Jump to content

Miniatures Handbook: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
→‎Reception: some commentary
→‎Contents: more info
Line 30: Line 30:


==Contents==
==Contents==
The ''Miniatures Handbook'' is a ''D&D'' supplement intended to complement the ''[[Dungeons & Dragons Miniatures Game]]'', containing variants for the rules, covering [[dungeon crawl]]s and mass battles while offering 3rd edition [[prestige class]]es.<ref name="designers"/>

It includes information about the [[Dungeons and Dragons Miniatures Game]], new base classes, prestige classes, feats, spells, and monsters, including aspects of deities and archfiends.
It includes information about the [[Dungeons and Dragons Miniatures Game]], new base classes, prestige classes, feats, spells, and monsters, including aspects of deities and archfiends.



Revision as of 00:46, 28 December 2013

Miniatures Handbook
Cover of Miniatures Handbook
AuthorJonathan Tweet, Mike Donais, Skaff Elias, and Rob Heinsoo
GenreRole-playing game
PublisherWizards of the Coast
Publication date
October 2003
Media typePrint (Hardback)
Pages192
ISBN0-7869-3281-3
OCLC53277725
LC ClassGV1469.62.D84 D836 2000

The Miniatures Handbook is an official supplement for the 3.5 edition of the Dungeons and Dragons roleplaying game.

Contents

The Miniatures Handbook is a D&D supplement intended to complement the Dungeons & Dragons Miniatures Game, containing variants for the rules, covering dungeon crawls and mass battles while offering 3rd edition prestige classes.[1]

It includes information about the Dungeons and Dragons Miniatures Game, new base classes, prestige classes, feats, spells, and monsters, including aspects of deities and archfiends.

Chapters

  1. Characters Provides information on the Favored Soul, Healer, Marshal, and Warmage classes. Also provides details on the Bonded Summoner, Dragon Samurai, Havoc Mage, Skullclan Hunter, Tactical Soldier, War Hulk, and Warchief prestige classes. It also provide numerous feats.
  2. Magic: Provides information on new spells, ranging from 0th level to 5th level, as well as several new magic items.
  3. Monsters: Provides information on new monsters, including the Kruthik, Mad Slasher, Protectar, and Stonechild.
  4. Stat Cards: Provides information on reading and understanding the Dungeons and Dragons Miniatures Game statistics cards, with respect both to roleplaying and skirmish.
  5. Skirmish Rules: Provides information on Dungeons and Dragons Miniatures Game skirmish game. Including Command, Movement, Spells, and Terrain. Also provides rules on skirmish campaigns.
  6. Mass Battle Rules: Presents rules for large scale action in which creatures fight together in large, regimented groups, utilizing the Dungeons and Dragons Miniatures Game.
  7. Random Dungeons: Shows you how to turn your miniatures' stat cards into a "dungeon deck" to generate random encounters.

Publication history

Miniatures Handbook was authored by Jonathan Tweet, Mike Donais, Skaff Elias, and Rob Heinsoo, and published by Wizards of the Coast in October 2003. Cover art was by Stephen Tappin, and interior art was by Trevor Hairsine, Des Hanley, Adrian Smith, Stephen Tappin, and Richard Wright.

Jonathan Tweet explained the initial goal behind the book: "The Miniatures Handbook and the D&D Miniatures line in general developed because we saw that miniatures were a big part of the D&D roleplaying experience. We wanted to support players who use miniatures in their games, as well as create easy-to-use miniatures for players who would like to use miniatures but don't. In addition, we built on the experience Wizards has with competitive games. Our D&D miniatures are designed to work in a roleplaying game, but we've also created a head-to-head skirmish system for fighting fast, tactical battles with them. The Miniatures Handbook, like the miniatures themselves, supports both roleplaying and head-to-head wargaming."[2]

Reception

Shannon Appelcline noted that the book "got somewhat mixed reviews and some things like the mass battle rules - which may have dated back, in part, all the way to Wizard's unpublished 'Military Order' book - were derided as not working well with the random nature of the miniatures".[1]: 292–293 

Reviews

References

  1. ^ a b Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  2. ^ Ryan, Michael (September 13, 2003). "Product Spotlight: D&D Miniatures Handbook". Wizards of the Coast. Retrieved August 11, 2013.