Starting with Sonic Adventure, Eggman got somewhat taller, and became more egg-shaped compared to the balloon shape he had before. His attire became much different as well, despite it still having a red-yellow-black theme. He also started to constantly wear a pair of goggles on his head.
After Eggman's appearance in the new Sonic the Hedgehog game, his look has changed again (he bears a startling resemblance to Gerald Robotnik, his grandfather). In effect, he is much less obese (however, his stomach is still visible underneath his clothing), and looks more like an actual human would, but still wears his post-Adventure outfit with an additional "turtle-neck" collar, sans the goggles atop his head that he's worn since Sonic Adventure, and still sports his massive trademark mustache. Also, the four golden slabs on his coat are now strange "bottle cap"-like objects.
In most video games, the main villain is the final boss fought by the player. Eggman, by contrast, appears as the boss of almost every level in most of the 2-D Sonic games (and some 3-D games), in a different machine each time. On a side note, the Final Boss in all 3D Sonic games is usually a result of his scheme going awry, and Eggman ends up teaming up with the heroes to fight it off.
Eggman's name may have been inspired by Beatles's "I am the Walrus" (I am the eggman, they are the eggmen). It's possible his current outfit may have been partially inspired by the Beatles' Sgt. Pepper costumes. His facial appearance may possibly have been inspired[2] by U.S. president Theodore Roosevelt.
Creations
Eggmobile / Egg-O-Matic
As the vastness of Dr. Eggman's mechanical empire requires omnipresence to maintain a tight control, Eggman's Mobile (also known as the Eggmobile in the Sonic Adventure Sound Test, or the Egg-O-Matic in comics and cartoons) allows the Doctor to cruise around his factories in a speedy fashion.
The small hovering craft has a very distinct egg-like shape, often has a small circular lamp on the front, and can be fitted with a seemingly endless amount of gadgetry, as well as converted into a more mech-like walker configuration with two hoverjet-equipped legs and weaponry including a volkan cannon and a missile launcher using a laser designator, it can also be equipped with a rocket launcher box, a powerful laser and the main missile launcher can be upgraded to shoot various rockets in a burst mode. The craft can also be reinforced with a strong red protection armor, that prevents it from sustaining minimum damage.
Not only does the doctor use it as his mode of transportation but also as the cockpit of even larger doomsday devices. It's been know to convert into the axle of a ball and chain, a drill machine, and an odd flying eggplant shape. When these are destroyed, Eggman and his mobile will inevitably emerge relatively unscathed from the wreckage.
Robots
Eggman's army consists fully of massproduced robotic drones whose appearance and armaments vary greatly from type to type.
Badniks
The helpless animals that inhabit the islands of Sonic's world are usually the first to fall victim to Eggman's diabolical schemes, as the evil doctor will gather them in large droves to be transformed into his loyal worker drones. "Badniks" was a term used to describe these robot henchmen in early North American and European releases of the games, whereas they were just known as "Eggman's robots" in Japan. They often resembled animals with built-in weapons and when destroyed, released the animal trapped inside.
Though Eggman still uses animal-shaped robots, the "Badnik" term has not been used since Sonic Adventure.
E-Series
The E-Series are a special part of Eggman's forces that have played a larger role in the games than the rest of the robots. The most notable ones are E-102 Gamma, who was playable in Sonic Adventure and whose design is reused often by Sonic Team, and E-123 Omega who first appeared as a playable character in Sonic Heroes, and has appeared several times since.
Others
In Sonic Heroes, Dr. Eggman apparently scrapped the animal-powered "Badnik" designs and, in their place, started developing orange Eggman-resembling grunts simply called Egg Pawns. These had no animals inside (though they do in Sonic Rush) and had rather poor intelligence, but they usually attacked in groups to make up for their lack of fighting power. Notably, they had greater stamina than past robot designs, as it took several hits to defeat them (as opposed to the previous models, who would usually be destroyed after one single hit). Eggman continued to use the Egg Pawn model in most subsequent games.
In the 2006 Sonic the Hedgehog game however, Egg Pawns are nowhere to be seen. Eggman has instead started using more serious, metal-colored humanoid robots armed with missiles and machineguns.
In several cartoon and comic iterations, Robotnik employs humanoid robot soldiers called SWATbots. They are typically armed with some sort of laser weapons, and will pursue Robotnik's enemies relentlessly, especially Sonic.
Sonic robots
Eggman, aside from the huge mechas and robots he builds in his likeness, also seems to enjoy trying to make robot Sonic knock-offs to pit against his rival.
Silver Sonic (known as Mecha Sonic in the Japanese manual) was his first attempt, and was featured as the penultimate boss of Sonic the Hedgehog 2 (8-bit). Another robot appeared Genesis Sonic the Hedgehog 2 as the second-to-final boss. In Sonic and Knuckles a much sleeker and more aggressive robot appeared, which could also use super transformation. A robot called named Mecha Sonic No.28 briefly appeared in the opening of Sonic the Fighters as he transformed into a rocket outside the Death Egg II. The first 3D Sonic robot seen appeared in a tube in Eggman's base in Sonic Adventure. The latest appearance of one was in in Sonic Pocket Adventure, where it appeared almost exactly like its Genesis Sonic the Hedgehog 2 counterpart.
Eggman's most successful and persistent Sonic copy to date is Metal Sonic. He made his first appearance in Sonic CD to capture Amy Rose and race Sonic on the Stardust Speedway. Unlike the previous attempts, Metal Sonic was built with a sleek form built for speed. Metal Sonic, after his first defeat at the hands of Sonic, went on to harass the Chaotix, where he was able to turn into a huge, red, Godzilla-sized version of himself via the Chaos Rings and wreak havoc for a while, until he was defeated once again. After, he was been seen around participating in any kind of racing or fighting Sonic joins in, in hopes of defeating him one day. In Sonic Heroes, Metal Sonic impersonates Eggman in an attempt to copy Sonic's, Shadow's, and Chaos' DNA and finally put an end to his rivalry with Sonic, once and for all.
Eggman has also built robot copies of other characters, such as Metal Knuckles, the Tails Doll, and the Shadow Androids. He has even created robots resembling his image, called Eggrobos.
Eggman's explosives
Eggman often uses explosives against his enemies. A common example is a large bomb bearing his image (sometimes with a protruding tongue), with varying power levels. Eggman is also known to use kamikaze robots, such as the Bomb or Grabber Badniks. One of his most compacted yet destructive explosive ever created was the "Eggman Bombom", which was powerful enough to destroy a medium-sized island.
Eggman's screen
When Eggman cannot be in person and needs to communicate from a distance, he will send a two-way communication device with video screen and hovering capabilities. Eggman used this device in Shadow the Hedgehog to communicate with Shadow on various mission objectives.
Eggman bases
Throughout the games Dr. Eggman has had several bases to plan his evil schemes. Most of them were inevitably destroyed by Sonic and his allies, much to Eggman's dismay. Yet, in each game he has a new base up and running, filled to the brim with traps, his latest creations, and the Doctor himself.
Dr. Eggman's bases tend to follow certain themes, often providing making them very threatening environments. Space bases focus on gravity manipulation and transports that take control of Sonic, creating a sense of being helpless and lost in an unstoppable war machine. Aerial bases brim with mounted weapons and paths are often on the outside, creating significant risk of a falling death. Ground bases usually focus on manufacturing hazards like crushing pistons, molten metal, and high voltage.
The Death Egg
The Death Egg is a tribute to the Death Star, a space station in the Star Wars film series. The Death Egg has enormous energy cannons as eyes, and a huge metal moustache.
The Death Egg made its first appearance in Sonic the Hedgehog 2 (Sega Mega Drive/Genesis, 1992), where it was a space station, which was the final level of the game, containing only the final two bosses. After Sonic defeated Dr. Eggman, the Death Egg crash-landed onto the Angel Island.
In Sonic 3, Eggman repaired the Death Egg and was about to launch it when Sonic arrived in the Launch Base Zone. Sonic quickly boarded the giant space station and defeated Eggman, causing the space station's destruction.
In Sonic & Knuckles (or Sonic 3 & Knuckles), the event is changed; instead of being destroyed, the Death Egg falls out of the sky and lands in the volcano of Angel Island (also known as the Floating Island) where Lava Reef Zone and Hidden Palace Zone were situated. In the end of the game, the Death Egg was launched again, using the power of the stolen Master Emerald. It then became a two-Act Zone playable by Sonic and/or Tails containing an Act 1 boss and three Act 2 bosses (including Tails' final boss). After defeating the final boss, the Death Egg was finally and completely destroyed.
The Death Egg also appears in the Sonic the Hedgehog comic books, though its' intended purpose is to roboticize every living being on Mobius simultaneously. Sonic and Tails encounter it during the 'Sonic Quest' miniseries, and subsequently destroy it.
In Sonic the Fighters (Sonic Championship in North America) a new Death Egg was built, namely the Death Egg II. It has a similar design to the original, but it has many spherical rooms sticking out of the sides via pipes. After the player defeats its guardian, Metal Sonic, a self-destruction timer starts. After that, the player fights Eggman on a time limit. Whether or not he player defeats him, the Death Egg II is destroyed. While the Death Egg was a tribute to the Death Star, the unfinished Death Egg II is a tribute to the equally unfinished Death Star II.
In Sonic Battle, the Death Egg was again rebuilt, and was armed with the new "Final Egg Blaster", a weapon that could destroy planets and stars similar to the Eclipse Cannon. Because the first two Death Egg bases were destroyed, this one could be considered the Death Egg III. When Eggman was defeated by Emerl, Emerl lost control and aimed the Final Egg Blaster at Earth, but Sonic defeated him, destroying Emerl in the process. It is unknown what happened to the Death Egg after Emerl's destruction.
Death Egg-shaped space stations have also appeared as the end-levels of numerous Sonic games, such as Egg Utopia from Sonic Advance 2 and Dead Line from Sonic Rush.
Metropolis
In Sonic the Hedgehog 2, on Westside Island, Eggman used the Metropolis Zone to store his Wing Fortress, which he used to get away to the Death Egg after battling Sonic with a bunch of decoy Eggmans. In Sonic Heroes, Teams Sonic, Dark, Rose, and Chaotix attempted to raid a city called Grand Metropolis, which Eggman took control of to steal and then sell a valuable energy source, but this is not the same city as on Westside Island. In Sonic the Comic, Metropolis was Robotnik's main base of operations.
Flying fortresses
Eggman has built numerous gigantic airships that are generally stages on their own. The first one to be seen was Sky Base, which was the final stage in the Sonic the Hedgehog game for the Game Gear and Master System.
The Wing Fortress was a large brown airship that appeared in Sonic the Hedgehog 2. Sonic and Tails chased in their biplane, but it was damaged by a powerful laser. Eggman himself didn't fight Sonic here, but controlled a massive mobile ceiling laser to attempt to defeat Sonic. After Sonic destroyed the laser, Eggman fled in a small shuttlecraft. The Wing Fortress is never actually destroyed during the course of the game, though its current status is unknown.
The Flying Battery was another large flying fortress, very similar to Wing Fortress and possibly a modified version of it. Eggman uses this ship when he tries to kill Sonic with a bombing run in Angel Island Zone Act 2 in Sonic the Hedgehog 3. The ship is then infiltrated by Sonic, and later Knuckles, in Sonic & Knuckles. Among the ship's internal defenses is a laser very similar to the one on the Wing Fortress.
A fortress very similar to the Wing Fortress appeared in Sonic Pocket Adventure, called the Aerobase. It was guarded by the same Sonic robot that appeared in Sonic the Hedgehog 2, but it was destroyed. The game's final stage, Gigantic Angel, seems to be located inside the Aerobase.
In Sonic Adventure, a massive airship known as the Egg Carrier was Eggman's main mode of transportation, and the site of many battles in the game. It had two modes, offensive and defensive, which had to be toggled back and forth periodically to access certain areas.
The Egg Fleet from Sonic Heroes was a gigantic fleet of flying fish-shaped battleships, led by the equally gigantic Final Fortress flagship.
The Eggman Fleet from Shadow the Hedgehog was very similar to the Egg Fleet, but was smaller in numbers.
A new Egg Carrier appears in Sonic the Hedgehog as Sonic, Shadow, and Silver pursue it during certain action stages. At the end of Sonic's Episode, the battleship malfunctions and crashes. Originally, Princess Elise (and possibly Dr. Eggman) died on board, but Sonic and Silver use Chaos Control to go back in time and Sonic boards it during launch. He ends up saving the Princess as the battleship is destroyed, with Eggman also escaping.
Space Colony ARK
The Space Colony ARK was built by the doctor's grandfather, Professor Gerald Robotnik, and is very similar to the Death Egg as they both resemble the faces of Dr. Eggman (although the ARK was most likely crafted in the image of Gerald since he worked aboard the ARK and was one of Earth's top scientists). In Sonic Adventure 2, after Dr. Eggman released Shadow, Shadow invited him to the Space Colony where the hedgehog proceeded to tell the doctor about the Eclipse Cannon, and for the rest of the game, the Space Colony became Eggman's base of operations along side his Pyramid Base. However, after Sonic Adventure 2, it seemed that Eggman abandoned the ARK as his headquarters, although he is seen on it in one of the endings in Shadow the Hedgehog.
Casino/Circus/Amusement parks
Quite often Eggman will use bases for his own amusement as well as for fighting Sonic, perhaps reflective of his childish habits. Such bases often include slot machines, bumpers, pinball tables, shooting galleries and even bingo, all with various prizes. In Shadow the Hedgehog he even seems more eager for Shadow to play his carnival games than to destroy the attacking GUN soldiers. His most notable base in this theme was the Carnival Island (Newtrogic High Zone in Japan) from Knuckles'Chaotix, Eggman Built an Amusement park in Angel Island, Knuckles and the chaotix went there and destroyed it, it is unknown what happened to it, mostly crushed away.
Robotropolis
In the SatAM cartoon and Archie Comics, Robotnik's main base of operations is Mobotropolis, the capital city of Mobius which he overthrew in a coup d'état and rechristened Robotropolis. He promptly transforms the once pristine, utopian paradise into an industrial wasteland, full of automated factories and pollution, the only living inhabitants being Robotnik himself and his lackey nephew, Snively.
Naming variations
Eggman has been known by several names. In the Japanese games, he has always been known simply as "Dr. Eggman". In all games released in America and Europe up to Sonic Adventure, however, he was known as "Dr. Robotnik".
Both names slipped occasionally in all regions. For example, Sonic the Hedgehog 2's Wing Fortress Zone and Sonic Drift 2 only had Eggman, Sonic Triple Trouble had a stage called Robotnik Winter Zone, and Sonic Jam had both names, as his profile was Robotnik and his statue next to Sonic said Eggman on it. In one episode of the American animated series Adventures of Sonic the Hedgehog Tails said "Guess again EGGMAN!" to Robotnik. This was probably meant as an insult, given his round physique, but it could also have been a Sega in-joke.
In Sonic Adventure, however, Sega began a process of getting the American and European gaming communities used to the Japanese name. Initially, both names were used, and he referred to himself as Robotnik while others called him "Eggman". In the sequel, Sonic Adventure 2, when he is announcing that he is taking over the world, he refers himself as Dr. "Eggman", but in the background are the words "Robotnik Empire". In later games, and also in the English dub of Sonic X, the name Robotnik was dropped almost entirely, though it can still be found on some promotional material and in the French Sonic X dub. In the Japanese version of Sonic X his eyecatch profile card gives his name as: "ROBOTNIK (Dr. Eggman)". Also, most airboards in the game Sonic Riders were built by Robotnik Corp.
In the SatAM cartoon and Archie Comics, his first name is Julian, with his full name in the Archie Comics being 'Julian Kintobor of the house of Ivo'. Kintobor is also the surname used by all his known relatives in the comic save for those from Sonic Adventure 2 (see below), as his nephew and niece (Snively and Hope, respectively) both have the last name Kintobor, itself being 'Robotnik' spelled backwards.
General consensus now is that his surname is Robotnik and his official name is Eggman [3] [4] [5]. This is supported by the surnames of his relatives, Gerald Robotnik and Maria Robotnik.
According to "Sonic Channel", the official Japanese Sonic website, Eggman is a nickname and his true name is listed as "unknown". [6]
Contrasting stories
Several Sonic continuities have emerged over the years, each presenting a different depiction of Eggman.
For more information regarding Eggman/Robotnik in other media, see Dr. Robotnik (other media).
Original Games
The original game continuity was created by Sega of Japan for the original game, and as such is generally thought of as the "official" storyline. It does not have a very extensive backstory for Dr. Eggman, only that he is a mad scientist who wants to conquer Earth, and attempts to do so by enslaving the animal population in robots and trying to find the Chaos Emeralds to harness their power. Despite the fact that the newer games have introduced a few other members of Eggman's family, his backstory is still largely unknown.
The versions of Dr. Eggman seen in the animated series Sonic X, the Sonic OVA and the various Sonic Manga comics are, more or less, based off his game incarnation.
Modern day
Following Sonic Adventure, Eggman's role has often been shared by the influence of other enemies. Additionally, he has often been betrayed by his own allies and has sometimes even aided Sonic once his plans have spiralled out of control. In this way, Eggman was rarely the final boss of the post-16-bit games until recently, in which games like Sonic Rush and Sonic Riders have consecutively portrayed him as the main enemy, bringing the Doctor back to his roots as the primary antagonist of the series. Sega has explained that Eggman has actually become less evil and is now somewhat fond of Sonic, treating him as a worthy rival[1] rather than an enemy. This idea has often been expressed in Sonic X also.
- In Sonic Adventure (later released as Sonic Adventure DX Director's Cut for the Gamecube), his ally throughout the game, Chaos, becomes Perfect Chaos after consuming all seven Chaos Emeralds, turns on him and destroys the Egg Carrier 2 shortly before the final battle, in which Super Sonic defeats Chaos as Eggman flees.
- In Sonic Adventure 2 (later released as Sonic Adventure 2: Battle), Eggman aids Sonic in order to save himself and the Earth (he needs it intact for his Eggman Empire) from destruction by stopping the ARK's crash course and the Biolizard, the creation of his grandfather. He is also one of the six playable characters.
- In both Sonic Advance and Sonic Advance 2, Eggman is the main enemy throughout the game, and is completely in control of his plans.
- In Sonic Pinball Party, as well, Eggman is the main enemy.
- In Sonic Battle, Eggman intends to use the robot Emerl for his own purposes after he finds out what it can do, but Emerl joins Sonic instead. However, Emerl eventually malfunctions and self-destructs after a final battle with Sonic.
- In Sonic Heroes, Eggman is captured by his own creation, Metal Sonic, who then disguises himself as Eggman in order to complete his own evil plan. "Eggman" offers little aid, except with the Chaotix, which he directs via a walkie-talkie in order to stop Metal Sonic (these tasks include kidnapping Chao, so Metal Sonic can't copy Chaos' data, and destroying the dormant Shadow Androids). In the Last Story, however, he encourages the heroes to defeat Metal Sonic. In the last scene, he was chased by the Chaotix for sneaking away without paying them.
- In Sonic Advance 3, Eggman builds Gemerl, an Emerl look alike (It's still unknown if he was built from scratch or from Emerl's remains), but Gemerl turns on Eggman, who then teams up with Super Sonic to defeat Gemerl.
- In Shadow the Hedgehog, Eggman is a featured character but can be either ally or enemy based upon the player's actions. Although he commits some minor villainous acts (such as stealing rings from around the world as Tails mentions in Circus Park), his main goal in the game is actually to protect the world from Black Arms so that the planet he hopes to take over won't be destroyed. He is, in addition, the only ally who is both a Hero and Dark character, the former only in stages where both he and Black Arms are involved. His status as a comic relief and secondary villain are made far more obvious, the former due to Mike Pollock's take on the character and the latter due to the fact that the Black Arms are clearly shown as being the game's main villains right at the start. In three of the game's endings, it is implied that Shadow kills Eggman. However, since he is present during the Last Story and future games these are considered non-canon. When Eggman aids the player, he appears as a floating screen with his face on it. Eggman aids Shadow in the dark missions of Circus Park, Cryptic Castle, Iron Jungle, and Lava Shelter, and the hero mission of Sky Troops.
- Dr. Eggman also plays a part in Sonic Riders. He hires the Babylon Rogues to race against Sonic and friends in a racing tournament. Eggman is also an active competitor in the tournament, and is one of the relatively few racers to not use a hoverboard, as he uses an air bike instead. He actually was the one to betray someone in this game, as he steals the Control Box from the Babylon Rogues to get the treasure of Babylon, but only to find the treasure is "A piece of cloth?". It should be noted that this is the first storyline in which Eggman canonically wins, accomplishing his goal of finding the treasure - it's mere comic irony that he's disappointed with the rewards of his first victory in the series, and the doctor faints from shock as a result. Eggman is also unlocked as a playable character after finishing the Babylon story.
- In the 2006 Sonic the Hedgehog game, Eggman seems somewhat more evil, as he kidnaps Princess Elise. He plays a smaller role than in previous Sonic games, but is the final boss of Sonic's story as usual. Eggman possibly dies in this game because of the Egg Carrier malfunctioning and exploding, although Sonic later goes back in time to save Elise from the doomed vessel, and Eggman manages to survive as well. He then appears to help the heroes during the Last Story, much like the previous games.
- In Sonic Rivals, Dr. Eggman is imprisoned inside a playing card by his revealed descendant, Eggman Nega.
Playable appearances
Eggman, although the villain of the series, has been playable in several Sonic games.
- In Sonic Drift, he's one of the four selectable racers. His ability is tossing mines.
- In Sonic Drift 2, he's one of seven selectable racers, and can still toss mines.
- In Sonic R, he's the first unlockable racer, unlocked by clearing all five stages in first place. Eggman can shoot missiles at opponents for the cost of ten rings.
- In Sonic Adventure 2 (and its GameCube port), Eggman is one of the 6 playable characters in Story Mode, and has five stages (six including his part in Cannon's Core) and three boss battles (Tails, the Egg Golem and Tails again). He is also playable in the Shooting Battle and Kart Racing minigames, as well as in the Chao Garden.
- In Sonic Advance 3, the player plays as the team of Super Sonic and Eggman to defeat the extra boss, G-Mel. He is playable in multiplayer mode for 2P in Nonaggression.
- In Sonic Riders, Eggman is a power type racer, unlocked by clearing the Babylon story mode.
- In Sonic the Fighters, Eggman is a playable character if the game is hacked. He appears in a robot suit (though there are other unused versions of him). In the Arcade version, he is fully playable, but in the Sonic Gems Collection version, the game freezes after defeating Metal Sonic with Eggman. [citation needed]
- Eggman is also playable in Sonic Battle, but only with a game hacking device so far.
- In Virtua Striker 3, Eggman is part of the hidden F.C. Sonic team, and while he defaults to goalie, can be switched out to another position, and thusly playable.
Theme songs
- In the SegaWorld Sydney stage show "Sonic Live in Sydney", Robotnik has a song called "Give Me Chaos."
- In AoStH, a whimsical harpsichord played a series of iconic notes for scenes depicting Robotnik. The episode "Sonic's Song" also had Robotnik writing and singing his own theme song with Scratch and Grounder singing backup. [1]
- In the first season of "SatAM", Michael Tavera composed an orchestral piece with sweeping strings and a harsh piano to represent the dictator.
- In Sonic X a song simply titled "Dr. Eggman" (including several variants depending on the content of the scene; comedy or action) is used. This theme is remixed for Bokkun's theme. These songs were removed from the English version by 4Kids, who added their own music.
- In the American release of Sonic CD, Robotnik has an odd boss theme that somehow resembles the "Who Are You?" song from the video game Final Fantasy VII. In the original Japanese and European release of Sonic CD, however, an Engrish rap number written by Naofumi Hayata is used as his theme instead.
- In Sonic Adventure, Eggman's theme song is simply named "Theme of Dr. Eggman", and is instrumental.
- In Sonic Adventure 2, it is "E.G.G.M.A.N." by Paul Shortino. This song has lyrics.
- In Shadow the Hedgehog, "E.G.G.M.A.N. Doc Robeatnix Mix" (title given in the "Lost and Found" album, previously only known as "Event 3" from the game's Sound Test) is his theme. It's a remix of "E.G.G.M.A.N." from Sonic Adventure 2. This is the only vocal song in the game not pertaining to Shadow.
- In Sonic Riders, Eggman's theme is a guitar riff called "Eggman Again!"
Voice actors
Eggman has been the primary antagonist in all of Sonic's incarnations, and throughout all of them, a number of voice actors have played him:
- Adventures of Sonic the Hedgehog - Long John Baldry (d. July 21 2005)
- Sonic the Hedgehog (SatAM) - Jim Cummings
- Sonic Underground (US, France) - Gary Chalk
- Sonic the Hedgehog: The Movie - Edwin Neal (US)
- Videogame series (Sonic Adventure onward) - Chikao Otsuka (Japan), Deem Bristow (US; died 1/15/05 [2]) Mike Pollock (US; 2005 onwards)
- Sonic X - Chikao Otsuka (Japan), Mike Pollock (US)
Trivia
This article contains a list of miscellaneous information. |
- Eggman was one of the suggestions for the hero in the original game. However, the blue hedgehog won the in-house design contest and Eggman had to settle for villain.
- Robotnik, the character's surname in international releases, is the generic Polish word for a worker. As such, it was used as a title by a number of leftist magazines throughout 19th and 20th centuries.
- Ivo, his first name in the former western canon, is reverse of "Ovi", which means "eggs" in Latin.
- In SatAM and the Archie Comic he was born as Julian Kintobor. The name Robotnik was apparently adopted when his last name was said or written backwards.
- In Sonic's opening year, during SEGA's mall tours comparing the Genesis and Sonic to Super Nintendo to Mario, a comic entitled "Sonic the Hedgehog" made by SEGA as a promotional item had Dr. Kintobor and Sonic (who was brown at the time) testing out a new invention for Sonic, the "Sonic shoes". Nearby was a device designed to pull the evil from the world and focus it into golden rings. While running on a treadmill to test the shoes, Sonic refuses to slow down and as a result it explodes and destroys the golden ring device, turning Sonic blue and Dr. Kintobor into Dr. Robotnik, the evil scientist.
- In the 2006 Sonic the Hedgehog game, Eggman removes his dark goggles for the first time, revealing a pair of blue eyes. Although animated and comic versions have showcased him without goggles, the video game counterpart's eyes have never been seen with the exception of Sonic Advance where his eyes are comically seen briefly after being struck.
See also
- List of Dr. Eggman's Vehicles
- Badnik
- Eggmanland
- E-Series
- SWATbot
- Gerald Robotnik
- Maria Robotnik
- Scratch and Grounder
- Alternate Robotnik incarnations
- Snively
References and notes
- ^ a b Absolute Anime.com. "Dr. Eggman is immature and thinks of Sonic as a rival". Retrieved November 23.
{{cite web}}
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ignored (|access-date=
suggested) (help) - ^ GHZ.com. "Dr. Eggman appearance was inspired by Theodore Roosevelt". Retrieved November 24.
{{cite web}}
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(help); Unknown parameter|accessyear=
ignored (|access-date=
suggested) (help) - ^ http://www.sega.com/gamesite/sonicnext/sonicnext_full/index.php
- ^ http://www.sega.com/gamesite/shadow/base.html
- ^ http://www.sega.com/gamesite/sonicriders/
- ^ Cite error: The named reference
Eggman Site Profile
was invoked but never defined (see the help page).
External links
- Doctor Robotnik's computer A Dr. Eggman/Robotnik fansite that updates frequently.
- Factbites Several facts about Dr. Eggman.
- Articles lacking sources from August 2006
- Animation villains
- Computer and video game anti-heroes
- Computer and video game bosses
- Fictional bullies
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