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== External links ==
== External links ==
*[http://www.paradoxplaza.com//index.php?option=com_content&task=view&id=70&Itemid=164 Corporate biography]
*[https://web.archive.org/web/20090216042250/http://www.paradoxplaza.com/index.php?option=com_content&task=view&id=70&Itemid=164 Corporate biography]


{{DEFAULTSORT:Andersson, Johan}}
{{DEFAULTSORT:Andersson, Johan}}

Revision as of 20:25, 26 November 2017

Johan Andersson
Andersson at Retro Gathering in 2009
Born (1974-08-28) August 28, 1974 (age 50)
NationalitySwedish
OccupationStudio manager of Paradox Development Studio
Known forDesigning grand strategy games

Johan Andersson is a Swedish video game designer and studio manager for Paradox Development Studio.[1]

Before working for Paradox, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime.[2] Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Europa Universalis IV, and Stellaris. His design philosophy is "to create believable worlds."[3]

References

  1. ^ "Inside Paradox, the strangest company in video games". eurogamer. 2013-09-25.
  2. ^ "Interview: Johan Andersson On Hearts Of Iron 3". Rock, Paper, Shotgun. Retrieved 2012-11-17.
  3. ^ "Dev Box Interview: Paradox Interactive's Producer Johan Andersson : TrueGameHeadz .:Video Game Previews, Reviews, Videos and News For Gamers Everywhere:". TrueGameHeadz . Archived from the original on 2009-05-02. Retrieved 2012-11-17. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)